Miki Speed

Miki Speed

Shot Caller

Poslednja aktivnost

pre 5 godina

postova

102

Kreiranih tema

26

XP

390

Pridružio se

jun 2019

Trenutna aktivnost

Izgleda da Miki Speed trenutno ne radi ništa

Odgovorio na Sep 14, 2020
Pomoc pls
GTA San Andreas Multiplayer / Pitanja & Pomoć
Сараб wrote on September 14, 2020, 11:32 pm:
Мени је све овде уреду ајде дај код од те мапе коју си задњу убацио и избаци је из гаемоде па пробај ући и види да ли ти креш-а

Izbacio sam mapu opet je isto u chetu se pojavi par warninga i cresha
Odgovorio na Sep 14, 2020
Pomoc pls
GTA San Andreas Multiplayer / Pitanja & Pomoć
Сараб wrote on September 14, 2020, 11:32 pm:
Мени је све овде уреду ајде дај код од те мапе коју си задњу убацио и избаци је из гаемоде па пробај ући и види да ли ти креш-а

evo ti
//////////////vila
new tmpobjid, object_world = -1, object_int = -1;
tmpobjid = CreateDynamicObject(18762, 174.245498, -1351.246948, 70.623802, 0.000000, 0.000000, 0.201000, object_world, object_int, -1, 300.00, 300.00);
SetDynamicObjectMaterial(tmpobjid, 0, 13691, "bevcunto2_lahills", "stonewall3_la", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 13691, "bevcunto2_lahills", "stonewall3_la", 0x00000000);
tmpobjid = CreateDynamicObject(18762, 165.405181, -1351.257080, 70.623840, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
SetDynamicObjectMaterial(tmpobjid, 0, 13691, "bevcunto2_lahills", "stonewall3_la", 0x00000000);
tmpobjid = CreateDynamicObject(3556, 165.010665, -1287.262451, 71.427207, 0.000000, 0.000000, 184.258834, object_world, object_int, -1, 300.00, 300.00);
SetDynamicObjectMaterial(tmpobjid, 0, 13691, "bevcunto2_lahills", "stonewall3_la", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 13691, "bevcunto2_lahills", "stonewall3_la", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 2, 13691, "bevcunto2_lahills", "stonewall3_la", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 3, 13691, "bevcunto2_lahills", "stonewall3_la", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 6, 13691, "bevcunto2_lahills", "stonewall3_la", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 7, 13691, "bevcunto2_lahills", "stonewall3_la", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 9, 13691, "bevcunto2_lahills", "stonewall3_la", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 10, 13691, "bevcunto2_lahills", "stonewall3_la", 0x00000000);
tmpobjid = CreateDynamicObject(18766, 169.813003, -1351.246948, 75.571098, 0.000000, 0.000000, 0.003700, object_world, object_int, -1, 300.00, 300.00);
SetDynamicObjectMaterial(tmpobjid, 0, 13691, "bevcunto2_lahills", "stonewall3_la", 0x00000000);
tmpobjid = CreateDynamicObject(18764, 188.084304, -1321.077148, 67.756896, 0.000000, 0.000000, 282.489593, object_world, object_int, -1, 300.00, 300.00);
SetDynamicObjectMaterial(tmpobjid, 0, 13691, "bevcunto2_lahills", "stonewall3_la", 0x00000000);
tmpobjid = CreateDynamicObject(18764, 192.896606, -1319.937500, 67.756896, 0.000000, 0.000000, 282.489593, object_world, object_int, -1, 300.00, 300.00);
SetDynamicObjectMaterial(tmpobjid, 0, 13691, "bevcunto2_lahills", "stonewall3_la", 0x00000000);
tmpobjid = CreateDynamicObject(18764, 193.980804, -1324.850585, 67.756896, 0.000000, 0.000000, 282.489593, object_world, object_int, -1, 300.00, 300.00);
SetDynamicObjectMaterial(tmpobjid, 0, 13691, "bevcunto2_lahills", "stonewall3_la", 0x00000000);
tmpobjid = CreateDynamicObject(18764, 189.160995, -1325.950805, 67.756896, 0.000000, 0.000000, 282.489593, object_world, object_int, -1, 300.00, 300.00);
SetDynamicObjectMaterial(tmpobjid, 0, 13691, "bevcunto2_lahills", "stonewall3_la", 0x00000000);
