Započeo Carera
•23. Mar. 2019.• ZaključanoOko TD
1,050
pregleda
10
postova
Enforcer
Balkan SA:MP
SA-MP Doprinos
Balkan SA:MP
SA-MP DoprinosNovi Član
90 / 100 XP
Početnik(0)
209
Postovi:
60
Teme:
Pridružio se:Mar. 2015
23. Mar. 2019.
😐Problem(error/warning): Ovako, do nedavno sve je bilo uredu, nije nista dirano vezano za taj kod, kada hocu da kupim vozilo ili kada hocu da se registrujem ne desava se nista kad kliknem na lozinku ili na buycar TD
Dio skripte:
Debug iz server_log(ukoliko je u pitanju crashanje servera - crashdetect log):
Slika/video ingame problema(obavezno ako je ingame problem): /
Dio skripte:
Debug iz server_log(ukoliko je u pitanju crashanje servera - crashdetect log):
/Slika/video ingame problema(obavezno ako je ingame problem): /
Enforcer
Balkan SA:MP
SA-MP Doprinos
Balkan SA:MP
SA-MP DoprinosNovi Član
90 / 100 XP
Početnik(0)
209
Postovi:
60
Teme:
Pridružio se:Mar. 2015
24. Mar. 2019.
Jack1337 wrote on March 24, 2019, 12:21 am:
Ne mozemo ti pomoc bez koda ili slike, preporucujem da ostavis OnPlayerClickPlayerTextDraw funkciju pa cemo vidit sta se moze uradit poz.
Eto auto salon, ali ne radi ni
public OnPlayerClickPlayerTextDraw( playerid, PlayerText:playertextid )
{
if( _:playertextid != INVALID_TEXT_DRAW )
{
if( playertextid == BuyCar[ playerid ][ 1 ] )
{
new as = GetNearestSalon( playerid ), slotid = AutoSalon[ as ][ aIzlogVeh ];
if( as != -1 )
{
if( ModelCar[ playerid ] == (AutoSalon[ as ][ aMaxVehModel ]-1) ) return 1;
ModelCar[ playerid ]++;
new string[ 128 ];
format( string, sizeof( string ), "%s", ImeVozila[ AutoSalon[ as ][ aVehModel ][ ModelCar[ playerid ] ]-400 ] );
PlayerTextDrawSetString( playerid, BuyCar[ playerid ][ 3 ], string );
format( string, sizeof( string ), "~w~%d$", VehPrice[ AutoSalon[ as ][ aVehModel ][ ModelCar[ playerid ] ]-400 ][ 1 ] );
PlayerTextDrawSetString( playerid, BuyCar[ playerid ][ 7 ], string );
format( string, sizeof( string ), "~w~%dg", VehPrice[ AutoSalon[ as ][ aVehModel ][ ModelCar[ playerid ] ]-400 ][ 2 ] );
PlayerTextDrawSetString( playerid, BuyCar[ playerid ][ 11 ], string );
PlayerTextDrawSetPreviewModel( playerid, BuyCar[ playerid ][ 5 ],AutoSalon[ as ][ aVehModel ][ ModelCar[ playerid ] ] );
PlayerTextDrawShow( playerid, BuyCar[ playerid ][ 5 ] );
PlayerTextDrawSetPreviewModel( playerid, BuyCar[ playerid ][ 12 ],AutoSalon[ as ][ aVehModel ][ ModelCar[ playerid ] ] );
PlayerTextDrawShow( playerid, BuyCar[ playerid ][ 12 ] );
PlayerTextDrawSetPreviewModel( playerid, BuyCar[ playerid ][ 9 ],AutoSalon[ as ][ aVehModel ][ ModelCar[ playerid ] ] );
PlayerTextDrawShow( playerid, BuyCar[ playerid ][ 9 ] );
SetPlayerCameraPos( playerid, AutoSalon[ as ][ aCameraPos ][ 0 ], AutoSalon[ as ][ aCameraPos ][ 1 ], AutoSalon[ as ][ aCameraPos ][ 2 ] );
SetPlayerCameraLookAt( playerid, AutoSalon[ as ][ aCameraLookAt ][ 0 ], AutoSalon[ as ][ aCameraLookAt ][ 1 ], AutoSalon[ as ][ aCameraLookAt ][ 2 ] );
Dimi_DestroyVehicle( VehicleInfo[ slotid ][ vID ] );
VehicleInfo[ slotid ][ vID ] = Dimi_CreateVehicle( slotid, VehicleInfo[ slotid ][ vUsage ], VehicleInfo[ slotid ][ vOrganization ], VehicleInfo[ slotid ][ vJob ], VehicleInfo[ slotid ][ vFuelProperty ], AutoSalon[ as ][ aVehModel ][ ModelCar[ playerid ] ], VehicleInfo[ slotid ][ vLokacijaX ], VehicleInfo[ slotid ][ vLokacijaY ], VehicleInfo[ slotid ][ vLokacijaZ ]+1.0, VehicleInfo[ slotid ][ vLokacijaA ], AutoSalonBojaVozila[ playerid ], AutoSalonBojaVozila[ playerid ], -1 );
SetVehicleVirtualWorld( VehicleInfo[ slotid ][ vID ], AutoSalon[ as ][ aVW ] );
LinkVehicleToInterior( VehicleInfo[ slotid ][ vID ], AutoSalon[ as ][ aInt ] );
//==============================================================================//////
if( VoziloJeDizel( VehicleInfo[ slotid ][ vID ] ) )
{
PlayerTextDrawSetString( playerid, BuyCar[ playerid ][ 17 ], "Gorivo: ~w~Dizel" );
}
else if( VoziloJeBenzin( VehicleInfo[ slotid ][ vID ] ) )
{
PlayerTextDrawSetString( playerid, BuyCar[ playerid ][ 17 ], "Gorivo: ~w~Benzin" );
}
else if( VoziloJeKerozin( VehicleInfo[ slotid ][ vID ] ) )
{
PlayerTextDrawSetString( playerid, BuyCar[ playerid ][ 17 ], "Gorivo: ~w~Kerozin" );
