Detaljan opis problema: Nezeli mi se ocetati texture tacnije nece da radi ni objekat..
Skripta koju koristim: Undertex Roleplay
Neke slike/video/kod za lakse dobivanje pomoci (npr.slika server.cfg, server log ili sliÄno):
Problemi:
error 035: argument type mismatch (argument 3)
error 035: argument type mismatch (argument 3)
Evo i skripte :
Whiteee(CreateDynamicObject(9324, 2860.485107, -2013.693237, 15.346619, 0.300010, 0.000000, -89.899925));
Whiteee(CreateDynamicObject(1506, 2855.543945, -2011.469970, 10.429377, 0.000000, 0.000000,
-89.899971));
Zaključano
error 035: argument type mismatch (argument 3)
1,775
pregleda
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postova
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pre 9 godina
pre 9 godina
A da stavis:
A na pocetak mape stavis
new Whiteee;
Whiteee == (CreateDynamicObject(9324, 2860.485107, -2013.693237, 15.346619, 0.300010, 0.000000, -89.899925));
Whiteee == (CreateDynamicObject(1506, 2855.543945, -2011.469970, 10.429377, 0.000000, 0.000000,
-89.899971));
A na pocetak mape stavis
new Whiteee;
Whiteee == (CreateDynamicObject(9324, 2860.485107, -2013.693237, 15.346619, 0.300010, 0.000000, -89.899925));
Whiteee == (CreateDynamicObject(1506, 2855.543945, -2011.469970, 10.429377, 0.000000, 0.000000,
-89.899971));
pre 9 godina
Maxwellâ„¢ wrote on November 10, 2016, 4:03 pm:
A da stavis:
A na pocetak mape stavis
new Whiteee;
Whiteee == (CreateDynamicObject(9324, 2860.485107, -2013.693237, 15.346619, 0.300010, 0.000000, -89.899925));
Whiteee == (CreateDynamicObject(1506, 2855.543945, -2011.469970, 10.429377, 0.000000, 0.000000,
-89.899971));
A na pocetak mape stavis
new Whiteee;
Whiteee == (CreateDynamicObject(9324, 2860.485107, -2013.693237, 15.346619, 0.300010, 0.000000, -89.899925));
Whiteee == (CreateDynamicObject(1506, 2855.543945, -2011.469970, 10.429377, 0.000000, 0.000000,
-89.899971));
pre 9 godina
Harexe Seljak wrote on November 10, 2016, 4:03 pm:
A da stavis:
A na pocetak mape stavis
new Whiteee;
Whiteee == (CreateDynamicObject(9324, 2860.485107, -2013.693237, 15.346619, 0.300010, 0.000000, -89.899925));
Whiteee == (CreateDynamicObject(1506, 2855.543945, -2011.469970, 10.429377, 0.000000, 0.000000,
-89.899971));
A na pocetak mape stavis
new Whiteee;
Whiteee == (CreateDynamicObject(9324, 2860.485107, -2013.693237, 15.346619, 0.300010, 0.000000, -89.899925));
Whiteee == (CreateDynamicObject(1506, 2855.543945, -2011.469970, 10.429377, 0.000000, 0.000000,
-89.899971));
Au sad vidim slucajno,hvala na ispravci.
Morate biti prijavljeni da biste odgovorili na ovu temu.
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