warning 202: number of arguments does not match definition

1. Jan. 2019.
1,500
pregleda
20
postova
★★Corona★★
3
Hustler
1. Jan. 2019.
Problem(error/warning): E ovako, Hocu da ubacim da kada se vip igrac portuje do drugog igraca, da pise drugom igracu prihvati ili odbij goto, sve sam ubacio ali izbacuje mi ovo errore pa ako moze neko da mi objasni sta sam pogresio? Hvala
Dio skripte: warning 202: number of arguments does not match definition

erori:
(5680😎 : warning 202: number of arguments does not match definition
(5680😎 : warning 202: number of arguments does not match definition
(82636) : warning 202: number of arguments does not match definition
(82636) : warning 202: number of arguments does not match definition
(82639) : warning 202: number of arguments does not match definition
(82639) : warning 202: number of arguments does not match definition
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
			format(buffer, sizeof buffer, "{FFFFFF}Igrac{0B668A}%s{FFFFFF} vam je poslao zahtev za goto", GetPlayerName(playerid)); //56808
	format(buffer, sizeof (buffer),"{FFFFFF} {FFFFFF}Portao si se do igraca %s.", GetPlayerName( targetid ));//82636
	format(buffer, sizeof (buffer),"{FFFFFF} {FFFFFF}%s %s se portao do vas.", GetPlayerName( playerid ) );//82639


Debug iz server_log(ukoliko je u pitanju crashanje servera - crashdetect log): ///
Slika/video ingame problema(obavezno ako je ingame problem): //
mus4
4
Made Man
1. Jan. 2019.
Nisu to errori to su warninzi.

Poredaj ih lepo u kodu da ti sve bude jednako i kako treba

Ako ne znas posalji cijeli kod toga ja cu.
★★Corona★★
3
Hustler
1. Jan. 2019.
mus4. wrote on January 1, 2019, 6:14 pm:
Nisu to errori to su warninzi.

Poredaj ih lepo u kodu da ti sve bude jednako i kako treba

Ako ne znas posalji cijeli kod toga ja cu.


Ovako?  🙂
        format(buffer, sizeof (buffer),"{FFFFFF} {FFFFFF}Portao si se do igraca %s.", GetPlayerName( targetid ));  //82636
SCM(playerid, -1, buffer);

format(buffer, sizeof (buffer),"{FFFFFF} {FFFFFF}%s %s se portao do vas.", GetPlayerName( playerid ) );  //82639
SCM(targetid, -1, buffer);
        new buffer;
format(buffer, sizeof buffer, "{FFFFFF}Igrac{0B668A}%s{FFFFFF} vam je poslao zahtev za goto", GetPlayerName(playerid)); //56807
SPD(giveplayerid, 5211, DSB, "Zahtev za Goto", buffer, "Prihvati", "Odbij");
AdzoXx
4
Shot Caller
1. Jan. 2019.
Daj GetPlayerName
★★Corona★★
3
Hustler
1. Jan. 2019.
AdzoXx wrote on January 1, 2019, 6:52 pm:
Daj GetPlayerName

Sve sam probao i nista.. da ne fali nesto? gde sam pogresio dole sam stavio ceo sistem...

new gotoRequest = -1;

CMD:goto( playerid, params[ ], help ) {
    new Float:pozp[ 3 ], igrac;
    if( PlayerInfo[ playerid ][ xAdmin ] >= 1 || PlayerInfo[ playerid ][ xHelper ] >= 1 || PlayerInfo[ playerid ][ xVIPLevel ] >= 1 ) {

if( sscanf( params, "u", igrac ) ) return SendUsageMessage( playerid, "/goto [ ID/Deo imena ]." );
if( igrac == IPI ) return GRESKA( playerid, "Pogresan ID." );

if( PlayerInfo[ playerid ][ xAdmin ] >= 1 || PlayerInfo[ playerid ][ xHelper ] >= 1 ) { if( !AdminDuty[ playerid ] ) return GRESKA( playerid, "Da bi koristili ovu komandu morate biti Admin na duznosti" ); }

