Pretraga

Pritisnite Enter za pretragu ili Escape za zatvaranje

sanjin

sanjin

Hustler

Poslednja aktivnost

pre 12 godina

postova

82

Kreiranih tema

29

XP

290

Pridružio se

mar. 2011

Trenutna aktivnost

Izgleda da sanjin trenutno ne radi ništa

Odgovorio na Sep 23, 2011
[Prodajem] GF account,jeftino
Zajednica / Prodajem
Mr.Mirko wrote on September 23, 2011, 5:40 pm:
Na GF zabranjeno prodavati,samo menjanje !

sta trazis za taj acc


A dobro...na pm mi je javi
Odgovorio na Sep 23, 2011
[Prodajem] GF account,jeftino
Zajednica / Prodajem
Ime i Prezime : Dwayne Forgen...Goran Zonka
Level : 15,7
Vrsta Servera ( RPG, Stunt, DM..) : RPG
Naziv Servera : Geforce
Donator Lvl : /
Imovina : ( Auto, Kuća, Biznis.... ) Auto sultan,tuniran do kraja...kostao 150k,i u banci jos 60 k
Pare : 60 k
Organizacija : FBI,ali po dogovoru mozda mozete i ostat
Upozorenja : 0/3
Koliko tražite para za acc : po dogovoru,jeftino prodajem...
Kontakt : Ovdjee na PM
Ostalo : /
Slika statsa(obavezno): http://imageshack.us/photo/my-images/851/samp343k.png/
http://imageshack.us/photo/my-images/231/samp344r.png/
http://imageshack.us/photo/my-images/13/samp342a.png/
Odgovorio na Apr 22, 2011
[pomoc] game master
GTA San Andreas Multiplayer / Pitanja & Pomoć
Da skuyil sam,hvala
Odgovorio na Apr 22, 2011
[pomoc] game master
GTA San Andreas Multiplayer / Pitanja & Pomoć
Skripta koju koristim: ravens
Detaljan opis problema: kako da u skriptu ubacim GM
Dio skripte:
Neke slike/video za lakse dobivanje pomoci(neobavezno):

zalio bim u ravens mod ubacit i game mastere,ima koji tut za to
Odgovorio na Apr 20, 2011
Black Fire RP
GTA San Andreas Multiplayer / Arhiva
//
Odgovorio na Apr 19, 2011
[pomoc] radio
GTA San Andreas Multiplayer / Pitanja & Pomoć
SEJFO wrote on April 19, 2011, 4:48 pm:
Ha nema tu puno politike mozes da sve prepises od policije a samo dodas da je za hitmene...


nije vazno...zapravo more LOCK
Odgovorio na Apr 19, 2011
Pomoc oko ubacivanja streamera i objekata
GTA San Andreas Multiplayer / Server
---------------------------------------[Kako Ubaciti JunkBuster AntiCheat]-----------------------------------------------------------------
Skini JunkBuster: http://www.sendspace.com/file/khxq9k
1)Raspakuj ga i folder JunkBuster stavi u folder ScriptFiles
2)Vrati se u onaj folder gde si raspakovao JunkBuster i iz Foldera Pawno > Include, kopiraj "JunkBuster.inc", "JunkBuster_Client.inc", "zcmd.inc","dutils.inc" and "Double-O-Files.inc" i to sve nalepi u folder Pawno > Inlcude od tvog servera
3)Udji u svoj mod i napocetku dodaj:
#include
#include

4)Udji ponovo u folder JunkBuster koji ti se nalazi u ScriptFiles
Tu imas BadWord.cfg i ForbidenWeapons.cgf
5)Izbrisi sve reci iz BadWord.cfg i dodaj svoje reci koje ce biti zabranjene pisati na chatu
6)U ForbidenWeapons.cfg isto to uradi samo stavi ID oruzija koji ce biti zabranjeni na serveru
7)Udji u Igru i upisi  /jbcfg i izaberi "Load configuration from file" da bi ucito tvoj .cfg
8. U igri upisi /jbcmds za ostale Admin Komande
9)JunkBuster te stiti od spamera, hakera, chitera i ostalih nobova!!!

sori ca otvaram opet temu ali neznam.....stavim u skriptu #include
#include i idem complite i najde mi error ..

C:\Users\Administrator\Downloads\Black Fire\gamemodes\moj.pwn(446) : fatal error 100: cannot read from file: "JunkBuster"

Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase

1 Error.

sta da napravim
Odgovorio na Apr 19, 2011
[pomoc] radio
GTA San Andreas Multiplayer / Pitanja & Pomoć
Skripta koju koristim: ravens
Detaljan opis problema: radio....u mafiju NPR hitmen ja pisem pod /r i to svi cuju...sve mafije i fbi,PD....zelim napravit na sa /r samo se cuje u hitmenu,i tako u fbi samo da kad se pise pod /r samo njihovi agenti to cuju...sta da napravim
Dio skripte:
Neke slike/video za lakse dobivanje pomoci(neobavezno):

