Skripta koju koristim: Eternal Gaming
Detaljan opis problema:Na modu se u bizove itd ulazi sa komandom /enter. Kako da namestim da se ulazi na F ili Enter
Dio skripte:
if(strcmp(cmd, "/enter", true) == 0)
{
if(IsPlayerConnected(playerid))
{
for(new i = 0; i < sizeof(HouseInfo); i++)
{
if (PlayerToPoint(3, playerid,HouseInfo, HouseInfo, HouseInfo))
{
if(PlayerInfo == i || HouseInfo == 0)
{
SetPlayerInterior(playerid,HouseInfo);
SetPlayerVirtualWorld(playerid,HouseInfo);
JBC_SetPlayerPos(playerid,HouseInfo,HouseInfo,HouseInfo);
GameTextForPlayer(playerid, "~g~Dobrodosli kuci", 4000, 4);
PlayerInfo = HouseInfo;
PlayerInfo = i;
HouseEntered = i;
}
else
{
GameTextForPlayer(playerid, "~r~Kuca ~w~Zakljucana", 4000, 4);
}
}
}
for(new i = 0; i < sizeof(BizzInfo); i++)
{
if (PlayerToPoint(3, playerid,BizzInfo, BizzInfo, BizzInfo))
{
if(PlayerInfo == i || GetPlayerMoney(playerid) >= BizzInfo)
{
if(PlayerInfo != i)
{
if(BizzInfo == 1)
{
GameTextForPlayer(playerid, "~w~Firma ~r~zatvorena", 4000, 4);
return 1;
}
if(BizzInfo == 0)
{
GameTextForPlayer(playerid, "~r~Nemamo vise zaliha", 5000, 4);
return 1;
}
if (PlayerToPoint(3.0, playerid,1199.323974,-918.954528,43.116638))
{
OnPlayerEnterFood(playerid, 5);
}
else if (PlayerToPoint(3.0, playerid,811.321411,-1616.181030,13.546875))
{
OnPlayerEnterFood(playerid, 6);
}
else if (PlayerToPoint(3.0, playerid,927.906250,-1352.942626,13.343750))
{
OnPlayerEnterFood(playerid, 7);
}
SafeJBC_GivePlayerMoney(playerid,-BizzInfo);
BizzInfo += BizzInfo;
ExtortionBiz(i, BizzInfo);
BizzInfo--;
OnPropUpdate();
}
SetPlayerInterior(playerid,BizzInfo);
JBC_SetPlayerPos(playerid,BizzInfo,BizzInfo,BizzInfo);
PlayerInfo = BizzInfo;
PlayerInfo = i+99;
new dood;
GetPlayerName(playerid, dood, sizeof(dood));
format(string, sizeof(string), "%s je platio $%d da bi usao u firmu %d", dood, BizzInfo, i);
printf("%s", string);
PayLog(string);
}
else
{
GameTextForPlayer(playerid, "~r~Nemate dovoljno novca", 5000, 1);
}
}
}
if (PlayerToPoint(3.0, playerid,2695.6235,-1704.6960,11.8438))
{
GameTextForPlayer(playerid, "~w~Dobrodosli u 8ball Track", 5000, 1);
SetPlayerInterior(playerid,7);
PlayerInfo = 7;
JBC_SetPlayerPos(playerid,-1404.5299,-259.0602,1043.6563);
}
else if (PlayerToPoint(8.0, playerid,-2111.5686,-443.9720,38.7344))
{
GameTextForPlayer(playerid, "~w~Dobrodosli na Dirt Track", 5000, 1);
SetPlayerInterior(playerid,4);
PlayerInfo = 4;
JBC_SetPlayerPos(playerid,-1443.0554,-581.1879,1055.0472);
}
else if (PlayerToPoint(8.0, playerid,-2080.3079,-406.0309,38.7344))
{
GameTextForPlayer(playerid, "~w~Dobrodosli na Stunting Track", 5000, 1);
SetPlayerInterior(playerid,14);
PlayerInfo = 14;