if( PlayerInfo[ playerid ][ xAdmin ] >= 1 ) { }
else if( PlayerInfo[ playerid ][ xHelper ] >= 1 ) {
    if( NaDmEventu[ playerid ] == true ) return GRESKA( playerid, "Ne mozes dok si u DM Zoni." );
if( NaUtrci[ playerid ] ) return GRESKA( playerid, "Ne mozes dok si na trci." );
            if( PlayerInfo[ igrac ][ xAdmin ] >= 1 ) return GRESKA( playerid, "Ne mozes se portati kod Admina." );
            if( PoliceDuty[ playerid ] == true ) return GRESKA( playerid, "Ne mozes koristi ovu komandu dok si na duznosti." );
            if( UzeoOpremu[ playerid ] == true ) return GRESKA( playerid, "Ne mozes se portati dok radis posao ili imas uniformu posla." );
if( PlayerInfo[ playerid ][ xWanted ] != 0 ) return GRESKA( playerid, "Ne mozes se portati dok imas wanted level." );
if( PlayerInfo[ playerid ][ xZatvor ] != 0 ) return GRESKA( playerid, "Ne mozes se portati dok si u jailu." );
if( PljackaUToku || ZlataraUToku ) return GRESKA( playerid, "Ne mozes se portati dok je pljacka u toku." );
        }
else if( PlayerInfo[ playerid ][ xVIPLevel ] >= 1 ) {
            new giveplayerid;
            SCM(playerid, -1 , "Poslali ste zahtev za teleport, pricekajte malo!");
new buffer;
new string;
format(buffer,sizeof(buffer), "{FFFFFF}Igrac{0B668A}%s{FFFFFF} vam je poslao zahtev za goto",GetPlayerName(playerid)); //ova linija
SPD(giveplayerid, 5211, DSB, "Zahtev za Goto", string, "Prihvati", "Odbij");
SetTimerEx("gotoRequestExpire", 4200, false, "dd", playerid, giveplayerid);
gotoRequest = playerid;
    if( PlayerInfo[ igrac ][ xHelper ] >= 1 ) return GRESKA( playerid, "Ne mozes se portati do Helpera." );
    if( PlayerInfo[ igrac ][ xWanted ] > 0 ) return GRESKA( playerid, "Ne mozes se portati do igraca koj ima WL." );
    if( NaDmEventu[ playerid ] == true ) return GRESKA( playerid, "Ne mozes dok si u DM Zoni." );
    if( NaUtrci[ playerid ] ) return GRESKA( playerid, "Ne mozes dok si na trci." );
    if( PlayerInfo[ igrac ][ xAdmin ] >= 1 ) return GRESKA( playerid, "Ne mozes se portati do Admina." );
    if( PoliceDuty[ playerid ] == true ) return GRESKA( playerid, "Ne mozes koristi ovu komandu dok si na duznosti." );
    if( UzeoOpremu[ playerid ] == true ) return GRESKA( playerid, "Ne mozes se portati dok radis posao ili imas uniformu posla." );
if( PlayerInfo[ playerid ][ xWanted ] != 0 ) return GRESKA( playerid, "Ne mozes se portati dok imas wanted level." );
if( PlayerInfo[ playerid ][ xZatvor ] != 0 ) return GRESKA( playerid, "Ne mozes se portati dok si u jailu." );
            if( PljackaUToku || ZlataraUToku ) return GRESKA( playerid, "Ne mozes se portati dok je pljacka u toku." );
            if( NaDmEventu[ igrac ] == true ) return GRESKA( playerid, "Ne mozes dok je igrac na DM eventu." );
            if( uInterijeru[ playerid ] != -1 ) return GRESKA( playerid, "Ne mozes da se portas dok si u interijeru.");
            if( uInterijeru[ igrac ] != -1 ) return GRESKA( playerid, "Ne mozes da se portas do igraca koji je u interijeru.");
}