//---------------------------------------------------------------------------------
if(strcmp(cmd, "/radio", true) == 0 || strcmp(cmd, "/r", true) == 0)
{
    if(IsPlayerConnected(playerid))
    {
        if(PlayerInfo == 1)
{
SendClientMessage(playerid, TEAM_CYAN_COLOR, "Nemožeš pričati, mutan si");
return 1;
}

new length = strlen(cmdtext);
while ((idx < length) && (cmdtext <= ' '))
{
idx++;
}
new offset = idx;
new result;
while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
{
result[idx - offset] = cmdtext;
idx++;
}
result[idx - offset] = EOS;
if(!strlen(result))
{
SendClientMessage(playerid, COLOR_GRAD2, "Korištenje: (/r)adio [radio chat]");
return 1;
}
if (PlayerInfo == 0)
{
    TextDrawSetString(Textdraw64,"Cestitamo! ~n~~n~Osvojio si Medalju ~n~~b~For the Team (2) ~n~~n~~w~Nagrada: ~g~$200");
    ShowAchievement(playerid);
SafeGivePlayerMoney(playerid,200);
PlayerInfo = 1;
}
if(OnSwatDuty == 1)
{
if(PlayerInfo == 4) { format(string, sizeof(string), "Commander %s (radio): %s, over.", sendername, result); }
else if(PlayerInfo == 3) { format(string, sizeof(string), "Sub-Commander %s (radio): %s, over.", sendername, result); }
else if(PlayerInfo == 2) { format(string, sizeof(string), "Instructor %s (radio): %s, over.", sendername, result); }
else if(PlayerInfo == 1) { format(string, sizeof(string), "Operative %s (radio): %s, over.", sendername, result); }
else
{
format(string, sizeof(string), "%s (radio): %s, over.", sendername, result);
}
ProxDetector(7.5, playerid, string,COLOR_CHAT1,COLOR_CHAT2,COLOR_CHAT3,COLOR_CHAT4,COLOR_CHAT5);
SentMessage = 1;
SendRadioMessage(1, TEAM_RADIO_COLOR, string);
SentMessage = 0;
new y, m, d;
new h,mi,s;
getdate(y,m,d);
gettime(h,mi,s);
format(string, sizeof(string), "[%d/%d/%d](%d:%d:%d) %s (radio): (%s)",d,m,y,h,mi,s, sendername, result);
RadioChatLog(string);
return 1;
    }
    else if(OnTacticalDuty == 1)
{
if(PlayerInfo == 4) { format(string, sizeof(string), "Master Agent %s (radio): %s, over.", sendername, result); }
else if(PlayerInfo == 3) { format(string, sizeof(string), "Elite Agent %s (radio): %s, over.", sendername, result); }
else if(PlayerInfo == 2) { format(string, sizeof(string), "Expert Agent %s (radio): %s, over.", sendername, result); }
else if(PlayerInfo == 1) { format(string, sizeof(string), "Trainee Unit %s (radio): %s, over.", sendername, result); }
else
{
format(string, sizeof(string), "  %s(radio): %s, over.", sendername, result);
}
ProxDetector(7.5, playerid, string,COLOR_CHAT1,COLOR_CHAT2,COLOR_CHAT3,COLOR_CHAT4,COLOR_CHAT5);
SentMessage = 1;
SendRadioMessage(2, TEAM_RADIO_COLOR, string);
SentMessage = 0;
new y, m, d;
new h,mi,s;
getdate(y,m,d);
gettime(h,mi,s);
format(string, sizeof(string), "[%d/%d/%d](%d:%d:%d) %s (radio): (%s)",d,m,y,h,mi,s, sendername, result);
RadioChatLog(string);
return 1;
    }
    else if(OnSpecialFDuty == 1)
{
if(PlayerInfo == 4) { format(string, sizeof(string), "Squad Leader %s (radio): %s, over.", sendername, result); }
else if(PlayerInfo == 3) { format(string, sizeof(string), "Squad Sub-Leader %s (radio): %s, over.", sendername, result); }
else if(PlayerInfo == 2) { format(string, sizeof(string), "Masterchief %s (radio): %s, over.", sendername, result); }
else if(PlayerInfo == 1) { format(string, sizeof(string), "Soldier %s (radio): %s, over.", sendername, result); }
else
{
format(string, sizeof(string), " %s (radio): %s, over.", sendername, result);
}
ProxDetector(7.5, playerid, string,COLOR_CHAT1,COLOR_CHAT2,COLOR_CHAT3,COLOR_CHAT4,COLOR_CHAT5);
SentMessage = 1;
SendRadioMessage(3, TEAM_RADIO_COLOR, string);
SentMessage = 0;
new y, m, d;
new h,mi,s;
getdate(y,m,d);
gettime(h,mi,s);
format(string, sizeof(string), "[%d/%d/%d](%d:%d:%d) %s (radio): (%s)",d,m,y,h,mi,s, sendername, result);
RadioChatLog(string);
return 1;
    }
    if(IsAFreecop(playerid) && PlayerInfo == 1)
    {
format(string, sizeof(string), "Voluntary %s (radio): %s, over.", sendername, result);
ProxDetector(7.5, playerid, string,COLOR_CHAT1,COLOR_CHAT2,COLOR_CHAT3,COLOR_CHAT4,COLOR_CHAT5);
SentMessage = 1;
SendRadioMessage(1, TEAM_RADIO_COLOR, string);
SentMessage = 0;
new y, m, d;
new h,mi,s;
getdate(y,m,d);
gettime(h,mi,s);
format(string, sizeof(string), "[%d/%d/%d](%d:%d:%d) %s (radio): (%s)",d,m,y,h,mi,s, sendername, result);
RadioChatLog(string);
