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[Pomoc] warning 217: loose indentation | rešeno

pre 15 godina
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BeR0
Shot Caller
pre 15 godina
popis errora

Quote
D:\Server\samp weed core\gamemodes\feuerfrei.pwn(125) : warning 217: loose indentation
D:\Server\samp weed core\gamemodes\feuerfrei.pwn(12😎 : warning 217: loose indentation
D:\Server\samp weed core\gamemodes\feuerfrei.pwn(647) : warning 217: loose indentation
D:\Server\samp weed core\gamemodes\feuerfrei.pwn(649) : warning 217: loose indentation
D:\Server\samp weed core\gamemodes\feuerfrei.pwn(657) : warning 217: loose indentation
D:\Server\samp weed core\gamemodes\feuerfrei.pwn(65😎 : warning 217: loose indentation
D:\Server\samp weed core\gamemodes\feuerfrei.pwn(681) : warning 217: loose indentation
D:\Server\samp weed core\gamemodes\feuerfrei.pwn(692) : warning 217: loose indentation
D:\Server\samp weed core\gamemodes\feuerfrei.pwn(695) : warning 217: loose indentation
D:\Server\samp weed core\gamemodes\feuerfrei.pwn(697) : warning 217: loose indentation
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase

10 Warnings.



#include
// mysql
#include
//
#include
#include

main()
{
print("\n----------------------------------");
print(" Blank Gamemode by your name here");
print("----------------------------------\n");
}

//------------------------------------------------
// define
//------------------------------------------------
// MYsql
#define MYSQL_HOST "127.0.0.1"
#define MYSQL_USER "root"
#define MYSQL_DB "SAMP"
#define MYSQL_PASS ""

#undef MAX_PLAYERS
#define MAX_PLAYERS 50 // maximalni broj playera na serveru

#define COLOR_RED 0xFF0000
#define COLOR_YELLOW 0xFFFF00

#define MAX_HOUSES 250
#define INVALID_HOUSE_ID 255
#define STANDARD_HOUSEVEHICLE 517

//------------------------------------------------
// New
//------------------------------------------------
// user
enum pEnum
{
Name,
Password,
Admin,
Money,
//
PozX,
PozY,
PozZ,
PozInt,
PozDimenzion,
Skin,
//
Job,
JobSkill,
JobRank,
//
Org,
OrgRank,
OrgLeader,
//
Cop,
CopDuty,
Arrest,
ArrestTime,
//
Licence,
LicenceCar,
LicenceHelicopter,
LicenceBike,
LicencePlane,
LicenceBoat,
LicenceTrain
};
new UserStats;
new AccountExists;
new PlayerLogged;
// houses
enum hInfo()
{
hID,
Float:hEntrancePosX,
Float:hEntrancePosY,
Float:hEntrancePosZ,
Float:hExitPosX,
Float:hExitPosY,
Float:hExitPosZ,
hInterior,
hVirtualWorld,
hOwned,
hOwner,
hDescription,
hPrice,
hVec,
hVecColor1,
hVecColor2,
Float:hVecPosX,
Float:hVecPosY,
Float:hVecPosZ,
Float:hVecPosA,
};
new HouseInfo;
new HOUSECAR_SPAWN;
new HOUSE_PICKUP;
//

ConnectMySQL()
{
if(mysql_connect(MYSQL_HOST, MYSQL_USER, MYSQL_DB, MYSQL_PASS))
   print(" Connection to the MySQL Database was successfully!");

else
   print(" Could not connect to the MySQL Database!");
}

CheckMySQL()
{
if(mysql_ping() == -1)
mysql_connect(MYSQL_HOST, MYSQL_USER, MYSQL_DB, MYSQL_PASS);
}

CheckAccountExists(account[])
{
new string;
    format(string, sizeof(string), "SELECT * FROM Users WHERE Name = '%s'", account);
    mysql_query(string);

mysql_store_result();

new value;
value = mysql_num_rows();
mysql_free_result();
return value;
}

explode(const sSource[], aExplode[][], const sDelimiter[] = " ", iVertices = sizeof aExplode, iLength = sizeof aExplode[]) // Created by Westie
{
new
iNode,
iPointer,
iPrevious = -1,
iDelimiter = strlen(sDelimiter);

while(iNode < iVertices)
{
iPointer = strfind(sSource, sDelimiter, false, iPointer);

if(iPointer == -1)
{
strmid(aExplode, sSource, iPrevious, strlen(sSource), iLength);
break;
}
else
{
strmid(aExplode, sSource, iPrevious, iPointer, iLength);
}

