Deo skripte:
FUNCTION: OnOrgMembersLoad( )
{
new rows, OrgID = -1, Counter[ MAX_ORG ], sqlID = 0;
cache_get_row_count(rows);
if( rows )
{
for( new i = 0; i < rows; i ++ )
{
sqlID = cache_get_value_name_int( i, "org_id", org_info[ i ][ oID ] );
OrgID = -1;
for( new id = 1; id < MAX_ORG; id++)
{
if( org_info[ id ][ oID ] == sqlID )
{
OrgID = id;
break;
}
}
if( OrgID != -1 )
{
cache_get_value_name_int( i, "memb_type", org_members_info[ i ][ Counter[ i ] ][ o_m_type ] );
cache_get_value_name_int( i, "memb_sqlID", org_members_info[ i ][ Counter[ i ] ][ o_m_sqlID ] );
cache_get_value_name( i, "p_name", org_members_info[ OrgID ][ Counter[ OrgID ] ][ o_m_Name ], MAX_PLAYER_NAME );
if( org_members_info[ OrgID ][ Counter[ OrgID ] ][ o_m_type ] == 0 ) org_info[ OrgID ][ oUbacenihClanova ]++;
Counter[ OrgID ]++;
}
}
}
}Debug iz server_log(ukoliko je u pitanju crashanje servera - crashdetect log):
/Slika/video ingame problema(obavezno ako je ingame problem): https://imgur.com/a/p0b0GM9