return 1;
}
    if(PlayerInfo == 1 && PlayerInfo == 0 || PlayerInfo == 1 && PlayerInfo == 0)
{
    if(PlayerInfo == 8) { format(string, sizeof(string), "Chief %s (radio): %s, over.", sendername, result); }
else if(PlayerInfo == 7) { format(string, sizeof(string), "Deputy Chief %s (radio): %s, over.", sendername, result); }
else if(PlayerInfo == 6) { format(string, sizeof(string), "Captain %s (radio): %s, over.", sendername, result); }
else if(PlayerInfo == 5) { format(string, sizeof(string), "Lieutenant %s (radio): %s, over.", sendername, result); }
else if(PlayerInfo == 4) { format(string, sizeof(string), "Sergeant %s (radio): %s, over.", sendername, result); }
else if(PlayerInfo == 3) { format(string, sizeof(string), "Corporal %s (radio): %s, over.*", sendername, result); }
else if(PlayerInfo == 2) { format(string, sizeof(string), "Officer %s (radio): %s, over.", sendername, result); }
else if(PlayerInfo == 1) { format(string, sizeof(string), "Cadet %s (radio): %s, over.", sendername, result); }
else
{
format(string, sizeof(string), " %s (radio): %s, over.", sendername, result);
}
ProxDetector(7.5, playerid, string,COLOR_CHAT1,COLOR_CHAT2,COLOR_CHAT3,COLOR_CHAT4,COLOR_CHAT5);
SentMessage = 1;
SendRadioMessage(1, TEAM_RADIO_COLOR, string);
SentMessage = 0;
new y, m, d;
new h,mi,s;
getdate(y,m,d);
gettime(h,mi,s);
format(string, sizeof(string), "[%d/%d/%d](%d:%d:%d) %s (radio): (%s)",d,m,y,h,mi,s, sendername, result);
RadioChatLog(string);
return 1;
    }
else if(PlayerInfo == 2 && PlayerInfo == 0 || PlayerInfo == 2 && PlayerInfo == 0)
{
    if(PlayerInfo == 8) { format(string, sizeof(string), "Director %s (radio): %s, over.", sendername, result); }
    else if(PlayerInfo == 7) { format(string, sizeof(string), "Deputy Director %s (radio): %s, over.", sendername, result); }
    else if(PlayerInfo == 6) { format(string, sizeof(string), "Assi. Director %s (radio): %s, over.", sendername, result); }
else if(PlayerInfo == 5) { format(string, sizeof(string), "Division Chief %s (radio): %s, over.", sendername, result); }
else if(PlayerInfo == 4) { format(string, sizeof(string), "Special Agent in Charge %s(radio): %s, over.", sendername, result); }
else if(PlayerInfo == 3) { format(string, sizeof(string), "Special Agent %s(radio): %s, over.", sendername, result); }
else if(PlayerInfo == 2) { format(string, sizeof(string), "Agent %s(radio): %s, over.", sendername, result); }
else if(PlayerInfo == 1) { format(string, sizeof(string), "Cadet %s(radio): %s, over.", sendername, result); }
else
{
format(string, sizeof(string), " %s (radio): %s, over.", sendername, result);
}
ProxDetector(7.5, playerid, string,COLOR_CHAT1,COLOR_CHAT2,COLOR_CHAT3,COLOR_CHAT4,COLOR_CHAT5);
SentMessage = 1;
SendRadioMessage(2, TEAM_RADIO_COLOR, string);
SentMessage = 0;
new y, m, d;
new h,mi,s;
getdate(y,m,d);
gettime(h,mi,s);
format(string, sizeof(string), "[%d/%d/%d](%d:%d:%d) %s (radio): (%s)",d,m,y,h,mi,s, sendername, result);
RadioChatLog(string);
return 1;
}
else if(PlayerInfo == 3 && PlayerInfo == 0 || PlayerInfo == 3 && PlayerInfo == 0)
{
  if(PlayerInfo == 8) { format(string, sizeof(string), "General %s (radio): %s, over.", sendername, result); }
  else if(PlayerInfo == 7) { format(string, sizeof(string), "Sub General %s (radio): %s, over.", sendername, result); }
  else if(PlayerInfo == 6) { format(string, sizeof(string), "Captain %s (radio): %s, over.", sendername, result); }
else if(PlayerInfo == 5) { format(string, sizeof(string), "Lieutenant %s (radio): %s, over.", sendername, result); }
else if(PlayerInfo == 4) { format(string, sizeof(string), "Major %s(radio): %s, over.", sendername, result); }
else if(PlayerInfo == 3) { format(string, sizeof(string), "Sergeant %s(radio): %s, over.", sendername, result); }
else if(PlayerInfo == 2) { format(string, sizeof(string), "Soldier %s(radio): %s, over.", sendername, result); }
else if(PlayerInfo == 1) { format(string, sizeof(string), "Private %s(radio): %s, over.", sendername, result); }
else
{
format(string, sizeof(string), " %s (radio): %s, over.", sendername, result);
}
ProxDetector(7.5, playerid, string,COLOR_CHAT1,COLOR_CHAT2,COLOR_CHAT3,COLOR_CHAT4,COLOR_CHAT5);
SentMessage = 1;
SendRadioMessage(3, TEAM_RADIO_COLOR, string);
SentMessage = 0;
new y, m, d;
new h,mi,s;
getdate(y,m,d);
