//////////////////
#define DIALOG_REGISTER 1
#define DIALOG_LOGIN 2
#define DIALOG_USPESNO_1 3
#define DIALOG_USPESNO_2 4
//////////////////////////
#define PATH "/Korisnici/%s.ini" // Kada ste ovo napisali odite u vas folder od moda i samo u scriptfiles dodate folder Korisnici
//////////////////////////////////////
#define COL_WHITE "{FFFFFF}"
#define COL_RED "{F81414}"
#define COL_GREEN "{00FF22}"
#define COL_LIGHTBLUE "{00CED1}"
///////////////////////////
enum pInfo
{
pSifra,
pNovac,
pAdmin,
pUbistava,
pSmrti
}
new PlayerInfo;
//////////////////////
forward LoadUser_data(playerid,name[],value[]);
public LoadUser_data(playerid,name[],value[])
{
INI_Int("Sifra",PlayerInfo);
INI_Int("Novac",PlayerInfo);
INI_Int("Admin",PlayerInfo);
INI_Int("Ubistava",PlayerInfo);
INI_Int("Smrti",PlayerInfo);
return 1;
}
//////////////////////////
////////////////////////////////////////////////////////////
stock UserPath(playerid)
{
new string,playername;
GetPlayerName(playerid,playername,sizeof(playername));
format(string,sizeof(string),PATH,playername);
return string;
}
///////////////////////////////////////////////
stock GetName(playerid)
{
new szName;
GetPlayerName(playerid, szName, sizeof(szName));
return szName;
}
///////////////////////////////////////////////
stock udb_hash(buf[])
{
new length=strlen(buf);
new s1 = 1;
new s2 = 0;
new n;
for (n=0; n
s1 = (s1 + buf) % 65521;
s2 = (s2 + s1) % 65521;
}
return (s2 << 16) + s1;
}
//////////////////////////////////
public OnPlayerConnect(playerid)
{
if(fexist(UserPath(playerid)))
{
INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid);
ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT,""COL_WHITE"Login",""COL_WHITE"Ukucajte sifru dabi se ulogovali.","Login","Izadji");
}
else
{
ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT,""COL_WHITE"Registracija...",""COL_WHITE"Ukucajte sifru kako bi se registrovali","Register","Izadji");
}
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
new INI:File = INI_Open(UserPath(playerid));
INI_SetTag(File,"data");
INI_WriteInt(File,"Novac",PlayerInfo);
INI_WriteInt(File,"Admin",PlayerInfo);
INI_WriteInt(File,"Ubistava",PlayerInfo);
INI_WriteInt(File,"Smrti",PlayerInfo);
INI_Close(File);
return 1;
}
///////////////////////////////////
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
switch( dialogid )
{
case DIALOG_REGISTER:
{
if(!response) return Kick(playerid);
if(response)
{
if(!strlen(inputtext)) return ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT, ""COL_WHITE"Registracija...",""COL_RED"Ukucali ste pogresnu lozinku.\n"COL_WHITE"Ukucajta sifru kako bi registrovali nalog","Register","Izadji");
new INI:File = INI_Open(UserPath(playerid));
INI_SetTag(File,"data");
INI_WriteInt(File,"Sifra",udb_hash(inputtext));
INI_WriteInt(File,"Novac",0);
INI_WriteInt(File,"Admin",0);
INI_WriteInt(File,"Ubistava",0);
INI_WriteInt(File,"Smrti",0);
INI_Close(File);
SetSpawnInfo(playerid, 0, 0, 1958.33, 1343.12, 15.36, 269.15, 0, 0, 0, 0, 0, 0);
SpawnPlayer(playerid);
ShowPlayerDialog(playerid, DIALOG_USPESNO_1, DIALOG_STYLE_MSGBOX,""COL_WHITE"Dobrodosli!",""COL_GREEN"Uspesno ste se registrovali!","Ok","");
}
}
case DIALOG_LOGIN:
{
if( !response ) return Kick( playerid );
if( response )
{
if(udb_hash(inputtext) == PlayerInfo)
{
INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid);
GivePlayerMoney(playerid, PlayerInfo);
ShowPlayerDialog(playerid, DIALOG_USPESNO_2, DIALOG_STYLE_MSGBOX,""COL_WHITE"Dobrodosli!",""COL_GREEN"Uspesno ste se ulogovali!","Ok","");
}
else
{
ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT,""COL_WHITE"Login",""COL_RED"Ukucali ste pogresnu sifru.\n"COL_WHITE"Ukucajte sifru kako bi se ulogovali.","Login","Izadji");
}
return 1;
}
}
}
return 1;
}
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