[POMOC] Jedan mali Error!

22. Mar. 2017.
699
pregleda
15
postova
Nemanja Petrovic
4
Made Man
22. Mar. 2017.
Skripta koju koristim: cWood RolePlay
Detaljan opis problema: Pise mi da je vec Defajnovano, a ja ga nigde nemam, pa jel zna neko kako da resim ovaj Error?
error 021: symbol already defined: "CreateObject"
Dio skripte: -//-
Neke slike/video za lakse dobivanje pomoci(neobavezno): -//-
AndroCorleone
5
OG Legend
22. Mar. 2017.
Samo da kasike bacim i pogledam gdje ti izbacuje error.. ( daj kodove to gdje ti izbaciva, jesi ubacivo neku mapu? ili tako nesto )
Nemanja Petrovic
4
Made Man
22. Mar. 2017.
anDro™ ツ wrote on March 22, 2017, 2:38 pm:
Samo da kasike bacim i pogledam gdje ti izbacuje error.. ( daj kodove to gdje ti izbaciva, jesi ubacivo neku mapu? ili tako nesto )

Evo, na ovo sve mi izbacuje Error:
//======================[KACIGA SHOP]=========================================//
CreateObject(18981, 1984.99878, -2077.83984, 10000.00000,  0.00000, 90.00000, 0.00000);
CreateObject(19446, 1978.76465, -2087.21411, 10002.24609,  0.00000, 0.00000, 90.00000);
CreateObject(18981, 1974.48193, -2070.98828, 10000.60156,  0.00000, 90.00000, 0.00000);
CreateObject(19427, 1987.89026, -2087.21411, 10002.24609,  0.00000, 0.00000, 90.00000);
CreateObject(19354, 1983.66931, -2088.73047, 10002.24609,  0.00000, 0.00000, 0.00000);
CreateObject(19354, 1985.34656, -2090.25269, 10002.24609,  0.00000, 0.00000, 90.00000);
CreateObject(19354, 1987.01172, -2088.73047, 10002.24609,  0.00000, 0.00000, 0.00000);
CreateObject(1569, 1984.54260, -2090.15088, 10000.49707,  0.00000, 0.00000, 0.00000);
CreateObject(19427, 1991.67798, -2087.21411, 10002.24609,  0.00000, 0.00000, 90.00000);
CreateObject(19446, 1991.86743, -2090.27344, 10002.24609,  0.00000, 0.00000, 90.00000);
CreateObject(19354, 1992.38086, -2088.86841, 10002.24609,  0.00000, 0.00000, 0.00000);
CreateObject(19925, 1989.28894, -2089.08496, 9999.80176,  0.00000, 0.00000, 0.00000);
CreateObject(19925, 1990.15808, -2089.08496, 9999.80176,  0.00000, 0.00000, 90.00000);
CreateObject(19925, 1990.15808, -2088.21753, 9999.80176,  0.00000, 0.00000, 180.00000);
CreateObject(19925, 1989.28894, -2088.21631, 9999.80176,  0.00000, 0.00000, 270.00000);
CreateObject(19354, 1988.24829, -2088.88550, 10002.24609,  0.00000, 0.00000, 0.00000);
CreateObject(19354, 1991.41101, -2088.86084, 10002.24609,  0.00000, 0.00000, 0.00000);
CreateObject(11737, 1985.29260, -2089.60059, 10000.49609,  0.00000, 0.00000, 0.00000);
CreateObject(1744, 1990.23059, -2090.34253, 10001.66504,  0.00000, 0.00000, 180.00000);
CreateObject(18761, 1989.71619, -2090.17578, 10000.13477,  0.00000, 0.00000, 0.00000);
CreateObject(18976, 1990.34180, -2089.98706, 10002.13574,  0.00000, 0.00000, 139.25999);
CreateObject(18976, 1989.06042, -2089.99023, 10002.13574,  0.00000, 0.00000, 45.84004);
CreateObject(18976, 1989.76379, -2090.03613, 10002.13574,  0.00000, 0.00000, 87.24001);
CreateObject(19982, 1990.95166, -2089.28198, 10001.78613,  0.00000, 180.00000, 0.00000);
CreateObject(19982, 1988.65820, -2087.86279, 10001.78613,  0.00000, 180.00000, 0.00000);
CreateObject(18979, 1990.97961, -2089.28735, 10001.85156,  0.00000, 0.00000, 124.08008);
CreateObject(18645, 1988.66040, -2087.86694, 10001.85156,  0.00000, 0.00000, 43.74010);
CreateObject(19446, 1979.25696, -2082.29199, 10002.24609,  0.00000, 0.00000, 0.00000);
CreateObject(1744, 1982.18640, -2087.20972, 10001.32324,  0.00000, 0.00000, 180.00000);
CreateObject(19446, 1988.23718, -2079.27686, 10002.24609,  0.00000, 0.00000, 90.00000);
CreateObject(19446, 1978.62292, -2079.27686, 10002.24609,  0.00000, 0.00000, 90.00000);
CreateObject(19446, 1982.85803, -2083.41284, 9999.36523,  0.00000, 0.00000, 90.00000);
CreateObject(1744, 1982.18640, -2087.20972, 10002.27051,  0.00000, 0.00000, 180.00000);
CreateObject(970, 1984.95862, -2083.39331, 10001.58984,  0.00000, 0.00000, 0.00000);
CreateObject(970, 1980.80530, -2083.39331, 10001.58984,  0.00000, 0.00000, 0.00000);
