Skripta koju koristim: Raven's Roleplay
Detaljan opis problema: Na Raven's Roleplayu je cop sistem skroz razlicit od svih ostalih koje sam koristio modova, nema u garazi /arrest nego ga moras da RPanjem odvedes ispred celija i onda ga /arrest , naravno niko nije lud da RPa svoju kaznu i zatvor,i onda imamo problema kada nema admina, tako ako ima neko prijedlog jer stvarno mi treba pomoc oko toga da mi da neki cop sistem koji radi i koji nije bugovan ko ovaj...i da ovaj izbrisem sa GM-a..., Hvala u svakom slucaju...
Dio skripte: //
Neke slike/video za lakse dobivanje pomoci(neobavezno): n/a
[Pomoc] Oko Cop Sistema
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postova
Shot Caller
Novi Član
90 / 100 XP
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189
Postovi:
50
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Pridružio se:Feb. 2011
25. Mar. 2011.
Godfather
Novi Član
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24
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Pridružio se:Feb. 2011
25. Mar. 2011.
sanjin wrote on March 25, 2011, 3:09 pm:
lol pa samo stavis da se komanda /arrest moze koristit i u garazi 😕
to je i moj problem...sta se i na drugim GM more u garazi koristit /arrest
Pa lijepo ti kaze Promijeni kordinate da moze da se /arest u garazi i radi 😕
25. Mar. 2011.
$--L84S--$ wrote on March 25, 2011, 3:09 pm:
lol pa samo stavis da se komanda /arrest moze koristit i u garazi 😕
to je i moj problem...sta se i na drugim GM more u garazi koristit /arrest
Pa lijepo ti kaze Promijeni kordinate da moze da se /arest u garazi i radi 😕
a sta bim u skripti trabo trazit...pod sat
Godfather
Novi Član
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Postovi:
24
Teme:
Pridružio se:Feb. 2011
25. Mar. 2011.
Udi u pawno i nadi /arrest ili kako ti se vec zove komanda
i imas nesto ovako
if(PlayerToPoint(6.0, playerid, x,y,z)
mjesto ovog x y z stavljas svoje kordinate
i imas nesto ovako
if(PlayerToPoint(6.0, playerid, x,y,z)
mjesto ovog x y z stavljas svoje kordinate
25. Mar. 2011.
$--L84S--$ wrote on March 25, 2011, 4:11 pm:
Udi u pawno i nadi /arrest ili kako ti se vec zove komanda
i imas nesto ovako
if(PlayerToPoint(6.0, playerid, x,y,z)
mjesto ovog x y z stavljas svoje kordinate
i imas nesto ovako
if(PlayerToPoint(6.0, playerid, x,y,z)
mjesto ovog x y z stavljas svoje kordinate
nece javlja mi error
ovakva je skripta od tog djela :
if(strcmp(cmd, "/arrest", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(IsACop(playerid) || IsAFreecop(playerid))
{
if(PlayerInfo == 0)
{
SendClientMessage(playerid, COLOR_GREY, "** Nisi na duznosti!");
return 1;
}
if(PlayerInfo == 1)
{
SendClientMessage(playerid, COLOR_GREY, "** Banan si sa duznosti!");
return 1;
}
if(IsPlayerInRangeOfPoint(playerid, 6, 1566.25,-1694.40,5.89 0))
{//New arrest system SAPD
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "KORISTI: /arrest [time (minutes)] [bail (0=no 1=yes)] ");
return 1;
}
moneys = strval(tmp);
if(moneys < 1 || moneys > 20000) { SendClientMessage(playerid, COLOR_GREY, " Jail Price can't be below $1 or above $20000!"); return 1; }
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "KORISTI: /arrest [time (minutes)] [bail (0=no 1=yes)] ");
return 1;
}
new time = strval(tmp);
if(time < 1 || time > 5) { SendClientMessage(playerid, COLOR_GREY, " Jail Time Minutes can't be below 1 or above 5 (Take the person to prison then)!"); return 1; }
