[POMOC] Hitno ovo je nevjerovatno

Započeo John Smith
15. Jul 2014. Zaključano
1,050
pregleda
16
postova
John Smith
2
Rookie
15. Jul 2014.
Detaljan opis problema: Pomozite molim vas ako iko zna do cega je imam nagradu ko mi rijesi, u pitanju je sledece, sve mi normalno radi reg/login sistem dok se igrac ne spawna a onda se vide samo TD-ovi imate na slici dole uvjerite se sami, znaci cim se spawnam ovako siva slika cijela bude i samo se vide TD-ovi
Skripta koju koristim: UP-rp
Neke slike/video/kod za lakse dobivanje pomoci (npr.slika server.cfg, server log ili slično): evo slika vidite ovo https://scontent-a-fra.xx.fbcdn.net/hphotos-xpa1/t1.0-9/10408767_1439972859621575_2073138269272506068_n.jpg
SpartanacBH
2
Wheel Man
15. Jul 2014.
Ovo mi izgleda kao sprite, razvučen preko cijelog ekrana.  😕 Potraži TextDraw sa fontom 4, pogledaj u listi od sprites da li je to ovaj sa istim nazivom, obriÅ¡i ga kao i ostale dijelove koji prikazuju ovaj TD.
John Smith
2
Rookie
15. Jul 2014.
Moze malo detaljnije gdje se taj sprite nalazi da potrazim?
Acke
4
Enforcer
15. Jul 2014.
Vidi potrazi neke TextDrawShowForPlayer koji ti se nalaze pod OnPlayerSpawn tu mora biti sigurno pogledaj koji ti se TDovi nalaze pod OnPlayerSpawn i onda ces ga naci.
SpartanacBH
2
Wheel Man
15. Jul 2014.
Ako ne uspije ti ni ovo što je on govorio, onda pretraži cijelu skriptu sa "TextDrawFont", i pogledaj koji TDovi imaju font 4. Svi koji imaju font 4, to su sprites.
-Makaveli-
2
Wheel Man
15. Jul 2014.
Nebi rekao da je to toga..10000% si zenuo kad si spawn mijenjao..obrisao si dio ili zatvorio ima dio sto provjerava spawn,fackingangle,virtualworl i to..
John Smith
2
Rookie
15. Jul 2014.
Pa imam dosta textdrawfont-ova 4. sta da radim sa njima da ih pobrisem sve?

//----------------------------------------------------------------------------//
/// Sekurity kamere 😄

        TVCAM_Background=TextDrawCreate(0,0,"LD_DUAL:backgnd");
        TextDrawFont(TVCAM_Background,4);
        TextDrawColor(TVCAM_Background,0xFFFFFFFF);
        TextDrawTextSize(TVCAM_Background,640,480);

        TVCAM_CornerTopLeft=TextDrawCreate(0,0,"LD_DUAL:tvcorn");
        TextDrawFont(TVCAM_CornerTopLeft,4);
        TextDrawColor(TVCAM_CornerTopLeft,0xFFFFFFFF);
        TextDrawTextSize(TVCAM_CornerTopLeft,320,240);

        TVCAM_CornerTopRight=TextDrawCreate(640,0,"LD_DUAL:tvcorn");
        TextDrawFont(TVCAM_CornerTopRight,4);
        TextDrawColor(TVCAM_CornerTopRight,0xFFFFFFFF);
        TextDrawTextSize(TVCAM_CornerTopRight,-320,240);

        TVCAM_CornerBottomLeft=TextDrawCreate(0,450,"LD_DUAL:tvcorn");
        TextDrawFont(TVCAM_CornerBottomLeft,4);
        TextDrawColor(TVCAM_CornerBottomLeft,0xFFFFFFFF);
        TextDrawTextSize(TVCAM_CornerBottomLeft,320,-240);

        TVCAM_CornerBottomRight=TextDrawCreate(640,450,"LD_DUAL:tvcorn");
        TextDrawFont(TVCAM_CornerBottomRight,4);
        TextDrawColor(TVCAM_CornerBottomRight,0xFFFFFFFF);
        TextDrawTextSize(TVCAM_CornerBottomRight,-320,-250);

