Skripta koju koristim:GF
Detaljan opis problema:Kad ubacim objekte i pokrenem compiler kaže mi "symbol already defined: "CreateObject" šta da radim sada?
Dio skripte:
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[POMOC] CreateObject
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pregleda
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postova
pre 13 godina
Kaze da ti nije definisan CreateObject ,ali to je najverovatnije zato sto nisi stavio na dobro mesto stavi kod ostalih objekata
pre 13 godina
Quote from May 25, 2012, 4:32 pm:
Kaze da ti nije definisan CreateObject ,ali to je najverovatnije zato sto nisi stavio na dobro mesto stavi kod ostalih objekata
Pa ovo je GF skripta nije još stavljano objekata,pogledat ću na drugoj skripti.
pre 13 godina
Ovako mi piše
public OnGameModeInit()
{
new string;
new string1;
for(new c=0;c {
Gas = GasMax;
}
LoadProperty();
LoadBizz();
LoadSBizz();
LoadBoxer();
LoadStuff();
LoadIRC();
LoadFamilies();
LoadCK();
LoadTurfs();
LoadPapers();
IRCInfo = 0; IRCInfo = 0; IRCInfo = 0;
IRCInfo = 0; IRCInfo = 0; IRCInfo = 0;
IRCInfo = 0; IRCInfo = 0; IRCInfo = 0;
IRCInfo = 0;
News = 0; News = 0; News = 0; News = 0; News = 0;
format(string, sizeof(string), "Nothing");
strmid(News, string, 0, strlen(string), 255);
strmid(News, string, 0, strlen(string), 255);
strmid(News, string, 0, strlen(string), 255);
strmid(News, string, 0, strlen(string), 255);
strmid(News, string, 0, strlen(string), 255);
format(string1, sizeof(string1), "No-one");
strmid(News, string1, 0, strlen(string1), 255);
strmid(News, string1, 0, strlen(string1), 255);
strmid(News, string1, 0, strlen(string1), 255);
strmid(News, string1, 0, strlen(string1), 255);
strmid(News, string1, 0, strlen(string1), 255);
PlayerHaul = 100;
PlayerHaul = 100;
PlayerHaul = 50;
PlayerHaul = 50;
SetGameModeText("Bla bla");
format(objstore, sizeof(objstore), "MOLE:");
format(cbjstore, sizeof(cbjstore), "HQ:.");
format(motd, sizeof(motd), "WB.");
gettime(ghour, gminute, gsecond);
FixHour(ghour);
ghour = shifthour;
if(!realtime)
{
SetWorldTime(wtime);
}
SetPDistance(10);
EnableTirePopping(1);
EnableZoneNames(1);
AllowInteriorWeapons(1);
AllowAdminTeleport(1);
//UsePlayerPedAnims();//
//------------------------------[ Objekti ]---------------------------------------
CreateDynamicObject {bla bla tu sada nastavljaju objekti}
public OnGameModeInit()
{
new string;
new string1;
for(new c=0;c
Gas = GasMax;
}
LoadProperty();
LoadBizz();
LoadSBizz();
LoadBoxer();
LoadStuff();
LoadIRC();
LoadFamilies();
LoadCK();
LoadTurfs();
LoadPapers();
IRCInfo = 0; IRCInfo = 0; IRCInfo = 0;
IRCInfo = 0; IRCInfo = 0; IRCInfo = 0;
IRCInfo = 0; IRCInfo = 0; IRCInfo = 0;
IRCInfo = 0;
News = 0; News = 0; News = 0; News = 0; News = 0;
format(string, sizeof(string), "Nothing");
strmid(News, string, 0, strlen(string), 255);
strmid(News, string, 0, strlen(string), 255);
strmid(News, string, 0, strlen(string), 255);
strmid(News, string, 0, strlen(string), 255);
strmid(News, string, 0, strlen(string), 255);
format(string1, sizeof(string1), "No-one");
strmid(News, string1, 0, strlen(string1), 255);
strmid(News, string1, 0, strlen(string1), 255);
strmid(News, string1, 0, strlen(string1), 255);
strmid(News, string1, 0, strlen(string1), 255);
strmid(News, string1, 0, strlen(string1), 255);
PlayerHaul = 100;
PlayerHaul = 100;
PlayerHaul = 50;
PlayerHaul = 50;
SetGameModeText("Bla bla");
format(objstore, sizeof(objstore), "MOLE:");
format(cbjstore, sizeof(cbjstore), "HQ:.");
format(motd, sizeof(motd), "WB.");
gettime(ghour, gminute, gsecond);
FixHour(ghour);
ghour = shifthour;
if(!realtime)
{
SetWorldTime(wtime);
}
SetPDistance(10);
EnableTirePopping(1);
EnableZoneNames(1);
AllowInteriorWeapons(1);
AllowAdminTeleport(1);
//UsePlayerPedAnims();//
//------------------------------[ Objekti ]---------------------------------------