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "KORISTI: /arrest [time (minutes)] [bail (0=no 1=yes)] ");
return 1;
}
new bail = strval(tmp);
if(bail < 0 || bail > 1) { SendClientMessage(playerid, COLOR_GREY, " Jail Bailing can't be below 0 or above 1!"); return 1; }
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "KORISTI: /arrest [time (minutes)] [bail (0=no 1=yes)] ");
return 1;
}
new bailprice = strval(tmp);
if(bailprice < 0 || bailprice > 2000000) { SendClientMessage(playerid, COLOR_GREY, "** Jail Bailing can't be below $0 or above $2000000!"); return 1; }
new suspect = GetClosestPlayer(playerid);
if(IsPlayerConnected(suspect))
{
if(GetDistanceBetweenPlayers(playerid,suspect) < 5)
{
GetPlayerName(suspect, giveplayer, sizeof(giveplayer));
if(WantedLevel < 1)
{
SendClientMessage(playerid, COLOR_GREY, "** Player must be at least Wanted Level 1!");
return 1;
}
format(string, sizeof(string), "* Uhapsio si %s!", giveplayer);
SendClientMessage(playerid, COLOR_WHITE, string);
SafeGivePlayerMoney(suspect, -moneys);
format(string, sizeof(string), "Uhapsen od %s ~n~ za $%d", sendername, moneys);
GameTextForPlayer(suspect, string, 5000, 5);
SafeResetPlayerWeapons(suspect);
if(PlayerInfo==1||PlayerInfo==1)
{
ovo su greške :
C:\Users\Administrator\Desktop\New Folder (2)\BalkanEvolution.pwn(3971) : warning 217: loose indentation
C:\Users\Administrator\Desktop\New Folder (2)\BalkanEvolution.pwn(20976) : warning 217: loose indentation
C:\Users\Administrator\Desktop\New Folder (2)\BalkanEvolution.pwn(21885) : warning 217: loose indentation
C:\Users\Administrator\Desktop\New Folder (2)\BalkanEvolution.pwn(67184) : warning 217: loose indentation
C:\Users\Administrator\Desktop\New Folder (2)\BalkanEvolution.pwn(71472) : error 001: expected token: ",", but found "-integer value-"
C:\Users\Administrator\Desktop\New Folder (2)\BalkanEvolution.pwn(71472) : warning 215: expression has no effect
C:\Users\Administrator\Desktop\New Folder (2)\BalkanEvolution.pwn(71472) : error 001: expected token: ";", but found ")"
C:\Users\Administrator\Desktop\New Folder (2)\BalkanEvolution.pwn(71472) : error 029: invalid expression, assumed zero
C:\Users\Administrator\Desktop\New Folder (2)\BalkanEvolution.pwn(71472) : fatal error 107: too many error messages on one line
Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
4 Errors.
ono podebljano ja maoja kordinata
pomoccc
Shot Caller
Novi Član
90 / 100 XP
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50
Teme:
Pridružio se:Feb. 2011
25. Mar. 2011.
hehe hvala momci na tome, ali opet kako da napravim kada ga tazer da bude tazovan a ne kada je samo wanted itd... :S?
25. Mar. 2011.
sanjin wrote on March 25, 2011, 4:11 pm:
Udi u pawno i nadi /arrest ili kako ti se vec zove komanda
i imas nesto ovako
if(PlayerToPoint(6.0, playerid, x,y,z)
mjesto ovog x y z stavljas svoje kordinate
i imas nesto ovako
if(PlayerToPoint(6.0, playerid, x,y,z)
mjesto ovog x y z stavljas svoje kordinate
nece javlja mi error
ovakva je skripta od tog djela :
if(strcmp(cmd, "/arrest", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(IsACop(playerid) || IsAFreecop(playerid))
{
if(PlayerInfo == 0)
{
SendClientMessage(playerid, COLOR_GREY, "** Nisi na duznosti!");
return 1;
}
if(PlayerInfo == 1)
{
SendClientMessage(playerid, COLOR_GREY, "** Banan si sa duznosti!");
return 1;
}
if(IsPlayerInRangeOfPoint(playerid, 6, 1566.25,-1694.40,5.89 0))
{//New arrest system SAPD
