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Fantom.pWn

Fantom.pWn

Shot Caller

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Odgovorio na Oct 03, 2013
[POMOC] Brisanje/Dodavanje objekata(Vidjivost Objekta)
GTA San Andreas Multiplayer / Pitanja & Pomoć
Skripta koju koristim: Moja
Detaljan opis problema:Ovako imam problem mape koje su obrisane RemoveBuildingom,to je ok radi super,ali imam problem sa novim objektima koji se kace tu,ne vide se lepo,sve sam uradio i najnovi streamer i sve sredio,povecao dist za vidljivost i sve pokusao ali ne ide,postoji li neki drugi nacin,ili bilo sta samo da se vide lepo? da budu kao na nekim serverima onako fixirani
Slika : /
Detalji : /
Odgovorio na Sep 19, 2013
[POMOC] Text potrosenih para
GTA San Andreas Multiplayer / Pitanja & Pomoć
Hvala svima,reseno 🙂
Respect for Smaracx 🙂
Odgovorio na Sep 01, 2013
[POMOC] Text potrosenih para
GTA San Andreas Multiplayer / Pitanja & Pomoć
Skripta : Moja
Problem : Problem je u tekstu koji se prikaze kada potrosis novac.
Opis Problema : Evo danas mi je dosla ideja na napravim taj prikazivac potrosenih para.
Primer : Kupim zvaku i sad da ispise - 2 .

Moze li mi neko pomoci kako to da odradim,tj od prilike znam,ali mi treba pomoc,bump. 🙂
Odgovorio na Jan 18, 2013
[POMOC] Ne ocitava CP
GTA San Andreas Multiplayer / Pitanja & Pomoć
Ovako obrisao sam mnogo komandi i stvari stavio nove include pobrisao sve sto je vezano za CPove sto mi ne treba proverio sve lepo i opet isto :S hajde ako neko hoce da mi pomogne nek kaze sve sto zna i misli da je do toga da probamo...molim vas.
Odgovorio na Jan 17, 2013
[POMOC] Ne ocitava CP
GTA San Andreas Multiplayer / Pitanja & Pomoć
Hajde sacu ga ocistiti maximalno sto mogu 🙂
Odgovorio na Jan 17, 2013
[POMOC] Ne ocitava CP
GTA San Andreas Multiplayer / Pitanja & Pomoć
Sada sam pogledao idove svi idovi su uredu ne razumem opet,kako zasto :S

- Napravio sam sad i polaganje tj pre jedno sat vremena,cisto radi testiranja i napravio sam cpove posebne

CP POLAGANJA ZA MOTOR ID: od 5000 do 5020
CP POLAGANJA ZA AUTO ID: od 6000 do 6020
CP POLAGANJA ZA KAMION ID: od 7000 do 7020

I sad polazem za motor i ok sve radi polozim sve sve ok...
Onda odem da polazem za auto i tu vec ne rade CP :/
Onda odem da polazem za kamion i tu rade cpovi i sve je ok.

- RESTARTUJ SERVER I ODEM RELOG

Odem da polazem
Polazem za motor ne radi...
Polazem za auto radi...
POlazem za kamion ne radi...