tmpobjid = CreateDynamicObject(7914, 190.982711, -1322.950439, 69.839797, -89.499977, 0.000000, 102.646820, object_world, object_int, -1, 300.00, 300.00);
SetDynamicObjectMaterialText(tmpobjid, 0, "[ H ]", 20, "Arial", 20, 1, 0xFFFFFFFF, 0x00000000, 1);
tmpobjid = CreateDynamicObject(7914, 169.812301, -1351.418701, 75.791297, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
SetDynamicObjectMaterialText(tmpobjid, 0, "Kocic'Villa", 80, "Quartz MS", 20, 1, 0xFFFFFFFF, 0x00000000, 1);
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////
tmpobjid = CreateDynamicObject(975, 170.135772, -1351.672485, 69.983276, 0.000000, 0.000000, 179.616531, object_world, object_int, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(19799, 164.185684, -1291.647216, 70.292442, 0.000000, 0.000000, 188.595748, object_world, object_int, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(14791, 188.278030, -1288.177856, 70.914176, 0.000000, 0.000000, 2.804539, object_world, object_int, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(3819, 189.119384, -1295.783325, 70.170318, 0.000000, 0.000000, 274.848541, object_world, object_int, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(3604, 162.488525, -1307.540039, 71.052673, 0.000000, 0.000000, 89.690368, object_world, object_int, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(3604, 162.365402, -1322.435302, 71.052696, 0.000000, 0.000000, 91.000000, object_world, object_int, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(2985, 165.815826, -1352.942382, 68.270210, 0.000000, 0.000000, 314.629760, object_world, object_int, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(2985, 215.857711, -1347.807495, 50.221771, 0.000000, 0.000000, 270.554840, object_world, object_int, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(2985, 161.864913, -1344.160278, 84.087577, 0.000000, 0.000000, 312.756134, object_world, object_int, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(2985, 179.857299, -1347.861450, 68.029716, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(2985, 178.651290, -1349.436523, 67.929748, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(2985, 206.809814, -1323.522460, 84.017860, 0.000000, 0.000000, 306.241149, object_world, object_int, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(3279, 205.979385, -1321.857421, 67.955070, 0.000000, 0.000000, 104.297210, object_world, object_int, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(2985, 166.421737, -1357.078491, 68.234748, 0.000000, 0.000000, 329.867034, object_world, object_int, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(3279, 161.807815, -1342.599975, 67.955070, 0.000000, 0.000000, 98.957427, object_world, object_int, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(2985, 179.907440, -1345.987060, 68.029716, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(1723, 191.240081, -1309.679687, 69.110710, 0.000000, 0.000000, 178.949996, object_world, object_int, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(1827, 190.367660, -1307.302612, 69.254386, 0.000000, 0.000000, 359.689605, object_world, object_int, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(1723, 189.199493, -1304.753906, 69.211708, 0.000000, 0.000000, 0.303009, object_world, object_int, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(2313, 193.462341, -1306.627929, 69.387176, 0.000000, 0.000000, 273.265808, object_world, object_int, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(2648, 193.350631, -1307.232055, 70.204643, 0.000000, 0.000000, 274.291168, object_world, object_int, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(14467, 181.754318, -1303.569335, 71.284942, 0.000000, 0.000000, 0.403360, object_world, object_int, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(1829, 