Nemanja_Anca

Nemanja_Anca

Rookie

Poslednja aktivnost

pre 13 godina

postova

4

Kreiranih tema

4

XP

165

Pridružio se

maj 2011

Trenutna aktivnost

Izgleda da Nemanja_Anca trenutno ne radi ništa

Odgovorio na Jul 02, 2011
[MAP]Ulica kod FBI
GTA San Andreas Multiplayer / Mape
Ime mape: Ulica kod FBI
Maper:Nemanaj_Anca
Vreme izrade:nzm
Slike:
http://imageshack.us/f/801/ulicakofbi.png/
http://imageshack.us/f/263/ulicakodfbi2.png/
http://imageshack.us/f/195/ulicakodfbi3.png/

Obavezno: Ocijenite 1/10
CreateObject(1408,1417.71691895,-1440.71862793,13.30297470,0.00000000,0.00000000,359.25000000); //object(dyn_f_wood_2) (2)
CreateObject(1408,1412.26770020,-1440.65148926,13.30752659,0.00000000,0.00000000,359.24743652); //object(dyn_f_wood_2) (3)
CreateObject(1408,1408.66845703,-1440.61413574,13.30583000,0.00000000,0.00000000,359.24743652); //object(dyn_f_wood_2) (4)
CreateObject(1408,1404.19482422,-1438.52661133,13.31046295,0.00000000,0.00000000,309.24743652); //object(dyn_f_wood_2) (5)
CreateObject(1408,1402.58117676,-1433.72705078,13.32084084,0.00000000,0.00000000,269.74316406); //object(dyn_f_wood_2) (6)
CreateObject(1408,1402.62316895,-1428.49853516,13.32750607,0.00000000,0.00000000,269.74182129); //object(dyn_f_wood_2) (7)
CreateObject(1408,1402.63244629,-1423.30761719,13.32897854,0.00000000,0.00000000,269.74182129); //object(dyn_f_wood_2) (8)
CreateObject(1408,1402.63598633,-1418.10644531,13.32954025,0.00000000,0.00000000,269.74182129); //object(dyn_f_wood_2) (9)
CreateObject(1408,1402.65380859,-1412.89245605,13.34009552,0.00000000,0.00000000,269.74182129); //object(dyn_f_wood_2) (10)
CreateObject(1408,1402.66540527,-1409.68872070,13.34668827,0.00000000,0.00000000,269.74182129); //object(dyn_f_wood_2) (11)
CreateObject(1408,1401.39489746,-1404.73156738,13.29849529,0.00000000,0.00000000,299.74182129); //object(dyn_f_wood_2) (12)
CreateObject(1408,1403.05261230,-1400.73168945,13.29849529,0.00000000,0.00000000,179.48999023); //object(dyn_f_wood_2) (13)
CreateObject(1408,1408.28430176,-1400.75329590,13.31490135,0.00000000,0.00000000,179.48913574); //object(dyn_f_wood_2) (14)
CreateObject(1408,1413.05468750,-1402.35144043,13.41538334,0.00000000,0.00000000,143.48913574); //object(dyn_f_wood_2) (15)
CreateObject(1408,1415.23364258,-1406.59008789,13.32943439,0.00000000,0.00000000,91.73693848); //object(dyn_f_wood_2) (16)
CreateObject(1408,1415.31762695,-1411.80249023,13.31616688,0.00000000,0.00000000,90.23583984); //object(dyn_f_wood_2) (17)
CreateObject(1408,1415.34704590,-1417.01342773,13.31151962,0.00000000,0.00000000,90.23071289); //object(dyn_f_wood_2) (18)
CreateObject(1408,1415.37194824,-1422.20605469,13.30758572,0.00000000,0.00000000,90.23071289); //object(dyn_f_wood_2) (19)
CreateObject(1408,1415.36450195,-1427.42895508,13.30876160,0.00000000,0.00000000,90.23071289); //object(dyn_f_wood_2) (20)
CreateObject(1408,1415.30627441,-1432.66687012,13.30408192,0.00000000,0.00000000,88.23071289); //object(dyn_f_wood_2) (21)
CreateObject(1408,1415.25769043,-1434.28247070,13.32718086,0.00000000,0.00000000,88.22570801); //object(dyn_f_wood_2) (23)
CreateObject(1408,1417.68017578,-1438.03515625,13.31983089,0.00000000,0.00000000,158.97570801); //object(dyn_f_wood_2) (24)
CreateObject(3461,1420.73315430,-1439.95532227,14.29586697,0.00000000,0.00000000,0.00000000); //object(tikitorch01_lvs) (1)
CreateObject(3461,1399.81152344,-1401.56909180,14.27813625,0.00000000,0.00000000,0.00000000); //object(tikitorch01_lvs) (3)
CreateObject(3472,1425.32373047,-1391.59179688,12.57323837,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (1)
CreateObject(3472,1395.98620605,-1389.50671387,12.55468750,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (2)
CreateObject(3472,1370.59362793,-1389.19494629,12.68155861,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (3)
CreateObject(3472,1370.00256348,-1411.84997559,12.56411934,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (4)
CreateObject(3472,1389.48364258,-1413.88549805,12.55468750,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (5)
CreateObject(3472,1392.59240723,-1445.51696777,12.55468559,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (6)