}
else if( VoziloNemaGorivo( VehicleInfo[ slotid ][ vID ] ) )
{
PlayerTextDrawSetString( playerid, BuyCar[ playerid ][ 17 ], "Gorivo: ~w~N/A" );
}
//==============================================================================///////
if( VoziloJe2Vrata( VehicleInfo[ slotid ][ vID ] ) )
{
PlayerTextDrawSetString( playerid, BuyCar[ playerid ][ 18 ], "Broj vrata: ~w~2" );
}
else if( VoziloJe4Vrata( VehicleInfo[ slotid ][ vID ] ) )
{
PlayerTextDrawSetString( playerid, BuyCar[ playerid ][ 18 ], "Broj vrata: ~w~4" );
}
else if( VoziloNemaVrata( VehicleInfo[ slotid ][ vID ] ) )
{
PlayerTextDrawSetString( playerid, BuyCar[ playerid ][ 18 ], "Broj vrata: ~w~0" );
}
//==============================================================================////////////////
if( SportVozilo( VehicleInfo[ slotid ][ vID ] ) )
{
PlayerTextDrawSetString( playerid, BuyCar[ playerid ][ 19 ], "Vrsta: ~w~sportsko" );
}
else if( PutnickoVozilo( VehicleInfo[ slotid ][ vID ] ) )
{
PlayerTextDrawSetString( playerid, BuyCar[ playerid ][ 19 ], "Vrsta: ~w~putnicko" );
}
else if( IsVehicleMotor( VehicleInfo[ slotid ][ vID ] ) )
{
PlayerTextDrawSetString( playerid, BuyCar[ playerid ][ 19 ], "Vrsta: ~w~motocikl" );
}
else if( IsVehicleBajs( VehicleInfo[ slotid ][ vID ] ) )
{
PlayerTextDrawSetString( playerid, BuyCar[ playerid ][ 19 ], "Vrsta: ~w~bicikl" );
}
else if( IsVehicleLetelica( VehicleInfo[ slotid ][ vID ] ) )
{
PlayerTextDrawSetString( playerid, BuyCar[ playerid ][ 19 ], "Vrsta: ~w~letilica" );
}
else if( IsVehicleBrod( VehicleInfo[ slotid ][ vID ] ) )
{
PlayerTextDrawSetString( playerid, BuyCar[ playerid ][ 19 ], "Vrsta: ~w~plovilo" );
}
else if( TeretnoVozilo( VehicleInfo[ slotid ][ vID ] ) )
{
PlayerTextDrawSetString( playerid, BuyCar[ playerid ][ 19 ], "Vrsta: ~w~teretno" );
}
else
{
PlayerTextDrawSetString( playerid, BuyCar[ playerid ][ 19 ], "Vrsta: ~w~N/A" );
}
//==============================================================================//////////
new Cboja1 = AutoSalonBojaVozila[ playerid ];
PlayerTextDrawSetPreviewVehCol(playerid, BuyCar[ playerid ][ 5 ],Cboja1, Cboja1);
PlayerTextDrawSetPreviewVehCol(playerid, BuyCar[ playerid ][ 12 ],Cboja1, Cboja1);
PlayerTextDrawSetPreviewVehCol(playerid, BuyCar[ playerid ][ 9 ],Cboja1, Cboja1);
SelectTextDraw( playerid, SSBOJA );
}
return true;
}
if( playertextid == BuyCar[ playerid ][ 4 ] )
{
new as = GetNearestSalon( playerid ), slotid = AutoSalon[ as ][ aIzlogVeh ];
if( as != -1 )
{
if( ModelCar[ playerid ] == 0 ) return 1;
ModelCar[ playerid ]--;
new string[ 128 ];
format( string, sizeof( string ), "%s", ImeVozila[ AutoSalon[ as ][ aVehModel ][ ModelCar[ playerid ] ]-400 ] );
PlayerTextDrawSetString( playerid, BuyCar[ playerid ][ 3 ], string );
format( string, sizeof( string ), "~w~%d$", VehPrice[ AutoSalon[ as ][ aVehModel ][ ModelCar[ playerid ] ]-400 ][ 1 ] );
PlayerTextDrawSetString( playerid, BuyCar[ playerid ][ 7 ], string );
format( string, sizeof( string ), "~w~%dg", VehPrice[ AutoSalon[ as ][ aVehModel ][ ModelCar[ playerid ] ]-400 ][ 2 ] );
PlayerTextDrawSetString( playerid, BuyCar[ playerid ][ 11 ], string );
PlayerTextDrawSetPreviewModel( playerid, BuyCar[ playerid ][ 5 ],AutoSalon[ as ][ aVehModel ][ ModelCar[ playerid ] ] );
PlayerTextDrawShow( playerid, BuyCar[ playerid ][ 5 ] );
PlayerTextDrawSetPreviewModel( playerid, BuyCar[ playerid ][ 12 ],AutoSalon[ as ][ aVehModel ][ ModelCar[ playerid ] ] );
PlayerTextDrawShow( playerid, BuyCar[ playerid ][ 12 ] );
PlayerTextDrawSetPreviewModel( playerid, BuyCar[ playerid ][ 9 ],AutoSalon[ as ][ aVehModel ][ ModelCar[ playerid ] ] );
PlayerTextDrawShow( playerid, BuyCar[ playerid ][ 9 ] );
SetPlayerCameraPos( playerid, AutoSalon[ as ][ aCameraPos ][ 0 ], AutoSalon[ as ][ aCameraPos ][ 1 ], AutoSalon[ as ][ aCameraPos ][ 2 ] );
SetPlayerCameraLookAt( playerid, AutoSalon[ as ][ aCameraLookAt ][ 0 ], AutoSalon[ as ][ aCameraLookAt ][ 1 ], AutoSalon[ as ][ aCameraLookAt ][ 2 ] );
Dimi_DestroyVehicle( VehicleInfo[ slotid ][ vID ] );