JBC_SetPlayerPos(playerid,-1464.7732,1557.5533,1052.5313);
}
else if (PlayerToPoint(4, playerid,2073.2979,-1831.1228,13.5469))
{ // Pay & Spray
if(GetPlayerState(playerid) == 2)
{
if(GetPlayerMoney(playerid) > SBizzInfo + 100)
{
if(SBizzInfo > 0)
{
new tmpcar = GetPlayerVehicleID(playerid);
JBC_SetVehiclePos(tmpcar, 2062.1294,-1831.5498,13.5469);
SetVehicleZAngle(tmpcar, 90);
SafeJBC_GivePlayerMoney(playerid, - SBizzInfo);
SBizzInfo += SBizzInfo;
SBizzInfo--;
SetTimerEx("AfterSpray1", 5000, false, "i", playerid);
}
else
{
GameTextForPlayer(playerid, "~r~Nemamo vise zaliha", 5000, 1);
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, "Nemate dovoljno novca da udjete u Pay & Spray.");
}
}
}
else if (PlayerToPoint(4, playerid,1024.9756,-1030.7930,32.0257))
{ // Pay & Spray
if(GetPlayerState(playerid) == 2)
{
if(GetPlayerMoney(playerid) > SBizzInfo + 100)
{
if(SBizzInfo > 0)
{
new tmpcar = GetPlayerVehicleID(playerid);
JBC_SetVehiclePos(tmpcar, 1024.9763,-1021.8850,32.1016);
SetVehicleZAngle(tmpcar, 0);
SafeJBC_GivePlayerMoney(playerid, - SBizzInfo);
SBizzInfo += SBizzInfo;
SBizzInfo--;
SetTimerEx("AfterSpray2", 5000, false, "i", playerid);
}
else
{
GameTextForPlayer(playerid, "~r~Nemamo vise zaliha", 5000, 1);
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, "Nemate dovoljno novca da udjete u Pay & Spray.");
}
}
}
else if (PlayerToPoint(4, playerid,488.3819,-1733.0563,11.1752))
{ // Pay & Spray
if(GetPlayerState(playerid) == 2)
{
if(GetPlayerMoney(playerid) > SBizzInfo + 100)
{
if(SBizzInfo > 0)
{
new tmpcar = GetPlayerVehicleID(playerid);
JBC_SetVehiclePos(tmpcar, 487.4099,-1741.4585,11.1330);
SetVehicleZAngle(tmpcar, 180);
SafeJBC_GivePlayerMoney(playerid, - SBizzInfo);
SBizzInfo += SBizzInfo;
SBizzInfo--;
SetTimerEx("AfterSpray3", 5000, false, "i", playerid);
}
else
{
GameTextForPlayer(playerid, "~r~Nemamo vise zaliha", 5000, 1);
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, "Nemate dovoljno novca da udjete u Pay & Spray.");
}
}
}
else if (PlayerToPoint(4, playerid,719.8940,-464.8272,16.3359))
{ // Pay & Spray
if(GetPlayerState(playerid) == 2)
{
if(GetPlayerMoney(playerid) > SBizzInfo + 100)
{
if(SBizzInfo > 0)
{
new tmpcar = GetPlayerVehicleID(playerid);
JBC_SetVehiclePos(tmpcar, 720.3924,-456.0286,16.3359);
SetVehicleZAngle(tmpcar, 0);
SafeJBC_GivePlayerMoney(playerid, - SBizzInfo);
SBizzInfo += SBizzInfo;
SBizzInfo--;
SetTimerEx("AfterSpray4", 5000, false, "i", playerid);
}
else
{
GameTextForPlayer(playerid, "~r~Nemamo vise zaliha", 5000, 1);
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, "Nemate dovoljno novca da udjete u Pay & Spray.");
}
}
}
}
return 1;
}
Neke slike/video za lakse dobivanje pomoci(neobavezno):/