CreateObject(14414, 1988.82605, -2081.32397, 9997.90137,  0.00000, 0.00000, -90.00000);
CreateObject(19427, 1992.53210, -2086.33179, 10002.24609,  0.00000, 0.00000, 0.00000);
CreateObject(19446, 1992.53210, -2076.29150, 10002.24609,  0.00000, 0.00000, 0.00000);
CreateObject(18761, 1995.54260, -2082.51953, 10000.13477,  0.00000, 0.00000, 90.00000);
CreateObject(19446, 1997.40710, -2080.80103, 10002.24609,  0.00000, 0.00000, 90.00000);
CreateObject(19446, 1997.34180, -2086.61987, 10002.24609,  0.00000, 0.00000, 90.00000);
CreateObject(19446, 1995.66650, -2083.21387, 10002.24609,  0.00000, 0.00000, 0.00000);
CreateObject(19925, 1994.42126, -2085.55347, 9999.80176,  0.00000, 0.00000, 90.00000);
CreateObject(19925, 1994.78772, -2082.39478, 9999.80176,  0.00000, 0.00000, 90.00000);
CreateObject(19925, 1994.78723, -2081.52661, 9999.80176,  0.00000, 0.00000, 180.00000);
CreateObject(19925, 1993.91895, -2082.39478, 9999.80176,  0.00000, 0.00000, 0.00000);
CreateObject(19925, 1993.91895, -2081.52661, 9999.80176,  0.00000, 0.00000, 270.00000);
CreateObject(19925, 1994.42126, -2084.68481, 9999.80176,  0.00000, 0.00000, 180.00000);
CreateObject(19925, 1993.55408, -2084.68481, 9999.80176,  0.00000, 0.00000, 270.00000);
CreateObject(19925, 1993.55408, -2085.55347, 9999.80176,  0.00000, 0.00000, 0.00000);
CreateObject(19982, 1994.72107, -2082.42676, 10001.78613,  0.00000, 180.00000, 0.00000);
CreateObject(19982, 1994.35901, -2085.00854, 10001.78613,  0.00000, 180.00000, 0.00000);
CreateObject(18977, 1994.73340, -2082.42700, 10001.85156,  0.00000, 0.00000, 211.32001);
CreateObject(18978, 1994.36157, -2085.00635, 10001.85156,  0.00000, 0.00000, 118.32000);
CreateObject(2008, 1981.92712, -2081.22266, 10001.10156,  0.00000, 0.00000, 227.10017);
CreateObject(19446, 1979.24121, -2080.92432, 10002.24609,  0.00000, 0.00000, -224.30009);
CreateObject(19172, 1979.35120, -2085.37451, 10002.43848,  0.00000, 0.00000, 90.00000);
CreateObject(2002, 1991.66797, -2079.89185, 10000.49707,  0.00000, 0.00000, 0.00000);
CreateObject(1726, 1988.74255, -2079.92261, 10000.49707,  0.00000, 0.00000, 0.00000);
CreateObject(2011, 1991.96790, -2086.56299, 10000.49121,  0.00000, 0.00000, 419.94009);
CreateObject(1998, 1985.36414, -2079.91333, 10001.07227,  0.00000, 0.00000, 180.00000);
CreateObject(1714, 1980.43420, -2080.90527, 10001.09961,  0.00000, 0.00000, 44.63998);
CreateObject(2164, 1979.78894, -2080.49585, 10001.08203,  0.00000, 0.00000, 405.50027);
CreateObject(2162, 1982.47144, -2079.38989, 10001.06250,  0.00000, 0.00000, 1.00000);
CreateObject(1714, 1984.47913, -2079.60254, 10001.09961,  0.00000, 0.00000, 0.24000);
CreateObject(1722, 1981.42432, -2082.87012, 10001.09863,  0.00000, 0.00000, -45.41997);
CreateObject(1722, 1982.90051, -2081.40479, 10001.07129,  0.00000, 0.00000, -224.75993);
CreateObject(2202, 1979.79321, -2082.85010, 10001.10059,  0.00000, 0.00000, 90.00000);
CreateObject(18981, 1984.99878, -2077.83984, 10004.46973,  0.00000, 90.00000, 0.00000);
CreateObject(18979, 1982.24976, -2086.87402, 10001.78613,  0.00000, 0.00000, 45.84000);
CreateObject(18978, 1981.78809, -2086.87402, 10001.78613,  0.00000, 0.00000, 45.84000);
CreateObject(18977, 1981.22766, -2086.87402, 10001.78613,  0.00000, 0.00000, 45.84000);
CreateObject(18978, 1982.24976, -2086.87402, 10002.74023,  0.00000, 0.00000, 45.84000);
CreateObject(18977, 1981.78809, -2086.87402, 10002.74023,  0.00000, 0.00000, 45.84000);
CreateObject(18979, 1981.22766, -2086.87402, 10002.74023,  0.00000, 0.00000, 45.84000);
CreateObject(19173, 1989.81226, -2079.38257, 10002.69336,  0.00000, 0.00000, 0.00000);
CreateObject(3851, 1992.53894, -2079.93970, 10002.14844,  0.00000, 0.00000, 0.00000);
CreateObject(3851, 1994.25879, -2087.19385, 10002.14844,  0.00000, 0.00000, 90.00000);
//=============================[KACIGA SHOP FINISH]===========================//
aleluja
5
Godfather
22. Mar. 2017.
kad makneš mapu imaš li još error?
Nemanja Petrovic
4
Made Man
22. Mar. 2017.
TiXoR_ wrote on March 22, 2017, 2:45 pm:
kad makneš mapu imaš li još error?