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "KORISTI: /arrest [time (minutes)] [bail (0=no 1=yes)] ");
return 1;
}
moneys = strval(tmp);
if(moneys < 1 || moneys > 20000) { SendClientMessage(playerid, COLOR_GREY, " Jail Price can't be below $1 or above $20000!"); return 1; }
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "KORISTI: /arrest [time (minutes)] [bail (0=no 1=yes)] ");
return 1;
}
new time = strval(tmp);
if(time < 1 || time > 5) { SendClientMessage(playerid, COLOR_GREY, " Jail Time Minutes can't be below 1 or above 5 (Take the person to prison then)!"); return 1; }
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "KORISTI: /arrest [time (minutes)] [bail (0=no 1=yes)] ");
return 1;
}
new bail = strval(tmp);
if(bail < 0 || bail > 1) { SendClientMessage(playerid, COLOR_GREY, " Jail Bailing can't be below 0 or above 1!"); return 1; }
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "KORISTI: /arrest [time (minutes)] [bail (0=no 1=yes)] ");
return 1;
}
new bailprice = strval(tmp);
if(bailprice < 0 || bailprice > 2000000) { SendClientMessage(playerid, COLOR_GREY, "** Jail Bailing can't be below $0 or above $2000000!"); return 1; }
new suspect = GetClosestPlayer(playerid);
if(IsPlayerConnected(suspect))
{
if(GetDistanceBetweenPlayers(playerid,suspect) < 5)
{
GetPlayerName(suspect, giveplayer, sizeof(giveplayer));
if(WantedLevel < 1)
{
SendClientMessage(playerid, COLOR_GREY, "** Player must be at least Wanted Level 1!");
return 1;
}
format(string, sizeof(string), "* Uhapsio si %s!", giveplayer);
SendClientMessage(playerid, COLOR_WHITE, string);
SafeGivePlayerMoney(suspect, -moneys);
format(string, sizeof(string), "Uhapsen od %s ~n~ za $%d", sendername, moneys);
GameTextForPlayer(suspect, string, 5000, 5);
SafeResetPlayerWeapons(suspect);
if(PlayerInfo==1||PlayerInfo==1)
{
ovo su greške :
C:\Users\Administrator\Desktop\New Folder (2)\BalkanEvolution.pwn(3971) : warning 217: loose indentation
C:\Users\Administrator\Desktop\New Folder (2)\BalkanEvolution.pwn(20976) : warning 217: loose indentation
C:\Users\Administrator\Desktop\New Folder (2)\BalkanEvolution.pwn(21885) : warning 217: loose indentation
C:\Users\Administrator\Desktop\New Folder (2)\BalkanEvolution.pwn(67184) : warning 217: loose indentation
C:\Users\Administrator\Desktop\New Folder (2)\BalkanEvolution.pwn(71472) : error 001: expected token: ",", but found "-integer value-"
C:\Users\Administrator\Desktop\New Folder (2)\BalkanEvolution.pwn(71472) : warning 215: expression has no effect
C:\Users\Administrator\Desktop\New Folder (2)\BalkanEvolution.pwn(71472) : error 001: expected token: ";", but found ")"
C:\Users\Administrator\Desktop\New Folder (2)\BalkanEvolution.pwn(71472) : error 029: invalid expression, assumed zero
C:\Users\Administrator\Desktop\New Folder (2)\BalkanEvolution.pwn(71472) : fatal error 107: too many error messages on one line
Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
4 Errors.
ono podebljano ja maoja kordinata
pomoccc
uspio sam napravit...trebao sam maknut samo onu 0
a kako da napravim ikonu na tom mjestu za /arrets
Shot Caller
Novi Član
90 / 100 XP
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189
Postovi:
50
Teme:
Pridružio se:Feb. 2011
25. Mar. 2011.
Jarane sta si mi zaspamo temu jbt otvori svoju pa spamaj... vidis da cekam odgovor kako da napravim da moze svakoga /tazer a ne samo onoga sto je wanted , pa da ga onda ubacis u auto sa /drag a da neizadje iz auta... ako moze help plz 🙂
