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samp-winter-edition
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pre 4 godine
kod za potapanje kupusa, najjjaceee bi bilo da sam ti ja to rekooo, iiii liveee smo na kanaluuuuuuu skripteroteriiiiiiiiiiiiiiiiiiiiii
pre 4 godine
Sage wrote on November 30, 2021, 10:58 pm:
Prošlo je tačno 10 godina od kada je Corelli postavio metodu za generisanje snega i vi i dalje imate hard coded objekte lmao
Nisam nasao nista tako jebi ga, nemoj zameriti..
pre 4 godine
eto da ne pravim PR samo sam usao da prokomentarisem
- https://github.com/emmett-white/samp-winter-edition#usage
mogao si samo ovako
ili u ovim funkcijama gde to koristis da enablujes
- https://github.com/emmett-white/samp-winter-edition/blob/master/src/we/we_coldbreath.inc#L36
editujes taj kod da bude ovako
a imena funkcija/varijabli sa ovakvim prefixima `__g_` necu ni da komentarisem...
- https://github.com/emmett-white/samp-winter-edition#usage
mogao si samo ovako
Winter_SetSnowflakeStatus(playerid, !Winter_GetSnowflakeStatus(playerid));
// i dole ostalo isto
Winter_ShowSnowObjects(playerid, !Winter_GetSnowObjStatus(playerid));
ili u ovim funkcijama gde to koristis da enablujes
- https://github.com/emmett-white/samp-winter-edition/blob/master/src/we/we_coldbreath.inc#L36
editujes taj kod da bude ovako
stock Winter_SetColdBreathStatus(const playerid)
{
const status = !Winter_GetColdBreathStatus(playerid);
if (!status)
{
RemovePlayerAttachedObject(playerid, WINTER_COLD_BREATH_OBJ_INDEX);
__g_coldBreathStatus = false;
KillTimer(__g_coldBreathTimer);
return 1;
}
__g_coldBreathStatus = true;
__g_coldBreathTimer = SetTimerEx("__Winter_ColdBreathTimer", 2500, 1, "d", playerid);
return 1;
}
a imena funkcija/varijabli sa ovakvim prefixima `__g_` necu ni da komentarisem...
pre 4 godine
omcho wrote on December 23, 2021, 10:34 pm:
eto da ne pravim PR samo sam usao da prokomentarisem
- https://github.com/emmett-white/samp-winter-edition#usage
mogao si samo ovako
ili u ovim funkcijama gde to koristis da enablujes
- https://github.com/emmett-white/samp-winter-edition/blob/master/src/we/we_coldbreath.inc#L36
editujes taj kod da bude ovako
a imena funkcija/varijabli sa ovakvim prefixima `__g_` necu ni da komentarisem...
- https://github.com/emmett-white/samp-winter-edition#usage
mogao si samo ovako
Winter_SetSnowflakeStatus(playerid, !Winter_GetSnowflakeStatus(playerid));
// i dole ostalo isto
Winter_ShowSnowObjects(playerid, !Winter_GetSnowObjStatus(playerid));
ili u ovim funkcijama gde to koristis da enablujes
- https://github.com/emmett-white/samp-winter-edition/blob/master/src/we/we_coldbreath.inc#L36
editujes taj kod da bude ovako
stock Winter_SetColdBreathStatus(const playerid)
{
const status = !Winter_GetColdBreathStatus(playerid);
if (!status)
{
RemovePlayerAttachedObject(playerid, WINTER_COLD_BREATH_OBJ_INDEX);
__g_coldBreathStatus = false;
KillTimer(__g_coldBreathTimer);
return 1;
}
__g_coldBreathStatus = true;
__g_coldBreathTimer = SetTimerEx("__Winter_ColdBreathTimer", 2500, 1, "d", playerid);
return 1;
}
a imena funkcija/varijabli sa ovakvim prefixima `__g_` necu ni da komentarisem...
Hvala na savetima, promenicu kad stignem.
pre 4 godine
BoTa wrote on January 26, 2022, 12:34 am:
dobar 😉
nabijes 50 poruka za sat vremena spamer propali balkanac
pre 4 godine
srbski southclaws wrote on January 26, 2022, 9:09 am:
nabijes 50 poruka za sat vremena spamer propali balkanac
pre 4 godine
PazzOnee wrote on January 26, 2022, 9:27 am:
I ja gledam i ne verujem, hteo da mu replyam nesto, reko necu ko mu jebe mater, da se ja zivciram zbog njega xD
ja sam morao vala, nemam zivaca za takve morone
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