dodjem do policijske postaje, i pokusam uci u nju kao civil, i udje mi, a kad pokusam uci kao policajac, onda nece. neznam jeli do komande /enter ili ne. stvarno nzm. ako tko zna, bio bi mu jako zavhalan.
hvala
pomoc. /enter
3,376
pregleda
32
postova
27. Jul 2010.
if(strcmp(cmd, "/enter", true) == 0)
{
if(IsPlayerConnected(playerid))
{
for(new i = 0; i < sizeof(HouseInfo); i++)
{
if (PlayerToPoint(3, playerid,HouseInfo, HouseInfo, HouseInfo))
{
//printf("Found House :%d",i);
if(PlayerInfo == i || HouseInfo == 0)
{
SetPlayerInterior(playerid,HouseInfo);
SetPlayerPos(playerid,HouseInfo,HouseInfo,HouseInfo);
GameTextForPlayer(playerid, "~w~Dobrodosli kuci", 5000, 1);
PlayerInfo = HouseInfo;
PlayerInfo = i;
}
else
{
GameTextForPlayer(playerid, "~r~Zakljucano", 5000, 1);
}
}
}
for(new i = 0; i < sizeof(BizzInfo); i++)
{
if (PlayerToPoint(3, playerid,BizzInfo, BizzInfo, BizzInfo))
{
//printf("Found House :%d",i);
if(!IsACop(playerid) && i == 3)
{
SendClientMessage(playerid, COLOR_GREY, " Policajci samo !");
return 1;
}
if(PlayerInfo == i || GetPlayerMoney(playerid) >= BizzInfo)
{
if(PlayerInfo != i)
{
if(BizzInfo == 1)
{
GameTextForPlayer(playerid, "~r~Zatvoreno", 5000, 1);
return 1;
}
if(BizzInfo == 0)
{
GameTextForPlayer(playerid, "~r~Prodano", 5000, 1);
return 1;
}
GivePlayerMoney(playerid,-BizzInfo);
format(string, sizeof(string), "~r~-$%d~n~~w~koristite /exit~n~da izadete van", BizzInfo);
BizzInfo += BizzInfo;
ExtortionBiz(i, BizzInfo);
BizzInfo--;
OnPropUpdate();
GameTextForPlayer(playerid, string, 5000, 3);
}
SetPlayerInterior(playerid,BizzInfo);
SetPlayerPos(playerid,BizzInfo,BizzInfo,BizzInfo);
PlayerInfo = BizzInfo;
PlayerInfo = i+99;
new dood;
GetPlayerName(playerid, dood, sizeof(dood));
format(string, sizeof(string), "%s je platio $%d da ude u bizz %d", dood, BizzInfo, i);
printf("%s", string);
PayLog(string);
//PlayerInfo = i;
}
else
{
GameTextForPlayer(playerid, "~r~Nemate dovoljno novaca", 5000, 1);
}
}
}
for(new i = 0; i < sizeof(SBizzInfo); i++)
{
if (PlayerToPoint(3, playerid,SBizzInfo, SBizzInfo, SBizzInfo))
{
if(PlayerInfo == i || GetPlayerMoney(playerid) >= SBizzInfo)
{
if(PlayerInfo != i)
{
if(SBizzInfo == 1)
{
GameTextForPlayer(playerid, "~r~Zatvoreno", 5000, 1);
return 1;
}
if(SBizzInfo == 0)
{
GameTextForPlayer(playerid, "~r~Prodano", 5000, 1);
return 1;
}
if(i == 10)
{
PaintballPlayers ++;
PlayerPaintballing = 1;
new rand = random(sizeof(PaintballSpawns));
SetPlayerPos(playerid, PaintballSpawns, PaintballSpawns, PaintballSpawns);
TogglePlayerControllable(playerid, 0);
}
else if(i == 11)
{
PlayerKarting = 1;
SendClientMessage(playerid, TEAM_GROVE_COLOR, "Sada se mozete ubaciti u Kart trku, uhvatite Kart.");
}
else
{
return 1;
}
GivePlayerMoney(playerid,-SBizzInfo);
gSpentCash = GetPlayerMoney(playerid);
SBizzInfo--;
SBizzInfo += SBizzInfo;
ExtortionSBiz(i, SBizzInfo);
new dood;
GetPlayerName(playerid, dood, sizeof(dood));
format(string, sizeof(string), "%s je platio $%d da ude u sbiz %d", dood, SBizzInfo, i);
printf("%s", string);
PayLog(string);
OnPropUpdate();
}
}
else
{
GameTextForPlayer(playerid, "~r~Nemate dovoljno novaca", 5000, 1);
}
}
}
i dalje su koordinate ulaza u ostale interiere.