25. Mar. 2011.
Evo izvoli to sto si traziooo...xD xD
//------------------------------------------------------------------------------------------------------------------------------------------------------------------
if(strcmp(cmd, "/arrest", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(IsACop(playerid) || IsAFreecop(playerid))
{
if(PlayerInfo == 0)
{
SendClientMessage(playerid, COLOR_GREY, "** Nisi na duznosti!");
return 1;
}
if(PlayerInfo == 1)
{
SendClientMessage(playerid, COLOR_GREY, "** Banan si sa duznosti!");
return 1;
}
if(IsPlayerInRangeOfPoint(playerid, 6, 255.4480,85.8236,1002.4453))
{//New arrest system SAPD
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "KORISTI: /arrest [time (minutes)] [bail (0=no 1=yes)] ");
return 1;
}
moneys = strval(tmp);
if(moneys < 1 || moneys > 20000) { SendClientMessage(playerid, COLOR_GREY, " Jail Price can't be below $1 or above $20000!"); return 1; }
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "KORISTI: /arrest [time (minutes)] [bail (0=no 1=yes)] ");
return 1;
}
new time = strval(tmp);
if(time < 1 || time > 5) { SendClientMessage(playerid, COLOR_GREY, " Jail Time Minutes can't be below 1 or above 5 (Take the person to prison then)!"); return 1; }
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "KORISTI: /arrest [time (minutes)] [bail (0=no 1=yes)] ");
return 1;
}
new bail = strval(tmp);
if(bail < 0 || bail > 1) { SendClientMessage(playerid, COLOR_GREY, " Jail Bailing can't be below 0 or above 1!"); return 1; }
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "KORISTI: /arrest [time (minutes)] [bail (0=no 1=yes)] ");
return 1;
}
new bailprice = strval(tmp);
if(bailprice < 0 || bailprice > 2000000) { SendClientMessage(playerid, COLOR_GREY, "** Jail Bailing can't be below $0 or above $2000000!"); return 1; }
new suspect = GetClosestPlayer(playerid);
if(IsPlayerConnected(suspect))
{
if(GetDistanceBetweenPlayers(playerid,suspect) < 5)
{
GetPlayerName(suspect, giveplayer, sizeof(giveplayer));
if(WantedLevel < 1)
{
SendClientMessage(playerid, COLOR_GREY, "** Player must be at least Wanted Level 1!");
return 1;
}
format(string, sizeof(string), "* Uhapsio si %s!", giveplayer);
SendClientMessage(playerid, COLOR_WHITE, string);
SafeGivePlayerMoney(suspect, -moneys);
format(string, sizeof(string), "Uhapsen od %s ~n~ za $%d", sendername, moneys);
GameTextForPlayer(suspect, string, 5000, 5);
SafeResetPlayerWeapons(suspect);
if(PlayerInfo==1||PlayerInfo==1)
{
new currank;
if(PlayerInfo == 1) { currank = "Cadet"; }
else if(PlayerInfo == 2) { currank = "Officer"; }
else if(PlayerInfo == 3) { currank = "Senior Officer"; }
else if(PlayerInfo == 4) { currank = "Sergeant"; }
else if(PlayerInfo == 5) { currank = "Lieutenant"; }
else if(PlayerInfo == 6) { currank = "Captain"; }
else if(PlayerInfo == 7) { currank = "Deputy Chief"; }
else if(PlayerInfo == 😎 { currank = "Chief"; }
else { currank = "Cadet"; }
format(string, sizeof(string), " %s %s has just arrested %s", currank ,sendername, giveplayer);
OOCNews(COLOR_BLUE, string);
}
else if(PlayerInfo==2||PlayerInfo==2)
{
format(string, sizeof(string), " Agent %s has just arrested %s", sendername, giveplayer);
OOCNews(COLOR_BLUE, string);
}
else if(PlayerInfo==3||PlayerInfo==3)
{
format(string, sizeof(string), " Soldier %s has just arrested %s", sendername, giveplayer);
OOCNews(COLOR_BLUE, string);
}
else if(IsAFreecop(playerid))
{
format(string, sizeof(string), " Voluntary %s has just arrested %s", sendername, giveplayer);
OOCNews(COLOR_BLUE, string);
}
SafeSetPlayerInterior(suspect, 6);
SafeSetPlayerPos(suspect,264.6288,77.5742,1001.0391);
PlayerInfo = time * 60;
if(bail == 1)
{
JailPrice = bailprice;
format(string, sizeof(string), "You are jailed for %d seconds. Bail: $%d", PlayerInfo, JailPrice);
SendClientMessage(suspect, COLOR_WHITE, string);
}
else
{
JailPrice = 0;
