Započeo sampzone
•10. Jun 2011.• Zaključano[pomoc] oprema
860
pregleda
7
postova
Underboss
Balkan SA:MP
SA-MP Doprinos
Balkan SA:MP
SA-MP DoprinosNovi Član
240 / 250 XP
Početnik(0)
663
Postovi:
179
Teme:
Pridružio se:Jan. 2011
10. Jun 2011.
mod koji ja koristim: BU
problem: napravio sam komandu kojoj clan bande dobija opremu i oduzima mu pare...ali kako da napravim kao u PD kada msm napravio sam kada kuca komandu da mu da opremu ali kako da napravim kada opet kuca komandu da mu oduzme opremu tj stavi je u ormar?
dio skripte:
evo vam komanda:
slike:/
Hvala za pomoc unaprijed!
problem: napravio sam komandu kojoj clan bande dobija opremu i oduzima mu pare...ali kako da napravim kao u PD kada msm napravio sam kada kuca komandu da mu da opremu ali kako da napravim kada opet kuca komandu da mu oduzme opremu tj stavi je u ormar?
dio skripte:
evo vam komanda:
if(strcmp(cmd, "/oprema", true) == 0)
{
if(PlayerInfo == 6 || PlayerInfo == 6)
{
if(PlayerToPoint(3.0,playerid,1127.1644,-2047.0270,69.0078))
{
SafeGivePlayerWeapon(playerid,29,50);
SafeGivePlayerWeapon(playerid,30,50);
SafeGivePlayerWeapon(playerid,24,30);
SetPlayerHealth(playerid,100);
GivePlayerMoney(playerid, -400);
SendClientMessage(playerid,COLOR_WHITE,"Uzeli ste opremu iz ormarica! (-400 DIN)");
}
else
{
SendClientMessage(playerid,COLOR_WHITE,"Niste pored ormarica sa opremom");
}
}
return 1;
}slike:/
Hvala za pomoc unaprijed!
Kingpin
Balkan SA:MP
SA-MP Doprinos
Balkan SA:MP
SA-MP DoprinosNovi Član
240 / 250 XP
Početnik(0)
1,466
Postovi:
224
Teme:
Pridružio se:Jan. 2011
10. Jun 2011.
if(strcmp(cmd, "/oruzije", true) == 0)
{
if(IsPlayerConnected(playerid))
{
GetPlayerName(playerid, sendername, sizeof(sendername));
if(PlayerInfo == 5 || PlayerInfo == 5)
{
if (PlayerToPoint(3, playerid,2325.0017,-1014.9199,1054.7111))
{
if(OnDuty==0)
{
if(PlayerInfo == 5 || PlayerInfo == 5)
{
format(string, sizeof(string), "* %s je uzeo oruzije iz ormarica.", sendername);
}
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
SafeGivePlayerWeapon(playerid, 5, 70);
SetPlayerColor(playerid, 0x8D8DFF00);
OnDuty = 1;
}
else if(OnDuty==1)
{
if(PlayerInfo == 5 || PlayerInfo == 5)
{
format(string, sizeof(string), "* %s stavlja oruzije u svoj ormaric.", sendername);
}
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
SafeResetPlayerWeapons(playerid);
SetPlayerColor(playerid, 4294901930);
OnDuty = 0;
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD2, " Niste u prostoriji sa ormaricima !");
return 1;
}
}
if(PlayerInfo == 6 || PlayerInfo == 6)
{
if (PlayerToPoint(3, playerid,1258.1849,-796.3237,1084.2344))
{
if(OnDuty==0)
{
if(PlayerInfo == 6 || PlayerInfo == 6)
{
format(string, sizeof(string), "* %s je uzeo oruzije iz ormarica.", sendername);
}
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
SafeGivePlayerWeapon(playerid, 5, 70);
SetPlayerColor(playerid, 0x8D8DFF00);
OnDuty = 1;
}
else if(OnDuty==1)
{
if(PlayerInfo == 6 || PlayerInfo == 6)
{
format(string, sizeof(string), "* %s stavlja oruzije u svoj ormaric.", sendername);
}
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
SafeResetPlayerWeapons(playerid);
SetPlayerColor(playerid, 4294901930);
OnDuty = 0;
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD2, " Niste u prostoriji sa ormaricima !");
