Skripta koju koristim:GF
Detaljan opis problema:Kad ubacim objekte i pokrenem compiler kaže mi "symbol already defined: "CreateObject" šta da radim sada?
Dio skripte:
Neke slike/video za lakse dobivanje pomoci(neobavezno):
[POMOC] CreateObject
822
pregleda
16
postova
25. Maj 2012.
Kaze da ti nije definisan CreateObject ,ali to je najverovatnije zato sto nisi stavio na dobro mesto stavi kod ostalih objekata
25. Maj 2012.
Quote from May 25, 2012, 4:32 pm:
Kaze da ti nije definisan CreateObject ,ali to je najverovatnije zato sto nisi stavio na dobro mesto stavi kod ostalih objekata
Pa ovo je GF skripta nije još stavljano objekata,pogledat ću na drugoj skripti.
25. Maj 2012.
Ovako mi piše
public OnGameModeInit()
{
new string;
new string1;
for(new c=0;c {
Gas = GasMax;
}
LoadProperty();
LoadBizz();
LoadSBizz();
LoadBoxer();
LoadStuff();
LoadIRC();
LoadFamilies();
LoadCK();
LoadTurfs();
LoadPapers();
IRCInfo = 0; IRCInfo = 0; IRCInfo = 0;
IRCInfo = 0; IRCInfo = 0; IRCInfo = 0;
IRCInfo = 0; IRCInfo = 0; IRCInfo = 0;
IRCInfo = 0;
News = 0; News = 0; News = 0; News = 0; News = 0;
format(string, sizeof(string), "Nothing");
strmid(News, string, 0, strlen(string), 255);
strmid(News, string, 0, strlen(string), 255);
strmid(News, string, 0, strlen(string), 255);
strmid(News, string, 0, strlen(string), 255);
strmid(News, string, 0, strlen(string), 255);
format(string1, sizeof(string1), "No-one");
strmid(News, string1, 0, strlen(string1), 255);
strmid(News, string1, 0, strlen(string1), 255);
strmid(News, string1, 0, strlen(string1), 255);
strmid(News, string1, 0, strlen(string1), 255);
strmid(News, string1, 0, strlen(string1), 255);
PlayerHaul = 100;
PlayerHaul = 100;
PlayerHaul = 50;
PlayerHaul = 50;
SetGameModeText("Bla bla");
format(objstore, sizeof(objstore), "MOLE:");
format(cbjstore, sizeof(cbjstore), "HQ:.");
format(motd, sizeof(motd), "WB.");
gettime(ghour, gminute, gsecond);
FixHour(ghour);
ghour = shifthour;
if(!realtime)
{
SetWorldTime(wtime);
}
SetPDistance(10);
EnableTirePopping(1);
EnableZoneNames(1);
AllowInteriorWeapons(1);
AllowAdminTeleport(1);
//UsePlayerPedAnims();//
//------------------------------[ Objekti ]---------------------------------------
CreateDynamicObject {bla bla tu sada nastavljaju objekti}
public OnGameModeInit()
{
new string;
new string1;
for(new c=0;c
Gas = GasMax;
}
LoadProperty();
LoadBizz();
LoadSBizz();
LoadBoxer();
LoadStuff();
LoadIRC();
LoadFamilies();
LoadCK();
LoadTurfs();
LoadPapers();
IRCInfo = 0; IRCInfo = 0; IRCInfo = 0;
IRCInfo = 0; IRCInfo = 0; IRCInfo = 0;
IRCInfo = 0; IRCInfo = 0; IRCInfo = 0;
IRCInfo = 0;
News = 0; News = 0; News = 0; News = 0; News = 0;
format(string, sizeof(string), "Nothing");
strmid(News, string, 0, strlen(string), 255);
strmid(News, string, 0, strlen(string), 255);
strmid(News, string, 0, strlen(string), 255);
strmid(News, string, 0, strlen(string), 255);
strmid(News, string, 0, strlen(string), 255);
format(string1, sizeof(string1), "No-one");
strmid(News, string1, 0, strlen(string1), 255);
strmid(News, string1, 0, strlen(string1), 255);
strmid(News, string1, 0, strlen(string1), 255);
strmid(News, string1, 0, strlen(string1), 255);
strmid(News, string1, 0, strlen(string1), 255);
PlayerHaul = 100;
PlayerHaul = 100;
PlayerHaul = 50;
PlayerHaul = 50;
SetGameModeText("Bla bla");
format(objstore, sizeof(objstore), "MOLE:");
format(cbjstore, sizeof(cbjstore), "HQ:.");
format(motd, sizeof(motd), "WB.");
gettime(ghour, gminute, gsecond);
FixHour(ghour);
ghour = shifthour;
if(!realtime)
{
SetWorldTime(wtime);
}
SetPDistance(10);
EnableTirePopping(1);
EnableZoneNames(1);
AllowInteriorWeapons(1);
AllowAdminTeleport(1);
//UsePlayerPedAnims();//
//------------------------------[ Objekti ]---------------------------------------
