Detaljan opis problema:Kada spawnujem kola preko /veh komande nece da mi se pokrene motor,ni kad kucam /engine ni shift kad stisnem.
Ovo se nekad desava i sa drugim kolima koja su vec ubacena.
Dio skripte:
Ovo je /veh
if(strcmp(cmd, "/veh", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if (PlayerInfo < 1337)
{
SendClientMessage(playerid, COLOR_GRAD1, "Niste ovlasteni da koristite tu komandu!");
return 1;
}
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "Koriscenje: /veh [id vozila] ");
return 1;
}
new car;
car = strval(tmp);
if(car < 400 || car > 611) { SendClientMessage(playerid, COLOR_GREY, " ID vozila ne moze biti ispod 400 ili preko 611 !"); return 1; }
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "Koriscenje: /veh [id vozila] ");
return 1;
}
new color1;
color1 = strval(tmp);
if(color1 < 0 || color1 > 180) { SendClientMessage(playerid, COLOR_GREY, " ID Boje ne moze biti ispod 0 ili preko 126 !"); return 1; }
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "Koriscenje: /veh [id vozila] ");
return 1;
}
new color2;
color2 = strval(tmp);
if(color2 < 0 || color2 > 126) { SendClientMessage(playerid, COLOR_GREY, " ID Boje ne moze biti ispod 0 ili preko 126 !"); return 1; }
new Float:X,Float:Y,Float:Z;
GetPlayerPos(playerid, X,Y,Z);
new carid = CreateVehicle(car, X,Y,Z, 0.0, color1, color2, 60000);
CreatedCars = carid;
PutPlayerInVehicle(playerid, carid, 0);
CreatedCar ++;
format(string, sizeof(string), " Vozilo %d je stvoreno.", carid);
SendClientMessage(playerid, COLOR_GREY, string);
}
return 1;
}Ovo je engine komanda.
if(!strcmp(cmd, "/engine", true))
{
if(IsPlayerConnected(playerid))
{
if(IsPlayerInAnyVehicle(playerid))
{
if(!engineOn[GetPlayerVehicleID(playerid)])
{
if(GetPlayerState(playerid) == PLAYER_STATE_PASSENGER)
{
return 1;
}
if(IsAnOwnableCar(idcar))
{
if(PlayerInfo == idcar) { }
else if(PlayerInfo == idcar) { }
else if(PlayerInfo == idcar) { }
else { return 1; }
}
if(pveh == 510 || pveh == 462 || pveh == 481 || pveh == 509)
{
return 1;
}
if(idcar == 59 || idcar == 60)
{
return 1;
}
if(idcar >= 135 && idcar <= 154)
{
if(HireCar != idcar)
{
return 1;
}
}
if(IsAPlane(idcar))
{
return 1;
}
if(IsAHarvest(idcar))
{
return 1;
}
if(IsADrugHarvest(idcar))
{
return 1;
}
if(IsAGangCar(idcar))
{
return 1;
}
if(IsAGangCar2(idcar))
{
return 1;
}
if(IsAGangCar3(idcar))
{
return 1;
}
if(IsAGangCar4(idcar))
{
return 1;
}
if(IsAGangCar5(idcar))
{
return 1;
}
if(IsASweeper(idcar))
{
return 1;
}
if(gEngine == 1) { return 1; }
new playerveh = GetPlayerVehicleID(playerid);
PutPlayerInVehicle(playerid, playerveh, 0);
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "{C2A2DA}* {FFFFFF}%s {C2A2DA}pokusava da upali motor.", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
SetTimerEx("StartingTheVehicle",3500,0,"i",playerid);
GameTextForPlayer(playerid, "~w~Motor se pokrece...",3500,3);
gEngine = 1;
return 1;
}
if(engineOn[GetPlayerVehicleID(playerid)])
{
if(GetPlayerState(playerid) == PLAYER_STATE_PASSENGER)
{
return 1;
}
if(IsAnOwnableCar(idcar))
{
if(PlayerInfo == idcar) { }
else if(PlayerInfo == idcar) { }
else if(PlayerInfo == idcar) { }
else { return 1; }
}
if(pveh == 510 || pveh == 462 || pveh == 481 || pveh == 509)
{
return 1;
}
if(idcar == 59 || idcar == 60)
{
return 1;
}
if(idcar >= 135 && idcar <= 154)
{
if(HireCar != idcar)
{
return 1;
}
}
if(IsAHarvest(idcar))
{
return 1;
}
if(IsADrugHarvest(idcar))
{
return 1;
}
if(IsAPlane(idcar))
{
return 1;
}
if(IsASweeper(idcar))
{
return 1;
}
engineOn[GetPlayerVehicleID(playerid)] = false;
//RemovePlayerFromVehicle(playerid);
TogglePlayerControllable(playerid, 0);
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* %s spins the vehicle key and turns off the engine.", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
gEngine = 0;
/* new keycar = PlayerInfo;
new keycar2 = PlayerInfo;
new keycar3 = PlayerInfo;
if(IsAnOwnableCar(idcar))
{
if(keycar == idcar)
{
for(new i = 0; i < MAX_PLAYERS; i++)
{
if (IsPlayerConnected(i))
{
SetVehicleParamsForPlayer(keycar,i,0,1);
}
GameTextForPlayer(playerid, "~w~Vehicle~n~~r~Auto-Locked", 10000, 3);
CarInfo = 1;
}
}
else if(keycar2 == idcar)
{
for(new i = 0; i < MAX_PLAYERS; i++)
{
if (IsPlayerConnected(i))
{
SetVehicleParamsForPlayer(keycar2,i,0,1);
}
GameTextForPlayer(playerid, "~w~Vehicle~n~~r~Auto-Locked", 10000, 3);
CarInfo = 1;
}
}
else if(keycar3 == idcar)
{
for(new i = 0; i < MAX_PLAYERS; i++)
{
if (IsPlayerConnected(i))
{
SetVehicleParamsForPlayer(keycar3,i,0,1);
}
GameTextForPlayer(playerid, "~w~Vehicle~n~~r~Auto-Locked", 10000, 3);
CarInfo = 1;
}
}
}*/
return 1;
}
}
}
return 1;
}Neke slike/video za lakse dobivanje pomoci(neobavezno):/