new number = 1 + rand(50);
odma na pocetku, zatim pod OnGameModeInit dodaj
SetTimer("Rullet", 60000*15, true); // 60000 = 60 sec = 1 min * 15 = 15 min.., true = ponavljanje
eto ako ima neki problem javi
new number = 1 + rand(50);
SetTimer("Rullet", 60000*15, true); // 60000 = 60 sec = 1 min * 15 = 15 min.., true = ponavljanje
new number = 1 + random(50);
public Rullet(number)
{
new JackpotFallen = 0;
public Rullet()
{
new number = 1 + random(50);
new JackpotFallen = 0;
//zcmd
CMD:startrullet(playerid,params[])
{
if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid, 0xffffffff, " {FF0000}: {FFFFFF}Niste admin(+rcon)!");
Rullet();
new plname, d_String;
GetPlayerName(playerid,plname,sizeof(plname));
format(d_String, 128, " : {FFFFFF}%s je pokrenuo rullet!");
SendClientMessageToAll(0x00ff00ff, d_String);
return 1;
}
//strcmp
if(strcmp(cmd,"/startrullet",true) == 0)
{
if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid, 0xffffffff, " {FF0000}: {FFFFFF}Niste admin(+rcon)!");
Rullet();
new plname, d_String;
GetPlayerName(playerid,plname,sizeof(plname));
format(d_String, 128, " : {FFFFFF}%s je pokrenuo rullet!");
SendClientMessageToAll(0x00ff00ff, d_String);
return 1;
}Morate biti prijavljeni da biste odgovorili na ovu temu.
Prijava