{
if(IsPlayerConnected(playerid))
{
for(new i = 0; i < sizeof(HouseInfo); i++)
{
if (PlayerToPoint(3, playerid,HouseInfo, HouseInfo, HouseInfo))
{
//printf("Found House :%d",i);
if(PlayerInfo == i || HouseInfo == 0)
{
SetPlayerInterior(playerid,HouseInfo);
SetPlayerPos(playerid,HouseInfo,HouseInfo,HouseInfo);
GameTextForPlayer(playerid, "~w~Dobrodosli kuci", 5000, 1);
PlayerInfo = HouseInfo;
PlayerInfo = i;
}
else
{
GameTextForPlayer(playerid, "~r~Zakljucano", 5000, 1);
}
}
}
for(new i = 0; i < sizeof(BizzInfo); i++)
{
if (PlayerToPoint(3, playerid,BizzInfo, BizzInfo, BizzInfo))
{
//printf("Found House :%d",i);
if(!IsACop(playerid) && i == 3)
{
SendClientMessage(playerid, COLOR_GREY, " Policajci samo !");
return 1;
}
if(PlayerInfo == i || GetPlayerMoney(playerid) >= BizzInfo)
{
if(PlayerInfo != i)
{
if(BizzInfo == 1)
{
GameTextForPlayer(playerid, "~r~Zatvoreno", 5000, 1);
return 1;
}
if(BizzInfo == 0)
{
GameTextForPlayer(playerid, "~r~Prodano", 5000, 1);
return 1;
}
GivePlayerMoney(playerid,-BizzInfo);
format(string, sizeof(string), "~r~-$%d~n~~w~koristite /exit~n~da izadete van", BizzInfo);
BizzInfo += BizzInfo;
ExtortionBiz(i, BizzInfo);
BizzInfo--;
OnPropUpdate();
GameTextForPlayer(playerid, string, 5000, 3);
}
SetPlayerInterior(playerid,BizzInfo);
SetPlayerPos(playerid,BizzInfo,BizzInfo,BizzInfo);
PlayerInfo = BizzInfo;
PlayerInfo = i+99;
new dood;
GetPlayerName(playerid, dood, sizeof(dood));
format(string, sizeof(string), "%s je platio $%d da ude u bizz %d", dood, BizzInfo, i);
printf("%s", string);
PayLog(string);
//PlayerInfo = i;
}
else
{
GameTextForPlayer(playerid, "~r~Nemate dovoljno novaca", 5000, 1);
}
}
}
for(new i = 0; i < sizeof(SBizzInfo); i++)
{
if (PlayerToPoint(3, playerid,SBizzInfo, SBizzInfo, SBizzInfo))
{
if(PlayerInfo == i || GetPlayerMoney(playerid) >= SBizzInfo)
{
if(PlayerInfo != i)
{
if(SBizzInfo == 1)
{
GameTextForPlayer(playerid, "~r~Zatvoreno", 5000, 1);
return 1;
}
if(SBizzInfo == 0)
{
GameTextForPlayer(playerid, "~r~Prodano", 5000, 1);
return 1;
}
if(i == 10)
{
PaintballPlayers ++;
PlayerPaintballing = 1;
new rand = random(sizeof(PaintballSpawns));
SetPlayerPos(playerid, PaintballSpawns, PaintballSpawns, PaintballSpawns);
TogglePlayerControllable(playerid, 0);
}
else if(i == 11)
{
PlayerKarting = 1;
SendClientMessage(playerid, TEAM_GROVE_COLOR, "Sada se mozete ubaciti u Kart trku, uhvatite Kart.");
}
else
{
return 1;
}
GivePlayerMoney(playerid,-SBizzInfo);
gSpentCash = GetPlayerMoney(playerid);
SBizzInfo--;
SBizzInfo += SBizzInfo;
ExtortionSBiz(i, SBizzInfo);
new dood;
GetPlayerName(playerid, dood, sizeof(dood));
format(string, sizeof(string), "%s je platio $%d da ude u sbiz %d", dood, SBizzInfo, i);
printf("%s", string);
PayLog(string);
OnPropUpdate();
}
}
else
{
GameTextForPlayer(playerid, "~r~Nemate dovoljno novaca", 5000, 1);
}
}
}
i dalje su koordinate ulaza u ostale interiere.