CreateObject(3472,1446.86950684,-1447.51611328,12.54076195,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (7)
CreateObject(3472,1419.87561035,-1446.79943848,12.55468750,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (8)
CreateObject(3472,1448.36206055,-1433.15332031,12.54815674,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (9)
CreateObject(3472,1427.44946289,-1432.75732422,12.55468750,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (10)
CreateObject(869,1405.06823730,-1413.83129883,13.64523411,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (1)
CreateObject(869,1404.78454590,-1410.65148926,13.53251076,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (2)
CreateObject(869,1404.84558105,-1407.70971680,13.54428577,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (3)
CreateObject(869,1405.07702637,-1416.86755371,13.65294743,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (4)
CreateObject(869,1405.10095215,-1419.83337402,13.65294743,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (5)
CreateObject(869,1405.02893066,-1422.90270996,13.65294743,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (6)
CreateObject(869,1408.59033203,-1422.14404297,13.65294743,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (7)
CreateObject(869,1408.58569336,-1419.07250977,13.65294743,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (8)
CreateObject(869,1408.64904785,-1416.14916992,13.65294743,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (9)
CreateObject(869,1408.64013672,-1413.54809570,13.65294743,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (10)
CreateObject(869,1408.29040527,-1411.10986328,13.65294743,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (11)
CreateObject(869,1407.71862793,-1408.29589844,13.65294743,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (12)
CreateObject(869,1411.13769531,-1413.26525879,13.65294743,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (13)
CreateObject(869,1411.55200195,-1410.50390625,13.65294743,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (14)
CreateObject(869,1411.65539551,-1408.12536621,13.65294743,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (15)
CreateObject(869,1411.12060547,-1405.76428223,13.65294743,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (16)
CreateObject(869,1410.95874023,-1403.79309082,13.65294743,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (17)
CreateObject(869,1409.84606934,-1402.78234863,13.33889675,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (18)
CreateObject(869,1404.40136719,-1405.12121582,13.31927967,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (19)
CreateObject(869,1403.04931641,-1403.52075195,13.15294743,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (20)
CreateObject(869,1402.53613281,-1402.55993652,13.15294743,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (21)
CreateObject(869,1405.24060059,-1402.68237305,13.26572418,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (22)
CreateObject(869,1407.53454590,-1402.83898926,13.34362984,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (23)
CreateObject(869,1408.77551270,-1404.32116699,13.65294743,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (24)
CreateObject(869,1408.50354004,-1406.18591309,13.65294743,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (25)
CreateObject(869,1411.36437988,-1415.30212402,13.65294743,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (26)
CreateObject(869,1411.84680176,-1418.04748535,13.65294743,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (27)
CreateObject(869,1411.86706543,-1420.99755859,13.65294743,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (28)
CreateObject(869,1411.86108398,-1423.64733887,13.65294743,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (29)
CreateObject(869,1412.15380859,-1426.14477539,13.65294743,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (30)
CreateObject(869,1412.08203125,-1428.78112793,13.65294743,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (31)
CreateObject(869,1408.76574707,-1425.29089355,13.65294743,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (32)