return 1;
}
}
if(PlayerInfo == 8 || PlayerInfo == 8)
{
if (PlayerToPoint(3, playerid,311.6524,-169.5158,999.5938))
{
if(OnDuty==0)
{
if(PlayerInfo == 8 || PlayerInfo == 8)
{
format(string, sizeof(string), "* %s je uzeo oruzije iz ormarica.", sendername);
}
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
SafeGivePlayerWeapon(playerid, 5, 70);
SetPlayerColor(playerid, 0x8D8DFF00);
OnDuty = 1;
}
else if(OnDuty==1)
{
if(PlayerInfo == 8 || PlayerInfo == 8)
{
format(string, sizeof(string), "* %s stavlja oruzije u svoj ormaric.", sendername);
}
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
SafeResetPlayerWeapons(playerid);
SetPlayerColor(playerid, 4294901930);
OnDuty = 0;
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD2, " Niste u prostoriji sa ormaricima !");
return 1;
}
}
if(PlayerInfo == 12 || PlayerInfo == 12)
{
if (PlayerToPoint(3, playerid,326.6436,307.2555,999.1484))
{
if(OnDuty==0)
{
if(PlayerInfo == 12 || PlayerInfo == 12)
{
format(string, sizeof(string), "* %s je uzeo oruzije iz ormarica.", sendername);
}
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
SafeGivePlayerWeapon(playerid, 5, 70);
SetPlayerColor(playerid, 0x8D8DFF00);
OnDuty = 1;
}
else if(OnDuty==1)
{
if(PlayerInfo == 12 || PlayerInfo == 12)
{
format(string, sizeof(string), "* %s stavlja oruzije u svoj ormaric.", sendername);
}
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
SafeResetPlayerWeapons(playerid);
SetPlayerColor(playerid, 4294901930);
OnDuty = 0;
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD2, " Niste u prostoriji sa ormaricima !");
return 1;
}
}
if(PlayerInfo == 15 || PlayerInfo == 15)
{
if (PlayerToPoint(3, playerid,2496.9072,-1696.7539,1014.7422))
{
if(OnDuty==0)
{
if(PlayerInfo == 15 || PlayerInfo == 15)
{
format(string, sizeof(string), "* %s je uzeo oruzije iz ormarica.", sendername);
}
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
SafeGivePlayerWeapon(playerid, 5, 70);
SetPlayerColor(playerid, 0x8D8DFF00);
OnDuty = 1;
}
else if(OnDuty==1)
{
if(PlayerInfo == 15 || PlayerInfo == 15)
{
format(string, sizeof(string), "* %s stavlja oruzije u svoj ormaric.", sendername);
}
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
SafeResetPlayerWeapons(playerid);
SetPlayerColor(playerid, 4294901930);
OnDuty = 0;
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD2, " Niste u prostoriji sa ormaricima !");
return 1;
}
}
if(PlayerInfo == 16 || PlayerInfo == 16)
{
if (PlayerToPoint(3, playerid,502.1548,-78.5391,998.7578))
{
if(OnDuty==0)
{
if(PlayerInfo == 16 || PlayerInfo == 16)
{
format(string, sizeof(string), "* %s je uzeo oruzije iz ormarica.", sendername);
}
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
SafeGivePlayerWeapon(playerid, 5, 70);
SetPlayerColor(playerid, 0x8D8DFF00);
OnDuty = 1;
}
else if(OnDuty==1)
{
if(PlayerInfo == 16 || PlayerInfo == 166)
{
format(string, sizeof(string), "* %s stavlja oruzije u svoj ormaric.", sendername);
}
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
SafeResetPlayerWeapons(playerid);
SetPlayerColor(playerid, 4294901930);
OnDuty = 0;
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD2, " Niste u prostoriji sa ormaricima !");
return 1;
}
}
return 1;