VehicleInfo[ slotid ][ vID ] = Dimi_CreateVehicle( slotid, VehicleInfo[ slotid ][ vUsage ], VehicleInfo[ slotid ][ vOrganization ], VehicleInfo[ slotid ][ vJob ], VehicleInfo[ slotid ][ vFuelProperty ], AutoSalon[ as ][ aVehModel ][ ModelCar[ playerid ] ], VehicleInfo[ slotid ][ vLokacijaX ], VehicleInfo[ slotid ][ vLokacijaY ], VehicleInfo[ slotid ][ vLokacijaZ ]+1.0, VehicleInfo[ slotid ][ vLokacijaA ], AutoSalonBojaVozila[ playerid ], AutoSalonBojaVozila[ playerid ], -1 );
SetVehicleVirtualWorld( VehicleInfo[ slotid ][ vID ], AutoSalon[ as ][ aVW ] );
LinkVehicleToInterior( VehicleInfo[ slotid ][ vID ], AutoSalon[ as ][ aInt ] );
//==============================================================================//////
if( VoziloJeDizel( VehicleInfo[ slotid ][ vID ] ) )
{
PlayerTextDrawSetString( playerid, BuyCar[ playerid ][ 17 ], "Gorivo: ~w~Dizel" );
}
else if( VoziloJeBenzin( VehicleInfo[ slotid ][ vID ] ) )
{
PlayerTextDrawSetString( playerid, BuyCar[ playerid ][ 17 ], "Gorivo: ~w~Benzin" );
}
else if( VoziloJeKerozin( VehicleInfo[ slotid ][ vID ] ) )
{
PlayerTextDrawSetString( playerid, BuyCar[ playerid ][ 17 ], "Gorivo: ~w~Kerozin" );
}
else if( VoziloNemaGorivo( VehicleInfo[ slotid ][ vID ] ) )
{
PlayerTextDrawSetString( playerid, BuyCar[ playerid ][ 17 ], "Gorivo: ~w~N/A" );
}
//==============================================================================///////
if( VoziloJe2Vrata( VehicleInfo[ slotid ][ vID ] ) )
{
PlayerTextDrawSetString( playerid, BuyCar[ playerid ][ 18 ], "Broj vrata: ~w~2" );
}
else if( VoziloJe4Vrata( VehicleInfo[ slotid ][ vID ] ) )
{
PlayerTextDrawSetString( playerid, BuyCar[ playerid ][ 18 ], "Broj vrata: ~w~4" );
}
else if( VoziloNemaVrata( VehicleInfo[ slotid ][ vID ] ) )
{
PlayerTextDrawSetString( playerid, BuyCar[ playerid ][ 18 ], "Broj vrata: ~w~0" );
}
//==============================================================================////////////////
if( SportVozilo( VehicleInfo[ slotid ][ vID ] ) )
{
PlayerTextDrawSetString( playerid, BuyCar[ playerid ][ 19 ], "Vrsta: ~w~sportsko" );
}
else if( PutnickoVozilo( VehicleInfo[ slotid ][ vID ] ) )
{
PlayerTextDrawSetString( playerid, BuyCar[ playerid ][ 19 ], "Vrsta: ~w~putnicko" );
}
else if( IsVehicleMotor( VehicleInfo[ slotid ][ vID ] ) )
{
PlayerTextDrawSetString( playerid, BuyCar[ playerid ][ 19 ], "Vrsta: ~w~motocikl" );
}
else if( IsVehicleBajs( VehicleInfo[ slotid ][ vID ] ) )
{
PlayerTextDrawSetString( playerid, BuyCar[ playerid ][ 19 ], "Vrsta: ~w~bicikl" );
}
else if( IsVehicleLetelica( VehicleInfo[ slotid ][ vID ] ) )
{
PlayerTextDrawSetString( playerid, BuyCar[ playerid ][ 19 ], "Vrsta: ~w~letilica" );
}
else if( IsVehicleBrod( VehicleInfo[ slotid ][ vID ] ) )
{
PlayerTextDrawSetString( playerid, BuyCar[ playerid ][ 19 ], "Vrsta: ~w~plovilo" );
}
else if( TeretnoVozilo( VehicleInfo[ slotid ][ vID ] ) )
{
PlayerTextDrawSetString( playerid, BuyCar[ playerid ][ 19 ], "Vrsta: ~w~teretno" );
}
else
{
PlayerTextDrawSetString( playerid, BuyCar[ playerid ][ 19 ], "Vrsta: ~w~N/A" );
}
//==============================================================================//////////
new Cboja1 = AutoSalonBojaVozila[ playerid ];
PlayerTextDrawSetPreviewVehCol(playerid, BuyCar[ playerid ][ 5 ],Cboja1, Cboja1);
PlayerTextDrawSetPreviewVehCol(playerid, BuyCar[ playerid ][ 12 ],Cboja1, Cboja1);
PlayerTextDrawSetPreviewVehCol(playerid, BuyCar[ playerid ][ 9 ],Cboja1, Cboja1);
SelectTextDraw( playerid, SSBOJA );
}
return true;
}
if( playertextid == BuyCar[ playerid ][ 8 ] )
{
new as = GetNearestSalon( playerid ), slotid = AutoSalon[ as ][ aIzlogVeh ];
if( as != -1 )
{
AutoSalon[ as ][ AlreadyBuying ] = false;
PlayerBuyingAS[ playerid ] = -1;
AutoSalonBojaVozila[ playerid ] = -1;
ModelCar[ playerid ] = 0;
Dimi_DestroyVehicle( VehicleInfo[ slotid ][ vID ] );
VehicleInfo[ slotid ][ vID ] = Dimi_CreateVehicle( slotid, VehicleInfo[ slotid ][ vUsage ], VehicleInfo[ slotid ][ vOrganization ], VehicleInfo[ slotid ][ vJob ], VehicleInfo[ slotid ][ vFuelProperty ], AutoSalon[ as ][ aVehModel ][ 0 ], VehicleInfo[ slotid ][ vLokacijaX ], VehicleInfo[ slotid ][ vLokacijaY ], VehicleInfo[ slotid ][ vLokacijaZ ]+1.0, VehicleInfo[ slotid ][ vLokacijaA ], -1, -1, -1 );
SetVehicleVirtualWorld( VehicleInfo[ slotid ][ vID ], AutoSalon[ as ][ aVW ] );