GetPlayerPos( igrac, pozp[ 0 ], pozp[ 1 ], pozp[ 2 ] );
if( PlayerInfo[ playerid ][ xAdmin ] < 6 && PlayerInfo[ igrac ][ xAdmin ] >= 6 ) return GRESKA( playerid, "Ne mozete se teleportovati do ownera i direktora!" );

if( GetPlayerState( playerid ) == 2 ) {
Dimi_SetVehiclePos( GetPlayerVehicleID( playerid ), pozp[ 0 ]+5, pozp[ 1 ]+5, pozp[ 2 ] );
SetPlayerInterior( playerid, GetPlayerInterior( igrac ) );
SetPlayerVirtualWorld( playerid, GetPlayerVirtualWorld( igrac ) );
}
else {
Dimi_SetPlayerPos( playerid, pozp[ 0 ]+5, pozp[ 1 ]+5, pozp[ 2 ] );
SetPlayerInterior( playerid, GetPlayerInterior( igrac ) );
SetPlayerVirtualWorld( playerid, GetPlayerVirtualWorld( igrac ) );
}

SendInfoMessage( playerid, "Teleportirani ste do igraca: %s", ImeIgraca( igrac ) );
SendInfoMessage( igrac, "%s se teleportovao do vas.", ImeIgraca( playerid ) );

if( inOrgInt[ igrac ] != -1 ) {
    inOrgInt[ playerid ] = inOrgInt[ igrac ];
}

if( uInterijeru[ igrac ] != -1 ) {
    uInterijeru[ playerid ] = uInterijeru[ igrac ];
}

if( PlayerInfo[ playerid ][ xAdmin ] < 6 ) {
format( globalstring, sizeof( globalstring ), "GOTO | %s se portao do igraca: %s", ImeIgraca( playerid ), ImeIgraca( igrac ) );
RPTChat( NARACRVENA, globalstring );
}
}
else return GRESKA( playerid, "Niste u mogucnosti koristiti ovu komandu." );
return true;
}

// Timer
forward gotoRequestExpire(playerid, targetid);
public gotoRequestExpire(playerid, targetid) {
gotoRequest = -1;
ShowPlayerDialog(targetid, -1, 0, " ", " ", " ", " "); //8285!
SCM(playerid, -1 , "Vas zahtev je istekao!");
return 1;
}

// Dialog
fDialog(2115)
{
if(response)
{
SCM(playerid, -1, "{FFFFFF}[EC:RPG]{FFFFFF}Prihvatili ste zahtev za goto!");
goToPlayer(gotoRequest, playerid);
gotoRequest = -1;
}
else
{
new targetid = gotoRequest;
SCM(playerid, -1, "{FFFFFF}[EC:RPG]{FFFFFF}Odbili ste zahtev za goto!");
SCM(targetid, -1, "{FFFFFF}[EC:RPG]{FFFFFF}Vas zahtev za goto je odbijen!");
gotoRequest = -1;
}
return 1;
}
// Funkcija
goToPlayer(playerid, targetid) {
new Float:plx,
Float:ply,
Float:plz,
buffer;

GetPlayerPos(targetid, plx, ply, plz);

if (GetPlayerState(playerid) == PLAYER_STATE_DRIVER) {
SetVehiclePos(GetPlayerVehicleID(playerid), plx, ply+4.0, plz);
}
else SetPlayerPos(playerid,plx,ply+2.0, plz);
SetPlayerInterior(playerid, GetPlayerInterior(targetid));
SetPlayerVirtualWorld(playerid, GetPlayerVirtualWorld(targetid));

format(buffer, sizeof (buffer),"{FFFFFF} {FFFFFF}Portao si se do igraca %s.", GetPlayerName( targetid )); //ova linija
SCM(playerid, -1, buffer);

format(buffer, sizeof (buffer),"{FFFFFF} {FFFFFF}%s %s se portao do vas.", GetPlayerName( playerid ) ); //ova linija
SCM(targetid, -1, buffer);
return 1;
}
mus4
4
Made Man
1. Jan. 2019.
new gotoRequest = -1;