iPrevious = (iPointer += iDelimiter);
++iNode;
}
return iPrevious;
}

stock split(const strsrc[], strdest[][], delimiter)
{
new i, li;
new aNum;
new len;

while(i <= strlen(strsrc))
{
   if(strsrc==delimiter || i==strlen(strsrc))
{
       len = strmid(strdest, strsrc, li, i, 25);
       strdest = 0;
       li = i+1;
       aNum++;
}
i++;
}
return 1;
}

public OnGameModeInit()
{
// Don't use these lines if it's a filterscript
SetGameModeText("FF v1.0.0");

ConnectMySQL();

   ReloadAllHouses();

for(new h = 0; h < MAX_HOUSES; h++)
{
HOUSECAR_SPAWN = CreateVehicle(HouseInfo, HouseInfo, HouseInfo, HouseInfo, HouseInfo, HouseInfo, HouseInfo, -1);

if(HouseInfo == 0)
{
   HOUSE_PICKUP = CreatePickup(1273, 1, HouseInfo, HouseInfo, HouseInfo);
}
else
{
   HOUSE_PICKUP = CreatePickup(1272, 1, HouseInfo, HouseInfo, HouseInfo);
}
}

SetTimer("UpdatePlayerInfo", 3000, true);

return 1;
}

public OnGameModeExit()
{
   mysql_close();
return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
return 0;
}

public OnPlayerConnect(playerid)
{
   GetPlayerName(playerid, UserStats, MAX_PLAYER_NAME);
   
   new name;
   GetPlayerName(playerid, name, sizeof(name));

if(CheckAccountExists(UserStats)) AccountExists = 1;
else AccountExists = 0;

   if(AccountExists)
   {
       new string, string2;
format(string,sizeof(string), "Weed Core SAMP v1.0.0");
format(string2,sizeof(string2), "Dobro dosli! \r\nIME: %s je pronađeno u databazi\r\nMolimo vas da se logirate.",name );
ShowPlayerDialog(playerid, 0, DIALOG_STYLE_INPUT , string, string2, "Login", "Exit");
   return 1;
}
else
{
   new string, string2;
format(string,sizeof(string), "Weed Core SAMP v1.0.0");
format(string2,sizeof(string2), "Dobro dosli! \r\nIME: %s nije registrano\r\nPotrebno ga je registrirati da bi ste mogli zaigrati na serveru.\r\n**Upozorenje** password mora imati vise od 6 znakova",name );
ShowPlayerDialog(playerid, 1, DIALOG_STYLE_INPUT , string, string2, "Register", "Exit");
   return 1;
}

}

public OnPlayerDisconnect(playerid, reason)
{
   SavePlayer(playerid);

UserStats = 0;
UserStats = 0;

return 1;
}

public OnPlayerSpawn(playerid)
{
return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
   SavePlayer(playerid);
return 1;
}

public OnVehicleSpawn(vehicleid)
{
return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}

public OnPlayerText(playerid, text[])
{
return 1;
}

/*
77------------------------------------------------------------------------------
77     Komande
77------------------------------------------------------------------------------

public OnPlayerCommandText(playerid, cmdtext[])
{

return 0;
}

http://forum.sa-mp.com/showthread.php?t=91354&highlight=zcmd
ili hr
http://balkan-samp.com/forum/index.php?topic=10516.0

// koristi se
COMMAND:mycommand(playerid, params[]) // or CMD:mycommand(playerid, params[])
{
 // Do something
 return 1;
}

*/

COMMAND:buyhouse(playerid, params[])
{
#pragma unused params

for(new h = 0; h < MAX_HOUSES; h++)
{
   if(IsPlayerInRangeOfPoint(playerid, 2, HouseInfo, HouseInfo, HouseInfo))
   {
if(HouseInfo == 0)
{
   if(GetPlayerMoney(playerid) >= HouseInfo)
   {
       new pName;
       GetPlayerName(playerid, pName, MAX_PLAYER_NAME); GivePlayerMoney(playerid, -HouseInfo);
       strmid(HouseInfo, pName, false, strlen(pName), 25);
       HouseInfo = STANDARD_HOUSEVEHICLE; HouseInfo = 1;
       SendClientMessage(playerid, 0x00FF00AA, "** You have bought this house successfully!");
  HOUSE_PICKUP = CreatePickup(1272, 1, HouseInfo, HouseInfo, HouseInfo);
  SaveAllHouses();
  return 1;
}
else return SendClientMessage(playerid, 0xFF0000AA, "** You don't have enough money for this house!");
}
else return SendClientMessage(playerid, 0xFF0000AA, "** This house is already owned by someone!");
}
}
return 1;
}