27. Jul 2010.
Ti si tu stavio samo za bizzove i kuce? Zar nisi rekao da nemozes uc u policijsku postaju kao policajac? Kakve to veze ima sa bizovima i kucama...
27. Jul 2010.
else if (PlayerToPoint(3.0, playerid,1554.7623,-1675.6167,16.1953))//LS Police Station Enter
{
SetPlayerInterior(playerid,6);
SetPlayerPos(playerid,246.783996,63.900199,1003.640625);
}
ovo ja za ulaz u PD pod komandom /enter
a ovo je izlaz iz PD pod komandom /exit
else if (PlayerToPoint(6.0, playerid,246.783996,63.900199,1003.640625))//LS Police Station Exit
{
SetPlayerInterior(playerid,0);
SetPlayerPos(playerid,1554.7623,-1675.6167,16.1953);
}
{
SetPlayerInterior(playerid,6);
SetPlayerPos(playerid,246.783996,63.900199,1003.640625);
}
ovo ja za ulaz u PD pod komandom /enter
a ovo je izlaz iz PD pod komandom /exit
else if (PlayerToPoint(6.0, playerid,246.783996,63.900199,1003.640625))//LS Police Station Exit
{
SetPlayerInterior(playerid,0);
SetPlayerPos(playerid,1554.7623,-1675.6167,16.1953);
}
27. Jul 2010.
#
if(strcmp(cmd, "/enter", true) == 0)
{
if(IsPlayerConnected(playerid))
{
for(new i = 0; i < sizeof(HouseInfo); i++)
{
if (PlayerToPoint(3, playerid,HouseInfo, HouseInfo, HouseInfo))
{
//printf("Found House :%d",i);
if(PlayerInfo == i || HouseInfo == 0)
{
SetPlayerInterior(playerid,HouseInfo);
SetPlayerPos(playerid,HouseInfo,HouseInfo,HouseInfo);
GameTextForPlayer(playerid, "~w~Dobrodosli kuci", 5000, 1);
PlayerInfo = HouseInfo;
PlayerInfo = i;
}
else
{
GameTextForPlayer(playerid, "~r~Zakljucano", 5000, 1);
}
}
}
for(new i = 0; i < sizeof(BizzInfo); i++)
{
if (PlayerToPoint(3, playerid,BizzInfo, BizzInfo, BizzInfo))
{
//printf("Found House :%d",i);
if(!IsACop(playerid) && i == 3)
{
SendClientMessage(playerid, COLOR_GREY, " Policajci samo !");
return 1;
}
if(PlayerInfo == i || GetPlayerMoney(playerid) >= BizzInfo)
{
if(PlayerInfo != i)
{
if(BizzInfo == 1)
{
GameTextForPlayer(playerid, "~r~Zatvoreno", 5000, 1);
return 1;
}
if(BizzInfo == 0)
{
GameTextForPlayer(playerid, "~r~Prodano", 5000, 1);
return 1;
}
GivePlayerMoney(playerid,-BizzInfo);
format(string, sizeof(string), "~r~-$%d~n~~w~koristite /exit~n~da izadete van", BizzInfo);
BizzInfo += BizzInfo;
ExtortionBiz(i, BizzInfo);
BizzInfo--;
OnPropUpdate();
GameTextForPlayer(playerid, string, 5000, 3);
}
SetPlayerInterior(playerid,BizzInfo);
SetPlayerPos(playerid,BizzInfo,BizzInfo,BizzInfo);
PlayerInfo = BizzInfo;
PlayerInfo = i+99;
new dood;
GetPlayerName(playerid, dood, sizeof(dood));
format(string, sizeof(string), "%s je platio $%d da ude u bizz %d", dood, BizzInfo, i);
printf("%s", string);
PayLog(string);
//PlayerInfo = i;
}
else
{
GameTextForPlayer(playerid, "~r~Nemate dovoljno novaca", 5000, 1);
}
}
}
for(new i = 0; i < sizeof(SBizzInfo); i++)
{
if (PlayerToPoint(3, playerid,SBizzInfo, SBizzInfo, SBizzInfo))
{
if(PlayerInfo == i || GetPlayerMoney(playerid) >= SBizzInfo)
{
if(PlayerInfo != i)
{
if(SBizzInfo == 1)
{
GameTextForPlayer(playerid, "~r~Zatvoreno", 5000, 1);