CreateObject(869,1409.25537109,-1427.65173340,13.65294743,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (33)
CreateObject(869,1414.12072754,-1438.82556152,13.34071541,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (34)
CreateObject(869,1413.05187988,-1436.65954590,13.52660847,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (35)
CreateObject(869,1412.83056641,-1433.77575684,13.56158829,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (36)
CreateObject(869,1412.92370605,-1431.77099609,13.60403633,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (37)
CreateObject(869,1409.34313965,-1431.79370117,13.60648823,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (38)
CreateObject(869,1409.42968750,-1433.61291504,13.53785419,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (39)
CreateObject(869,1410.24768066,-1436.31701660,13.58199787,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (40)
CreateObject(869,1410.67395020,-1438.92419434,13.32613468,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (41)
CreateObject(869,1407.87426758,-1438.63916016,13.35519505,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (42)
CreateObject(869,1406.22949219,-1437.11279297,13.49720001,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (43)
CreateObject(869,1405.51440430,-1435.45666504,13.64083862,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (44)
CreateObject(869,1405.49633789,-1432.93457031,13.64588261,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (45)
CreateObject(869,1405.74328613,-1430.32385254,13.65294743,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (46)
CreateObject(869,1406.26000977,-1425.12731934,13.65294743,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (47)
CreateObject(869,1404.84155273,-1425.56445312,13.65294743,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (48)
CreateObject(869,1406.31591797,-1427.85473633,13.65294743,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (49)
CreateObject(869,1407.54016113,-1429.85461426,13.65294743,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (50)
CreateObject(869,1404.74597168,-1429.18151855,13.51887798,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (51)
CreateObject(869,1404.58056641,-1427.61169434,13.49262524,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (52)
CreateObject(869,1404.58349609,-1431.49011230,13.50100136,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (53)
CreateObject(869,1404.45947266,-1433.92578125,13.47340584,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (54)
CreateObject(869,1404.86669922,-1435.77368164,13.53803921,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (55)
CreateObject(869,1413.16430664,-1428.21911621,13.50905609,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (56)
CreateObject(869,1413.20190430,-1425.73071289,13.50310802,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (57)
CreateObject(869,1413.34228516,-1423.07116699,13.48089695,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (58)
CreateObject(869,1413.52612305,-1420.31811523,13.45362759,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (59)
CreateObject(869,1413.41101074,-1417.86401367,13.47181225,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (60)
CreateObject(869,1413.34777832,-1414.20300293,13.48180199,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (61)
CreateObject(869,1413.07568359,-1411.22253418,13.52478504,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (62)
CreateObject(869,1412.76123047,-1405.14550781,13.65294743,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (63)
CreateObject(869,1412.85485840,-1408.15270996,13.65294743,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (64)
CreateObject(869,1407.43518066,-1432.31567383,13.60215664,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (65)
Odgovorio na Jul 02, 2011
[MAP]Kruzni Tok
GTA San Andreas Multiplayer / Mape
Ime mape: Kruzni tok
Maper:Nemanaj_Anca
Vreme izrade:nzm
Slike:
http://imageshack.us/f/402/kruzni.png/
http://imageshack.us/f/232/kruzni2.png/
http://imageshack.us/f/812/kruzni3.png/