gettime(h,mi,s);
format(string, sizeof(string), "[%d/%d/%d](%d:%d:%d) %s (radio): (%s)",d,m,y,h,mi,s, sendername, result);
RadioChatLog(string);
return 1;
}
else if(PlayerInfo==4||PlayerInfo==4)
{
    if(PlayerInfo == 8) { format(string, sizeof(string), "EMS Commissioner %s (radio): %s, over.", sendername, result); }
else if(PlayerInfo == 7) { format(string, sizeof(string), "EMS Chief %s (radio): %s, over.", sendername, result); }
else if(PlayerInfo == 6) { format(string, sizeof(string), "EMS Lieutenant %s (radio): %s, over.", sendername, result); }
else if(PlayerInfo == 5) { format(string, sizeof(string), "EMS Captain %s (radio): %s, over.", sendername, result); }
else if(PlayerInfo == 4) { format(string, sizeof(string), "ALS Medic %s (radio): %s, over.", sendername, result); }
else if(PlayerInfo == 3) { format(string, sizeof(string), "BLS Medic %s (radio): %s, over.", sendername, result); }
else if(PlayerInfo == 2) { format(string, sizeof(string), "EMS Trainee %s (radio): %s, over.", sendername, result); }
else if(PlayerInfo == 1) { format(string, sizeof(string), "EMS Explorer %s (radio): %s, over.", sendername, result); }
else
{
format(string, sizeof(string), " %s (radio): %s, over.", sendername, result);
}
                ProxDetector(7.5, playerid, string,COLOR_CHAT1,COLOR_CHAT2,COLOR_CHAT3,COLOR_CHAT4,COLOR_CHAT5);
SentMessage = 1;
SendRadioMessage(4, TEAM_RADIO_COLOR, string);
SentMessage = 0;
new y, m, d;
new h,mi,s;
getdate(y,m,d);
gettime(h,mi,s);
format(string, sizeof(string), "[%d/%d/%d](%d:%d:%d) %s (departments): (%s)",d,m,y,h,mi,s, sendername, result);
RadioChatLog(string);
return 1;
}
else if(PlayerInfo == 5 || PlayerInfo == 5)
{
    if(PlayerInfo == 6) { format(string, sizeof(string), "Corona %s (radio): %s, over.", sendername, result); }
else if(PlayerInfo == 5) { format(string, sizeof(string), "Mano Derecha %s (radio): %s, over.", sendername, result); }
else if(PlayerInfo == 4) { format(string, sizeof(string), "Proscrito %s (radio): %s, over.", sendername, result); }
else if(PlayerInfo == 3) { format(string, sizeof(string), "Miembro %s (radio): %s, over.", sendername, result); }
else if(PlayerInfo == 2) { format(string, sizeof(string), "Asociado %s (radio): %s, over.", sendername, result); }
else if(PlayerInfo == 1) { format(string, sizeof(string), "Forastero %s (radio): %s, over.", sendername, result); }
else
{
format(string, sizeof(string), " %s (radio): %s, over.", sendername, result);
}
ProxDetector(7.5, playerid, string,COLOR_CHAT1,COLOR_CHAT2,COLOR_CHAT3,COLOR_CHAT4,COLOR_CHAT5);
SentMessage = 1;
SendRadioMessage(5, TEAM_RADIO_COLOR, string);
SentMessage = 0;
new y, m, d;
new h,mi,s;
getdate(d, m, y);
gettime(d,mi,y);
format(string, sizeof(string), "[%d/%d/%d](%d:%d:%d) %s (radio): (%s)",d,m,y,h,mi,s, sendername, result);
RadioChatLog(string);
return 1;
}
else if(PlayerInfo == 6 || PlayerInfo == 6)
{
    if(PlayerInfo == 8) { format(string, sizeof(string), "Capo Crimini %s (radio): %s, over.", sendername, result); }
else if(PlayerInfo == 7) { format(string, sizeof(string), "Capo Bastone %s (radio): %s, over.", sendername, result); }
else if(PlayerInfo == 6) { format(string, sizeof(string), "Consigleri %s (radio): %s, over.", sendername, result); }
else if(PlayerInfo == 5) { format(string, sizeof(string), "Capo Regime %s (radio): %s, over.", sendername, result); }
else if(PlayerInfo == 4) { format(string, sizeof(string), "Sgarrista %s (radio): %s, over.", sendername, result); }
else if(PlayerInfo == 3) { format(string, sizeof(string), "Piciotto %s (radio): %s, over.", sendername, result); }
else if(PlayerInfo == 2) { format(string, sizeof(string), "Giovoane %s (radio): %s, over.", sendername, result); }
else if(PlayerInfo == 1) { format(string, sizeof(string), "Outsider %s (radio): %s, over.", sendername, result); }
else
{
format(string, sizeof(string), " %s (radio): %s, over.", sendername, result);
}
ProxDetector(7.5, playerid, string,COLOR_CHAT1,COLOR_CHAT2,COLOR_CHAT3,COLOR_CHAT4,COLOR_CHAT5);
SentMessage = 1;
SendRadioMessage(6, TEAM_RADIO_COLOR, string);
SentMessage = 0;
new y, m, d;
new h,mi,s;
getdate(y,m,d);
gettime(h,mi,s);
format(string, sizeof(string), "[%d/%d/%d](%d:%d:%d) %s (radio): (%s)",d,m,y,h,mi,s, sendername, result);
RadioChatLog(string);
return 1;
}