return 1;
}
if(SBizzInfo == 0)
{
GameTextForPlayer(playerid, "~r~Prodano", 5000, 1);
return 1;
}
if(i == 10)
{
PaintballPlayers ++;
PlayerPaintballing = 1;
new rand = random(sizeof(PaintballSpawns));
SetPlayerPos(playerid, PaintballSpawns, PaintballSpawns, PaintballSpawns);
TogglePlayerControllable(playerid, 0);
}
else if(i == 11)
{
PlayerKarting = 1;
SendClientMessage(playerid, TEAM_GROVE_COLOR, "Sada se mozete ubaciti u Kart trku, uhvatite Kart.");
}
else
{
return 1;
}
GivePlayerMoney(playerid,-SBizzInfo);
gSpentCash = GetPlayerMoney(playerid);
SBizzInfo--;
SBizzInfo += SBizzInfo;
ExtortionSBiz(i, SBizzInfo);
new dood;
GetPlayerName(playerid, dood, sizeof(dood));
format(string, sizeof(string), "%s je platio $%d da ude u sbiz %d", dood, SBizzInfo, i);
printf("%s", string);
PayLog(string);
OnPropUpdate();
}
}
else
{
GameTextForPlayer(playerid, "~r~Nemate dovoljno novaca", 5000, 1);
}
}
}
if (PlayerToPoint(8.0, playerid,-2467.1780,137.1335,35.1719))//Montana Krov
{
SetPlayerInterior(playerid,0);
SetPlayerPos(playerid,-2477.3301,131.5735,64.9353);
}
else if (PlayerToPoint(8.0, playerid,-2457.4578,128.3785,35.1719))//Montana HQ
{
SetPlayerInterior(playerid,😎;
SetPlayerPos(playerid,2807.6318,-1172.9641,1025.5703);
}
else if (PlayerToPoint(3.0, playerid,1381.2111,-1088.6287,27.3906))//Gradska Vijecnica
{
SetPlayerInterior(playerid,3);
SetPlayerPos(playerid,387.7978,173.8582,1008.382😎;
}
else if (PlayerToPoint(3.0, playerid,1199.3121,-918.6199,43.1192))//Burg Enter
{
SetPlayerInterior(playerid,10);
SetPlayerPos(playerid,363.4129,-74.5783,1001.507😎;
SendClientMessage(playerid, COLOR_YELLOW, "Za menu pica i jela upisite /burgermenu .");
}
else if (PlayerToPoint(3.0, playerid,928.1453,-1353.0587,13.343😎)//Cluckin` Enter
{
SetPlayerInterior(playerid,9);
SetPlayerPos(playerid,365.6730,-10.7132,1001.8516);
SendClientMessage(playerid, COLOR_YELLOW, "Za menu pica i jela upisite /cluckinmenu .");
}
else if (PlayerToPoint(3.0, playerid,2104.7620,-1806.5443,13.5547))//Pizzeria Enter
{
SetPlayerInterior(playerid,5);
SetPlayerPos(playerid,372.3520,-131.6613,1001.4922);
SendClientMessage(playerid, COLOR_YELLOW, "Za menu pica i jela upisite /pizzamenu .");
}
else if (PlayerToPoint(3.0, playerid,1315.5411,-898.3212,39.5781))//24/7 kod burga Enter
{
SetPlayerInterior(playerid,1😎;
SetPlayerPos(playerid,-30.9479,-89.6127,1003.5469);
}
else if (PlayerToPoint(3.0, playerid,1833.1180,-1842.4740,13.5781))//24/7 kod kolodvora Enter
{
SetPlayerInterior(playerid,4);
SetPlayerPos(playerid,-27.4682,-29.3736,1003.5573);
}
else if(PlayerInfo == 1 || PlayerInfo == 1)
{
if (PlayerToPoint(3.0, playerid,1568.6359,-1689.9711,6.218😎)//PD Oruzarnica Enter
{
SetPlayerInterior(playerid,1);
SetPlayerPos(playerid,286.148986,-40.644397,1001.515625);
}
}
else if (PlayerToPoint(3.0, playerid,1475.1549,-1360.6935,11.882😎)//Banka Enter
{
SetPlayerInterior(playerid,0);
SetPlayerPos(playerid,2305.6890,-16.0881,26.7496);
}