CMD:goto( playerid, params[ ], help ) { //de probaj ovako
                new Float:pozp[ 3 ], igrac;
                if( PlayerInfo[ playerid ][ xAdmin ] >= 1 || PlayerInfo[ playerid ][ xHelper ] >= 1 || PlayerInfo[ playerid ][ xVIPLevel ] >= 1 ) {
if( sscanf( params, "u", igrac ) ) return SendUsageMessage( playerid, "/goto [ ID/Deo imena ]." );
if( igrac == IPI ) return GRESKA( playerid, "Pogresan ID." );
if( PlayerInfo[ playerid ][ xAdmin ] >= 1 || PlayerInfo[ playerid ][ xHelper ] >= 1 ) { if( !AdminDuty[ playerid ] ) return GRESKA( playerid, "Da bi koristili ovu komandu morate biti Admin na duznosti" ); }

if( PlayerInfo[ playerid ][ xAdmin ] >= 1 ) { }
else if( PlayerInfo[ playerid ][ xHelper ] >= 1 ) {
        if( NaDmEventu[ playerid ] == true ) return GRESKA( playerid, "Ne mozes dok si u DM Zoni." );
        if( NaUtrci[ playerid ] ) return GRESKA( playerid, "Ne mozes dok si na trci." );
                if( PlayerInfo[ igrac ][ xAdmin ] >= 1 ) return GRESKA( playerid, "Ne mozes se portati kod Admina." );
                if( PoliceDuty[ playerid ] == true ) return GRESKA( playerid, "Ne mozes koristi ovu komandu dok si na duznosti." );
                if( UzeoOpremu[ playerid ] == true ) return GRESKA( playerid, "Ne mozes se portati dok radis posao ili imas uniformu posla." );
if( PlayerInfo[ playerid ][ xWanted ] != 0 ) return GRESKA( playerid, "Ne mozes se portati dok imas wanted level." );
if( PlayerInfo[ playerid ][ xZatvor ] != 0 ) return GRESKA( playerid, "Ne mozes se portati dok si u jailu." );
if( PljackaUToku || ZlataraUToku ) return GRESKA( playerid, "Ne mozes se portati dok je pljacka u toku." );
        else if( PlayerInfo[ playerid ][ xVIPLevel ] >= 1 ) {
                        new giveplayerid;
                        SCM(playerid, -1 , "Poslali ste zahtev za teleport, pricekajte malo!");
new buffer;
new string;
format(buffer,sizeof(buffer), "{FFFFFF}Igrac{0B668A}%s{FFFFFF} vam je poslao zahtev za
                        goto",GetPlayerName(playerid)); //ova linija
SPD(giveplayerid, 5211, DSB, "Zahtev za Goto", string, "Prihvati", "Odbij");
SetTimerEx("gotoRequestExpire", 4200, false, "dd", playerid, giveplayerid);
gotoRequest = playerid;
        if( PlayerInfo[ igrac ][ xHelper ] >= 1 ) return GRESKA( playerid, "Ne mozes se portati do Helpera." );
        if( PlayerInfo[ igrac ][ xWanted ] > 0 ) return GRESKA( playerid, "Ne mozes se portati do igraca koj ima WL." );
        if( NaDmEventu[ playerid ] == true ) return GRESKA( playerid, "Ne mozes dok si u DM Zoni." );
        if( NaUtrci[ playerid ] ) return GRESKA( playerid, "Ne mozes dok si na trci." );
        if( PlayerInfo[ igrac ][ xAdmin ] >= 1 ) return GRESKA( playerid, "Ne mozes se portati do Admina." );
        if( PoliceDuty[ playerid ] == true ) return GRESKA( playerid, "Ne mozes koristi ovu komandu dok si na duznosti." );