format(string, sizeof(string), "You are jailed for %d seconds. Bail: Unable", PlayerInfo);
SendClientMessage(suspect, COLOR_WHITE, string);
}
PlayerInfo = 1;
PlayerInfo += 1;
SetPlayerFree(suspect,playerid, "Got Arrested");
TextDrawShowForPlayer(suspect, Textdraw1);
WantedPoints = 0;
WantedLevel = 0;
WantLawyer = 1;
PlayerCuffed = 0;
GaveUp = 0;
new y, m, d;
new h,mi,s;
getdate(y,m,d);
gettime(h,mi,s);
format(string,sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s Has Arrested %s for %s Seconds. Bail: $%d, Price: $%d",d,m,y,h,mi,s,sendername,giveplayer, PlayerInfo,JailPrice,moneys);
JailLog(string);
}//distance
}//not connected
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, "** You are not an FBI!");
return 1;
}
}//not connected
return 1;
}
//------------------------------------------------------------------------------------------------------------------------------------------------------------------
//------------------------------------------------------------------------------------------------------------------------------------------------------------------
if(strcmp(cmd, "/arrest", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(IsACop(playerid) || IsAFreecop(playerid))
{
if(PlayerInfo == 0)
{
SendClientMessage(playerid, COLOR_GREY, "** Nisi na duznosti!");
return 1;
}
if(PlayerInfo == 1)
{
SendClientMessage(playerid, COLOR_GREY, "** Banan si sa duznosti!");
return 1;
}
if(IsPlayerInRangeOfPoint(playerid, 6, 255.4480,85.8236,1002.4453))
{//New arrest system SAPD
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "KORISTI: /arrest [time (minutes)] [bail (0=no 1=yes)] ");
return 1;
}
moneys = strval(tmp);
if(moneys < 1 || moneys > 20000) { SendClientMessage(playerid, COLOR_GREY, " Jail Price can't be below $1 or above $20000!"); return 1; }
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "KORISTI: /arrest [time (minutes)] [bail (0=no 1=yes)] ");
return 1;
}
new time = strval(tmp);
if(time < 1 || time > 5) { SendClientMessage(playerid, COLOR_GREY, " Jail Time Minutes can't be below 1 or above 5 (Take the person to prison then)!"); return 1; }
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "KORISTI: /arrest [time (minutes)] [bail (0=no 1=yes)] ");
return 1;
}
new bail = strval(tmp);
if(bail < 0 || bail > 1) { SendClientMessage(playerid, COLOR_GREY, " Jail Bailing can't be below 0 or above 1!"); return 1; }
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "KORISTI: /arrest [time (minutes)] [bail (0=no 1=yes)] ");
return 1;
}
new bailprice = strval(tmp);
if(bailprice < 0 || bailprice > 2000000) { SendClientMessage(playerid, COLOR_GREY, "** Jail Bailing can't be below $0 or above $2000000!"); return 1; }
new suspect = GetClosestPlayer(playerid);
if(IsPlayerConnected(suspect))
{
if(GetDistanceBetweenPlayers(playerid,suspect) < 5)
{
GetPlayerName(suspect, giveplayer, sizeof(giveplayer));
if(WantedLevel < 1)
{
SendClientMessage(playerid, COLOR_GREY, "** Player must be at least Wanted Level 1!");
return 1;
}
format(string, sizeof(string), "* Uhapsio si %s!", giveplayer);
SendClientMessage(playerid, COLOR_WHITE, string);
SafeGivePlayerMoney(suspect, -moneys);
format(string, sizeof(string), "Uhapsen od %s ~n~ za $%d", sendername, moneys);
GameTextForPlayer(suspect, string, 5000, 5);
SafeResetPlayerWeapons(suspect);
if(PlayerInfo==1||PlayerInfo==1)
{
new currank;
if(PlayerInfo == 1) { currank = "Cadet"; }
else if(PlayerInfo == 2) { currank = "Officer"; }
else if(PlayerInfo == 3) { currank = "Senior Officer"; }
else if(PlayerInfo == 4) { currank = "Sergeant"; }
else if(PlayerInfo == 5) { currank = "Lieutenant"; }
else if(PlayerInfo == 6) { currank = "Captain"; }
else if(PlayerInfo == 7) { currank = "Deputy Chief"; }
else if(PlayerInfo == 😎 { currank = "Chief"; }
else { currank = "Cadet"; }
format(string, sizeof(string), " %s %s has just arrested %s", currank ,sendername, giveplayer);