Obavezno: Ocijenite 1/10
CreateObject(1361,1364.11779785,-942.98699951,33.93792725,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (1)
CreateObject(1361,1366.30236816,-946.02453613,33.93084335,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (2)
CreateObject(1361,1364.46533203,-935.91870117,33.93084335,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (3)
CreateObject(1361,1367.09948730,-932.92346191,33.93084335,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (4)
CreateObject(1361,1376.45092773,-946.85534668,33.93084335,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (5)
CreateObject(1361,1378.84130859,-944.08813477,33.93084335,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (6)
CreateObject(1361,1379.55065918,-936.64154053,33.93084335,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (7)
CreateObject(1361,1377.28454590,-933.39099121,33.93084335,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (8)
CreateObject(1361,1374.10864258,-931.84155273,33.93084335,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (10)
CreateObject(1361,1369.98217773,-931.51782227,33.93084335,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (11)
CreateObject(1361,1363.36914062,-939.24591064,33.93792725,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (12)
CreateObject(1361,1369.30249023,-947.64843750,33.93084335,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (13)
CreateObject(1361,1372.92602539,-947.82116699,33.93084335,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (14)
CreateObject(1361,1380.13037109,-940.48486328,33.93084335,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (15)
CreateObject(1361,1365.05908203,-944.66186523,33.93084335,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (16)
CreateObject(1361,1367.74194336,-946.96929932,33.93084335,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (17)
CreateObject(1361,1371.05200195,-947.92730713,33.93084335,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (18)
CreateObject(1361,1374.86682129,-947.45501709,33.93084335,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (19)
CreateObject(1361,1377.82006836,-945.51544189,33.93084335,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (20)
CreateObject(1361,1379.79736328,-942.32946777,33.93084335,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (21)
CreateObject(1361,1380.01391602,-938.60888672,33.93084335,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (22)
CreateObject(1361,1378.57238770,-934.83367920,33.93084335,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (23)
CreateObject(1361,1375.91088867,-932.34210205,33.93084335,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (24)
CreateObject(1361,1372.22216797,-931.41638184,33.93084335,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (25)
CreateObject(1361,1365.64160156,-934.13586426,33.93084335,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (26)
CreateObject(1361,1363.86096191,-937.49401855,33.93084335,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (27)
CreateObject(1361,1363.59851074,-941.21752930,33.93792725,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (28)
CreateObject(1361,1368.47375488,-932.04418945,33.93084335,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (29)
CreateObject(6965,1371.93676758,-939.62133789,34.79996490,0.00000000,0.00000000,0.00000000); //object(venefountain02) (1)
CreateObject(869,1366.10278320,-940.83685303,33.63732147,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (1)
CreateObject(869,1369.20776367,-940.43035889,33.63732147,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (2)
CreateObject(869,1367.06481934,-943.21459961,33.63732147,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (3)
CreateObject(869,1369.94689941,-942.16784668,33.63732147,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (4)
CreateObject(869,1371.79052734,-942.26373291,33.63732147,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (5)
CreateObject(869,1374.52331543,-940.49438477,33.63732147,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (6)
CreateObject(869,1374.19506836,-937.93719482,33.63732147,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (7)
CreateObject(869,1377.35302734,-940.39428711,33.63732147,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (8)
CreateObject(869,1377.32373047,-937.75067139,33.63732147,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (9)
CreateObject(869,1370.61059570,-936.80688477,33.63732147,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (10)
CreateObject(869,1369.28063965,-938.19519043,33.63732147,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (11)