else if (PlayerToPoint(3.0, playerid,1554.7623,-1675.6167,16.1953))//LS Police Station Enter
{
SetPlayerInterior(playerid,6);
SetPlayerPos(playerid,246.783996,63.900199,1003.640625);
}
else if (PlayerToPoint(3.0, playerid,-2184.0737,646.8181,49.4375))//Cole Krov Enter
{
SetPlayerInterior(playerid,0);
SetPlayerPos(playerid,-2184.2036,658.5449,73.8359);
}
else if (PlayerToPoint(3.0, playerid,1038.1422,-1340.0281,13.7365))//Krafna Enter
{
SetPlayerInterior(playerid,17);
SetPlayerPos(playerid,377.1800,-192.6030,1000.632😎;
}
else if (PlayerToPoint(3.0, playerid,2421.4800,-1219.7570,25.5287))//Strip Club Enter
{
SetPlayerInterior(playerid,2);
SetPlayerPos(playerid,1204.809936,-11.586799,1000.921875);
}
else if (PlayerToPoint(3.0, playerid,1836.4851,-1682.4701,13.3460))//Alhambra Enter
{
SetPlayerInterior(playerid,3);
SetPlayerPos(playerid,-2637.4500,1404.6300,906.4609);
}
else if (PlayerToPoint(3.0, playerid,1314.2108,-1158.5641,23.8281))//Bar Enter
{
SetPlayerInterior(playerid,17);
SetPlayerPos(playerid,493.3910,-22.7228,1000.6797);
}
else if (PlayerToPoint(3.0, playerid,286.1988,-30.2254,1001.5156))//PD Streljana Enter
{
SetPlayerInterior(playerid,7);
SetPlayerPos(playerid,302.292877,-143.139099,1004.062500);
}
else if (PlayerToPoint(3.0, playerid,300.2346,-141.7719,1004.0625))//PD Streljana broj 2 Enter
{
SetPlayerInterior(playerid,7);
SetPlayerPos(playerid,298.507934,-141.647048,1004.05474😎;
}
else if (PlayerToPoint(3.0, playerid,1172.6882,-1325.2832,15.4020))//Bolnica Enter
{
SetPlayerInterior(playerid,3);
SetPlayerPos(playerid,288.745971,169.350997,1007.171875);
}
else if (PlayerToPoint(3.0, playerid,2229.6030,-1721.5503,13.5640))//GYM Enter
{
SetPlayerInterior(playerid,5);
SetPlayerPos(playerid,772.111999,-3.898649,1000.728820);
}
else if (PlayerToPoint(3.0, playerid,1173.3436,-963.9570,42.9375))//Classic Rock Enter
{
SetPlayerInterior(playerid,11);
SetPlayerPos(playerid,501.980987,-69.150199,998.757812);
}
else if (PlayerToPoint(3.0, playerid,1204.7921,11.9087,1000.9219))//Private Room Enter
{
SetPlayerInterior(playerid,2);
SetPlayerPos(playerid,1204.809936,13.897239,1000.921875);
}
else if (PlayerToPoint(3.0, playerid,-2227.2485,-105.8840,35.3203))//Ghetto Enter
{
SetPlayerInterior(playerid,0);
SetPlayerPos(playerid,-2229.8777,-116.2453,47.2874);
}
else if (PlayerToPoint(3.0, playerid,-2448.5752,2251.1362,4.9844))//GSF krov Enter
{
SetPlayerInterior(playerid,0);
SetPlayerPos(playerid,-2444.7986,2254.2188,14.8964);
}
else if (PlayerToPoint(3.0, playerid,-2455.5847,2254.1594,4.9806))//GSF HQ Enter
{
SetPlayerInterior(playerid,3);
SetPlayerPos(playerid,2496.65,-1696.55,1014.74);
}
else if (PlayerToPoint(3.0, playerid,1352.3402,-1758.5708,13.507😎)//24/7 kod PD Enter
{
SetPlayerInterior(playerid,6);
SetPlayerPos(playerid,-26.691598,-55.714897,1003.546875);
}
}
return 1;
}
evo cijele komande
if(strcmp(cmd, "/enter", true) == 0)
{
if(IsPlayerConnected(playerid))
{
for(new i = 0; i < sizeof(HouseInfo); i++)
{