180.312545, -1287.980590, 69.754913, 0.000000, 0.000000, 27.322019, object_world, object_int, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(2332, 181.200973, -1287.045776, 69.566902, 0.000000, 0.000000, 359.393920, object_world, object_int, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(1829, 182.375396, -1287.462524, 69.754913, 0.000000, 0.000000, 324.886138, object_world, object_int, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(1550, 181.699508, -1288.360229, 69.580017, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(1550, 180.733337, -1288.096435, 69.580017, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(1550, 181.121871, -1287.671630, 69.580017, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(1550, 181.140975, -1288.077148, 69.580017, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(1550, 180.558044, -1288.711181, 69.580017, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(1550, 181.978179, -1287.836425, 69.580017, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(19128, 176.041687, -1290.086914, 69.122993, 0.000000, 0.000000, 0.140259, object_world, object_int, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(2232, 176.174438, -1287.485961, 69.527008, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(1829, 180.312545, -1287.980590, 69.754913, 0.000000, 0.000000, 27.322019, object_world, object_int, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(2232, 177.393218, -1287.601318, 69.527008, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(2232, 176.711486, -1287.560913, 69.527008, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(1279, 181.712921, -1288.809204, 69.094223, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(1279, 180.465759, -1289.723144, 69.094223, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(1279, 180.623657, -1289.003295, 69.094223, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(1279, 181.702911, -1289.530395, 69.094223, 0.000000, 0.000000, 0.000000, object_world, object_int, -1, 300.00, 300.00);
//KOCIC VILA///////////////////////////////////////////////////////////////////////////////////////////////
RemoveBuildingForPlayer(playerid, 708, 177.046, -1346.742, 67.468, 0.250);
RemoveBuildingForPlayer(playerid, 3733, 175.984, -1307.250, 74.632, 0.250);
RemoveBuildingForPlayer(playerid, 3737, 169.296, -1332.343, 71.593, 0.250);
RemoveBuildingForPlayer(playerid, 3604, 169.296, -1332.343, 71.593, 0.250);
RemoveBuildingForPlayer(playerid, 673, 177.234, -1359.734, 66.695, 0.250);
RemoveBuildingForPlayer(playerid, 673, 181.546, -1356.632, 63.578, 0.250);
RemoveBuildingForPlayer(playerid, 700, 198.757, -1330.289, 68.429, 0.250);
RemoveBuildingForPlayer(playerid, 762, 212.773, -1327.968, 74.140, 0.250);
RemoveBuildingForPlayer(playerid, 762, 209.554, -1318.492, 74.601, 0.250);
RemoveBuildingForPlayer(playerid, 671, 160.070, -1283.328, 69.320, 0.250);
RemoveBuildingForPlayer(playerid, 3607, 175.984, -1307.250, 74.632, 0.250);
RemoveBuildingForPlayer(playerid, 700, 205.640, -1308.640, 71.976, 0.250);
RemoveBuildingForPlayer(playerid, 673, 200.375, -1292.312, 73.593, 0.250);
RemoveBuildingForPlayer(playerid, 671, 180.320, -1277.820, 69.757, 0.250);
RemoveBuildingForPlayer(playerid, 620, 191.015, -1280.726, 72.062, 0.250);
RemoveBuildingForPlayer(playerid, 673, 196.375, -1284.937, 73.414, 0.250);
Odgovorio na Sep 14, 2020
Pomoc pls
GTA San Andreas Multiplayer / Pitanja & Pomoć
A u server logu je sve normalno nista ne izbacuje
Odgovorio na Sep 14, 2020
Pomoc pls
GTA San Andreas Multiplayer / Pitanja & Pomoć
naithanwav wrote on September 14, 2020, 11:25 pm:
Uzmi kantu benzina i spali se , ja zivaca za ovo neam vise...