        if( UzeoOpremu[ playerid ] == true ) return GRESKA( playerid, "Ne mozes se portati dok radis posao ili imas uniformu posla." );
if( PlayerInfo[ playerid ][ xWanted ] != 0 ) return GRESKA( playerid, "Ne mozes se portati dok imas wanted level." );
if( PlayerInfo[ playerid ][ xZatvor ] != 0 ) return GRESKA( playerid, "Ne mozes se portati dok si u jailu." );
                        if( PljackaUToku || ZlataraUToku ) return GRESKA( playerid, "Ne mozes se portati dok je pljacka u toku." );
                        if( NaDmEventu[ igrac ] == true ) return GRESKA( playerid, "Ne mozes dok je igrac na DM eventu." );
                        if( uInterijeru[ playerid ] != -1 ) return GRESKA( playerid, "Ne mozes da se portas dok si u interijeru.");
                        if( uInterijeru[ igrac ] != -1 ) return GRESKA( playerid, "Ne mozes da se portas do igraca koji je u interijeru.");
}
GetPlayerPos( igrac, pozp[ 0 ], pozp[ 1 ], pozp[ 2 ] );
if( PlayerInfo[ playerid ][ xAdmin ] < 6 && PlayerInfo[ igrac ][ xAdmin ] >= 6 ) return GRESKA( playerid, "Ne mozete se teleportovati do ownera i direktora!" );
if( GetPlayerState( playerid ) == 2 ) {
Dimi_SetVehiclePos( GetPlayerVehicleID( playerid ), pozp[ 0 ]+5, pozp[ 1 ]+5, pozp[ 2 ] );
SetPlayerInterior( playerid, GetPlayerInterior( igrac ) );
SetPlayerVirtualWorld( playerid, GetPlayerVirtualWorld( igrac ) );
}
else {
Dimi_SetPlayerPos( playerid, pozp[ 0 ]+5, pozp[ 1 ]+5, pozp[ 2 ] );
SetPlayerInterior( playerid, GetPlayerInterior( igrac ) );
SetPlayerVirtualWorld( playerid, GetPlayerVirtualWorld( igrac ) );
}
SendInfoMessage( playerid, "Teleportirani ste do igraca: %s", ImeIgraca( igrac ) );
SendInfoMessage( igrac, "%s se teleportovao do vas.", ImeIgraca( playerid ) );
if( inOrgInt[ igrac ] != -1 ) {
    inOrgInt[ playerid ] = inOrgInt[ igrac ];
}
if( uInterijeru[ igrac ] != -1 ) {
    uInterijeru[ playerid ] = uInterijeru[ igrac ];
}
if( PlayerInfo[ playerid ][ xAdmin ] < 6 ) {
format( globalstring, sizeof( globalstring ), "GOTO | %s se portao do igraca: %s", ImeIgraca( playerid ), ImeIgraca( igrac ) );
RPTChat( NARACRVENA, globalstring );
}
}
else return GRESKA( playerid, "Niste u mogucnosti koristiti ovu komandu." );
return true;
}

// Timer
forward gotoRequestExpire(playerid, targetid);
public gotoRequestExpire(playerid, targetid) {
gotoRequest = -1;
ShowPlayerDialog(targetid, -1, 0, " ", " ", " ", " "); //8285!
SCM(playerid, -1 , "Vas zahtev je istekao!");
return 1;
}

// Dialog
fDialog(2115)
{
if(response)
{
SCM(playerid, -1, "{FFFFFF}[EC:RPG]{FFFFFF}Prihvatili ste zahtev za goto!");
goToPlayer(gotoRequest, playerid);
gotoRequest = -1;
}
else
{
new targetid = gotoRequest;
SCM(playerid, -1, "{FFFFFF}[EC:RPG]{FFFFFF}Odbili ste zahtev za goto!");
SCM(targetid, -1, "{FFFFFF}[EC:RPG]{FFFFFF}Vas zahtev za goto je odbijen!");
gotoRequest = -1;
}
return 1;
}
// Funkcija
goToPlayer(playerid, targetid) {
new Float:plx,
Float:ply,
Float:plz,
buffer;