if (PlayerToPoint(3, playerid,HouseInfo, HouseInfo, HouseInfo))
{
//printf("Found House :%d",i);
if(PlayerInfo == i || HouseInfo == 0)
{
SetPlayerInterior(playerid,HouseInfo);
SetPlayerPos(playerid,HouseInfo,HouseInfo,HouseInfo);
GameTextForPlayer(playerid, "~w~Dobrodosli kuci", 5000, 1);
PlayerInfo = HouseInfo;
PlayerInfo = i;
}
else
{
GameTextForPlayer(playerid, "~r~Zakljucano", 5000, 1);
}
}
}
for(new i = 0; i < sizeof(BizzInfo); i++)
{
if (PlayerToPoint(3, playerid,BizzInfo, BizzInfo, BizzInfo))
{
//printf("Found House :%d",i);
if(!IsACop(playerid) && i == 3)
{
SendClientMessage(playerid, COLOR_GREY, " Policajci samo !");
return 1;
}
if(PlayerInfo == i || GetPlayerMoney(playerid) >= BizzInfo)
{
if(PlayerInfo != i)
{
if(BizzInfo == 1)
{
GameTextForPlayer(playerid, "~r~Zatvoreno", 5000, 1);
return 1;
}
if(BizzInfo == 0)
{
GameTextForPlayer(playerid, "~r~Prodano", 5000, 1);
return 1;
}
GivePlayerMoney(playerid,-BizzInfo);
format(string, sizeof(string), "~r~-$%d~n~~w~koristite /exit~n~da izadete van", BizzInfo);
BizzInfo += BizzInfo;
ExtortionBiz(i, BizzInfo);
BizzInfo--;
OnPropUpdate();
GameTextForPlayer(playerid, string, 5000, 3);
}
SetPlayerInterior(playerid,BizzInfo);
SetPlayerPos(playerid,BizzInfo,BizzInfo,BizzInfo);
PlayerInfo = BizzInfo;
PlayerInfo = i+99;
new dood;
GetPlayerName(playerid, dood, sizeof(dood));
format(string, sizeof(string), "%s je platio $%d da ude u bizz %d", dood, BizzInfo, i);
printf("%s", string);
PayLog(string);
//PlayerInfo = i;
}
else
{
GameTextForPlayer(playerid, "~r~Nemate dovoljno novaca", 5000, 1);
}
}
}
for(new i = 0; i < sizeof(SBizzInfo); i++)
{
if (PlayerToPoint(3, playerid,SBizzInfo, SBizzInfo, SBizzInfo))
{
if(PlayerInfo == i || GetPlayerMoney(playerid) >= SBizzInfo)
{
if(PlayerInfo != i)
{
if(SBizzInfo == 1)
{
GameTextForPlayer(playerid, "~r~Zatvoreno", 5000, 1);
return 1;
}
if(SBizzInfo == 0)
{
GameTextForPlayer(playerid, "~r~Prodano", 5000, 1);
return 1;
}
if(i == 10)
{
PaintballPlayers ++;
PlayerPaintballing = 1;
new rand = random(sizeof(PaintballSpawns));
SetPlayerPos(playerid, PaintballSpawns, PaintballSpawns, PaintballSpawns);
TogglePlayerControllable(playerid, 0);
}
else if(i == 11)
{
PlayerKarting = 1;
SendClientMessage(playerid, TEAM_GROVE_COLOR, "Sada se mozete ubaciti u Kart trku, uhvatite Kart.");
}
else
{
return 1;
}
GivePlayerMoney(playerid,-SBizzInfo);
gSpentCash = GetPlayerMoney(playerid);
SBizzInfo--;
SBizzInfo += SBizzInfo;
ExtortionSBiz(i, SBizzInfo);
new dood;
GetPlayerName(playerid, dood, sizeof(dood));
format(string, sizeof(string), "%s je platio $%d da ude u sbiz %d", dood, SBizzInfo, i);
printf("%s", string);
PayLog(string);
OnPropUpdate();
}
}
else
{
GameTextForPlayer(playerid, "~r~Nemate dovoljno novaca", 5000, 1);
}
}
}
if (PlayerToPoint(8.0, playerid,-2467.1780,137.1335,35.1719))//Montana Krov
{
SetPlayerInterior(playerid,0);
SetPlayerPos(playerid,-2477.3301,131.5735,64.9353);
}
else if (PlayerToPoint(8.0, playerid,-2457.4578,128.3785,35.1719))//Montana HQ