COMMAND:sellhouse(playerid, params[])
{
#pragma unused params

for(new h = 0; h < MAX_HOUSES; h++)
{
   if(IsPlayerInRangeOfPoint(playerid, 2, HouseInfo, HouseInfo, HouseInfo))
   {
       new pName;
       GetPlayerName(playerid, pName, MAX_PLAYER_NAME);
       if(strcmp(HouseInfo, pName, true) == 0)
       {
           HouseInfo = 0;
           strdel(HouseInfo, 0, strlen(HouseInfo));
           GivePlayerMoney(playerid, (HouseInfo/2));
SendClientMessage(playerid, 0x00FF00AA, "** You sold this house!");
HOUSE_PICKUP = CreatePickup(1272, 1, HouseInfo, HouseInfo, HouseInfo);
SaveAllHouses();
}
else return SendClientMessage(playerid, 0xFF0000AA, "** You only can sell your own houses!");
}
}
return 1;
}

COMMAND:housecar(playerid, params[])
{
new houseid,vehicle,pName;
GetPlayerName(playerid, pName, MAX_PLAYER_NAME);
if(sscanf(params, "dd", houseid, vehicle)) return SendClientMessage(playerid, 0xFFFFFFAA, "USAGE: /housecar ");
if(strcmp(HouseInfo, pName, true) == 0)
{
   HouseInfo = vehicle;
   DestroyVehicle(HOUSECAR_SPAWN);
   HOUSECAR_SPAWN = CreateVehicle(HouseInfo, HouseInfo, HouseInfo, HouseInfo, HouseInfo, HouseInfo, HouseInfo, -1);
GivePlayerMoney(playerid, -1500);
}
else return SendClientMessage(playerid, 0xFF0000AA, "** You can only do actions by your own houses!");
return 1;
}

COMMAND:hccolor(playerid, params[])
{
new houseid,clr1,clr2,pName;
GetPlayerName(playerid, pName, MAX_PLAYER_NAME);
if(sscanf(params, "ddd", houseid, clr1, clr2)) return SendClientMessage(playerid, 0xFFFFFFAA, "USAGE: /hccolor ");
if(strcmp(HouseInfo, pName, true) == 0)
{
HouseInfo = clr1; HouseInfo = clr2;
ChangeVehicleColor(HOUSECAR_SPAWN, clr1, clr2);
GivePlayerMoney(playerid, -150);
}
else return SendClientMessage(playerid, 0xFF0000AA, "** You can only dp actions by your own houses!");
return 1;
}

COMMAND:enterhouse(playerid, params[])
{
#pragma unused params
for(new h = 0; h < MAX_HOUSES; h++)
{
if(IsPlayerInRangeOfPoint(playerid, 2, HouseInfo, HouseInfo, HouseInfo))
{
new pName;GetPlayerName(playerid, pName, MAX_PLAYER_NAME);
if(strcmp(HouseInfo, pName, true) == 0)
{
SetPlayerVirtualWorld(playerid, HouseInfo); SetPlayerInterior(playerid, HouseInfo);
SetPlayerPos(playerid, HouseInfo, HouseInfo, HouseInfo);
return 1;
}
}
}
return 1;
}

COMMAND:exithouse(playerid, params[])
{
#pragma unused params
for(new h = 0; h < MAX_HOUSES; h++)
{
if(IsPlayerInRangeOfPoint(playerid, 2, HouseInfo, HouseInfo, HouseInfo))
{
SetPlayerVirtualWorld(playerid, 0);SetPlayerInterior(playerid, 0);
SetPlayerPos(playerid, HouseInfo, HouseInfo, HouseInfo);
return 1;
}
}
return 1;
}

COMMAND:tphouse(playerid, params[])
{
if(IsPlayerAdmin(playerid))
{
new houseid,Float:pX,Float:pY,Float:pZ,vir,int;
if(sscanf(params, "d", houseid)) return SendClientMessage(playerid, 0xFFFFFFAA, "USAGE: /tphouse ");
GetPlayerPos(playerid, pX, pY, pZ); vir = GetPlayerVirtualWorld(playerid); int = GetPlayerInterior(playerid);
HouseInfo = pX; HouseInfo = pY; HouseInfo = pZ;
HouseInfo = vir; HouseInfo = int;
}
return 1;
}