CreateDynamicObject {bla bla tu sada nastavljaju objekti}
pre 13 godina
neradi
public OnGameModeInit()
{
//--------------------------[ Objekti ]---------------------------------------
CreateDynamicObject(16151, 1203.67578125, -913.21527099609, 47.387519836426, 0, 0, 275, -1, -1, -1, 250.0);
//--------------------------[ Kraj objekata ]-----------------------------
I tu sada ide ono
new string;
new string1;
for(new c=0;c {
Gas = GasMax;
}
LoadProperty();
LoadBizz();
LoadSBizz();
LoadBoxer();
LoadStuff();
LoadIRC();
LoadFamilies();
LoadCK();
LoadTurfs();
LoadPapers();
IRCInfo = 0; IRCInfo = 0; IRCInfo = 0;
IRCInfo = 0; IRCInfo = 0; IRCInfo = 0;
IRCInfo = 0; IRCInfo = 0; IRCInfo = 0;
IRCInfo = 0;
News = 0; News = 0; News = 0; News = 0; News = 0;
format(string, sizeof(string), "Nothing");
strmid(News, string, 0, strlen(string), 255);
strmid(News, string, 0, strlen(string), 255);
strmid(News, string, 0, strlen(string), 255);
strmid(News, string, 0, strlen(string), 255);
strmid(News, string, 0, strlen(string), 255);
format(string1, sizeof(string1), "No-one");
strmid(News, string1, 0, strlen(string1), 255);
strmid(News, string1, 0, strlen(string1), 255);
strmid(News, string1, 0, strlen(string1), 255);
strmid(News, string1, 0, strlen(string1), 255);
strmid(News, string1, 0, strlen(string1), 255);
PlayerHaul = 100;
PlayerHaul = 100;
PlayerHaul = 50;
PlayerHaul = 50;
SetGameModeText("Bla bla");
format(objstore, sizeof(objstore), "MOLE:");
format(cbjstore, sizeof(cbjstore), "HQ:.");
format(motd, sizeof(motd), "WB.");
gettime(ghour, gminute, gsecond);
FixHour(ghour);
ghour = shifthour;
if(!realtime)
{
SetWorldTime(wtime);
}
SetPDistance(10);
EnableTirePopping(1);
EnableZoneNames(1);
AllowInteriorWeapons(1);
AllowAdminTeleport(1);
//UsePlayerPedAnims();//
public OnGameModeInit()
{
//--------------------------[ Objekti ]---------------------------------------
CreateDynamicObject(16151, 1203.67578125, -913.21527099609, 47.387519836426, 0, 0, 275, -1, -1, -1, 250.0);
//--------------------------[ Kraj objekata ]-----------------------------
I tu sada ide ono
new string;
new string1;
for(new c=0;c
Gas = GasMax;
}
LoadProperty();
LoadBizz();
LoadSBizz();
LoadBoxer();
LoadStuff();
LoadIRC();
LoadFamilies();
LoadCK();
LoadTurfs();
LoadPapers();
IRCInfo = 0; IRCInfo = 0; IRCInfo = 0;
IRCInfo = 0; IRCInfo = 0; IRCInfo = 0;
IRCInfo = 0; IRCInfo = 0; IRCInfo = 0;
IRCInfo = 0;
News = 0; News = 0; News = 0; News = 0; News = 0;
format(string, sizeof(string), "Nothing");
strmid(News, string, 0, strlen(string), 255);
strmid(News, string, 0, strlen(string), 255);
strmid(News, string, 0, strlen(string), 255);
strmid(News, string, 0, strlen(string), 255);
strmid(News, string, 0, strlen(string), 255);
format(string1, sizeof(string1), "No-one");
strmid(News, string1, 0, strlen(string1), 255);
strmid(News, string1, 0, strlen(string1), 255);
strmid(News, string1, 0, strlen(string1), 255);
strmid(News, string1, 0, strlen(string1), 255);
strmid(News, string1, 0, strlen(string1), 255);
PlayerHaul = 100;
PlayerHaul = 100;
PlayerHaul = 50;
PlayerHaul = 50;
SetGameModeText("Bla bla");
format(objstore, sizeof(objstore), "MOLE:");
format(cbjstore, sizeof(cbjstore), "HQ:.");
format(motd, sizeof(motd), "WB.");
gettime(ghour, gminute, gsecond);
FixHour(ghour);
ghour = shifthour;
if(!realtime)
{
SetWorldTime(wtime);
}
SetPDistance(10);
EnableTirePopping(1);
EnableZoneNames(1);
AllowInteriorWeapons(1);
AllowAdminTeleport(1);
//UsePlayerPedAnims();//
pre 13 godina
ja msm u pavo i u include skines streamer i ubacis i umesto CreateOoject stavis CreateDynamicObject 🙂
pre 13 godina
ubaci streamer novi i uradi compile moda...
streamer ubacujes u folder plugins i u pawno/include
skini ovaj novi za 0.3e sot su izbacili
streamer ubacujes u folder plugins i u pawno/include
skini ovaj novi za 0.3e sot su izbacili
Morate biti prijavljeni da biste odgovorili na ovu temu.
Prijava