LinkVehicleToInterior( VehicleInfo[ slotid ][ vID ], AutoSalon[ as ][ aInt ] );
BuyCarTDControl( playerid, false );
BojaVozilaTDControl( playerid, false );
TogPlayerHud( playerid );
TogglePlayerControllable( playerid, true );
SetCameraBehindPlayer( playerid );
CancelSelectTextDraw( playerid );
}
return true;
}
if( playertextid == BuyCar[ playerid ][ 10 ] )
{
new as = GetNearestSalon( playerid );
if( as != -1 ) {
strdel( DialogStrgEx, 0, sizeof( DialogStrgEx ) );
strcat( DialogStrgEx, ""SS_BOJA"__________________________________________________________________\n");
format( globalstring, sizeof( globalstring ),""col_white"Da li ste sigurni da zelite kupiti vozilo "SS_BOJA"%s.\n", ImeVozila[ AutoSalon[ as ][ aVehModel ][ ModelCar[ playerid ] ]-400 ] );
strcat( DialogStrgEx, globalstring );
format( globalstring, sizeof( globalstring ),""col_white"Cena: "SS_BOJA"%dg zlata.\n", VehPrice[ AutoSalon[ as ][ aVehModel ][ ModelCar[ playerid ] ]- 400 ][ 2 ] );
strcat( DialogStrgEx, globalstring );
strcat( DialogStrgEx, ""SS_BOJA"__________________________________________________________________");
ShowPlayerDialog( playerid, dialog_VEHGOLDBUY, DSMSG, D_NASLOV, DialogStrgEx, "Kupi", "Odustani" );
strdel( DialogStrgEx, 0, sizeof( DialogStrgEx ));
}
return true;
}
if( playertextid == BuyCar[ playerid ][ 6 ] )
{
new as = GetNearestSalon( playerid );
if( as != -1 )
{
strdel( DialogStrgEx, 0, sizeof( DialogStrgEx ) );
strcat( DialogStrgEx, ""SS_BOJA"__________________________________________________________________\n");
format( globalstring, sizeof( globalstring ),""col_white"Da li ste sigurni da zelite kupiti vozilo "SS_BOJA"%s.\n", ImeVozila[ AutoSalon[ as ][ aVehModel ][ ModelCar[ playerid ] ]-400 ] );
strcat( DialogStrgEx, globalstring );
format( globalstring, sizeof( globalstring ),""col_white"Cena: "SS_BOJA"%d$.\n", VehPrice[ AutoSalon[ as ][ aVehModel ][ ModelCar[ playerid ] ]- 400 ][ 1 ] );
strcat( DialogStrgEx, globalstring );
strcat( DialogStrgEx, ""SS_BOJA"__________________________________________________________________");
ShowPlayerDialog( playerid, dialog_VEHMONEYBUY, DSMSG, D_NASLOV, DialogStrgEx, "Kupi", "Odustani" );
strdel( DialogStrgEx, 0, sizeof( DialogStrgEx ));
}
return true;
}
////////////////////////////////////////////////////////////////////////
if( playertextid == ASBojaVozila[ 4 ] [ playerid ] )//crna
{
new as = GetNearestSalon( playerid );
if( as != -1 )
{
AutoSalonBojaVozila[ playerid ] = 0;
new slotid = AutoSalon[ as ][ aIzlogVeh ];
new bojica = AutoSalonBojaVozila[ playerid ];
ChangeVehicleColor(VehicleInfo[ slotid ][ vID ], bojica, bojica);
//
PlayerTextDrawHide(playerid, BuyCar[ playerid ][ 12 ]);
PlayerTextDrawHide(playerid, BuyCar[ playerid ][ 9 ]);
PlayerTextDrawHide(playerid, BuyCar[ playerid ][ 5 ]);
PlayerTextDrawSetPreviewVehCol(playerid, BuyCar[ playerid ][ 12 ], bojica, bojica);
PlayerTextDrawSetPreviewVehCol(playerid, BuyCar[ playerid ][ 9 ], bojica, bojica);
PlayerTextDrawSetPreviewVehCol(playerid, BuyCar[ playerid ][ 5 ], bojica, bojica);
PlayerTextDrawShow(playerid, BuyCar[ playerid ][ 12 ]);
PlayerTextDrawShow(playerid, BuyCar[ playerid ][ 9 ]);
PlayerTextDrawShow(playerid, BuyCar[ playerid ][ 5 ]);
}
return true;
}
if( playertextid == ASBojaVozila[ 5 ] [ playerid ] )//bijela
{
new as = GetNearestSalon( playerid );
if( as != -1 )
{
AutoSalonBojaVozila[ playerid ] = 1;
new slotid = AutoSalon[ as ][ aIzlogVeh ];
new bojica = AutoSalonBojaVozila[ playerid ];
ChangeVehicleColor(VehicleInfo[ slotid ][ vID ], bojica, bojica);
//
PlayerTextDrawHide(playerid, BuyCar[ playerid ][ 12 ]);
PlayerTextDrawHide(playerid, BuyCar[ playerid ][ 9 ]);
PlayerTextDrawHide(playerid, BuyCar[ playerid ][ 5 ]);
PlayerTextDrawSetPreviewVehCol(playerid, BuyCar[ playerid ][ 12 ], bojica, bojica);
PlayerTextDrawSetPreviewVehCol(playerid, BuyCar[ playerid ][ 9 ], bojica, bojica);
PlayerTextDrawSetPreviewVehCol(playerid, BuyCar[ playerid ][ 5 ], bojica, bojica);
PlayerTextDrawShow(playerid, BuyCar[ playerid ][ 12 ]);
PlayerTextDrawShow(playerid, BuyCar[ playerid ][ 9 ]);
PlayerTextDrawShow(playerid, BuyCar[ playerid ][ 5 ]);