CreateDynamicObject {bla bla tu sada nastavljaju objekti}
26. Maj 2012.
neradi
public OnGameModeInit()
{
//--------------------------[ Objekti ]---------------------------------------
CreateDynamicObject(16151, 1203.67578125, -913.21527099609, 47.387519836426, 0, 0, 275, -1, -1, -1, 250.0);
//--------------------------[ Kraj objekata ]-----------------------------
I tu sada ide ono
new string;
new string1;
for(new c=0;c {
Gas = GasMax;
}
LoadProperty();
LoadBizz();
LoadSBizz();
LoadBoxer();
LoadStuff();
LoadIRC();
LoadFamilies();
LoadCK();
LoadTurfs();
LoadPapers();
IRCInfo = 0; IRCInfo = 0; IRCInfo = 0;
IRCInfo = 0; IRCInfo = 0; IRCInfo = 0;
IRCInfo = 0; IRCInfo = 0; IRCInfo = 0;
IRCInfo = 0;
News = 0; News = 0; News = 0; News = 0; News = 0;
format(string, sizeof(string), "Nothing");
strmid(News, string, 0, strlen(string), 255);
strmid(News, string, 0, strlen(string), 255);
strmid(News, string, 0, strlen(string), 255);
strmid(News, string, 0, strlen(string), 255);
strmid(News, string, 0, strlen(string), 255);
format(string1, sizeof(string1), "No-one");
strmid(News, string1, 0, strlen(string1), 255);
strmid(News, string1, 0, strlen(string1), 255);
strmid(News, string1, 0, strlen(string1), 255);
strmid(News, string1, 0, strlen(string1), 255);
strmid(News, string1, 0, strlen(string1), 255);
PlayerHaul = 100;
PlayerHaul = 100;
PlayerHaul = 50;
PlayerHaul = 50;
SetGameModeText("Bla bla");
format(objstore, sizeof(objstore), "MOLE:");
format(cbjstore, sizeof(cbjstore), "HQ:.");
format(motd, sizeof(motd), "WB.");
gettime(ghour, gminute, gsecond);
FixHour(ghour);
ghour = shifthour;
if(!realtime)
{
SetWorldTime(wtime);
}
SetPDistance(10);
EnableTirePopping(1);
EnableZoneNames(1);
AllowInteriorWeapons(1);
AllowAdminTeleport(1);
//UsePlayerPedAnims();//
public OnGameModeInit()
{
//--------------------------[ Objekti ]---------------------------------------
CreateDynamicObject(16151, 1203.67578125, -913.21527099609, 47.387519836426, 0, 0, 275, -1, -1, -1, 250.0);
//--------------------------[ Kraj objekata ]-----------------------------
I tu sada ide ono
new string;
new string1;
for(new c=0;c
Gas = GasMax;
}
LoadProperty();
LoadBizz();
LoadSBizz();
LoadBoxer();
LoadStuff();
LoadIRC();
LoadFamilies();
LoadCK();
LoadTurfs();
LoadPapers();
IRCInfo = 0; IRCInfo = 0; IRCInfo = 0;
IRCInfo = 0; IRCInfo = 0; IRCInfo = 0;
IRCInfo = 0; IRCInfo = 0; IRCInfo = 0;
IRCInfo = 0;
News = 0; News = 0; News = 0; News = 0; News = 0;
format(string, sizeof(string), "Nothing");
strmid(News, string, 0, strlen(string), 255);
strmid(News, string, 0, strlen(string), 255);
strmid(News, string, 0, strlen(string), 255);
strmid(News, string, 0, strlen(string), 255);
strmid(News, string, 0, strlen(string), 255);
format(string1, sizeof(string1), "No-one");
strmid(News, string1, 0, strlen(string1), 255);
strmid(News, string1, 0, strlen(string1), 255);
strmid(News, string1, 0, strlen(string1), 255);
strmid(News, string1, 0, strlen(string1), 255);
strmid(News, string1, 0, strlen(string1), 255);
PlayerHaul = 100;
PlayerHaul = 100;
PlayerHaul = 50;
PlayerHaul = 50;
SetGameModeText("Bla bla");
format(objstore, sizeof(objstore), "MOLE:");
format(cbjstore, sizeof(cbjstore), "HQ:.");
format(motd, sizeof(motd), "WB.");
gettime(ghour, gminute, gsecond);
FixHour(ghour);
ghour = shifthour;
if(!realtime)
{
SetWorldTime(wtime);
}
SetPDistance(10);
EnableTirePopping(1);
EnableZoneNames(1);
AllowInteriorWeapons(1);
AllowAdminTeleport(1);
//UsePlayerPedAnims();//
31. Maj 2012.
ja msm u pavo i u include skines streamer i ubacis i umesto CreateOoject stavis CreateDynamicObject 🙂
31. Maj 2012.
ubaci streamer novi i uradi compile moda...
streamer ubacujes u folder plugins i u pawno/include
skini ovaj novi za 0.3e sot su izbacili
streamer ubacujes u folder plugins i u pawno/include
skini ovaj novi za 0.3e sot su izbacili
Morate biti prijavljeni da biste odgovorili na ovu temu.
Prijava