OOCNews(COLOR_BLUE, string);
}
else if(PlayerInfo==2||PlayerInfo==2)
{
format(string, sizeof(string), " Agent %s has just arrested %s", sendername, giveplayer);
OOCNews(COLOR_BLUE, string);
}
else if(PlayerInfo==3||PlayerInfo==3)
{
format(string, sizeof(string), " Soldier %s has just arrested %s", sendername, giveplayer);
OOCNews(COLOR_BLUE, string);
}
else if(IsAFreecop(playerid))
{
format(string, sizeof(string), " Voluntary %s has just arrested %s", sendername, giveplayer);
OOCNews(COLOR_BLUE, string);
}
SafeSetPlayerInterior(suspect, 6);
SafeSetPlayerPos(suspect,264.6288,77.5742,1001.0391);
PlayerInfo = time * 60;
if(bail == 1)
{
JailPrice = bailprice;
format(string, sizeof(string), "You are jailed for %d seconds. Bail: $%d", PlayerInfo, JailPrice);
SendClientMessage(suspect, COLOR_WHITE, string);
}
else
{
JailPrice = 0;
format(string, sizeof(string), "You are jailed for %d seconds. Bail: Unable", PlayerInfo);
SendClientMessage(suspect, COLOR_WHITE, string);
}
PlayerInfo = 1;
PlayerInfo += 1;
SetPlayerFree(suspect,playerid, "Got Arrested");
TextDrawShowForPlayer(suspect, Textdraw1);
WantedPoints = 0;
WantedLevel = 0;
WantLawyer = 1;
PlayerCuffed = 0;
GaveUp = 0;
new y, m, d;
new h,mi,s;
getdate(y,m,d);
gettime(h,mi,s);
format(string,sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s Has Arrested %s for %s Seconds. Bail: $%d, Price: $%d",d,m,y,h,mi,s,sendername,giveplayer, PlayerInfo,JailPrice,moneys);
JailLog(string);
}//distance
}//not connected
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, "** You are not an FBI!");
return 1;
}
}//not connected
return 1;
}
//------------------------------------------------------------------------------------------------------------------------------------------------------------------
25. Mar. 2011.
Quote from March 25, 2011, 6:55 pm:
Evo izvoli to sto si traziooo...xD xD
//------------------------------------------------------------------------------------------------------------------------------------------------------------------
if(strcmp(cmd, "/arrest", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(IsACop(playerid) || IsAFreecop(playerid))
{
if(PlayerInfo == 0)
{
SendClientMessage(playerid, COLOR_GREY, "** Nisi na duznosti!");
return 1;
}
if(PlayerInfo == 1)
{
SendClientMessage(playerid, COLOR_GREY, "** Banan si sa duznosti!");
return 1;
}
if(IsPlayerInRangeOfPoint(playerid, 6, 255.4480,85.8236,1002.4453))
{//New arrest system SAPD
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "KORISTI: /arrest [time (minutes)] [bail (0=no 1=yes)] ");
return 1;
}
moneys = strval(tmp);
if(moneys < 1 || moneys > 20000) { SendClientMessage(playerid, COLOR_GREY, " Jail Price can't be below $1 or above $20000!"); return 1; }
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "KORISTI: /arrest [time (minutes)] [bail (0=no 1=yes)] ");
return 1;
}
new time = strval(tmp);
if(time < 1 || time > 5) { SendClientMessage(playerid, COLOR_GREY, " Jail Time Minutes can't be below 1 or above 5 (Take the person to prison then)!"); return 1; }
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "KORISTI: /arrest [time (minutes)] [bail (0=no 1=yes)] ");
return 1;
}
new bail = strval(tmp);
if(bail < 0 || bail > 1) { SendClientMessage(playerid, COLOR_GREY, " Jail Bailing can't be below 0 or above 1!"); return 1; }
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "KORISTI: /arrest [time (minutes)] [bail (0=no 1=yes)] ");
return 1;
}
new bailprice = strval(tmp);
if(bailprice < 0 || bailprice > 2000000) { SendClientMessage(playerid, COLOR_GREY, "** Jail Bailing can't be below $0 or above $2000000!"); return 1; }
new suspect = GetClosestPlayer(playerid);
if(IsPlayerConnected(suspect))
{
if(GetDistanceBetweenPlayers(playerid,suspect) < 5)
{
GetPlayerName(suspect, giveplayer, sizeof(giveplayer));