COMMAND:tphousecar(playerid, params[])
{
if(IsPlayerAdmin(playerid))
{
if(IsPlayerInAnyVehicle(playerid))
{
new Float:pX,Float:pY,Float:pZ,Float:pA,houseid;
if(sscanf(params, "d", houseid)) return SendClientMessage(playerid, 0xFFFFFFAA, "USAGE: /tphousecar ");
GetVehiclePos(GetPlayerVehicleID(playerid), pX, pY, pZ); GetVehicleZAngle(GetPlayerVehicleID(playerid), pA);
HouseInfo = pX; HouseInfo = pY; HouseInfo = pZ; HouseInfo = pA;
DestroyVehicle(HOUSECAR_SPAWN);
HOUSECAR_SPAWN = CreateVehicle(HouseInfo, HouseInfo, HouseInfo, HouseInfo, HouseInfo, HouseInfo, HouseInfo, -1);
return 1;
}
else return SendClientMessage(playerid, 0xFF0000AA, "** You need to be in an vehicle!");
}
return 1;
}

COMMAND:savehouses(playerid, params[])
{
#pragma unused params
if(IsPlayerAdmin(playerid))
{
SaveAllHouses();
}
}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}

public OnRconCommand(cmd[])
{
return 1;
}

public OnPlayerRequestSpawn(playerid)
{
return 1;
}

public OnObjectMoved(objectid)
{
return 1;
}

public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}

public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}

public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}

public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}

public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}

public OnPlayerExitedMenu(playerid)
{
return 1;
}

public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}

public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}

public OnPlayerUpdate(playerid)
{
return 1;
}

public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}

public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}

public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}

public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
/// login / register
   if(dialogid == 0)
   {
       if(!response) return SendClientMessage(playerid, 0xFFFFFFFF, "Morate se Ulogirati da bi ste igrali na serveru!"), Kick( playerid );
       LoginPlayer(playerid, inputtext);
       return 1;
   }
   if(dialogid == 1)
   {
       if(!response) return SendClientMessage(playerid, 0xFFFFFFFF, "Morate se Registrirati da bi ste igrali na serveru!"), Kick( playerid );
       if(strlen(inputtext)>6)
       {
           RegisterPlayer(playerid, inputtext);
       }
       else
       {
           new string, string2;
format(string,sizeof(string), "Weed Core SAMP v1.0.0");
format(string2,sizeof(string2), "Password je prekratak mora sadrzavati minimalno 6 znakova");
ShowPlayerDialog(playerid, 1, DIALOG_STYLE_INPUT , string, string2, "Register", "Exit");
       }
       return 1;
   }
   return 0;
}

public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;

}

///////////////////////////-------------------------------------------
///////////////////////////-------------------------------------------
///////////////////////////-------------------------------------------
/////////////////////////// Accaunt
///////////////////////////-------------------------------------------

RegisterPlayer(playerid, password[])
{
CheckMySQL();

new string;
format(string, sizeof(string), "INSERT INTO Users (Name,Password) VALUES ('%s','%s')", UserStats, password);
mysql_query(string);

    AccountExists = 1;

LoginPlayer(playerid, password);
return 1;
}

LoginPlayer(playerid, password[])
{
CheckMySQL();

    new string;
format(string, sizeof(string), "SELECT * FROM Users WHERE Name = '%s' AND Password = '%s'", UserStats, password);
mysql_query(string);
mysql_store_result();

if(!mysql_num_rows())
return SendClientMessage(playerid, COLOR_RED, "Kick razlog: Netocan password!"), Kick(playerid);

new row; // The length of 1 'row' total.
new field; // = Amount of fields, = Max length of the bigest field.

mysql_fetch_row_format(row, "|");
explode(row, field, "|");
mysql_free_result();

// The field starts here with 1, because the field 'Name' = 0, and we already have the name in a variable.
format(UserStats, 32, "%s", field);
UserStats = strval(field);
UserStats = strval(field);

GivePlayerMoney(playerid, UserStats);

format(string, sizeof(string), " Welcome back %s, sad se ulogirani! Ugodnu igru i zabavu.", UserStats);
    SendClientMessage(playerid, COLOR_YELLOW, string);

    PlayerLogged = 1;
    return 1;
}

SavePlayer(playerid)
{
if(!PlayerLogged)
return 0;

    UserStats = GetPlayerMoney(playerid);

