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Pomoc 0.3
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pre 16 godina
Quote from October 3, 2009, 12:19 pm:
1) Koje su pawno funkcije maknute iz 0.3, a bila su u 0.2X
http://wiki.sa-mp.com/wiki/SetDisabledWeapons
http://wiki.sa-mp.com/wiki/SetPlayerDisabledWeapons - ova funkcija i onako nije radila.
http://wiki.sa-mp.com/wiki/OnPlayerPrivmsg
http://wiki.sa-mp.com/wiki/OnPlayerTeamPrivmsg
Quote from October 3, 2009, 12:19 pm:
2) Kako mogu LARP mod stavit da mi radi na 0.3 (Ovo mi stvarno treba pomoc)
http://forum.sa-mp.com/index.php?topic=119892.0
Skini 0.3 server-paket i re-kompajlaj svoj LA-RP mod sa 0.3 include fajlovima.
Proćitaj i ovo:
Major changes needed to 0.2X scripts:
- Vehicle locking can only be applied to streamed-in vehicles. Please see the bottom of rivershell.pwn if your script uses SetVehicleParamsForPlayer.
- CreatePickup has a new virtual world default parameter. This won't require any changes to your script, although you will at least need to recompile with the 0.3 includes.
- SetDisabledWeapons is removed.
- The client commands /pm /tpm and the server callbacks OnPlayerPrivMsg and OnPlayerTeamPrivMsg are removed. If you need a replacement /pm command please see the base.pwn filterscript.
- Multi-car trains can only be created with AddStaticVehicle/Ex. Do not use CreateVehicle.
- The new limits of 0.3 can be found on this page: http://wiki.sa-mp.com/wiki/Limits
- New pawn scripting natives added in 0.3 can be found here: http://wiki.sa-mp.com/wiki/Category:Added_in_0.3
- Although the vehicle model limit in 0.3 is unlimited, if you use a large amount of vehicle models, you may notice parts of your mode become framey as vehicle models are dynamically loaded/unloaded. Keeping the number of vehicle models below 150 is a good idea.
pre 16 godina
Don Correlli wrote on October 3, 2009, 12:28 pm:
http://forum.sa-mp.com/index.php?topic=119892.0
Skini 0.3 server-paket i re-kompajlaj svoj LA-RP mod sa 0.3 include fajlovima.
Skini 0.3 server-paket i re-kompajlaj svoj LA-RP mod sa 0.3 include fajlovima.
Ma znam za to da moram sa tim include ali nije mi jasno ono sa scriptsiles
Jer u LARP kad ga skines imas ono property.cfg itd.
A u 0.3 imas ono property folder i kad udes u njega imas houses, banks itd. kao .txt
Sta s tim da napravim, a sta sa scriptfiles iz LARP-a koje dobijen sa njim?
pre 16 godina
Quote from October 3, 2009, 12:31 pm:
Jer u LARP kad ga skines imas ono property.cfg itd.
A u 0.3 imas ono property folder i kad udes u njega imas houses, banks itd. kao .txt
A u 0.3 imas ono property folder i kad udes u njega imas houses, banks itd. kao .txt
To ti je za Grand Larceny mod koji nema nikakve veze sa tvojim.
Morate biti prijavljeni da biste odgovorili na ovu temu.
Prijava