EVO TI DIALOG LOGIN
	if(fexist(UserPath(playerid)))
{
    if(!ServerInfo) return Kickaj(playerid,"Iskljucena prijava! > Pokusajte kasnije!");
  INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid);
    ShowPlayerDialog(playerid,DIALOG_LOGIN,DIALOG_STYLE_PASSWORD,""plava""IME" - Login:",""bela"Molimo vas upisite svoju lozinku.","Login","Izlaz");
    ClearChat(playerid);
    SetTimerEx("loginicp",1500,false,"d",playerid);
}
    switch(dialogid)
{
    case DIALOG_LOGIN:
    {
        if(!response) return Kickaj(playerid,"Prekinuta prijava!");
        if(response)
        {
            if(udb_hash(inputtext) == PlayerInfo)
            {
                INI_ParseFile(UserPath(playerid),"LoadUser_%s",.bExtra = true,.extra = playerid);

                if(!PlayerInfo)
{
  SetupRegistration(playerid);
  }
                else
                {
                    ResetPlayerMoney(playerid);
                    GivePlayerMoney(playerid,PlayerInfo);
                    SetPlayerScore(playerid,PlayerInfo);
                SetSpawnInfo(playerid,0,0,1594.7596,-2286.7813,13.5296,90.4812,0,0,0,0,0,0);
        SpawnPlayer(playerid);
Ulogovan = true;
}
}
else
{
    pwfail++;
    new str;
    format(str,sizeof(str),""crvena"Upisali ste pogresnu lozinku (%d/3)!\n"bela"Molimo vas upisite ispravnu lozinku.",pwfail);
    if(pwfail >= 3)
    {
        Kickaj(playerid,"Pogrijesili ste lozinku 3 puta!");
    }
    ShowPlayerDialog(playerid,DIALOG_LOGIN,DIALOG_STYLE_INPUT,""plava""IME" - Login:",str,"Login","Izlaz");
}
return 1;
}
    }
Odgovorio na Sep 14, 2020
Pomoc pls
GTA San Andreas Multiplayer / Pitanja & Pomoć
Сараб wrote on September 14, 2020, 10:54 pm:
Дај нам део логин система диалоге итд итд не знам како очекујеш да ти неко помогне бет тога

Ovako pre toga sam ubacio mapu i od tada je pocelo da kresa pre toga je sve bilo okej
Odgovorio na Sep 14, 2020
Pomoc pls
GTA San Andreas Multiplayer / Pitanja & Pomoć
naithanwav wrote on September 14, 2020, 10:44 pm:
Sta ?

brt slusaj Konektujem se ukucam lozinku i kresa odma
Odgovorio na Sep 14, 2020
Pomoc pls
GTA San Andreas Multiplayer / Pitanja & Pomoć
Problem(error/warning): Kad se igrac connecta i ukuca lozinku i isapama u cetu warninge i crehsa.Skripta nema errore i warninge cak sam i dodao crashdetect.
Deo skripte:
//