}
}
10. Jun 2011.
Quote from June 10, 2011, 3:27 pm:
if(strcmp(cmd, "/oruzije", true) == 0)
{
if(IsPlayerConnected(playerid))
{
GetPlayerName(playerid, sendername, sizeof(sendername));
if(PlayerInfo == 5 || PlayerInfo == 5)
{
if (PlayerToPoint(3, playerid,2325.0017,-1014.9199,1054.7111))
{
if(OnDuty==0)
{
if(PlayerInfo == 5 || PlayerInfo == 5)
{
format(string, sizeof(string), "* %s je uzeo oruzije iz ormarica.", sendername);
}
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
SafeGivePlayerWeapon(playerid, 5, 70);
SetPlayerColor(playerid, 0x8D8DFF00);
OnDuty = 1;
}
else if(OnDuty==1)
{
if(PlayerInfo == 5 || PlayerInfo == 5)
{
format(string, sizeof(string), "* %s stavlja oruzije u svoj ormaric.", sendername);
}
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
SafeResetPlayerWeapons(playerid);
SetPlayerColor(playerid, 4294901930);
OnDuty = 0;
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD2, " Niste u prostoriji sa ormaricima !");
return 1;
}
}
if(PlayerInfo == 6 || PlayerInfo == 6)
{
if (PlayerToPoint(3, playerid,1258.1849,-796.3237,1084.2344))
{
if(OnDuty==0)
{
if(PlayerInfo == 6 || PlayerInfo == 6)
{
format(string, sizeof(string), "* %s je uzeo oruzije iz ormarica.", sendername);
}
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
SafeGivePlayerWeapon(playerid, 5, 70);
SetPlayerColor(playerid, 0x8D8DFF00);
OnDuty = 1;
}
else if(OnDuty==1)
{
if(PlayerInfo == 6 || PlayerInfo == 6)
{
format(string, sizeof(string), "* %s stavlja oruzije u svoj ormaric.", sendername);
}
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
SafeResetPlayerWeapons(playerid);
SetPlayerColor(playerid, 4294901930);
OnDuty = 0;
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD2, " Niste u prostoriji sa ormaricima !");
return 1;
}
}
if(PlayerInfo == 8 || PlayerInfo == 8)
{
if (PlayerToPoint(3, playerid,311.6524,-169.5158,999.5938))
{
if(OnDuty==0)
{
if(PlayerInfo == 8 || PlayerInfo == 8)
{
format(string, sizeof(string), "* %s je uzeo oruzije iz ormarica.", sendername);
}
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
SafeGivePlayerWeapon(playerid, 5, 70);
SetPlayerColor(playerid, 0x8D8DFF00);
OnDuty = 1;
}
else if(OnDuty==1)
{
if(PlayerInfo == 8 || PlayerInfo == 8)
{
format(string, sizeof(string), "* %s stavlja oruzije u svoj ormaric.", sendername);
}
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
SafeResetPlayerWeapons(playerid);
SetPlayerColor(playerid, 4294901930);
OnDuty = 0;
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD2, " Niste u prostoriji sa ormaricima !");
return 1;
}
}
if(PlayerInfo == 12 || PlayerInfo == 12)
{
if (PlayerToPoint(3, playerid,326.6436,307.2555,999.1484))
{
if(OnDuty==0)
{
if(PlayerInfo == 12 || PlayerInfo == 12)
{
format(string, sizeof(string), "* %s je uzeo oruzije iz ormarica.", sendername);
}
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
SafeGivePlayerWeapon(playerid, 5, 70);
SetPlayerColor(playerid, 0x8D8DFF00);
OnDuty = 1;
}
else if(OnDuty==1)
{
if(PlayerInfo == 12 || PlayerInfo == 12)
{
format(string, sizeof(string), "* %s stavlja oruzije u svoj ormaric.", sendername);
}
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
SafeResetPlayerWeapons(playerid);
SetPlayerColor(playerid, 4294901930);
OnDuty = 0;
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD2, " Niste u prostoriji sa ormaricima !");
return 1;
}
}
if(PlayerInfo == 15 || PlayerInfo == 15)
{
if (PlayerToPoint(3, playerid,2496.9072,-1696.7539,1014.7422))
{
if(OnDuty==0)
{