if(WantedLevel < 1)
{
SendClientMessage(playerid, COLOR_GREY, "** Player must be at least Wanted Level 1!");
return 1;
}
format(string, sizeof(string), "* Uhapsio si %s!", giveplayer);
SendClientMessage(playerid, COLOR_WHITE, string);
SafeGivePlayerMoney(suspect, -moneys);
format(string, sizeof(string), "Uhapsen od %s ~n~ za $%d", sendername, moneys);
GameTextForPlayer(suspect, string, 5000, 5);
SafeResetPlayerWeapons(suspect);
if(PlayerInfo==1||PlayerInfo==1)
{
new currank;
if(PlayerInfo == 1) { currank = "Cadet"; }
else if(PlayerInfo == 2) { currank = "Officer"; }
else if(PlayerInfo == 3) { currank = "Senior Officer"; }
else if(PlayerInfo == 4) { currank = "Sergeant"; }
else if(PlayerInfo == 5) { currank = "Lieutenant"; }
else if(PlayerInfo == 6) { currank = "Captain"; }
else if(PlayerInfo == 7) { currank = "Deputy Chief"; }
else if(PlayerInfo == 😎 { currank = "Chief"; }
else { currank = "Cadet"; }
format(string, sizeof(string), " %s %s has just arrested %s", currank ,sendername, giveplayer);
OOCNews(COLOR_BLUE, string);
}
else if(PlayerInfo==2||PlayerInfo==2)
{
format(string, sizeof(string), " Agent %s has just arrested %s", sendername, giveplayer);
OOCNews(COLOR_BLUE, string);
}
else if(PlayerInfo==3||PlayerInfo==3)
{
format(string, sizeof(string), " Soldier %s has just arrested %s", sendername, giveplayer);
OOCNews(COLOR_BLUE, string);
}
else if(IsAFreecop(playerid))
{
format(string, sizeof(string), " Voluntary %s has just arrested %s", sendername, giveplayer);
OOCNews(COLOR_BLUE, string);
}
SafeSetPlayerInterior(suspect, 6);
SafeSetPlayerPos(suspect,264.6288,77.5742,1001.0391);
PlayerInfo = time * 60;
if(bail == 1)
{
JailPrice = bailprice;
format(string, sizeof(string), "You are jailed for %d seconds. Bail: $%d", PlayerInfo, JailPrice);
SendClientMessage(suspect, COLOR_WHITE, string);
}
else
{
JailPrice = 0;
format(string, sizeof(string), "You are jailed for %d seconds. Bail: Unable", PlayerInfo);
SendClientMessage(suspect, COLOR_WHITE, string);
}
PlayerInfo = 1;
PlayerInfo += 1;
SetPlayerFree(suspect,playerid, "Got Arrested");
TextDrawShowForPlayer(suspect, Textdraw1);
WantedPoints = 0;
WantedLevel = 0;
WantLawyer = 1;
PlayerCuffed = 0;
GaveUp = 0;
new y, m, d;
new h,mi,s;
getdate(y,m,d);
gettime(h,mi,s);
format(string,sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s Has Arrested %s for %s Seconds. Bail: $%d, Price: $%d",d,m,y,h,mi,s,sendername,giveplayer, PlayerInfo,JailPrice,moneys);
JailLog(string);
}//distance
}//not connected
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, "** You are not an FBI!");
return 1;
}
}//not connected
return 1;
}
//------------------------------------------------------------------------------------------------------------------------------------------------------------------
//------------------------------------------------------------------------------------------------------------------------------------------------------------------
if(strcmp(cmd, "/arrest", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(IsACop(playerid) || IsAFreecop(playerid))
{
if(PlayerInfo == 0)
{
SendClientMessage(playerid, COLOR_GREY, "** Nisi na duznosti!");
return 1;
}
if(PlayerInfo == 1)
{
SendClientMessage(playerid, COLOR_GREY, "** Banan si sa duznosti!");
return 1;
}
if(IsPlayerInRangeOfPoint(playerid, 6, 255.4480,85.8236,1002.4453))
{//New arrest system SAPD
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "KORISTI: /arrest [time (minutes)] [bail (0=no 1=yes)] ");
return 1;
}
moneys = strval(tmp);
if(moneys < 1 || moneys > 20000) { SendClientMessage(playerid, COLOR_GREY, " Jail Price can't be below $1 or above $20000!"); return 1; }
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "KORISTI: /arrest [time (minutes)] [bail (0=no 1=yes)] ");
return 1;
}
new time = strval(tmp);