else if(PlayerInfo == 7 || PlayerInfo == 7)
{
    if(PlayerInfo == 6) { format(string, sizeof(string), "Mayor %s (radio): %s, over.", sendername, result); }
    else if(PlayerInfo == 5) { format(string, sizeof(string), "Assistant Mayor %s (radio): %s, over.", sendername, result); }
else if(PlayerInfo == 4) { format(string, sizeof(string), "Security Chief %s (radio): %s, over.", sendername, result); }
else if(PlayerInfo == 3) { format(string, sizeof(string), "Drivers Chief %s (radio): %s, over.", sendername, result); }
else if(PlayerInfo == 2) { format(string, sizeof(string), "Bodyguard %s (radio): %s, over.", sendername, result); }
else if(PlayerInfo == 1) { format(string, sizeof(string), "Driver %s (radio): %s, over.", sendername, result); }
else
{
format(string, sizeof(string), " %s (radio): %s, over.", sendername, result);
}
ProxDetector(7.5, playerid, string,COLOR_CHAT1,COLOR_CHAT2,COLOR_CHAT3,COLOR_CHAT4,COLOR_CHAT5);
SentMessage = 1;
SendRadioMessage(7, TEAM_RADIO_COLOR, string);
SentMessage = 0;
new y, m, d;
new h,mi,s;
getdate(y,m,d);
gettime(h,mi,s);
format(string, sizeof(string), "[%d/%d/%d](%d:%d:%d) %s (radio): (%s)",d,m,y,h,mi,s, sendername, result);
RadioChatLog(string);
return 1;
}
else if(PlayerInfo == 8 || PlayerInfo == 8)
{
    if(PlayerInfo == 6) { format(string, sizeof(string), "Director %s (radio): %s, over.", sendername, result); }
else if(PlayerInfo == 5) { format(string, sizeof(string), "Vice Director %s (radio): %s, over.", sendername, result); }
else if(PlayerInfo == 4) { format(string, sizeof(string), "Special Agent %s (radio): %s, over.", sendername, result); }
else if(PlayerInfo == 3) { format(string, sizeof(string), "Agent %s (radio): %s, over.", sendername, result); }
else if(PlayerInfo == 2) { format(string, sizeof(string), "Marksman %s (radio): %s, over.", sendername, result); }
else if(PlayerInfo == 1) { format(string, sizeof(string), "Freelancer %s (radio): %s, over.", sendername, result); }
else
{
format(string, sizeof(string), " %s (radio): %s, over.", sendername, result);
}
ProxDetector(7.5, playerid, string,COLOR_CHAT1,COLOR_CHAT2,COLOR_CHAT3,COLOR_CHAT4,COLOR_CHAT5);
SentMessage = 1;
SendRadioMessage(8, TEAM_RADIO_COLOR, string);
SentMessage = 0;
new y, m, d;
new h,mi,s;
getdate(y,m,d);
gettime(h,mi,s);
format(string, sizeof(string), "[%d/%d/%d](%d:%d:%d) %s (radio): (%s)",d,m,y,h,mi,s, sendername, result);
RadioChatLog(string);
return 1;
          }
else if(PlayerInfo == 9 || PlayerInfo == 9)
{
    if(PlayerInfo == 6) { format(string, sizeof(string), "Network Producer %s (radio): %s, over.", sendername, result); }
else if(PlayerInfo == 5) { format(string, sizeof(string), "ABC Manager %s (radio): %s, over.", sendername, result); }
else if(PlayerInfo == 4) { format(string, sizeof(string), "Company Secreatary %s (radio): %s, over.", sendername, result); }
else if(PlayerInfo == 3) { format(string, sizeof(string), "Head Journalist %s (radio): %s, over.", sendername, result); }
else if(PlayerInfo == 2) { format(string, sizeof(string), "Journalist %s (radio): %s, over.", sendername, result); }
else if(PlayerInfo == 1) { format(string, sizeof(string), "Intern Worker %s (radio): %s, over.", sendername, result); }
else
{
format(string, sizeof(string), " %s (radio): %s, over.", sendername, result);
}
ProxDetector(7.5, playerid, string,COLOR_CHAT1,COLOR_CHAT2,COLOR_CHAT3,COLOR_CHAT4,COLOR_CHAT5);
SentMessage = 1;
SendRadioMessage(9, TEAM_RADIO_COLOR, string);
SentMessage = 0;
new y, m, d;
new h,mi,s;
getdate(y,m,d);
gettime(h,mi,s);
format(string, sizeof(string), "[%d/%d/%d](%d:%d:%d) %s (radio): (%s)",d,m,y,h,mi,s, sendername, result);
RadioChatLog(string);
return 1;
}
else if(PlayerInfo == 10 || PlayerInfo == 10)
{
    if(PlayerInfo == 6) { format(string, sizeof(string), "Owner %s (radio): %s, over.", sendername, result); }
else if(PlayerInfo == 5) { format(string, sizeof(string), "Supervisor %s (radio): %s, over.", sendername, result); }
else if(PlayerInfo == 4) { format(string, sizeof(string), "Dispatcher %s (radio): %s, over.", sendername, result); }
else if(PlayerInfo == 3) { format(string, sizeof(string), "Cabbie %s (radio): %s, over.", sendername, result); }
else if(PlayerInfo == 2) { format(string, sizeof(string), "Taxi Rookie %s (radio): %s, over.", sendername, result); }