{
SetPlayerInterior(playerid,😎;
SetPlayerPos(playerid,2807.6318,-1172.9641,1025.5703);
}
else if (PlayerToPoint(3.0, playerid,1381.2111,-1088.6287,27.3906))//Gradska Vijecnica
{
SetPlayerInterior(playerid,3);
SetPlayerPos(playerid,387.7978,173.8582,1008.382😎;
}
else if (PlayerToPoint(3.0, playerid,1199.3121,-918.6199,43.1192))//Burg Enter
{
SetPlayerInterior(playerid,10);
SetPlayerPos(playerid,363.4129,-74.5783,1001.507😎;
SendClientMessage(playerid, COLOR_YELLOW, "Za menu pica i jela upisite /burgermenu .");
}
else if (PlayerToPoint(3.0, playerid,928.1453,-1353.0587,13.343😎)//Cluckin` Enter
{
SetPlayerInterior(playerid,9);
SetPlayerPos(playerid,365.6730,-10.7132,1001.8516);
SendClientMessage(playerid, COLOR_YELLOW, "Za menu pica i jela upisite /cluckinmenu .");
}
else if (PlayerToPoint(3.0, playerid,2104.7620,-1806.5443,13.5547))//Pizzeria Enter
{
SetPlayerInterior(playerid,5);
SetPlayerPos(playerid,372.3520,-131.6613,1001.4922);
SendClientMessage(playerid, COLOR_YELLOW, "Za menu pica i jela upisite /pizzamenu .");
}
else if (PlayerToPoint(3.0, playerid,1315.5411,-898.3212,39.5781))//24/7 kod burga Enter
{
SetPlayerInterior(playerid,1😎;
SetPlayerPos(playerid,-30.9479,-89.6127,1003.5469);
}
else if (PlayerToPoint(3.0, playerid,1833.1180,-1842.4740,13.5781))//24/7 kod kolodvora Enter
{
SetPlayerInterior(playerid,4);
SetPlayerPos(playerid,-27.4682,-29.3736,1003.5573);
}
else if(PlayerInfo == 1 || PlayerInfo == 1)
{
if (PlayerToPoint(3.0, playerid,1568.6359,-1689.9711,6.218😎)//PD Oruzarnica Enter
{
SetPlayerInterior(playerid,1);
SetPlayerPos(playerid,286.148986,-40.644397,1001.515625);
}
}
else if (PlayerToPoint(3.0, playerid,1475.1549,-1360.6935,11.882😎)//Banka Enter
{
SetPlayerInterior(playerid,0);
SetPlayerPos(playerid,2305.6890,-16.0881,26.7496);
}
else if (PlayerToPoint(3.0, playerid,1554.7623,-1675.6167,16.1953))//LS Police Station Enter
{
SetPlayerInterior(playerid,6);
SetPlayerPos(playerid,246.783996,63.900199,1003.640625);
}
else if (PlayerToPoint(3.0, playerid,-2184.0737,646.8181,49.4375))//Cole Krov Enter
{
SetPlayerInterior(playerid,0);
SetPlayerPos(playerid,-2184.2036,658.5449,73.8359);
}
else if (PlayerToPoint(3.0, playerid,1038.1422,-1340.0281,13.7365))//Krafna Enter
{
SetPlayerInterior(playerid,17);
SetPlayerPos(playerid,377.1800,-192.6030,1000.632😎;
}
else if (PlayerToPoint(3.0, playerid,2421.4800,-1219.7570,25.5287))//Strip Club Enter
{
SetPlayerInterior(playerid,2);
SetPlayerPos(playerid,1204.809936,-11.586799,1000.921875);
}
else if (PlayerToPoint(3.0, playerid,1836.4851,-1682.4701,13.3460))//Alhambra Enter
{
SetPlayerInterior(playerid,3);
SetPlayerPos(playerid,-2637.4500,1404.6300,906.4609);
}
else if (PlayerToPoint(3.0, playerid,1314.2108,-1158.5641,23.8281))//Bar Enter
{
SetPlayerInterior(playerid,17);
SetPlayerPos(playerid,493.3910,-22.7228,1000.6797);
}
else if (PlayerToPoint(3.0, playerid,286.1988,-30.2254,1001.5156))//PD Streljana Enter
{