}
return true;
}
if( playertextid == ASBojaVozila[ 6 ] [ playerid ] )//svijetlo plava
{
new as = GetNearestSalon( playerid );
if( as != -1 )
{
AutoSalonBojaVozila[ playerid ] = 135;
new slotid = AutoSalon[ as ][ aIzlogVeh ];
new bojica = AutoSalonBojaVozila[ playerid ];
ChangeVehicleColor(VehicleInfo[ slotid ][ vID ], bojica, bojica);
//
PlayerTextDrawHide(playerid, BuyCar[ playerid ][ 12 ]);
PlayerTextDrawHide(playerid, BuyCar[ playerid ][ 9 ]);
PlayerTextDrawHide(playerid, BuyCar[ playerid ][ 5 ]);
PlayerTextDrawSetPreviewVehCol(playerid, BuyCar[ playerid ][ 12 ], bojica, bojica);
PlayerTextDrawSetPreviewVehCol(playerid, BuyCar[ playerid ][ 9 ], bojica, bojica);
PlayerTextDrawSetPreviewVehCol(playerid, BuyCar[ playerid ][ 5 ], bojica, bojica);
PlayerTextDrawShow(playerid, BuyCar[ playerid ][ 12 ]);
PlayerTextDrawShow(playerid, BuyCar[ playerid ][ 9 ]);
PlayerTextDrawShow(playerid, BuyCar[ playerid ][ 5 ]);
}
return true;
}
if( playertextid == ASBojaVozila[ 7 ] [ playerid ] )//crvena
{
new as = GetNearestSalon( playerid );
if( as != -1 )
{
AutoSalonBojaVozila[ playerid ] = 3;
new slotid = AutoSalon[ as ][ aIzlogVeh ];
new bojica = AutoSalonBojaVozila[ playerid ];
ChangeVehicleColor(VehicleInfo[ slotid ][ vID ], bojica, bojica);
//
PlayerTextDrawHide(playerid, BuyCar[ playerid ][ 12 ]);
PlayerTextDrawHide(playerid, BuyCar[ playerid ][ 9 ]);
PlayerTextDrawHide(playerid, BuyCar[ playerid ][ 5 ]);
PlayerTextDrawSetPreviewVehCol(playerid, BuyCar[ playerid ][ 12 ], bojica, bojica);
PlayerTextDrawSetPreviewVehCol(playerid, BuyCar[ playerid ][ 9 ], bojica, bojica);
PlayerTextDrawSetPreviewVehCol(playerid, BuyCar[ playerid ][ 5 ], bojica, bojica);
PlayerTextDrawShow(playerid, BuyCar[ playerid ][ 12 ]);
PlayerTextDrawShow(playerid, BuyCar[ playerid ][ 9 ]);
PlayerTextDrawShow(playerid, BuyCar[ playerid ][ 5 ]);
}
return true;
}
if( playertextid == ASBojaVozila[ 8 ] [ playerid ] )//zelenoplava
{
new as = GetNearestSalon( playerid );
if( as != -1 )
{
AutoSalonBojaVozila[ playerid ] = 165;
new slotid = AutoSalon[ as ][ aIzlogVeh ];
new bojica = AutoSalonBojaVozila[ playerid ];
ChangeVehicleColor(VehicleInfo[ slotid ][ vID ], bojica, bojica);
//
PlayerTextDrawHide(playerid, BuyCar[ playerid ][ 12 ]);
PlayerTextDrawHide(playerid, BuyCar[ playerid ][ 9 ]);
PlayerTextDrawHide(playerid, BuyCar[ playerid ][ 5 ]);
PlayerTextDrawSetPreviewVehCol(playerid, BuyCar[ playerid ][ 12 ], bojica, bojica);
PlayerTextDrawSetPreviewVehCol(playerid, BuyCar[ playerid ][ 9 ], bojica, bojica);
PlayerTextDrawSetPreviewVehCol(playerid, BuyCar[ playerid ][ 5 ], bojica, bojica);
PlayerTextDrawShow(playerid, BuyCar[ playerid ][ 12 ]);
PlayerTextDrawShow(playerid, BuyCar[ playerid ][ 9 ]);
PlayerTextDrawShow(playerid, BuyCar[ playerid ][ 5 ]);
}
return true;
}
if( playertextid == ASBojaVozila[ 9 ] [ playerid ] )//pink
{
new as = GetNearestSalon( playerid );
if( as != -1 )
{
AutoSalonBojaVozila[ playerid ] = 126;
new slotid = AutoSalon[ as ][ aIzlogVeh ];
new bojica = AutoSalonBojaVozila[ playerid ];
ChangeVehicleColor(VehicleInfo[ slotid ][ vID ], bojica, bojica);
//
PlayerTextDrawHide(playerid, BuyCar[ playerid ][ 12 ]);
PlayerTextDrawHide(playerid, BuyCar[ playerid ][ 9 ]);
PlayerTextDrawHide(playerid, BuyCar[ playerid ][ 5 ]);
PlayerTextDrawSetPreviewVehCol(playerid, BuyCar[ playerid ][ 12 ], bojica, bojica);
PlayerTextDrawSetPreviewVehCol(playerid, BuyCar[ playerid ][ 9 ], bojica, bojica);
PlayerTextDrawSetPreviewVehCol(playerid, BuyCar[ playerid ][ 5 ], bojica, bojica);
PlayerTextDrawShow(playerid, BuyCar[ playerid ][ 12 ]);
PlayerTextDrawShow(playerid, BuyCar[ playerid ][ 9 ]);
PlayerTextDrawShow(playerid, BuyCar[ playerid ][ 5 ]);
}
return true;
}
if( playertextid == ASBojaVozila[ 10 ] [ playerid ] )//zuta
{
new as = GetNearestSalon( playerid );
if( as != -1 )
{
AutoSalonBojaVozila[ playerid ] = 6;
new slotid = AutoSalon[ as ][ aIzlogVeh ];
new bojica = AutoSalonBojaVozila[ playerid ];
ChangeVehicleColor(VehicleInfo[ slotid ][ vID ], bojica, bojica);
//
PlayerTextDrawHide(playerid, BuyCar[ playerid ][ 12 ]);
PlayerTextDrawHide(playerid, BuyCar[ playerid ][ 9 ]);
