Započeo EdisB
•1. Mar. 2014.• Zaključano[Pomoc] Tazer komanda.
353
pregleda
5
postova
Wheel Man
Balkan SA:MP
SA-MP Doprinos
Balkan SA:MP
SA-MP DoprinosNovi Član
40 / 100 XP
Početnik(0)
49
Postovi:
22
Teme:
Pridružio se:Jan. 2014
1. Mar. 2014.
Skripta koju koristim:Geforce koju naknadno editujem.
Detaljan opis problema:Zelim da napravim OPSP tazer onaj, ali svaki put kada sve lijepo complieam, prodje odlicno sve, udjem u igru, kucam /tazer ono ne radi. Isto kao da nisam ni kucao.
Dio skripte:
Neke slike/video za lakse dobivanje pomoci(neobavezno):
Sve sam lijepo dodao, i varijable, i OPSP callback u skripti, ali ne radi..
Detaljan opis problema:Zelim da napravim OPSP tazer onaj, ali svaki put kada sve lijepo complieam, prodje odlicno sve, udjem u igru, kucam /tazer ono ne radi. Isto kao da nisam ni kucao.
Dio skripte:
if(strcmp(cmd, "/tazer", true) ==0 || strcmp(cmd, "/ta", true) ==0)
{
// We make it again for TEAM_COPS
if(gTeam == 2) // For cops
{
if(IsPlayerInAnyVehicle(playerid)) // Checks if the player is in a vehicle.
{
SendClientMessage(playerid, 0xFF0000FF, "You can't use this command while in a car!");
return 1;
}
if(pTazer == 0) // If the player has no tazer withdrawn.
{
GivePlayerWeapon(playerid, 23, 20); // Gives a SD.
pTazer = 1; // Sets the var to true.
return 1;
}
else if(pTazer == 1) // If the player has the tazer withdrawn to holster it.
{
GivePlayerWeapon(playerid, 24, 100); // Gives a deagle.
pTazer = 0; // Sets the var to false.
return 1;
}
}// Not a cop.
return 1;
}Neke slike/video za lakse dobivanje pomoci(neobavezno):
Sve sam lijepo dodao, i varijable, i OPSP callback u skripti, ali ne radi..
Godfather
Balkan SA:MP
SA-MP Doprinos
Balkan SA:MP
SA-MP DoprinosNovi Član
240 / 250 XP
Početnik(0)
1,858
Postovi:
63
Teme:
Pridružio se:Jun 2012
Shot Caller
Balkan SA:MP
SA-MP Doprinos
Balkan SA:MP
SA-MP DoprinosNovi Član
90 / 100 XP
Početnik(0)
137
Postovi:
30
Teme:
Pridružio se:Jun 2011
3. Mar. 2014.
if(strcmp(cmd, "/tazer", true) ==0 || strcmp(cmd, "/ta", true) ==0)
{
if(IsACop(playerid) && PlayerInfo == 1)
{
new weapons;
for (new i = 0; i < 13; i++)
{
GetPlayerWeaponData(playerid, i, weapons, weapons);
}
if(Tazer == 0)
{
if(PlayerInfo != 0)
{
new ammo = weapons;
PreTazerAmmo = ammo;
SafeGivePlayerWeapon(playerid, 23, PlayerInfo);
Tazer = 1;
AttachWeaponCorrectly(playerid, 24);
SetPlayerSkillLevel(playerid, WEAPONSKILL_PISTOL_SILENCED, 500);
OnePlayAnim(playerid,"SWORD","sword_block",50.0,0,1,1,1,1);
format(string, sizeof(string), "* %s hostlers his Desert Deagle and Unhostlers his Tazer.", sendername);
ProxDetector(30.0, playerid, string, COLOR_CHAT1,COLOR_CHAT2,COLOR_CHAT3,COLOR_CHAT4,COLOR_CHAT5);
}
else
{
SendClientMessage(playerid, COLOR_GREY,"* No charges in the tazer!");
return 1;
}
}
else
{
new ammo = weapons;
PlayerInfo = ammo;
SafeGivePlayerWeapon(playerid, 24, PreTazerAmmo);
AttachWeaponCorrectly(playerid, 23);
Tazer = 0;
ClearAnimations(playerid);
SetPlayerSkillLevel(playerid, WEAPONSKILL_PISTOL_SILENCED, PlayerInfo);
format(string, sizeof(string), "* %s hostlers his tazer and Unhostlers his Deagle.", sendername);
ProxDetector(30.0, playerid, string, COLOR_CHAT1,COLOR_CHAT2,COLOR_CHAT3,COLOR_CHAT4,COLOR_CHAT5);
}
}
return 1;
}Evoo izvoli 🙂
Morate biti prijavljeni da biste odgovorili na ovu temu.
Prijava