1. Idite u Pawno
2. Otvorite novi projekat
3. Dodajte
new ls; // Trebate taj "ls" da definisete ime pick-upa. To dodajete ispod #include
Primjer:
#include
new ls;4. Sada ispod public OnGameModeInit() dodajte ovo:
ls = CreatePickup(model, type, Float:X, Float:Y, Float:Z, Virtualworld);Primjetili ste ls napocetku 😄
Mozete ga nazvati kako god hocete, ali morate nazvati new NAMEANYTHING; !!ž
public OnGameModeInit()
{
ls = CreatePickup(1239, 1, 704.4722, -442.9513, 16.3359, -1);
return 1;
}5. Sada prelazimo na
public OnPlayerPickUpPickup(playerid, pickupid)Napisite ovo ispod
public OnPlayerPickUpPickup(playerid, pickupid) -if(pickupid == ls) SetPlayerPos(playerid,X,Y,Z); // SetPlayerPos znaci da Teleportuje igraca kada prodje kroz pickup. Mozete staviti i SetPlayerHealth(playerid, Health Ammount);
// Kao sto vidite gore " if(pickupid == ls) <--- ls je veoma bitan.Sada da vam pojasnim sta model, type, X, Y, Z and VirtualWorld znaci :
1) model : Model pickup-a.
2) type : Pickup-ov nacin spawn-a.
3) Float:X : X coordinate gdje da stvorite pickup.
4) Float:Y : Y coordinate gdje da stvorite pickup.
5) Float:Z : Z coordinate gdje da stvorite pickup.
6) virtualworld : Virtual world ID pick-upa. Koristite -1 da napravite pickup pokazan u svim world-ovima. *I uvijek koristite -1.
7) -1 = Pojavi se u svim world-ovima.
Neki modeli pick-upova
1210 - Aktovka
1212 - Pare
1239 - Informacija [ono slovo i - u default GTA]
1240 - Srce
1241 - Adrenalin tableta
1242 - Armor
1247 - Mito
1248 - Gta 3 logo
1252 - Siva bomba
1253 - Photo Op
1254 - Jedna lobanja
1313 - Lobanje
1272 - Plava kuca
1273 - Zelena kuca
1274 - Dollar
1275 - Plava majica
1276 - tiki
1277 - save disk
1279 - paket droge
1313 - 2 skulls icon
1314 - 2 player
1316 - Corona (textures missing)
1317 - Marker (textures missing)
1318 - Bijela strelica (pokazuje dole)
1559 - Interior enter/exit diamond
1582 - Pizza Box
2894 - Madd Dogg's rhyme bookMozete ih pronaci sve na - https://wiki.sa-mp.com/wiki/Model_ID !
Credits:
Ehab_Isaac101
