Započeo Borekâ„¢
•22. Sep. 2011.[Pomoc]Warninzi
522
pregleda
3
postova
Shot Caller
Balkan SA:MP
SA-MP Doprinos
Balkan SA:MP
SA-MP DoprinosNovi Član
90 / 100 XP
Početnik(0)
176
Postovi:
43
Teme:
Pridružio se:Mar. 2011
22. Sep. 2011.
Skripta koju koristim😄M mod.
Detaljan opis problema:Skinuo sam DM mod sa BS-a,i cim stisnem gore COMPILE izbaci mi warninge(a nista nisam obrisao ni edito,ni dotaknuo).
Neke slike/video za lakse dobivanje pomoci(neobavezno):Netreba..
Dio skripte:
Ukoliko netko moze pomoci,neka mi pomogne,bit cu mu jako zahvalan!
Detaljan opis problema:Skinuo sam DM mod sa BS-a,i cim stisnem gore COMPILE izbaci mi warninge(a nista nisam obrisao ni edito,ni dotaknuo).
Neke slike/video za lakse dobivanje pomoci(neobavezno):Netreba..
Dio skripte:
C:\Documents and Settings\Cro Borek\Desktop\[0.3c] Street Life DeathMatch\gamemodes\SL.pwn(92) : warning 201: redefinition of constant/macro (symbol "dcmd(%1,%2,%3)")
C:\Documents and Settings\Cro Borek\Desktop\[0.3c] Street Life DeathMatch\gamemodes\SL.pwn(167) : warning 213: tag mismatch
C:\Documents and Settings\Cro Borek\Desktop\[0.3c] Street Life DeathMatch\gamemodes\SL.pwn(168) : warning 213: tag mismatch
C:\Documents and Settings\Cro Borek\Desktop\[0.3c] Street Life DeathMatch\gamemodes\SL.pwn(169) : warning 213: tag mismatch
C:\Documents and Settings\Cro Borek\Desktop\[0.3c] Street Life DeathMatch\gamemodes\SL.pwn(170) : warning 213: tag mismatch
C:\Documents and Settings\Cro Borek\Desktop\[0.3c] Street Life DeathMatch\gamemodes\SL.pwn(1266) : warning 219: local variable "tmp" shadows a variable at a preceding level
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
6 Warnings.Ukoliko netko moze pomoci,neka mi pomogne,bit cu mu jako zahvalan!
Shot Caller
Balkan SA:MP
SA-MP Doprinos
Balkan SA:MP
SA-MP DoprinosNovi Član
90 / 100 XP
Početnik(0)
176
Postovi:
43
Teme:
Pridružio se:Mar. 2011
23. Sep. 2011.
#define dcmd(%1,%2,%3) if ((strcmp((%3), #%1, true, (%2)) == 0) && ((((%3)[(%2) + 1] == 0) && (dcmd_%1(playerid, "")))||(((%3)[(%2) + 1] == 32) && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1 // The dcmd define
CreateDynamicObject(13592,-1363.201294,-179.693390,24.719044,2.5783,43.8304,344.4557,150.0);
CreateDynamicObject(5390,-1063.072754,-146.819305,16.832548,0.0,0.0,298.5159,150.0);
CreateDynamicObject(16502,-1235.174194,-37.927879,39.852940,0.0,0.0,104.7645,150.0);
new tmp;Eto
Morate biti prijavljeni da biste odgovorili na ovu temu.
Prijava