i sve se tako vrti da jedan ne radi :/ ne razumem u cemu je porblem svuda je napravljeno da se disablecp i da se idovi setuju na 0,kada zavrsis polaganje,ali kada opet zelis da polazes npr u ovom slucaju za auto : 6000 i krenem da polazem i stanem na taj cp sto sam napravio on se kreira i stanem u njega,i nista...nece da ocita sledeci ne razumem problem stvarno,ne znam dal je do mene,ali ne verujem.
Odgovorio na Jan 17, 2013
[POMOC] Ne ocitava CP
GTA San Andreas Multiplayer / Pitanja & Pomoć
Mozete li mi objasniti to sa IDovima o kojim idovima je rec i kako to da sredim?
Odgovorio na Jan 16, 2013
[POMOC] Ne ocitava CP
GTA San Andreas Multiplayer / Pitanja & Pomoć
yui_sang wrote on January 16, 2013, 7:02 pm:
	if(StartJobstest == 1)
{
if(StartJobstest == 0)
{
    SendClientMessage(playerid,COLOR_WHITE,"Niste na poslu!");
    return 1;
}
else if(CP == 500) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,753.0461,-1345.3295,13.0368,10.0); CP = 501; }
else if(CP == 501) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,778.0917,-1332.4133,13.0647,10.0); CP = 502; }
else if(CP == 502) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,798.4803,-1324.3141,12.9030,10.0); CP = 503; }
else if(CP == 503) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,799.8917,-1243.2101,13.3529,10.0); CP = 504; }
else if(CP == 504) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,797.0914,-1059.7814,24.2106,10.0); CP = 505; }
else if(CP == 505) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,832.5196,-1046.2736,24.6212,10.0); CP = 506; }
else if(CP == 506) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,890.9614,-994.6994,35.9909,10.0); CP = 507; }
else if(CP == 507) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,1065.5789,-963.3023,42.1129,10.0); CP = 508; }
else if(CP == 508) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,1231.1591,-944.0551,42.0614,10.0); CP = 509; }
else if(CP == 509) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,1359.9337,-946.4036,33.7089,10.0); CP = 510; }
else if(CP == 510) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,1381.8511,-942.4882,33.7061,10.0); CP = 511; }
else if(CP == 511) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,1369.3159,-929.2763,33.7092,10.0); CP = 512; }
else if(CP == 512) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,1369.6196,-948.2970,33.7092,10.0); CP = 513; }
else if(CP == 513) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,1435.1229,-956.5309,35.6464,10.0); CP = 514; }
else if(CP == 514) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,1467.4165,-957.3843,35.6545,10.0); CP = 515; }
else if(CP == 515) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,1652.7432,-978.9117,37.5234,10.0); CP = 516; }
else if(CP == 516) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,1933.5873,-1026.9597,32.6541,10.0); CP = 517; }
else if(CP == 517) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,2171.1704,-1106.1448,24.9369,10.0); CP = 518; }
else if(CP == 518) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,2212.5137,-1127.5216,25.1545,10.0); CP = 519; }
else if(CP == 519) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,2263.4548,-1147.4774,26.3454,10.0); CP = 520; }
else if(CP == 520) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,2268.5962,-1239.7777,23.3263,10.0); CP = 521; }
else if(CP == 521) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,2268.6133,-1372.2928,23.3482,10.0); CP = 522; }
else if(CP == 522) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,2333.7793,-1386.6571,23.3542,10.0); CP = 523; }
else if(CP == 523) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,2339.9512,-1461.7476,23.3465,10.0); CP = 524; }
else if(CP == 524) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,2339.9026,-1557.5311,23.3642,10.0); CP = 525; }
else if(CP == 525) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,2255.0852,-1559.7261,2.0883,10.0); CP = 526; }
else if(CP == 526) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,1857.8032,-1497.1536,2.9446,10.0); CP = 527; }
else if(CP == 527) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,1775.0356,-1473.0714,12.7393,10.0); CP = 528; }
else if(CP == 528) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,1743.6215,-1438.8533,12.8790,10.0); CP = 529; }
else if(CP == 529) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,1586.3502,-1438.3674,12.9116,10.0); CP = 530; }
else if(CP == 530) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,1465.7754,-1438.5542,12.9045,10.0); CP = 531; }
else if(CP == 531) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,1423.7662,-1431.9880,12.9045,10.0); CP = 532; }
else if(CP == 532) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,1370.8925,-1393.1466,12.9750,10.0); CP = 533; }
else if(CP == 533) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,1324.7734,-1393.1053,12.8825,10.0); CP = 534; }
else if(CP == 534) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,1091.8953,-1393.6742,13.0470,10.0); CP = 535; }
else if(CP == 535) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,857.6256,-1392.2064,12.8851,10.0); CP = 536; }
else if(CP == 536) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,777.7966,-1382.5471,13.2136,10.0); CP = 537; }
else if(CP == 537) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,751.1765,-1345.7134,13.0352,10.0); CP = 538; }
else if(CP == 538) StartJobstest == 0
Pokusaj ovako