if(time < 1 || time > 5) { SendClientMessage(playerid, COLOR_GREY, " Jail Time Minutes can't be below 1 or above 5 (Take the person to prison then)!"); return 1; }
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "KORISTI: /arrest [time (minutes)] [bail (0=no 1=yes)] ");
return 1;
}
new bail = strval(tmp);
if(bail < 0 || bail > 1) { SendClientMessage(playerid, COLOR_GREY, " Jail Bailing can't be below 0 or above 1!"); return 1; }
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "KORISTI: /arrest [time (minutes)] [bail (0=no 1=yes)] ");
return 1;
}
new bailprice = strval(tmp);
if(bailprice < 0 || bailprice > 2000000) { SendClientMessage(playerid, COLOR_GREY, "** Jail Bailing can't be below $0 or above $2000000!"); return 1; }
new suspect = GetClosestPlayer(playerid);
if(IsPlayerConnected(suspect))
{
if(GetDistanceBetweenPlayers(playerid,suspect) < 5)
{
GetPlayerName(suspect, giveplayer, sizeof(giveplayer));
if(WantedLevel < 1)
{
SendClientMessage(playerid, COLOR_GREY, "** Player must be at least Wanted Level 1!");
return 1;
}
format(string, sizeof(string), "* Uhapsio si %s!", giveplayer);
SendClientMessage(playerid, COLOR_WHITE, string);
SafeGivePlayerMoney(suspect, -moneys);
format(string, sizeof(string), "Uhapsen od %s ~n~ za $%d", sendername, moneys);
GameTextForPlayer(suspect, string, 5000, 5);
SafeResetPlayerWeapons(suspect);
if(PlayerInfo==1||PlayerInfo==1)
{
new currank;
if(PlayerInfo == 1) { currank = "Cadet"; }
else if(PlayerInfo == 2) { currank = "Officer"; }
else if(PlayerInfo == 3) { currank = "Senior Officer"; }
else if(PlayerInfo == 4) { currank = "Sergeant"; }
else if(PlayerInfo == 5) { currank = "Lieutenant"; }
else if(PlayerInfo == 6) { currank = "Captain"; }
else if(PlayerInfo == 7) { currank = "Deputy Chief"; }
else if(PlayerInfo == 😎 { currank = "Chief"; }
else { currank = "Cadet"; }
format(string, sizeof(string), " %s %s has just arrested %s", currank ,sendername, giveplayer);
OOCNews(COLOR_BLUE, string);
}
else if(PlayerInfo==2||PlayerInfo==2)
{
format(string, sizeof(string), " Agent %s has just arrested %s", sendername, giveplayer);
OOCNews(COLOR_BLUE, string);
}
else if(PlayerInfo==3||PlayerInfo==3)
{
format(string, sizeof(string), " Soldier %s has just arrested %s", sendername, giveplayer);
OOCNews(COLOR_BLUE, string);
}
else if(IsAFreecop(playerid))
{
format(string, sizeof(string), " Voluntary %s has just arrested %s", sendername, giveplayer);
OOCNews(COLOR_BLUE, string);
}
SafeSetPlayerInterior(suspect, 6);
SafeSetPlayerPos(suspect,264.6288,77.5742,1001.0391);
PlayerInfo = time * 60;
if(bail == 1)
{
JailPrice = bailprice;
format(string, sizeof(string), "You are jailed for %d seconds. Bail: $%d", PlayerInfo, JailPrice);
SendClientMessage(suspect, COLOR_WHITE, string);
}
else
{
JailPrice = 0;
format(string, sizeof(string), "You are jailed for %d seconds. Bail: Unable", PlayerInfo);
SendClientMessage(suspect, COLOR_WHITE, string);
}
PlayerInfo = 1;
PlayerInfo += 1;
SetPlayerFree(suspect,playerid, "Got Arrested");
TextDrawShowForPlayer(suspect, Textdraw1);
WantedPoints = 0;
WantedLevel = 0;
WantLawyer = 1;
PlayerCuffed = 0;
GaveUp = 0;
new y, m, d;
new h,mi,s;
getdate(y,m,d);
gettime(h,mi,s);
format(string,sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s Has Arrested %s for %s Seconds. Bail: $%d, Price: $%d",d,m,y,h,mi,s,sendername,giveplayer, PlayerInfo,JailPrice,moneys);
JailLog(string);
}//distance
}//not connected
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, "** You are not an FBI!");
return 1;
}
}//not connected
return 1;
}
//------------------------------------------------------------------------------------------------------------------------------------------------------------------
to za mene ili za njega
Shot Caller
Novi Član
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Pridružio se:Feb. 2011
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