GetPlayerPos(targetid, plx, ply, plz);

if (GetPlayerState(playerid) == PLAYER_STATE_DRIVER) {
SetVehiclePos(GetPlayerVehicleID(playerid), plx, ply+4.0, plz);
}
else SetPlayerPos(playerid,plx,ply+2.0, plz);
SetPlayerInterior(playerid, GetPlayerInterior(targetid));
SetPlayerVirtualWorld(playerid, GetPlayerVirtualWorld(targetid));
format(buffer, sizeof (buffer),"{FFFFFF} {FFFFFF}Portao si se do igraca %s.", GetPlayerName( targetid )); //ova linija
SCM(playerid, -1, buffer);
format(buffer, sizeof (buffer),"{FFFFFF} {FFFFFF}%s %s se portao do vas.", GetPlayerName( playerid ) ); //ova linija
SCM(targetid, -1, buffer);
return 1;
}
★★Corona★★
3
Hustler
1. Jan. 2019.
mus4. wrote on January 1, 2019, 7:03 pm:
new gotoRequest = -1;

CMD:goto( playerid, params[ ], help ) { //de probaj ovako
                new Float:pozp[ 3 ], igrac;
                if( PlayerInfo[ playerid ][ xAdmin ] >= 1 || PlayerInfo[ playerid ][ xHelper ] >= 1 || PlayerInfo[ playerid ][ xVIPLevel ] >= 1 ) {
if( sscanf( params, "u", igrac ) ) return SendUsageMessage( playerid, "/goto [ ID/Deo imena ]." );
if( igrac == IPI ) return GRESKA( playerid, "Pogresan ID." );
if( PlayerInfo[ playerid ][ xAdmin ] >= 1 || PlayerInfo[ playerid ][ xHelper ] >= 1 ) { if( !AdminDuty[ playerid ] ) return GRESKA( playerid, "Da bi koristili ovu komandu morate biti Admin na duznosti" ); }

