Ali gledaj da nick bude plavi ali da nema icon na mapi...
if(strcmp(cmd, "/duty", true) == 0 || strcmp(cmd, "/duznost", true) == 0)
{
if(IsPlayerConnected(playerid))
{
GetPlayerName(playerid, sendername, sizeof(sendername));
if(PlayerInfo == 1 || PlayerInfo == 1 || PlayerInfo == 2 || PlayerInfo == 2 || PlayerInfo == 3 || PlayerInfo == 3 || PlayerInfo == 11 || PlayerInfo == 11 || PlayerInfo == 11)
{
if (PlayerToPoint(3, playerid,253.2760,76.8968,1003.6406) || PlayerToPoint(3,playerid,254.4334,190.6243,1008.1718) || PlayerToPoint(3,playerid,-1616.1294,681.1594,7.1875) || PlayerToPoint(3,playerid,2074.6846,-668.2877,34.0623) || PlayerToPoint(3,playerid,236.9237,111.3875,1003.2187))
{
if(OnDuty==0)
{
if(PlayerInfo == 1 || PlayerInfo == 1)
{
format(string, sizeof(string), "* Policajac %s je uzeo znacku i pistolj iz ormarica.", sendername);
}
else if(PlayerInfo == 2 || PlayerInfo == 2)
{
format(string, sizeof(string), "* Agent %s je uzeo znacku i pistolj iz ormarica.", sendername);
}
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
SafeGivePlayerWeapon(playerid, 23, 300);
SafeGivePlayerWeapon(playerid, 3, 0);
SetPlayerColor(playerid,COLOR_BLUE);
SetPlayerArmour(playerid, 100);
SetPlayerHealth(playerid, 100);
OnDuty = 1;
}
else if(OnDuty==1)
{
if(PlayerInfo == 1 || PlayerInfo == 1)
{
format(string, sizeof(string), "* Policajac %s stavlja znacku i pistolj u svoj ormaric.", sendername);
}
else if(PlayerInfo == 2 || PlayerInfo == 2)
{
format(string, sizeof(string), "* Agent %s stavlja znacku i pistolj u svoj ormaric.", sendername);
}
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
SafeResetPlayerWeapons(playerid);
SetPlayerColor(playerid,TEAM_HIT_COLOR);
SetPlayerArmour(playerid, 0);
SafeGivePlayerWeapon(playerid, 41, 500);
OnDuty = 0;
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD2, " Niste u prostoriji sa ormaricima !");
return 1;
}
}
else if(PlayerInfo == 4||PlayerInfo == 4)
{
if(JobDuty == 1)
{
SendClientMessage(playerid, COLOR_WHITE, "* Sada niste vise na duznosti i necete primati hitne pozive.");
JobDuty = 0;
Medics -= 1;
}
else
{
SendClientMessage(playerid, COLOR_WHITE, "* Sada ste na duznosti i primacete pozive od ljudi kojima treba hitna pomoc.");
JobDuty = 1;
Medics += 1;
GetPlayerName(playerid,sendername,sizeof(sendername));
format(string, sizeof(string), " Bolnicar %s je na duznosti, /call 92.", sendername);
OOCNews(COLOR_ALLDEPT,string);
}
}
else if(PlayerInfo == 17)
{
if(JobDuty == 1)
{
SendClientMessage(playerid, COLOR_WHITE, "* Sada niste vise na duznosti i necete primati pozive vezane za posao.");
JobDuty = 0;
PizzaBoys -= 1;
}
else
{
SendClientMessage(playerid, COLOR_WHITE, "* Sada ste na duznosti i primacete pozive od ljudi kojima treba pica.");
JobDuty = 1;
PizzaBoys += 1;
GetPlayerName(playerid,sendername,sizeof(sendername));
format(string, sizeof(string), " Raznosac pica %s je na duznosti, /call 111 da narucite picu.", sendername);
OOCNews(0xFF7E00AA,string);
}
}
else if(PlayerInfo == 7)
{
if(JobDuty == 1)
{
SendClientMessage(playerid, COLOR_WHITE, "* Sada niste vise na duznosti i necete primati pozive vezane za posao.");
JobDuty = 0;
Mechanics -= 1;
}
else
{
SendClientMessage(playerid, COLOR_WHITE, "* Sada ste na duznosti i primacete pozive od ljudi kojima treba mehanicar.");
JobDuty = 1;
Mechanics += 1;
GetPlayerName(playerid,sendername,sizeof(sendername));
format(string, sizeof(string), " Automehanicar %s je na duznosti, /call 555 da pozovete mehanicara.", sendername);
OOCNews(0x2993EDAA,string);
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, " Niste policajac !");
}
}
return 1;
}