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• GTABLKN Administracija
24/01/2026
Foxyyy wrote on January 23, 2026, 2:18 am:
Ako moze jedan prijedlog za forum, da se i na vrhu topica doda bar za switch stranica ako ih ima više, mislim na ovo
Bilo bi korisno to da zapišeš ovdje - svi prijedlozi za forum da budu na jednom mjestu
Pozdrav za sve OG Legende, obraduje me kada vas ponovo vidim na forumu ;)
Quote
Add this script to wherever you create your new global variables.
This section creates a new float array called VMachines. It stores every coordinate location of each and every sprunk and candy machine.
new Float:VMachines = {
//Candy machines:
{2480.86,-1959.27,12.9609},
{1634.11,-2237.53,12.8906},
{2139.52,-1161.48,23.3594},
{2153.23,-1016.15,62.2344},
{-1350.12,493.859,10.5859},
{-2229.19,286.414,34.7031},
{1659.46,1722.86,10.2188},
{2647.7,1129.66,10.2188},
{2845.73,1295.05,10.7891},
{1398.84,2222.61,10.4219},
{-1455.12,2591.66,55.2344},
{-76.0312,1227.99,19.125},
{662.43,-552.164,15.7109},
{-253.742,2599.76,62.2422},
{2271.73,-76.4609,25.9609},
//Sprunk machines:
{1789.21,-1369.27,15.1641},
{1729.79,-1943.05,12.9453},
{2060.12,-1897.64,12.9297},
{1928.73,-1772.45,12.9453},
{2325.98,-1645.13,14.2109},
{2352.18,-1357.16,23.7734},
{1154.73,-1460.89,15.1562},
{-1350.12,492.289,10.5859},
{-2118.97,-423.648,34.7266},
{-2118.62,-422.414,34.7266},
{-2097.27,-398.336,34.7266},
{-2092.09,-490.055,34.7266},
{-2063.27,-490.055,34.7266},
{-2005.65,-490.055,34.7266},
{-2034.46,-490.055,34.7266},
{-2068.56,-398.336,34.7266},
{-2039.85,-398.336,34.7266},
{-2011.14,-398.336,34.7266},
{-1980.79,142.664,27.0703},
{2319.99,2532.85,10.2188},
{1520.15,1055.27,10.00},
{2503.14,1243.7,10.2188},
{2085.77,2071.36,10.4531},
{-862.828,1536.61,21.9844},
{-14.7031,1175.36,18.9531},
{-253.742,2597.95,62.2422},
{201.016,-107.617,0.898438},
{1277.84,372.516,18.9531}
};
Add this function anywhere in your script. Preferably with all your others.
This is the main part of this script that uses the above float array, to remove the machines. It loops through all 43 arrays and removes all objects with ID 955 and 956. There's also a couple lines in there to remove 2 vending machines inside of a 24/7 interior, as they are a different object ID.
RemoveVendingMachines(playerid)
{
// Remove 24/7 machines
RemoveBuildingForPlayer(playerid, 1776, -33.8750, -186.7656, 1003.6328, 0.25);
RemoveBuildingForPlayer(playerid, 1775, -32.4453, -186.6953, 1003.6328, 0.25);
// Remove all other machines
for(new i = 0; i < 44; i++)
{
RemoveBuildingForPlayer(playerid, 955, VMachines
, VMachines, VMachines, 0.50);
RemoveBuildingForPlayer(playerid, 956, VMachines
, VMachines, VMachines, 0.50);
}
return 1;
}
Now you need to add this to OnPlayerConnect:
This basically runs the main script the moment the player connects to the server.
// Remove vending machines
RemoveVendingMachines(playerid);
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