CheckMySQL();

    new string;
    format(string, sizeof(string), "UPDATE Users SET Password='%s',Admin='%d',Money='%d' WHERE Name='%s'", UserStats, UserStats, UserStats, UserStats);
    mysql_query(string);
    return 1;
}

///////////////////////////-------------------------------------------
///////////////////////////-------------------------------------------
///////////////////////////-------------------------------------------
/////////////////////////// Houses
///////////////////////////-------------------------------------------

forward SaveAllHouses();
public SaveAllHouses()
{
new h;
new File:houses;
while(h < MAX_HOUSES)
{
   new string;
   format(string, sizeof(string), "%d,%f,%f,%f,%f,%f,%f,%d,%d,%d,%s,%s,%d,%d,%d,%d,%f,%f,%f,%f\r\n",
HouseInfo,
HouseInfo,
HouseInfo,
HouseInfo,
HouseInfo,
HouseInfo,
HouseInfo,
HouseInfo,
HouseInfo,
HouseInfo,
HouseInfo,
HouseInfo,
HouseInfo,
HouseInfo,
HouseInfo,
HouseInfo,
HouseInfo,
HouseInfo,
HouseInfo,
HouseInfo);

if(h == 0)
{
   houses = fopen("Houses.cfg", io_write);
}
else
{
   houses = fopen("Houses.cfg", io_append);
}
fwrite(houses, string);
h++;
fclose(houses);
}
h = 0;
return 1;
}

forward ReloadAllHouses();
public ReloadAllHouses()
{
new string;
new arrCoords;
new File:houses = fopen("Houses.cfg", io_read);
new h;
if(houses)
{
   while(h < MAX_HOUSES)
   {
       fread(houses, string);
       split(string, arrCoords, ',');
       HouseInfo = strval(arrCoords);
       HouseInfo = floatstr(arrCoords);
       HouseInfo = floatstr(arrCoords);
       HouseInfo = floatstr(arrCoords);
       HouseInfo = floatstr(arrCoords);
       HouseInfo = floatstr(arrCoords);
       HouseInfo = floatstr(arrCoords);
       HouseInfo = strval(arrCoords);
       HouseInfo = strval(arrCoords);
       HouseInfo = strval(arrCoords);
       strmid(HouseInfo, arrCoords, false, strlen(arrCoords), MAX_PLAYER_NAME);
       strmid(HouseInfo, arrCoords, false, strlen(arrCoords), 35+1);
       HouseInfo = strval(arrCoords);
       HouseInfo = strval(arrCoords);
       HouseInfo = strval(arrCoords);
       HouseInfo = strval(arrCoords);
       HouseInfo = floatstr(arrCoords);
       HouseInfo = floatstr(arrCoords);
       HouseInfo = floatstr(arrCoords);
       HouseInfo = floatstr(arrCoords);
       h++;
}
}
fclose(houses);
return 1;
}

forward UpdatePlayerInfo();
public UpdatePlayerInfo()
{
new string;
for(new i = 0; i < MAX_PLAYERS; i++)
{
   for(new h = 0; h < MAX_HOUSES; h++)
   {
       if(IsPlayerInRangeOfPoint(i, 2, HouseInfo, HouseInfo, HouseInfo))
       {
           if(HouseInfo == 0)
           {
               format(string, sizeof(string), "~w~This house is for sale!~n~Typ ~y~/buyhouse~w~ to buy this house for:~g~~n~$%d,-", HouseInfo);
}
else
{
   format(string, sizeof(string), "~w~House owned by ~r~%s", HouseInfo);
}
GameTextForPlayer(i, string, 2000, 3);
}
}
}
return 1;
}


zašto mi se gubi ? prije je OK radilo i odjenom sere :S

dali sam dao dovoljno podataka ?

koristim mysql pluing http://forum.sa-mp.com/showthread.php?t=56564
i sscanf2 http://forum.sa-mp.com/showthread.php?t=120356
i zcmd http://forum.sa-mp.com/showthread.php?t=91354&highlight=zcmd
Willy
Underboss
pre 15 godina
na vrho skripte dodaj
#pragma tabsize0
BeR0
Shot Caller
pre 15 godina
aa nepomaže samo još 1 warning :S

warning 207: unknown #pragma

ty na pokušaju

pa jamo me mući jer crasha srv :S
BeR0
Shot Caller
pre 15 godina
meni crasha servera radi tih stvari :S

ako ti išta znaći sa crash info


--------------------------

SA-MP Server: 0.3b R2

Exception At Address: 0x004A233B

Registers:

