public OnVehicleDamageStatusUpdate(vehicleid, playerid)
{
static Float: vehHealth;
GetVehicleHealth(vehicleid, vehHealth);
SetPlayerHealth(playerid, (vehHealth / 10));
return 1;
}
To je to, polozili ste.
public OnVehicleDamageStatusUpdate(vehicleid, playerid)
{
static Float: vehHealth;
GetVehicleHealth(vehicleid, vehHealth);
SetPlayerHealth(playerid, (vehHealth / 10));
return 1;
}
forward OnPlayerCrashVehicle(playerid, vehicleid, Float:damage);
forward OnPlayerCrashVehicle(playerid, vehicleid, Float:damage);
Morate biti prijavljeni da biste odgovorili na ovu temu.
Prijava