        TextdrawUp = TextDrawCreate(320.000000, 350.000000, "ld_beat:up");
        TextDrawBackgroundColor(TextdrawUp, 255);
        TextDrawFont(TextdrawUp, 4);
        TextDrawLetterSize(TextdrawUp, 0.500000, 1.000000);
        TextDrawColor(TextdrawUp, -1);
        TextDrawSetOutline(TextdrawUp, 0);
        TextDrawSetProportional(TextdrawUp, 1);
        TextDrawSetShadow(TextdrawUp, 1);
        TextDrawUseBox(TextdrawUp, 1);
        TextDrawBoxColor(TextdrawUp, 255);
        TextDrawTextSize(TextdrawUp, 31.000000, 31.000000);

        TextdrawDown = TextDrawCreate(320.000000, 410.000000, "ld_beat:down");
        TextDrawBackgroundColor(TextdrawDown, 255);
        TextDrawFont(TextdrawDown, 4);
        TextDrawLetterSize(TextdrawDown, 0.500000, 1.000000);
        TextDrawColor(TextdrawDown, -1);
        TextDrawSetOutline(TextdrawDown, 0);
        TextDrawSetProportional(TextdrawDown, 1);
        TextDrawSetShadow(TextdrawDown, 1);
        TextDrawUseBox(TextdrawDown, 1);
        TextDrawBoxColor(TextdrawDown, 255);
        TextDrawTextSize(TextdrawDown, 31.000000, 31.000000);

        TextdrawRight = TextDrawCreate(350.000000, 380.000000, "ld_beat:right");
        TextDrawBackgroundColor(TextdrawRight, 255);
        TextDrawFont(TextdrawRight, 4);
        TextDrawLetterSize(TextdrawRight, 0.500000, 1.000000);
        TextDrawColor(TextdrawRight, -1);
        TextDrawSetOutline(TextdrawRight, 0);
        TextDrawSetProportional(TextdrawRight, 1);
        TextDrawSetShadow(TextdrawRight, 1);
        TextDrawUseBox(TextdrawRight, 1);
        TextDrawBoxColor(TextdrawRight, 255);
        TextDrawTextSize(TextdrawRight, 31.000000, 31.000000);

        TextdrawLeft = TextDrawCreate(290.000000, 380.000000, "ld_beat:left");
        TextDrawBackgroundColor(TextdrawLeft, 255);
        TextDrawFont(TextdrawLeft, 4);
        TextDrawLetterSize(TextdrawLeft, 0.500000, 1.000000);
        TextDrawColor(TextdrawLeft, -1);
        TextDrawSetOutline(TextdrawLeft, 0);
        TextDrawSetProportional(TextdrawLeft, 1);
        TextDrawSetShadow(TextdrawLeft, 1);
        TextDrawUseBox(TextdrawLeft, 1);
        TextDrawBoxColor(TextdrawLeft, 255);
        TextDrawTextSize(TextdrawLeft, 31.000000, 31.000000);