if(PlayerInfo == 15 || PlayerInfo == 15)
{
format(string, sizeof(string), "* %s je uzeo oruzije iz ormarica.", sendername);
}
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
SafeGivePlayerWeapon(playerid, 5, 70);
SetPlayerColor(playerid, 0x8D8DFF00);
OnDuty = 1;
}
else if(OnDuty==1)
{
if(PlayerInfo == 15 || PlayerInfo == 15)
{
format(string, sizeof(string), "* %s stavlja oruzije u svoj ormaric.", sendername);
}
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
SafeResetPlayerWeapons(playerid);
SetPlayerColor(playerid, 4294901930);
OnDuty = 0;
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD2, " Niste u prostoriji sa ormaricima !");
return 1;
}
}
if(PlayerInfo == 16 || PlayerInfo == 16)
{
if (PlayerToPoint(3, playerid,502.1548,-78.5391,998.7578))
{
if(OnDuty==0)
{
if(PlayerInfo == 16 || PlayerInfo == 16)
{
format(string, sizeof(string), "* %s je uzeo oruzije iz ormarica.", sendername);
}
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
SafeGivePlayerWeapon(playerid, 5, 70);
SetPlayerColor(playerid, 0x8D8DFF00);
OnDuty = 1;
}
else if(OnDuty==1)
{
if(PlayerInfo == 16 || PlayerInfo == 166)
{
format(string, sizeof(string), "* %s stavlja oruzije u svoj ormaric.", sendername);
}
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
SafeResetPlayerWeapons(playerid);
SetPlayerColor(playerid, 4294901930);
OnDuty = 0;
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD2, " Niste u prostoriji sa ormaricima !");
return 1;
}
}
return 1;
}
}
Da ali sa ovim mu nedaje helte i on hoce da mu uzima pare
Tako da treba da dodao i ovo
SetPlayerHealth(playerid,100);
GivePlayerMoney(playerid, -400);Samo kod svakoga gde uzima tacnije gde daje oruzije e tu stavis to 😉
Kingpin
Balkan SA:MP
SA-MP Doprinos
Balkan SA:MP
SA-MP DoprinosNovi Član
240 / 250 XP
Početnik(0)
1,362
Postovi:
35
Teme:
Pridružio se:Jun 2010
10. Jun 2011.
if(strcmp(cmd, "/oprema", true) == 0)
{
if(PlayerInfo == 6 || PlayerInfo == 6)
{
if(PlayerToPoint(3.0,playerid,1127.1644,-2047.0270,69.007😎)
{
if(GetPVarInt(playerid, "babaVanga") == 0) {
SafeGivePlayerWeapon(playerid,29,50);
SafeGivePlayerWeapon(playerid,30,50);
SafeGivePlayerWeapon(playerid,24,30);
SetPlayerHealth(playerid,100);
GivePlayerMoney(playerid, -400);
SendClientMessage(playerid,COLOR_WHITE,"Uzeli ste opremu iz ormarica! (-400 DIN)");
return SetPVarInt(playerid, "babaVanga", 1);
}
else if(GetPVarInt(playerid, "babaVanga") == 1)
{
ResetPlayerWeapons(playerid);
SetPVarInt(playerid, "babaVanga", 0);
return SendClientMessage(playerid,COLOR_WHITE,"Vratili ste opremu u ormaric!");
}
}
else
{
SendClientMessage(playerid,COLOR_WHITE,"Niste pored ormarica sa opremom");
}
}
return 1;
}
{
if(PlayerInfo == 6 || PlayerInfo == 6)
{
if(PlayerToPoint(3.0,playerid,1127.1644,-2047.0270,69.007😎)
{
if(GetPVarInt(playerid, "babaVanga") == 0) {
SafeGivePlayerWeapon(playerid,29,50);
SafeGivePlayerWeapon(playerid,30,50);
SafeGivePlayerWeapon(playerid,24,30);
SetPlayerHealth(playerid,100);
GivePlayerMoney(playerid, -400);
SendClientMessage(playerid,COLOR_WHITE,"Uzeli ste opremu iz ormarica! (-400 DIN)");
return SetPVarInt(playerid, "babaVanga", 1);
}
else if(GetPVarInt(playerid, "babaVanga") == 1)
{
ResetPlayerWeapons(playerid);
SetPVarInt(playerid, "babaVanga", 0);
return SendClientMessage(playerid,COLOR_WHITE,"Vratili ste opremu u ormaric!");
}
}
else
{
SendClientMessage(playerid,COLOR_WHITE,"Niste pored ormarica sa opremom");
}
}
return 1;
}
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