if( PlayerInfo[ playerid ][ xAdmin ] >= 1 ) { }
else if( PlayerInfo[ playerid ][ xHelper ] >= 1 ) {
        if( NaDmEventu[ playerid ] == true ) return GRESKA( playerid, "Ne mozes dok si u DM Zoni." );
        if( NaUtrci[ playerid ] ) return GRESKA( playerid, "Ne mozes dok si na trci." );
                if( PlayerInfo[ igrac ][ xAdmin ] >= 1 ) return GRESKA( playerid, "Ne mozes se portati kod Admina." );
                if( PoliceDuty[ playerid ] == true ) return GRESKA( playerid, "Ne mozes koristi ovu komandu dok si na duznosti." );
                if( UzeoOpremu[ playerid ] == true ) return GRESKA( playerid, "Ne mozes se portati dok radis posao ili imas uniformu posla." );
if( PlayerInfo[ playerid ][ xWanted ] != 0 ) return GRESKA( playerid, "Ne mozes se portati dok imas wanted level." );
if( PlayerInfo[ playerid ][ xZatvor ] != 0 ) return GRESKA( playerid, "Ne mozes se portati dok si u jailu." );
if( PljackaUToku || ZlataraUToku ) return GRESKA( playerid, "Ne mozes se portati dok je pljacka u toku." );
        else if( PlayerInfo[ playerid ][ xVIPLevel ] >= 1 ) {
                        new giveplayerid;
                        SCM(playerid, -1 , "Poslali ste zahtev za teleport, pricekajte malo!");
new buffer;
new string;
format(buffer,sizeof(buffer), "{FFFFFF}Igrac{0B668A}%s{FFFFFF} vam je poslao zahtev za
                        goto",GetPlayerName(playerid)); //ova linija
SPD(giveplayerid, 5211, DSB, "Zahtev za Goto", string, "Prihvati", "Odbij");
SetTimerEx("gotoRequestExpire", 4200, false, "dd", playerid, giveplayerid);
gotoRequest = playerid;
        if( PlayerInfo[ igrac ][ xHelper ] >= 1 ) return GRESKA( playerid, "Ne mozes se portati do Helpera." );
        if( PlayerInfo[ igrac ][ xWanted ] > 0 ) return GRESKA( playerid, "Ne mozes se portati do igraca koj ima WL." );
        if( NaDmEventu[ playerid ] == true ) return GRESKA( playerid, "Ne mozes dok si u DM Zoni." );
        if( NaUtrci[ playerid ] ) return GRESKA( playerid, "Ne mozes dok si na trci." );
        if( PlayerInfo[ igrac ][ xAdmin ] >= 1 ) return GRESKA( playerid, "Ne mozes se portati do Admina." );
        if( PoliceDuty[ playerid ] == true ) return GRESKA( playerid, "Ne mozes koristi ovu komandu dok si na duznosti." );
        if( UzeoOpremu[ playerid ] == true ) return GRESKA( playerid, "Ne mozes se portati dok radis posao ili imas uniformu posla." );
if( PlayerInfo[ playerid ][ xWanted ] != 0 ) return GRESKA( playerid, "Ne mozes se portati dok imas wanted level." );
if( PlayerInfo[ playerid ][ xZatvor ] != 0 ) return GRESKA( playerid, "Ne mozes se portati dok si u jailu." );
                        if( PljackaUToku || ZlataraUToku ) return GRESKA( playerid, "Ne mozes se portati dok je pljacka u toku." );
                        if( NaDmEventu[ igrac ] == true ) return GRESKA( playerid, "Ne mozes dok je igrac na DM eventu." );
                        if( uInterijeru[ playerid ] != -1 ) return GRESKA( playerid, "Ne mozes da se portas dok si u interijeru.");
                        if( uInterijeru[ igrac ] != -1 ) return GRESKA( playerid, "Ne mozes da se portas do igraca koji je u interijeru.");
}
GetPlayerPos( igrac, pozp[ 0 ], pozp[ 1 ], pozp[ 2 ] );
if( PlayerInfo[ playerid ][ xAdmin ] < 6 && PlayerInfo[ igrac ][ xAdmin ] >= 6 ) return GRESKA( playerid, "Ne mozete se teleportovati do ownera i direktora!" );
if( GetPlayerState( playerid ) == 2 ) {
Dimi_SetVehiclePos( GetPlayerVehicleID( playerid ), pozp[ 0 ]+5, pozp[ 1 ]+5, pozp[ 2 ] );
SetPlayerInterior( playerid, GetPlayerInterior( igrac ) );
SetPlayerVirtualWorld( playerid, GetPlayerVirtualWorld( igrac ) );
}
else {
Dimi_SetPlayerPos( playerid, pozp[ 0 ]+5, pozp[ 1 ]+5, pozp[ 2 ] );
SetPlayerInterior( playerid, GetPlayerInterior( igrac ) );
SetPlayerVirtualWorld( playerid, GetPlayerVirtualWorld( igrac ) );
}
SendInfoMessage( playerid, "Teleportirani ste do igraca: %s", ImeIgraca( igrac ) );
SendInfoMessage( igrac, "%s se teleportovao do vas.", ImeIgraca( playerid ) );
if( inOrgInt[ igrac ] != -1 ) {
    inOrgInt[ playerid ] = inOrgInt[ igrac ];
}
if( uInterijeru[ igrac ] != -1 ) {
    uInterijeru[ playerid ] = uInterijeru[ igrac ];
}
if( PlayerInfo[ playerid ][ xAdmin ] < 6 ) {
format( globalstring, sizeof( globalstring ), "GOTO | %s se portao do igraca: %s", ImeIgraca( playerid ), ImeIgraca( igrac ) );
RPTChat( NARACRVENA, globalstring );
}
}
else return GRESKA( playerid, "Niste u mogucnosti koristiti ovu komandu." );
return true;
}