Debug iz server_log(ukoliko je u pitanju crashanje servera - crashdetect log):
ovde je sve normalno.
Odgovorio na Sep 14, 2020
helpp
GTA San Andreas Multiplayer / Pitanja & Pomoć
naithanwav wrote on September 14, 2020, 1:26 am:
Stavi sve to u
 , pa cemo pricat...
2:12:23] Long callback execution detected (hang or performance issue)
[02:12:23] AMX backtrace:
[02:12:23] #0 00030cfc in ?? (0, 45527020, 45526500) in px.amx
[02:12:23] #1 0000d7b8 in ?? (45512632, 44954316, 0, 1, 0, 1, 0, 1, 45512628) in px.amx
[02:12:23] #2 0007de08 in public GM_OnPlayerConnect (0) in px.amx
[02:12:23] #3 0002cfe8 in public Itter_OnPlayerConnect (0) in px.amx
[02:12:23] #4 000168e4 in public SSCANF_OnPlayerConnect (0) in px.amx
[02:12:23] #5 00010cf8 in ?? (0) in px.amx
[02:12:23] #6 00005acc in public OnPlayerConnect (0) in px.amx
[02:12:28] Long callback execution detected (hang or performance issue)
[02:12:28] AMX backtrace:
[02:12:28] #0 0000c858 in ?? (45527844, 45527432, 45527580) in px.amx
[02:12:28] #1 0000d150 in ?? (45512668, 45332948, 0, 1, 0, 1, 0, 1, 45512664) in px.amx
[02:12:28] #2 00111dac in ?? (0, 1, 1, -1, 45512628) in px.amx
[02:12:28] #3 00008db0 in public OnDialogResponse (0, 1, 1, -1, 45512628) in px.amx
[02:12:28] Long callback execution detected (hang or performance issue)
[02:12:28] AMX backtrace:
[02:12:28] #0 0000eb0c in ?? (0, 43685840, 45528048) in px.amx
[02:12:28] #1 0000ec5c in ?? (0, 43685840, 1) in px.amx
[02:12:28] #2 00033c40 in ?? (0) in px.amx
[02:12:28] #3 00083f50 in ?? (0) in px.amx
[02:12:28] #4 00005d84 in public OnPlayerSpawn (0) in px.amx
[02:12:41] Long callback execution detected (hang or performance issue)
[02:12:41] AMX backtrace:
[02:12:41] #0 0000fa84 in ?? (0) in px.amx
[02:12:41] #1 0000e644 in ?? (0, 43687664, 45528824) in px.amx
[02:12:41] #2 0000ec5c in ?? (0, 43687664, 0) in px.amx
[02:12:41] #3 00035a18 in ?? (0) in px.amx
[02:12:41] #4 0007eed0 in public Itter_OnPlayerDisconnect (0, 0) in px.amx
[02:12:41] #5 000170a0 in public SSCANF_OnPlayerDisconnect (0, 0) in px.amx
[02:12:41] #6 00010d38 in ?? (0, 0) in px.amx
[02:12:41] #7 00005c2c in public OnPlayerDisconnect (0, 0) in px.amx
Odgovorio na Sep 14, 2020
helpp
GTA San Andreas Multiplayer / Pitanja & Pomoć
Problem(error/warning): Ovo mi izbacuje kad sam dodao crashdetect
2:12:23] Long callback execution detected (hang or performance issue)
[02:12:23] AMX backtrace:
[02:12:23] #0 00030cfc in ?? (0, 45527020, 45526500) in px.amx
[02:12:23] #1 0000d7b8 in ?? (45512632, 44954316, 0, 1, 0, 1, 0, 1, 4551262😎 in px.amx
[02:12:23] #2 0007de08 in public GM_OnPlayerConnect (0) in px.amx
[02:12:23] #3 0002cfe8 in public Itter_OnPlayerConnect (0) in px.amx
[02:12:23] #4 000168e4 in public SSCANF_OnPlayerConnect (0) in px.amx
[02:12:23] #5 00010cf8 in ?? (0) in px.amx
[02:12:23] #6 00005acc in public OnPlayerConnect (0) in px.amx
[02:12:28] Long callback execution detected (hang or performance issue)
[02:12:28] AMX backtrace:
[02:12:28] #0 0000c858 in ?? (45527844, 45527432, 45527580) in px.amx
[02:12:28] #1 0000d150 in ?? (45512668, 45332948, 0, 1, 0, 1, 0, 1, 45512664) in px.amx
[02:12:28] #2 00111dac in ?? (0, 1, 1, -1, 4551262😎 in px.amx
[02:12:28] #3 00008db0 in public OnDialogResponse (0, 1, 1, -1, 4551262😎 in px.amx
[02:12:28] Long callback execution detected (hang or performance issue)
[02:12:28] AMX backtrace:
[02:12:28] #0 0000eb0c in ?? (0, 43685840, 4552804😎 in px.amx
[02:12:28] #1 0000ec5c in ?? (0, 43685840, 1) in px.amx
[02:12:28] #2 00033c40 in ?? (0) in px.amx
[02:12:28] #3 00083f50 in ?? (0) in px.amx
[02:12:28] #4 00005d84 in public OnPlayerSpawn (0) in px.amx
[02:12:41] Long callback execution detected (hang or performance issue)
[02:12:41] AMX backtrace:
[02:12:41] #0 0000fa84 in ?? (0) in px.amx
[02:12:41] #1 0000e644 in ?? (0, 43687664, 45528824) in px.amx
[02:12:41] #2 0000ec5c in ?? (0, 43687664, 0) in px.amx
[02:12:41] #3 00035a18 in ?? (0) in px.amx
[02:12:41] #4 0007eed0 in public Itter_OnPlayerDisconnect (0, 0) in px.amx
[02:12:41] #5 000170a0 in public SSCANF_OnPlayerDisconnect (0, 0) in px.amx
[02:12:41] #6 00010d38 in ?? (0, 0) in px.amx
[02:12:41] #7 00005c2c in public OnPlayerDisconnect (0, 0) in px.amx
Deo skripte:
Vaš odgovor

Debug iz server_log(ukoliko je u pitanju crashanje servera - crashdetect log):
HElppp
Odgovorio na Sep 13, 2020
Hitnoo
GTA San Andreas Multiplayer / Pitanja & Pomoć
reseno lock.
4

Novi Član

Nivo 4

Iskustvo 90 / 100 XP
Ukupno XP: 390 10 XP do sledećeg nivoa
8
Dostignuća
390
Ukupno XP
0
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