        TextdrawFinish = TextDrawCreate(320.000000, 380.000000, "ld_beat:cross");
        TextDrawAlignment(TextdrawFinish, 2);
        TextDrawBackgroundColor(TextdrawFinish, 255);
        TextDrawFont(TextdrawFinish, 4);
        TextDrawLetterSize(TextdrawFinish, 0.500000, 1.000000);
        TextDrawColor(TextdrawFinish, -1);
        TextDrawSetOutline(TextdrawFinish, 1);
        TextDrawSetProportional(TextdrawFinish, 1);
        TextDrawUseBox(TextdrawFinish, 1);
        TextDrawBoxColor(TextdrawFinish, 255);
        TextDrawTextSize(TextdrawFinish, 31.000000, 31.000000);
SpartanacBH
2
Wheel Man
15. Jul 2014.
Kad već daješ kod, kopiraj nam dio iz OnPlayerSpawn.
John Smith
2
Rookie
15. Jul 2014.
evo
public OnPlayerSpawn(playerid)
{
    StopAudioStreamForPlayer(playerid);
BelaBojaIgraca(playerid); SpawnIgraca(playerid); ResetujVar(playerid); UsaoFirma = -1;
SetPlayerScore(playerid, PlayerInfo); SetPlayerSkin(playerid, PlayerInfo);
///////////////////////////////////////////////////////
    if(AdminVozilo != -1) DestroyVehicle(AdminVozilo), AdminVozilo = -1;
///////////////////////////////////////////////////////
if(TextDrawGangZone != 1)
{
TextDrawShowForPlayer(playerid,galaxyporuketd);
    TextDrawShowForPlayer(playerid,galaxyglavni);
    TextDrawShowForPlayer(playerid,bankaatext);
        TextDrawShowForPlayer(playerid,logotd2);
        TextDrawShowForPlayer(playerid,logotd3);
        TextDrawShowForPlayer(playerid,logotd4);
        TextDrawShowForPlayer(playerid,logotd5);
        TextDrawShowForPlayer(playerid,logotd6);
        TextDrawShowForPlayer(playerid,logotd😎;
        TextDrawShowForPlayer(playerid,logotd16);
        TextDrawShowForPlayer(playerid,logotd20);
TextDrawShowForPlayer(playerid, BankTD);
TextDrawShowForPlayer(playerid, Zlato);
        TextDrawShowForPlayer(playerid, Textdrawverzija);
        TextDrawShowForPlayer(playerid,Textdraw22);
        TextDrawShowForPlayer(playerid,Textdraw21);
        TextDrawShowForPlayer(playerid,tekstmoj);
        TextDrawShowForPlayer(playerid,tekstmoj1);
        TextDrawShowForPlayer(playerid,tekstmoj2);
        TextDrawShowForPlayer(playerid, ExpTD);
        TextDrawShowForPlayer(playerid,Vrijeme);
        TextDrawShowForPlayer(playerid,SPORUKE);
        TextDrawShowForPlayer(playerid,SPORUKE);
TextDrawShowForPlayer(playerid,SPORUKE);
TextDrawShowForPlayer(playerid,SPORUKE);
TextDrawShowForPlayer(playerid,SPORUKE);
TextDrawShowForPlayer(playerid,SPORUKE);
TextDrawShowForPlayer(playerid,SPORUKE);
TextDrawShowForPlayer(playerid,SPORUKE);
TextDrawShowForPlayer(playerid,SPORUKE);
TextDrawShowForPlayer(playerid,SPORUKE);
TextDrawShowForPlayer(playerid,SPORUKE);
TextDrawShowForPlayer(playerid,SPORUKE);
TextDrawShowForPlayer(playerid,SPORUKE);
TextDrawShowForPlayer(playerid,SPORUKE);
SpartanacBH
2
Wheel Man
15. Jul 2014.
Jedan od ovih TDova je razvučen preko cijelog ekrana, pokušaj skrivati ih po 5 komada, ako me kontaš, pa da nađeš koji je od njih taj.
Acke
4
Enforcer
15. Jul 2014.
TVCAM_Background=TextDrawCreate(0,0,"LD_DUAL:backgnd");
TextDrawFont(TVCAM_Background,4);
TextDrawColor(TVCAM_Background,0xFFFFFFFF);
TextDrawTextSize(TVCAM_Background,640,480);


Do ovoga je,pronasao sam ga sad..

Edit: Sigurno je do ovoga to je to obrisi to pa probaj mora da radi 10000% 🙂
John Smith
2
Rookie
15. Jul 2014.
Brate evo sad sam sve al bukvalno sve TextDrawShowForPlayer iz onplayerspawn obrisao i nema vise onog sranja preko cijelog ekrana eh sad moram otkriti koji me td ov ovih svih zajebava
Acke
4
Enforcer
15. Jul 2014.
Napisao sam ti do kog TD  je.
John Smith
2
Rookie
15. Jul 2014.
Bio si upravu jeste da je bilo do tog td-a i obrisao sam ga ali pogledaj sada u gornjem lijevom uglu na slici kako sada ovo govno skloniti http://www.igreklik.com/slike/images/33272880441539030505.png
Acke
4
Enforcer
15. Jul 2014.
To ti je neki drugi Textdraw.

Tacnije ovaj:

       
TVCAM_CornerTopLeft=TextDrawCreate(0,0,"LD_DUAL:tvcorn");
        TextDrawFont(TVCAM_CornerTopLeft,4);
        TextDrawColor(TVCAM_CornerTopLeft,0xFFFFFFFF);
        TextDrawTextSize(TVCAM_CornerTopLeft,320,240);

Ali ti si to nesto zeznuo i njega da skines onda ce sledeci neki Textdraw i ja imam ponekad taj problem sa UP modom i ne znam do cega je obrisi ti sve ove tvcorn i kazi mi sta si uradio ali to ti je do tvcorn sigurno !

Morate biti prijavljeni da biste odgovorili na ovu temu.

Prijava

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