Ne, samo zbog te mape...
aleluja
5
Godfather
22. Mar. 2017.
jel mapa postavljena pod OnGameModeInit()
GhostPawno
5
OG Legend
22. Mar. 2017.
mozda si presao limit createobject-a

limit createobjecta i createplayerobject ti je 1000, vidi je l imas jos neke mape pod createobject
Exnas.pwn
5
Godfather
22. Mar. 2017.
Trazi u modu neku mapu napr Policija ili tako nesto i onda ispod nje stavi a
kao sto je i ANDRIJEVIC rekao proveri limit  😉
GhostPawno
5
OG Legend
FunnyGamingDay - FGD
6
OG Legend
22. Mar. 2017.
Proveri Limit Objekata...I Proveri da li je ta mapa dodata po OnGameModeInit  😎

Former SA:MP server developer

Savana
4
Enforcer
22. Mar. 2017.
pa pise da je definirano da,lol dal ti to zbilja definiras,ili neznas mape ubacivat? limit da si prosao to bi opet radilo,samo sto nebi mogao vidit mapu ig..

CO probaj u CDO prebaciti..
expressoboy123
5
Godfather
23. Mar. 2017.
Kakav limit? O cemu pricate? Ako predje limit nece njemu nikakav eror izbaciti. Verovatno si pogresio deo gde si ubacio mapu tj public 😊
Ivanovic
4
Shot Caller
23. Mar. 2017.
U pravu je tosic,nece izbacivati error ako je presao limit,nisi na dobro mesto stavio mapu,idi lupam ispod mape PD-a i tu prekopiraj,pa mi javi u pm da li radi. 😄
Psihijatar
4
Shot Caller
23. Mar. 2017.
Jesil stavio pod Stock KreirajObjekte ili CreateObjects ili kako vec
Nemanja Petrovic
4
Made Man
24. Mar. 2017.
Hvala, trebao sam da dodam pod OnGameModeInit, hvala svima! LOCK.

Morate biti prijavljeni da biste odgovorili na ovu temu.

Prijava

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