C:\Program Files\Rokstar Games\CDM\gamemodes\sdm.pwn(499) : warning 235: public function lacks forward declaration (symbol "Itter_OnPlayerDisconnect")Evo linije gde je OnPlayerDisconnect
public OnPlayerDisconnect(playerid, reason)
{
SendClientMessageExToAll(-1, ""COL_SERVER"Disconnect: {%06x}%s{FFFFFF} has disconected from the server.",GetPlayerColor(playerid) >>> 8, GetName(playerid));
if(UKojojSamZoniDMa == 1) IgracaUDMZoni_GhostTown--;
else if(UKojojSamZoniDMa == 2) IgracaUDMZoni_Interior1--;
else if(UKojojSamZoniDMa == 3) IgracaUDMZoni_PoliceDept--;
else if(UKojojSamZoniDMa == 4) IgracaUDMZoni_Jefferson--;
else if(UKojojSamZoniDMa == 5) IgracaUDMZoni_Meat--;
else if(UKojojSamZoniDMa == 6) IgracaUDMZoni_Ware--;
/* if(DuelPlayer >= 0)
{
new i = DuelPlayer[ playerid ], str[ 150 ];
format(str, sizeof(str), ""COL_SERVER"(1v1 Duel){%06x} %s "COL_WHITE"won the duel against {%06x}%s.", GetPlayerColor(i) >>> 8, GetName(i), GetPlayerColor(playerid) >>> 8, GetName(playerid));
SendClientMessageToAll(-1, str);
ResetPlayerWeapons(i);
DuelPlayer[ i ] = -1;//si tu
IzazvanNaDuel[ i ] = false;
SpawnPlayer(i);
}
*/
ResetujPlayerVarijable(playerid);
KillTimer(Timer_AntiCommandSpam);
KillTimer(Timer_AntiChatSpam);
IsPlayerLogged = false;
//IzazvanNaDuel[ playerid ] = false;
//DuelPlayer[ playerid ] = -1;
SavePlayer(playerid);
return 1;
}Dio skripte: OnPlayerDisconnect
Debug iz server_log(ukoliko je u pitanju crashanje servera - crashdetect log):/
Slika/video ingame problema(obavezno ako je ingame problem):/