else if(PlayerInfo == 1) { format(string, sizeof(string), "Trainee %s (radio): %s, over.", sendername, result); }
else
{
format(string, sizeof(string), " %s (radio): %s, over.", sendername, result);
}
ProxDetector(7.5, playerid, string,COLOR_CHAT1,COLOR_CHAT2,COLOR_CHAT3,COLOR_CHAT4,COLOR_CHAT5);
SentMessage = 1;
SendRadioMessage(10, TEAM_RADIO_COLOR, string);
SentMessage = 0;
new y, m, d;
new h,mi,s;
getdate(y,m,d);
gettime(h,mi,s);
format(string, sizeof(string), "[%d/%d/%d](%d:%d:%d) %s (radio): (%s)",d,m,y,h,mi,s, sendername, result);
RadioChatLog(string);
return 1;
}
else if(PlayerInfo == 11 || PlayerInfo == 11)
{
    if(PlayerInfo == 6) { format(string, sizeof(string), "Boss %s (radio): %s, over.", sendername, result); }
else if(PlayerInfo == 5) { format(string, sizeof(string), "Underboss %s (radio): %s, over.", sendername, result); }
else if(PlayerInfo == 4) { format(string, sizeof(string), "Manager %s (radio): %s, over.", sendername, result); }
else if(PlayerInfo == 3) { format(string, sizeof(string), "Senior Instructor %s (radio): %s, over.", sendername, result); }
else if(PlayerInfo == 2) { format(string, sizeof(string), "Instructor %s (radio): %s, over.", sendername, result); }
else if(PlayerInfo == 1) { format(string, sizeof(string), "Trainee %s (radio): %s, over.", sendername, result); }
else
{
format(string, sizeof(string), " %s (radio): %s, over.", sendername, result);
}
ProxDetector(7.5, playerid, string,COLOR_CHAT1,COLOR_CHAT2,COLOR_CHAT3,COLOR_CHAT4,COLOR_CHAT5);
SentMessage = 1;
SendRadioMessage(11, TEAM_RADIO_COLOR, string);
SentMessage = 0;
new y, m, d;
new h,mi,s;
getdate(y,m,d);
gettime(h,mi,s);
format(string, sizeof(string), "[%d/%d/%d](%d:%d:%d) %s (radio): (%s)",d,m,y,h,mi,s, sendername, result);
RadioChatLog(string);
return 1;
}
else if(PlayerInfo==12||PlayerInfo==12)
{
if(PlayerInfo == 8) { format(string, sizeof(string), "FD Chief %s (radio): %s, over.", sendername, result); }
else if(PlayerInfo == 7) { format(string, sizeof(string), "Assistant Chief %s (radio): %s, over.", sendername, result); }
else if(PlayerInfo == 6) { format(string, sizeof(string), "FD Captain %s (radio): %s, over.", sendername, result); }
else if(PlayerInfo == 5) { format(string, sizeof(string), "FD Lieutenant %s (radio): %s, over.", sendername, result); }
else if(PlayerInfo == 4) { format(string, sizeof(string), "Engine %s (radio): %s, over.", sendername, result); }
else if(PlayerInfo == 3) { format(string, sizeof(string), "Firefighter %s (radio): %s, over.", sendername, result); }
                else if(PlayerInfo == 2) { format(string, sizeof(string), "Probationary %s (radio): %s, over.", sendername, result); }
else if(PlayerInfo == 1) { format(string, sizeof(string), "Explorer %s (radio): %s, over.", sendername, result); }
else
{
format(string, sizeof(string), " %s (radio): %s, over.", sendername, result);
}
                ProxDetector(7.5, playerid, string,COLOR_CHAT1,COLOR_CHAT2,COLOR_CHAT3,COLOR_CHAT4,COLOR_CHAT5);
SentMessage = 1;
SendRadioMessage(12, TEAM_RADIO_COLOR, string);
SentMessage = 0;
new y, m, d;
new h,mi,s;
getdate(y,m,d);
gettime(h,mi,s);
format(string, sizeof(string), "[%d/%d/%d](%d:%d:%d) %s (radio): (%s)",d,m,y,h,mi,s, sendername, result);
RadioChatLog(string);
return 1;
}
else if(PlayerInfo==13||PlayerInfo==13)
{
if(PlayerInfo == 6) { format(string, sizeof(string), "Father of Anarchy %s (radio): %s, over.", sendername, result); }
else if(PlayerInfo == 5) { format(string, sizeof(string), "Son of Anarchy %s (radio): %s, over.", sendername, result); }
else if(PlayerInfo == 4) { format(string, sizeof(string), "Rider of Anarchy %s (radio): %s, over.", sendername, result); }
else if(PlayerInfo == 3) { format(string, sizeof(string), "Rider of Chaos %s (radio): %s, over.", sendername, result); }
else if(PlayerInfo == 2) { format(string, sizeof(string), "Rider of Fights %s (radio): %s, over.", sendername, result); }
else if(PlayerInfo == 1) { format(string, sizeof(string), "Rookie Rider %s (radio): %s, over.", sendername, result); }
else
{
format(string, sizeof(string), " %s (radio): %s, over.", sendername, result);
}
                ProxDetector(7.5, playerid, string,COLOR_CHAT1,COLOR_CHAT2,COLOR_CHAT3,COLOR_CHAT4,COLOR_CHAT5);
SentMessage = 1;
SendRadioMessage(13, TEAM_RADIO_COLOR, string);
SentMessage = 0;
