Dodaj pod public OnGameModeInit()SetTimer("Autorepair", 1000, true);
komanda /aduty
YCMD:aduty(playerid, params[], help)
{
#pragma unused help
#pragma unused params
if(UlogovanProvera == 0) return SCM(playerid,-1,""SERVERPLAVA"(SGRP) "C_BELA"Moras biti prijavljen.");
if(PI == 0) return Ovlascenje(playerid);
if(PI >= 1) return Error(playerid, "Ne mozete koristiti ovu komandu jer imate wanted level.");
if(PI < 6 && PosaoAktivan == 1) return Error(playerid, "Radis posao,ne mozes ici duty.");
if(IgracNaEventu == 1) return Error(playerid, "Na eventu si,ne mozes to.");
new string;
if(AdminDuty == 0)
{
if(PI == 1)
{
format(nellys, sizeof(nellys),"{33CCFF}(( {FFFFFF}Admin {33CCFF}%s {FFFFFF}je na duznosti, koristi {33CCFF}/pitaj {FFFFFF}ako mu zelis postaviti pitanje! {33CCFF}))",ImeIgraca(playerid));
SCMTA(COLOR_GRAD1,nellys);
SetPlayerSkin(playerid, 294);
AdminDuty = 1;
SetPlayerColor(playerid, SVETLOPLAVA);
g_SetPlayerArmour(playerid, 99.0);
SetPlayerHealth_H(playerid, 99.0);
}
else
{
format(nellys, sizeof(nellys),"{33CCFF}(( {FFFFFF}Adminka {33CCFF}%s {FFFFFF}je na duznosti, koristi {33CCFF}/pitaj {FFFFFF}ako joj zelis postaviti pitanje! {33CCFF}))",ImeIgraca(playerid));
SCMTA(COLOR_GRAD1,nellys);
SetPlayerSkin(playerid, 211);
AdminDuty = 1;
SetPlayerColor(playerid, SVETLOPLAVA);
g_SetPlayerArmour(playerid, 99.0);
SetPlayerHealth_H(playerid, 99.0);
}
}
else if(AdminDuty == 1)
{
if(PI == 1)
{
format(nellys,sizeof(nellys),"{33CCFF}(( {FFFFFF}Admin {33CCFF}%s {FFFFFF}vise nije na duznosti.{33CCFF}))",ImeIgraca(playerid));
SCMTA(COLOR_GRAD1,nellys);
}
else
{
format(nellys,sizeof(nellys),"{33CCFF}(( {FFFFFF}Adminka {33CCFF}%s {FFFFFF}vise nije na duznosti.{33CCFF}))",ImeIgraca(playerid));
SCMTA(COLOR_GRAD1,nellys);
}
g_SetPlayerArmour(playerid, 0);
SetPlayerHealth_H(playerid, 99.0);
SetPlayerSkin(playerid, PI);
SetPlayerColor(playerid,TEAM_HIT_COLOR);
AdminDuty = 0;
}
return 1;
}
Public forward Autorepair();
public Autorepair()
{
for(new i = 0; i {
if(AdminDuty == 1)
{
if(PI >= 1)
{
new Float:health;
GetPlayerHealth(i,health);
if (health < 98.0)
{
SetPlayerHealth(i, 99.0);
}
new Float:arm;
GetPlayerArmour(i,arm);
if (arm < 98.0)
{
SetPlayerArmour(i, 99.0);
}
SetPVarInt(i, "PopravkaVozila", 1);
new Float:vHealth;
new vehicleid = GetPlayerVehicleID(i);
GetVehicleHealth(vehicleid,vHealth);
if(vHealth < 999)
{
RepairVehicle(vehicleid);
}
}
}
}
return 1;
}