Deo skripte:
ONPLAYERDEATH
new buff, name;
GetPlayerName(playerid, name, 24);
if (killerid != INVALID_PLAYER_ID)
{
new kname;
GetPlayerName(killerid, kname, 24);
format(buff, sizeof buff, "%s [ %d ] je ubio %s-a [ %d ]", kname, killerid, name, playerid);
}
else format(buff, sizeof buff, "%s se ubio [ %d ]", name, playerid)
CMD:kill(playerid, params[])
{
if(PlayerInfo < 1 && PlayerInfo < 3) return GRESKA(playerid, "Niste ovlasceni.");
new id;
if( sscanf( params, "us", id ) ) return SendUM(playerid, "/kill (playerid)");
else if( id == IPI) return GRESKA(playerid, "Pogresan ID!");
m_SetPlayerHealth(id, 0);
return true;
}
Debug iz server_log(ukoliko je u pitanju crashanje servera - crashdetect log):
https://imgur.com/a/PL4QvLJSlika/video ingame problema(obavezno ako je ingame problem): /