SetPlayerInterior(playerid,7);
SetPlayerPos(playerid,302.292877,-143.139099,1004.062500);
}
else if (PlayerToPoint(3.0, playerid,300.2346,-141.7719,1004.0625))//PD Streljana broj 2 Enter
{
SetPlayerInterior(playerid,7);
SetPlayerPos(playerid,298.507934,-141.647048,1004.05474😎;
}
else if (PlayerToPoint(3.0, playerid,1172.6882,-1325.2832,15.4020))//Bolnica Enter
{
SetPlayerInterior(playerid,3);
SetPlayerPos(playerid,288.745971,169.350997,1007.171875);
}
else if (PlayerToPoint(3.0, playerid,2229.6030,-1721.5503,13.5640))//GYM Enter
{
SetPlayerInterior(playerid,5);
SetPlayerPos(playerid,772.111999,-3.898649,1000.728820);
}
else if (PlayerToPoint(3.0, playerid,1173.3436,-963.9570,42.9375))//Classic Rock Enter
{
SetPlayerInterior(playerid,11);
SetPlayerPos(playerid,501.980987,-69.150199,998.757812);
}
else if (PlayerToPoint(3.0, playerid,1204.7921,11.9087,1000.9219))//Private Room Enter
{
SetPlayerInterior(playerid,2);
SetPlayerPos(playerid,1204.809936,13.897239,1000.921875);
}
else if (PlayerToPoint(3.0, playerid,-2227.2485,-105.8840,35.3203))//Ghetto Enter
{
SetPlayerInterior(playerid,0);
SetPlayerPos(playerid,-2229.8777,-116.2453,47.2874);
}
else if (PlayerToPoint(3.0, playerid,-2448.5752,2251.1362,4.9844))//GSF krov Enter
{
SetPlayerInterior(playerid,0);
SetPlayerPos(playerid,-2444.7986,2254.2188,14.8964);
}
else if (PlayerToPoint(3.0, playerid,-2455.5847,2254.1594,4.9806))//GSF HQ Enter
{
SetPlayerInterior(playerid,3);
SetPlayerPos(playerid,2496.65,-1696.55,1014.74);
}
else if (PlayerToPoint(3.0, playerid,1352.3402,-1758.5708,13.507😎)//24/7 kod PD Enter
{
SetPlayerInterior(playerid,6);
SetPlayerPos(playerid,-26.691598,-55.714897,1003.546875);
}
}
return 1;
}
evo cijele komande
27. Jul 2010.
pa kad imas komandu /enter znaci imas koordinate za ulaz i izlaz pod /enter i /exit to sredi i bit ce ti normalno pazi broj interiora da stavis koji je ako su koordinate x,y,z i onda onaj ID interirora npr 1. tako mora bit na /enter a na /exit 0 i koordinate izlaza takoder x,y,z LOL!
27. Jul 2010.
kiki. znam ja to. i to je sve uredu. s kooridatama. citaj moj prvi post u ovoj temi. ne mogu uc kao policajac. a kao civil i lider druge organizacije, onda mogu da udjem.
drugo pitanje. da ne otvaram drugu temu. imam LARP i GTARP gamemodove, i jer netko zna zasto mi se gasi onaj crni prozorcic kad kupim kucu ili rentam auto ili bizz kupim, a nekad se to zna i samo dogodit.
probao sam. nije do komandi.
hvala.
drugo pitanje. da ne otvaram drugu temu. imam LARP i GTARP gamemodove, i jer netko zna zasto mi se gasi onaj crni prozorcic kad kupim kucu ili rentam auto ili bizz kupim, a nekad se to zna i samo dogodit.
probao sam. nije do komandi.
hvala.
27. Jul 2010.
i jos jedno pitanje, da ne otvaram novu temu,
kako bi mogao napraviti ovo u 3D ?
http://i26.tinypic.com/4ufl8o.png
hvala
kako bi mogao napraviti ovo u 3D ?
http://i26.tinypic.com/4ufl8o.png
hvala
Morate biti prijavljeni da biste odgovorili na ovu temu.
Prijava