EAX: 0x0018F8A0 EBX: 0x03020EEC ECX: 0x00000000 EDX: 0x00405910

ESI: 0x00000000 EDI: 0x02168450 EBP: 0x0018F8B0 ESP: 0x0018F888

EFLAGS: 0x00010286

Stack:

+0000: 0x02168450  0x02168450  0x03020EEC  0xFFFFFFFF

+0010: 0x0018F888  0x0018F45C  0x0018FE24  0x004A5FA4

+0020: 0x004C11C8  0xFFFFFFFF  0x0302638C  0x0040591D

+0030: 0x00000000  0x00401096  0x02168450  0x0304481C

+0040: 0x030266C4  0x00402BB3  0x02168450  0x0000002F

+0050: 0x0018F8F0  0x0304481C  0x0018FD80  0x00000000

+0060: 0x00000000  0x02168450  0x00000000  0x0001E158

+0070: 0x0001E158  0x0001F4B0  0x0001B4CC  0x0001F498

+0080: 0x0001B4CC  0x03020EEC  0x030266C4  0x00000000

+0090: 0x030204F0  0x000057D8  0x0048B6CE  0x02168450

+00A0: 0x0018FD70  0x00000032  0x646D637A  0x476E4F5F

+00B0: 0x4D656D61  0x4965646F  0x0074696E  0x02168450

+00C0: 0x02168450  0x03020EEC  0x00000000  0x00000000

+00D0: 0x00000000  0x00000000  0x00000000  0x00000000

+00E0: 0x00000000  0x00000000  0x00000000  0x00000000

+00F0: 0x00000000  0x00000000  0x00000000  0x00000000

+0100: 0x00000000  0x00000000  0x0064006F  0x00730065

+0110: 0x0066005C  0x00750065  0x00720065  0x00720066

+0120: 0x00690065  0x0061002E  0x0078006D  0x00000000

+0130: 0x00000000  0x00000000  0x00000000  0x00000000

Obrisan korisnik Obrisan korisnik
pre 15 godina
Hoxxy wrote on November 9, 2010, 10:04 am:
Ti warninzi "loose identitation" ti nisu isto sto i errori. Sa errorima ne moze da ti radi mod, a sa ovakvim warningom moze, nije ti to nista...

Ne lupaj gluposti
Virus xD ☞ Weed is ✔ wrote on November 9, 2010, 9:54 am:
aa nepomaže samo još 1 warning :S

warning 207: unknown #pragma

ty na pokušaju

pa jamo me mući jer crasha srv :S

Probaj compile sa pawno.exe
BeR0
Shot Caller
pre 15 godina
sad isao samo compile kako si rekao
isto se događa a možad sma nekaj u vezi toga krivo napravio
(onaj ljevo od plave strelice na to si mislio?))

http://www.megaupload.com/?d=82ELSV6C

evo cjeli samp file možda pronađete nekaj da je krivo u njemu
Willy
Underboss
pre 15 godina
pogrijesio sam ja
stavio ovako
#pragma tabsize 0


da,to je slicno onome gore,,ali ono gore je zajedno,a treba odvojeno...samo stavi ovo i vidi oce biti errora...jer sumnjam da ce biti
BeR0
Shot Caller
pre 15 godina
Sub Zero wrote on November 9, 2010, 11:19 am:
pogrijesio sam ja
stavio ovako
#pragma tabsize 0


da,to je slicno onome gore,,ali ono gore je zajedno,a treba odvojeno...samo stavi ovo i vidi oce biti errora...jer sumnjam da ce biti


ty to je pomoglo
sad rijeÅ¡it problem zaÅ¡to mi crasha server ☹️

ps. kako mi se cini nesto nevalja smysql pluingom al moram u školu





glupo se osjećam u scriptfiles sam zaboravio ubaciti house.cfg problem rešen zahvaljujem se svima na pomoći
Obrisan korisnik Obrisan korisnik
pre 15 godina
Nebi ti trebalo crashat ako nemas warninga
BeR0
Shot Caller
pre 15 godina
cristiane wrote on November 9, 2010, 11:26 am:
Nebi ti trebalo crashat ako nemas warninga


ty again napisoa zašto je crashalo gore lockam temu
edit:

nemogu mora ce global / moderator lockat

edit2:

ps. sad se glupo osjećam radi takvog faila ☹️

Morate biti prijavljeni da biste odgovorili na ovu temu.

Prijava