Deo skripte:
WorkShopVehicleCheck(id) {
if(IsValidDynamicActor(WorkShopActor1))
DestroyDynamicActor(WorkShopActor1);
if(IsValidDynamicActor(WorkShopActor2))
DestroyDynamicActor(WorkShopActor2);
if(WorkShopInfo > 0) {
WorkShopActor1 = CreateDynamicActor(50, 1382.1377,-31.5573,1001.0511,267.3986, 1, 100.0, id, -1, -1, STREAMER_ACTOR_SD, -1, 0);
ApplyDynamicActorAnimation(WorkShopActor1, "Bar", "Barserve_bottle", 4.0, 1, 1, 1, 1, -1);
}
if(WorkShopInfo > 0) {
WorkShopActor2 = CreateDynamicActor(50, 1375.6455,-41.3790,1001.0511,358.2555, 1, 100.0, id, -1, -1, STREAMER_ACTOR_SD, -1, 0);
ApplyDynamicActorAnimation(WorkShopActor2, "Bar", "Barserve_bottle", 4.0, 1, 1, 1, 1, -1);
}
}
WorkShopVehicleCheck(id) {
if(IsValidDynamicActor(WorkShopActor1))
DestroyDynamicActor(WorkShopActor1);
if(IsValidDynamicActor(WorkShopActor2))
DestroyDynamicActor(WorkShopActor2);
if(WorkShopInfo > 1) {
WorkShopActor1 = CreateDynamicActor(50, 1382.1377,-31.5573,1001.0511,267.3986, 1, 100.0, id, -1, -1, STREAMER_ACTOR_SD, -1, 0);
ApplyDynamicActorAnimation(WorkShopActor1, "Bar", "Barserve_bottle", 4.0, 1, 1, 1, 1, -1);
}
if(WorkShopInfo > 1) {
WorkShopActor2 = CreateDynamicActor(50, 1375.6455,-41.3790,1001.0511,358.2555, 1, 100.0, id, -1, -1, STREAMER_ACTOR_SD, -1, 0);
ApplyDynamicActorAnimation(WorkShopActor2, "Bar", "Barserve_bottle", 4.0, 1, 1, 1, 1, -1);
}
}trebalo bi da je ovo deo koda za prikazivanje vozilaDebug iz server_log(ukoliko je u pitanju crashanje servera - crashdetect log):
Vaš odgovorSlika/video ingame problema(obavezno ako je ingame problem): link slike