PlayerTextDrawHide(playerid, BuyCar[ playerid ][ 5 ]);
PlayerTextDrawSetPreviewVehCol(playerid, BuyCar[ playerid ][ 12 ], bojica, bojica);
PlayerTextDrawSetPreviewVehCol(playerid, BuyCar[ playerid ][ 9 ], bojica, bojica);
PlayerTextDrawSetPreviewVehCol(playerid, BuyCar[ playerid ][ 5 ], bojica, bojica);
PlayerTextDrawShow(playerid, BuyCar[ playerid ][ 12 ]);
PlayerTextDrawShow(playerid, BuyCar[ playerid ][ 9 ]);
PlayerTextDrawShow(playerid, BuyCar[ playerid ][ 5 ]);
}
return true;
}
if( playertextid == ASBojaVozila[ 11 ] [ playerid ] )//zelena
{
new as = GetNearestSalon( playerid );
if( as != -1 )
{
AutoSalonBojaVozila[ playerid ] = 191;
new slotid = AutoSalon[ as ][ aIzlogVeh ];
new bojica = AutoSalonBojaVozila[ playerid ];
ChangeVehicleColor(VehicleInfo[ slotid ][ vID ], bojica, bojica);
//
PlayerTextDrawHide(playerid, BuyCar[ playerid ][ 12 ]);
PlayerTextDrawHide(playerid, BuyCar[ playerid ][ 9 ]);
PlayerTextDrawHide(playerid, BuyCar[ playerid ][ 5 ]);
PlayerTextDrawSetPreviewVehCol(playerid, BuyCar[ playerid ][ 12 ], bojica, bojica);
PlayerTextDrawSetPreviewVehCol(playerid, BuyCar[ playerid ][ 9 ], bojica, bojica);
PlayerTextDrawSetPreviewVehCol(playerid, BuyCar[ playerid ][ 5 ], bojica, bojica);
PlayerTextDrawShow(playerid, BuyCar[ playerid ][ 12 ]);
PlayerTextDrawShow(playerid, BuyCar[ playerid ][ 9 ]);
PlayerTextDrawShow(playerid, BuyCar[ playerid ][ 5 ]);
}
return true;
}
if( playertextid == ASBojaVozila[ 12 ] [ playerid ] )//tamno ljubicasta
{
new as = GetNearestSalon( playerid );
if( as != -1 )
{
AutoSalonBojaVozila[ playerid ] = 179;
new slotid = AutoSalon[ as ][ aIzlogVeh ];
new bojica = AutoSalonBojaVozila[ playerid ];
ChangeVehicleColor(VehicleInfo[ slotid ][ vID ], bojica, bojica);
//
PlayerTextDrawHide(playerid, BuyCar[ playerid ][ 12 ]);
PlayerTextDrawHide(playerid, BuyCar[ playerid ][ 9 ]);
PlayerTextDrawHide(playerid, BuyCar[ playerid ][ 5 ]);
PlayerTextDrawSetPreviewVehCol(playerid, BuyCar[ playerid ][ 12 ], bojica, bojica);
PlayerTextDrawSetPreviewVehCol(playerid, BuyCar[ playerid ][ 9 ], bojica, bojica);
PlayerTextDrawSetPreviewVehCol(playerid, BuyCar[ playerid ][ 5 ], bojica, bojica);
PlayerTextDrawShow(playerid, BuyCar[ playerid ][ 12 ]);
PlayerTextDrawShow(playerid, BuyCar[ playerid ][ 9 ]);
PlayerTextDrawShow(playerid, BuyCar[ playerid ][ 5 ]);
}
return true;
}
if( playertextid == ASBojaVozila[ 13 ] [ playerid ] )//svijetlo zelena
{
new as = GetNearestSalon( playerid );
if( as != -1 )
{
AutoSalonBojaVozila[ playerid ] = 145;
new slotid = AutoSalon[ as ][ aIzlogVeh ];
new bojica = AutoSalonBojaVozila[ playerid ];
ChangeVehicleColor(VehicleInfo[ slotid ][ vID ], bojica, bojica);
//
PlayerTextDrawHide(playerid, BuyCar[ playerid ][ 12 ]);
PlayerTextDrawHide(playerid, BuyCar[ playerid ][ 9 ]);
PlayerTextDrawHide(playerid, BuyCar[ playerid ][ 5 ]);
PlayerTextDrawSetPreviewVehCol(playerid, BuyCar[ playerid ][ 12 ], bojica, bojica);
PlayerTextDrawSetPreviewVehCol(playerid, BuyCar[ playerid ][ 9 ], bojica, bojica);
PlayerTextDrawSetPreviewVehCol(playerid, BuyCar[ playerid ][ 5 ], bojica, bojica);
PlayerTextDrawShow(playerid, BuyCar[ playerid ][ 12 ]);
PlayerTextDrawShow(playerid, BuyCar[ playerid ][ 9 ]);
PlayerTextDrawShow(playerid, BuyCar[ playerid ][ 5 ]);
}
return true;
}
if( playertextid == ASBojaVozila[ 14 ] [ playerid ] )//narandjasta
{
new as = GetNearestSalon( playerid );
if( as != -1 )
{
AutoSalonBojaVozila[ playerid ] = 219;
new slotid = AutoSalon[ as ][ aIzlogVeh ];
new bojica = AutoSalonBojaVozila[ playerid ];
ChangeVehicleColor(VehicleInfo[ slotid ][ vID ], bojica, bojica);
//
PlayerTextDrawHide(playerid, BuyCar[ playerid ][ 12 ]);
PlayerTextDrawHide(playerid, BuyCar[ playerid ][ 9 ]);
PlayerTextDrawHide(playerid, BuyCar[ playerid ][ 5 ]);
PlayerTextDrawSetPreviewVehCol(playerid, BuyCar[ playerid ][ 12 ], bojica, bojica);
PlayerTextDrawSetPreviewVehCol(playerid, BuyCar[ playerid ][ 9 ], bojica, bojica);
PlayerTextDrawSetPreviewVehCol(playerid, BuyCar[ playerid ][ 5 ], bojica, bojica);
PlayerTextDrawShow(playerid, BuyCar[ playerid ][ 12 ]);
PlayerTextDrawShow(playerid, BuyCar[ playerid ][ 9 ]);