new y, m, d;
new h,mi,s;
getdate(y,m,d);
gettime(h,mi,s);
format(string, sizeof(string), "[%d/%d/%d](%d:%d:%d) %s (radio): (%s)",d,m,y,h,mi,s, sendername, result);
RadioChatLog(string);
return 1;
}
else if(PlayerInfo == 14 || PlayerInfo == 14)
{
    if(PlayerInfo == 6) { format(string, sizeof(string), "Don %s (radio): %s, over.", sendername, result); }
else if(PlayerInfo == 5) { format(string, sizeof(string), "Don's right hand %s (radio): %s, over.", sendername, result); }
else if(PlayerInfo == 4) { format(string, sizeof(string), "Capo %s (radio): %s, over.", sendername, result); }
else if(PlayerInfo == 3) { format(string, sizeof(string), "Shatei %s (radio): %s, over.", sendername, result); }
else if(PlayerInfo == 2) { format(string, sizeof(string), "Wakashu %s (radio): %s, over.", sendername, result); }
else if(PlayerInfo == 1) { format(string, sizeof(string), "Gaij in %s (radio): %s, over.", sendername, result); }
else
{
format(string, sizeof(string), " %s (radio): %s, over.", sendername, result);
}
ProxDetector(7.5, playerid, string,COLOR_CHAT1,COLOR_CHAT2,COLOR_CHAT3,COLOR_CHAT4,COLOR_CHAT5);
SentMessage = 1;
SendRadioMessage(14, TEAM_RADIO_COLOR, string);
SentMessage = 0;
new y, m, d;
new h,mi,s;
getdate(y,m,d);
gettime(h,mi,s);
format(string, sizeof(string), "[%d/%d/%d](%d:%d:%d) %s (radio): (%s)",d,m,y,h,mi,s, sendername, result);
RadioChatLog(string);
return 1;
}
else if(PlayerInfo == 15 || PlayerInfo == 15)
{
    if(PlayerInfo == 7) { format(string, sizeof(string), "Don %s (radio): %s, over.", sendername, result); }
    else if(PlayerInfo == 6) { format(string, sizeof(string), "Pakhan %s (radio): %s, over.", sendername, result); }
else if(PlayerInfo == 5) { format(string, sizeof(string), "Underboss %s (radio): %s, over.", sendername, result); }
else if(PlayerInfo == 4) { format(string, sizeof(string), "Capo %s (radio): %s, over.", sendername, result); }
else if(PlayerInfo == 3) { format(string, sizeof(string), "Byki %s (radio): %s, over.", sendername, result); }
else if(PlayerInfo == 2) { format(string, sizeof(string), "Patsani %s (radio): %s, over.", sendername, result); }
else if(PlayerInfo == 1) { format(string, sizeof(string), "Shestiorka %s (radio): %s, over.", sendername, result); }
else
{
format(string, sizeof(string), " %s (radio): %s, over.", sendername, result);
}
ProxDetector(7.5, playerid, string,COLOR_CHAT1,COLOR_CHAT2,COLOR_CHAT3,COLOR_CHAT4,COLOR_CHAT5);
SentMessage = 1;
SendRadioMessage(15, TEAM_RADIO_COLOR, string);
SentMessage = 0;
new y, m, d;
new h,mi,s;
getdate(y,m,d);
gettime(h,mi,s);
format(string, sizeof(string), "[%d/%d/%d](%d:%d:%d) %s (radio): (%s)",d,m,y,h,mi,s, sendername, result);
RadioChatLog(string);
return 1;
}
else if(PlayerInfo == 16 || PlayerInfo == 16)
{
    if(PlayerInfo == 9) { format(string, sizeof(string), "Boss %s (radio): %s, over.", sendername, result); }
    else if(PlayerInfo == 8) { format(string, sizeof(string), "Lower Boss %s (radio): %s, over.", sendername, result); }
    else if(PlayerInfo == 7) { format(string, sizeof(string), "Elite Advisor %s (radio): %s, over.", sendername, result); }
    else if(PlayerInfo == 6) { format(string, sizeof(string), "Loyal Advisor %s (radio): %s, over.", sendername, result); }
else if(PlayerInfo == 5) { format(string, sizeof(string), "Advisor %s (radio): %s, over.", sendername, result); }
else if(PlayerInfo == 4) { format(string, sizeof(string), "Made Man %s (radio): %s, over.", sendername, result); }
else if(PlayerInfo == 3) { format(string, sizeof(string), "Elite Member %s (radio): %s, over.", sendername, result); }
else if(PlayerInfo == 2) { format(string, sizeof(string), "Loyal Member %s (radio): %s, over.", sendername, result); }
else if(PlayerInfo == 1) { format(string, sizeof(string), "Member %s (radio): %s, over.", sendername, result); }
else
{
format(string, sizeof(string), " %s (radio): %s, over.", sendername, result);
}
ProxDetector(7.5, playerid, string,COLOR_CHAT1,COLOR_CHAT2,COLOR_CHAT3,COLOR_CHAT4,COLOR_CHAT5);
SentMessage = 1;
SendRadioMessage(16, TEAM_RADIO_COLOR, string);
SentMessage = 0;
new y, m, d;
new h,mi,s;
getdate(y,m,d);
gettime(h,mi,s);
format(string, sizeof(string), "[%d/%d/%d](%d:%d:%d) %s (radio): (%s)",d,m,y,h,mi,s, sendername, result);
RadioChatLog(string);
return 1;
}
}
return 1;
}