To sam odavno ubacio 🙂
Odgovorio na Jan 16, 2013
[POMOC] Ne ocitava CP
GTA San Andreas Multiplayer / Pitanja & Pomoć
Quote from January 16, 2013, 6:24 pm:
if(StartJobstest == 1)
{
if(StartJobstest == 0)
{
    SendClientMessage(playerid,COLOR_WHITE,"Niste na poslu!");
    return 1;
}
if(CP == 500) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,753.0461,-1345.3295,13.0368,10.0); CP = 501; }
else if(CP == 501) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,778.0917,-1332.4133,13.0647,10.0); CP = 502; }
else if(CP == 502) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,798.4803,-1324.3141,12.9030,10.0); CP = 503; }
else if(CP == 503) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,799.8917,-1243.2101,13.3529,10.0); CP = 504; }
else if(CP == 504) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,797.0914,-1059.7814,24.2106,10.0); CP = 505; }
else if(CP == 505) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,832.5196,-1046.2736,24.6212,10.0); CP = 506; }
else if(CP == 506) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,890.9614,-994.6994,35.9909,10.0); CP = 507; }
else if(CP == 507) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,1065.5789,-963.3023,42.1129,10.0); CP = 508; }
else if(CP == 508) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,1231.1591,-944.0551,42.0614,10.0); CP = 509; }
else if(CP == 509) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,1359.9337,-946.4036,33.7089,10.0); CP = 510; }
else if(CP == 510) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,1381.8511,-942.4882,33.7061,10.0); CP = 511; }
else if(CP == 511) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,1369.3159,-929.2763,33.7092,10.0); CP = 512; }
else if(CP == 512) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,1369.6196,-948.2970,33.7092,10.0); CP = 513; }
else if(CP == 513) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,1435.1229,-956.5309,35.6464,10.0); CP = 514; }
else if(CP == 514) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,1467.4165,-957.3843,35.6545,10.0); CP = 515; }
else if(CP == 515) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,1652.7432,-978.9117,37.5234,10.0); CP = 516; }
else if(CP == 516) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,1933.5873,-1026.9597,32.6541,10.0); CP = 517; }
else if(CP == 517) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,2171.1704,-1106.1448,24.9369,10.0); CP = 518; }
else if(CP == 518) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,2212.5137,-1127.5216,25.1545,10.0); CP = 519; }
else if(CP == 519) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,2263.4548,-1147.4774,26.3454,10.0); CP = 520; }
else if(CP == 520) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,2268.5962,-1239.7777,23.3263,10.0); CP = 521; }
else if(CP == 521) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,2268.6133,-1372.2928,23.3482,10.0); CP = 522; }
else if(CP == 522) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,2333.7793,-1386.6571,23.3542,10.0); CP = 523; }
else if(CP == 523) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,2339.9512,-1461.7476,23.3465,10.0); CP = 524; }
else if(CP == 524) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,2339.9026,-1557.5311,23.3642,10.0); CP = 525; }
else if(CP == 525) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,2255.0852,-1559.7261,2.0883,10.0); CP = 526; }
else if(CP == 526) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,1857.8032,-1497.1536,2.9446,10.0); CP = 527; }
else if(CP == 527) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,1775.0356,-1473.0714,12.7393,10.0); CP = 528; }
else if(CP == 528) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,1743.6215,-1438.8533,12.8790,10.0); CP = 529; }
else if(CP == 529) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,1586.3502,-1438.3674,12.9116,10.0); CP = 530; }
else if(CP == 530) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,1465.7754,-1438.5542,12.9045,10.0); CP = 531; }
else if(CP == 531) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,1423.7662,-1431.9880,12.9045,10.0); CP = 532; }
else if(CP == 532) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,1370.8925,-1393.1466,12.9750,10.0); CP = 533; }
else if(CP == 533) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,1324.7734,-1393.1053,12.8825,10.0); CP = 534; }
else if(CP == 534) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,1091.8953,-1393.6742,13.0470,10.0); CP = 535; }
else if(CP == 535) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,857.6256,-1392.2064,12.8851,10.0); CP = 536; }
else if(CP == 536) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,777.7966,-1382.5471,13.2136,10.0); CP = 537; }
else if(CP == 537) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,751.1765,-1345.7134,13.0352,10.0); CP = 538; }
else if(CP == 538)


Pokusaj tako,ako nece,onda si se zeznuo sa ID-ovima


Brate odradio sam to i opet isto,kako to da popravim sa IDOVIMA sta da uradim?
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