PlayerTextDrawShow(playerid, BuyCar[ playerid ][ 5 ]);
}
return true;
}
if( playertextid == ASBojaVozila[ 15 ] [ playerid ] )//tamnoplava
{
new as = GetNearestSalon( playerid );
if( as != -1 )
{
AutoSalonBojaVozila[ playerid ] = 93;
new slotid = AutoSalon[ as ][ aIzlogVeh ];
new bojica = AutoSalonBojaVozila[ playerid ];
ChangeVehicleColor(VehicleInfo[ slotid ][ vID ], bojica, bojica);
//
PlayerTextDrawHide(playerid, BuyCar[ playerid ][ 12 ]);
PlayerTextDrawHide(playerid, BuyCar[ playerid ][ 9 ]);
PlayerTextDrawHide(playerid, BuyCar[ playerid ][ 5 ]);
PlayerTextDrawSetPreviewVehCol(playerid, BuyCar[ playerid ][ 12 ], bojica, bojica);
PlayerTextDrawSetPreviewVehCol(playerid, BuyCar[ playerid ][ 9 ], bojica, bojica);
PlayerTextDrawSetPreviewVehCol(playerid, BuyCar[ playerid ][ 5 ], bojica, bojica);
PlayerTextDrawShow(playerid, BuyCar[ playerid ][ 12 ]);
PlayerTextDrawShow(playerid, BuyCar[ playerid ][ 9 ]);
PlayerTextDrawShow(playerid, BuyCar[ playerid ][ 5 ]);
}
return true;
}
if( playertextid == ASBojaVozila[ 16 ] [ playerid ] )//zelenoplava
{
new as = GetNearestSalon( playerid );
if( as != -1 )
{
AutoSalonBojaVozila[ playerid ] = 155;
new slotid = AutoSalon[ as ][ aIzlogVeh ];
new bojica = AutoSalonBojaVozila[ playerid ];
ChangeVehicleColor(VehicleInfo[ slotid ][ vID ], bojica, bojica);
//
PlayerTextDrawHide(playerid, BuyCar[ playerid ][ 12 ]);
PlayerTextDrawHide(playerid, BuyCar[ playerid ][ 9 ]);
PlayerTextDrawHide(playerid, BuyCar[ playerid ][ 5 ]);
PlayerTextDrawSetPreviewVehCol(playerid, BuyCar[ playerid ][ 12 ], bojica, bojica);
PlayerTextDrawSetPreviewVehCol(playerid, BuyCar[ playerid ][ 9 ], bojica, bojica);
PlayerTextDrawSetPreviewVehCol(playerid, BuyCar[ playerid ][ 5 ], bojica, bojica);
PlayerTextDrawShow(playerid, BuyCar[ playerid ][ 12 ]);
PlayerTextDrawShow(playerid, BuyCar[ playerid ][ 9 ]);
PlayerTextDrawShow(playerid, BuyCar[ playerid ][ 5 ]);
}
return true;
}
if( playertextid == ASBojaVozila[ 17 ] [ playerid ] )//tamno siva
{
new as = GetNearestSalon( playerid );
if( as != -1 )
{
AutoSalonBojaVozila[ playerid ] = 63;
new slotid = AutoSalon[ as ][ aIzlogVeh ];
new bojica = AutoSalonBojaVozila[ playerid ];
ChangeVehicleColor(VehicleInfo[ slotid ][ vID ], bojica, bojica);
//
PlayerTextDrawHide(playerid, BuyCar[ playerid ][ 12 ]);
PlayerTextDrawHide(playerid, BuyCar[ playerid ][ 9 ]);
PlayerTextDrawHide(playerid, BuyCar[ playerid ][ 5 ]);
PlayerTextDrawSetPreviewVehCol(playerid, BuyCar[ playerid ][ 12 ], bojica, bojica);
PlayerTextDrawSetPreviewVehCol(playerid, BuyCar[ playerid ][ 9 ], bojica, bojica);
PlayerTextDrawSetPreviewVehCol(playerid, BuyCar[ playerid ][ 5 ], bojica, bojica);
PlayerTextDrawShow(playerid, BuyCar[ playerid ][ 12 ]);
PlayerTextDrawShow(playerid, BuyCar[ playerid ][ 9 ]);
PlayerTextDrawShow(playerid, BuyCar[ playerid ][ 5 ]);
}
return true;
}
if( playertextid == ASBojaVozila[ 18 ] [ playerid ] )//tamno crvena
{
new as = GetNearestSalon( playerid );
if( as != -1 )
{
AutoSalonBojaVozila[ playerid ] = 17;
new slotid = AutoSalon[ as ][ aIzlogVeh ];
new bojica = AutoSalonBojaVozila[ playerid ];
ChangeVehicleColor(VehicleInfo[ slotid ][ vID ], bojica, bojica);
//
PlayerTextDrawHide(playerid, BuyCar[ playerid ][ 12 ]);
PlayerTextDrawHide(playerid, BuyCar[ playerid ][ 9 ]);
PlayerTextDrawHide(playerid, BuyCar[ playerid ][ 5 ]);
PlayerTextDrawSetPreviewVehCol(playerid, BuyCar[ playerid ][ 12 ], bojica, bojica);
PlayerTextDrawSetPreviewVehCol(playerid, BuyCar[ playerid ][ 9 ], bojica, bojica);
PlayerTextDrawSetPreviewVehCol(playerid, BuyCar[ playerid ][ 5 ], bojica, bojica);
PlayerTextDrawShow(playerid, BuyCar[ playerid ][ 12 ]);
PlayerTextDrawShow(playerid, BuyCar[ playerid ][ 9 ]);
PlayerTextDrawShow(playerid, BuyCar[ playerid ][ 5 ]);
}
return true;
}
Godfather
Balkan SA:MP
SA-MP Doprinos
Balkan SA:MP
SA-MP DoprinosNovi Član
240 / 250 XP
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1,514
Postovi:
58
Teme:
Pridružio se:Nov. 2016
Enforcer
Balkan SA:MP
SA-MP Doprinos
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90 / 100 XP
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209
Postovi:
60
Teme:
Pridružio se:Mar. 2015
25. Mar. 2019.
ᴠᴇᴅʀᴀɴ.á´€á´x wrote on March 24, 2019, 6:00 pm:
Daj nam 1 BuyCar Td
BuyCar[ playerid ][ 1 ] = CreatePlayerTextDraw(playerid, 401.333892, 322.062164, "ld_beat:right");// OK
PlayerTextDrawLetterSize(playerid, BuyCar[ playerid ][ 1 ], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, BuyCar[ playerid ][ 1 ], 23.111101, 8.462226);
PlayerTextDrawAlignment(playerid, BuyCar[ playerid ][ 1 ], 1);
PlayerTextDrawColor(playerid, BuyCar[ playerid ][ 1 ], -1);
PlayerTextDrawSetShadow(playerid, BuyCar[ playerid ][ 1 ], 0);
PlayerTextDrawSetOutline(playerid, BuyCar[ playerid ][ 1 ], 0);
PlayerTextDrawFont(playerid, BuyCar[ playerid ][ 1 ], 4);
PlayerTextDrawSetSelectable(playerid, BuyCar[ playerid ][ 1 ], true);
Tdovi su prija radili nije nista dirano 🙂
Godfather
Balkan SA:MP
SA-MP Doprinos
Balkan SA:MP
SA-MP DoprinosNovi Član
240 / 250 XP
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Postovi:
58
Teme:
Pridružio se:Nov. 2016
25. Mar. 2019.
Carera wrote on March 25, 2019, 4:44 pm:
BuyCar[ playerid ][ 1 ] = CreatePlayerTextDraw(playerid, 401.333892, 322.062164, "ld_beat:right");// OK
PlayerTextDrawLetterSize(playerid, BuyCar[ playerid ][ 1 ], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, BuyCar[ playerid ][ 1 ], 23.111101, 8.462226);
PlayerTextDrawAlignment(playerid, BuyCar[ playerid ][ 1 ], 1);
PlayerTextDrawColor(playerid, BuyCar[ playerid ][ 1 ], -1);
PlayerTextDrawSetShadow(playerid, BuyCar[ playerid ][ 1 ], 0);
PlayerTextDrawSetOutline(playerid, BuyCar[ playerid ][ 1 ], 0);
PlayerTextDrawFont(playerid, BuyCar[ playerid ][ 1 ], 4);
PlayerTextDrawSetSelectable(playerid, BuyCar[ playerid ][ 1 ], true);
Tdovi su prija radili nije nista dirano 🙂
PlayerTextDrawLetterSize(playerid, BuyCar[ playerid ][ 1 ], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, BuyCar[ playerid ][ 1 ], 23.111101, 8.462226);
PlayerTextDrawAlignment(playerid, BuyCar[ playerid ][ 1 ], 1);
PlayerTextDrawColor(playerid, BuyCar[ playerid ][ 1 ], -1);
PlayerTextDrawSetShadow(playerid, BuyCar[ playerid ][ 1 ], 0);
PlayerTextDrawSetOutline(playerid, BuyCar[ playerid ][ 1 ], 0);
PlayerTextDrawFont(playerid, BuyCar[ playerid ][ 1 ], 4);
PlayerTextDrawSetSelectable(playerid, BuyCar[ playerid ][ 1 ], true);
Tdovi su prija radili nije nista dirano 🙂
Pokusaj da izbrises ovo ili pod //
if( _:playertextid != INVALID_TEXT_DRAW )Enforcer
Balkan SA:MP
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Pridružio se:Mar. 2015
27. Mar. 2019.
ᴠᴇᴅʀᴀɴ.á´€á´x wrote on March 25, 2019, 10:31 pm:
Pokusaj da izbrises ovo ili pod //
if( _:playertextid != INVALID_TEXT_DRAW )Isto sve, ne radi ni auto salon, ni register itd.
ᴠᴇᴅʀᴀɴ.á´€á´x wrote on March 25, 2019, 10:31 pm:
Pokusaj da izbrises ovo ili pod //
if( _:playertextid != INVALID_TEXT_DRAW )Isto opet, uglavnom ni jedan click textdraw ne radi..
OG Legend
Balkan SA:MP
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27. Mar. 2019.
if(_:clickedid == INVALID_TEXT_DRAW)
{
//
return 1;
}// debugaj stavi ispod ovoga
npr
if( playertextid == BuyCar[ playerid ][ 1 ] )
{
printf("Igrac %d - BuyCar PTD 1 test kliknuo",playerid);
} pa pogledaj sta radi 😄 ak ne bude ispisivalo nista ovako onda selecttextdraw te vjv zeza a ?Enforcer
Balkan SA:MP
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Balkan SA:MP
SA-MP DoprinosNovi Član
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Početnik(0)
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Postovi:
60
Teme:
Pridružio se:Mar. 2015
28. Mar. 2019.
youngdeal wrote on March 27, 2019, 9:43 pm:
if(_:clickedid == INVALID_TEXT_DRAW)
{
//
return 1;
}Ne pise nista koliko sam vidio, uglavnom ni jedan clicktextdraw ne radi
// debugaj stavi ispod ovoga
npr
if( playertextid == BuyCar[ playerid ][ 1 ] )
{
printf("Igrac %d - BuyCar PTD 1 test kliknuo",playerid);
} pa pogledaj sta radi 😄 ak ne bude ispisivalo nista ovako onda selecttextdraw te vjv zeza a ?Morate biti prijavljeni da biste odgovorili na ovu temu.
Prijava