CreateObject(869,1366.39733887,-938.32464600,33.63732147,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (12)
CreateObject(869,1367.03625488,-935.99157715,33.63732147,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (13)
CreateObject(869,1369.00976562,-934.15393066,33.63732147,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (14)
CreateObject(869,1373.03942871,-935.64422607,33.63732147,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (15)
CreateObject(869,1371.93200684,-933.68853760,33.63732147,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (16)
CreateObject(869,1375.12084961,-935.23419189,33.63732147,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (17)
CreateObject(869,1374.81420898,-934.33081055,33.63732147,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (18)
CreateObject(869,1376.00878906,-935.59533691,33.63732147,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (19)
CreateObject(869,1368.49841309,-944.40832520,33.63732147,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (20)
CreateObject(869,1373.72509766,-942.86315918,33.63732147,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (21)
CreateObject(869,1374.15856934,-944.64758301,33.63732147,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (22)
CreateObject(869,1371.74304199,-944.42578125,33.63732147,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (23)
CreateObject(869,1371.25744629,-945.69586182,33.63732147,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (24)
CreateObject(869,1376.03503418,-942.24890137,33.63732147,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (25)
CreateObject(869,1377.25183105,-942.45123291,33.63732147,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (26)
CreateObject(869,1375.80627441,-944.43200684,33.63732147,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (27)
CreateObject(869,1374.49206543,-945.56268311,33.63732147,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (28)
CreateObject(869,1369.58679199,-945.39068604,33.63732147,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (29)
CreateObject(869,1377.94189453,-939.57653809,33.63732147,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (30)
CreateObject(994,1370.09936523,-955.57983398,33.38312531,0.00000000,0.00000000,263.50000000); //object(lhouse_barrier2) (1)
CreateObject(994,1386.33105469,-926.62823486,33.37749481,0.00000000,0.00000000,307.49609375); //object(lhouse_barrier2) (2)
CreateObject(994,1353.78283691,-947.82940674,33.39612579,0.00000000,0.00000000,307.49084473); //object(lhouse_barrier2) (3)
CreateObject(994,1356.25329590,-927.27197266,33.35865402,0.00000000,0.00000000,37.49084473); //object(lhouse_barrier2) (4)
CreateObject(994,1383.05029297,-956.25756836,33.36451721,0.00000000,0.00000000,37.49084473); //object(lhouse_barrier2) (5)
CreateObject(994,1374.82153320,-918.41607666,33.32283401,0.00000000,0.00000000,263.49609375); //object(lhouse_barrier2) (7)
CreateObject(997,1368.49926758,-955.36523438,33.42298889,0.00000000,0.00000000,353.25000000); //object(lhouse_barrier3) (1)
CreateObject(997,1372.50439453,-924.39562988,33.18665695,0.00000000,0.00000000,353.24890137); //object(lhouse_barrier3) (2)
CreateObject(1215,1388.21301270,-952.39794922,33.92726898,0.00000000,0.00000000,0.00000000); //object(bollardlight) (1)
CreateObject(1215,1383.00732422,-956.42303467,33.91513443,0.00000000,0.00000000,0.00000000); //object(bollardlight) (2)
CreateObject(1215,1386.23852539,-926.58477783,33.94289398,0.00000000,0.00000000,0.00000000); //object(bollardlight) (3)
CreateObject(1215,1390.19726562,-931.71380615,33.91588593,0.00000000,0.00000000,0.00000000); //object(bollardlight) (4)
CreateObject(1215,1356.12585449,-927.31329346,33.92240906,0.00000000,0.00000000,0.00000000); //object(bollardlight) (5)
CreateObject(1215,1361.37658691,-923.50073242,34.10442734,0.00000000,0.00000000,0.00000000); //object(bollardlight) (6)
CreateObject(1215,1357.64514160,-952.93829346,33.97110748,0.00000000,0.00000000,0.00000000); //object(bollardlight) (7)
CreateObject(1215,1353.68457031,-947.75720215,33.95913315,0.00000000,0.00000000,0.00000000); //object(bollardlight) (8)
CreateObject(1215,1370.12145996,-955.35852051,33.95294571,0.00000000,0.00000000,0.00000000); //object(bollardlight) (9)
CreateObject(1215,1374.07592773,-924.79901123,33.75508881,0.00000000,0.00000000,0.00000000); //object(bollardlight) (10)
Odgovorio na May 08, 2011
pomoc hitno
GTA San Andreas Multiplayer / Server
kako da promijeni ime moda ako je neko stavio svoje ime gdje da udje da ga promijenim
Odgovorio na May 08, 2011
pomoc hitno
GTA San Andreas Multiplayer / Server
kako da skine na srw imam 2 ograde jdna na drugoj kako da skinem jednu ogradu
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