Odgovorio na Apr 17, 2011
[pomoc] pitanje
GTA San Andreas Multiplayer / Pomoć
koji je ID,neki mali parking,ili neka cestica ali da nije velika
i koji su ID ograde za baze
Odgovorio na Apr 17, 2011
[pomoc] pitanje
GTA San Andreas Multiplayer / Pitanja & Pomoć
$--L84S--$ wrote on April 17, 2011, 3:15 pm:
Rijeseno msm da moze Lock  😄


rijeseno hvalaa ti....more LOCK
3

Novi Član

Nivo 3

Iskustvo 90 / 100 XP
Ukupno XP: 290 10 XP do sledećeg nivoa
7
Dostignuća
290
Ukupno XP
0
Trenutni Niz
0
Najduži Niz

Sva Dostignuća

7 / 20 otključano

Prikaži sve →
🎯
Početak
Početak
Napišite 10 postova na forumu
+25 XP
Aktivni Saradnik
Aktivni Saradnik
Napišite 50 postova na forumu
+50 XP
🏅
Klub Stotina
Klub Stotina
Napišite 100 postova na forumu
+100 XP
🏆
Legenda Foruma
Legenda Foruma
Napišite 500 postova na forumu
+250 XP
👥
Vođa Diskusija
Vođa Diskusija
Kreirajte 10 tema na forumu
+50 XP
🛡️
Uzoran Građanin
Uzoran Građanin
30 dana bez ikakvih upozorenja
+40 XP
🔰
Primerni Član
Primerni Član
90 dana bez ikakvih upozorenja
+100 XP
🚩
Čuvar Zajednice
Čuvar Zajednice
Pošaljite 5 korisnih prijava
+75 XP
📅
Nedeljni Ratnik
Nedeljni Ratnik
Prijavite se 7 dana zaredom
+35 XP
🔥
Posvećeni Fan
Posvećeni Fan
Prijavite se 30 dana zaredom
+150 XP
💬
Prvi Post
Prvi Post
Napišite svoj prvi post na forumu
+10 XP
📝
Pokretač Tema
Pokretač Tema
Kreirajte svoju prvu temu
+15 XP
❤️
Poštovalac
Poštovalac
Dajte svoj prvi lajk na post
+5 XP
👍
Prvo Priznanje
Prvo Priznanje
Primite svoj prvi lajk na post
+5 XP
👤
Identitet Otkriven
Identitet Otkriven
Popunite profil sa avatarom i biografijom
+20 XP

Nedavna XP Aktivnost

+100
Otključano: Primerni Član
pre 1 nedelju
Dostignuće
+40
Otključano: Uzoran Građanin
pre 1 nedelju
Dostignuće
+50
Otključano: Vođa Diskusija
pre 1 nedelju
Dostignuće
+50
Otključano: Aktivni Saradnik
pre 1 nedelju
Dostignuće
+25
Otključano: Početak
pre 1 nedelju
Dostignuće
+15
Otključano: Pokretač Tema
pre 1 nedelju
Dostignuće
+10
Otključano: Prvi Post
pre 1 nedelju
Dostignuće