// Timer
forward gotoRequestExpire(playerid, targetid);
public gotoRequestExpire(playerid, targetid) {
gotoRequest = -1;
ShowPlayerDialog(targetid, -1, 0, " ", " ", " ", " "); //8285!
SCM(playerid, -1 , "Vas zahtev je istekao!");
return 1;
}

// Dialog
fDialog(2115)
{
if(response)
{
SCM(playerid, -1, "{FFFFFF}[EC:RPG]{FFFFFF}Prihvatili ste zahtev za goto!");
goToPlayer(gotoRequest, playerid);
gotoRequest = -1;
}
else
{
new targetid = gotoRequest;
SCM(playerid, -1, "{FFFFFF}[EC:RPG]{FFFFFF}Odbili ste zahtev za goto!");
SCM(targetid, -1, "{FFFFFF}[EC:RPG]{FFFFFF}Vas zahtev za goto je odbijen!");
gotoRequest = -1;
}
return 1;
}
// Funkcija
goToPlayer(playerid, targetid) {
new Float:plx,
Float:ply,
Float:plz,
buffer;

GetPlayerPos(targetid, plx, ply, plz);

if (GetPlayerState(playerid) == PLAYER_STATE_DRIVER) {
SetVehiclePos(GetPlayerVehicleID(playerid), plx, ply+4.0, plz);
}
else SetPlayerPos(playerid,plx,ply+2.0, plz);
SetPlayerInterior(playerid, GetPlayerInterior(targetid));
SetPlayerVirtualWorld(playerid, GetPlayerVirtualWorld(targetid));
format(buffer, sizeof (buffer),"{FFFFFF} {FFFFFF}Portao si se do igraca %s.", GetPlayerName( targetid )); //ova linija
SCM(playerid, -1, buffer);
format(buffer, sizeof (buffer),"{FFFFFF} {FFFFFF}%s %s se portao do vas.", GetPlayerName( playerid ) ); //ova linija
SCM(targetid, -1, buffer);
return 1;
}


Hoce da compiluje ali imam problem sad ne radi mi login.. kad udjem ukucam sifru i pritisnem enter zabode samo  😢 😢 😢
mus4
4
Made Man
1. Jan. 2019.
samp-server.exe > run as administrator
★★Corona★★
3
Hustler
1. Jan. 2019.
mus4. wrote on January 1, 2019, 9:22 pm:
samp-server.exe > run as administrator

Isto je.. mislim meni oce udje ali kad ukucam sifru samo nestane td nikako da se ulogira..
Evo slikee: https://imgur.com/A8CtJ03  https://imgur.com/GypvGHX
★★Corona★★
3
Hustler
1. Jan. 2019.
Ispod cega da stavim ovo? mzd je do toga?
// Dialog
fDialog(2115)
{
if(response)
{
SCM(playerid, -1, "{FFFFFF}[EC:RPG]{FFFFFF}Prihvatili ste zahtev za goto!");
goToPlayer(gotoRequest, playerid);
gotoRequest = -1;
}
else
{
new targetid = gotoRequest;
SCM(playerid, -1, "{FFFFFF}[EC:RPG]{FFFFFF}Odbili ste zahtev za goto!");
SCM(targetid, -1, "{FFFFFF}[EC:RPG]{FFFFFF}Vas zahtev za goto je odbijen!");
gotoRequest = -1;
}
return 1;
}
// Funkcija
goToPlayer(playerid, targetid) {
new Float:plx,
Float:ply,
Float:plz,
buffer;

GetPlayerPos(targetid, plx, ply, plz);

if (GetPlayerState(playerid) == PLAYER_STATE_DRIVER) {
SetVehiclePos(GetPlayerVehicleID(playerid), plx, ply+4.0, plz);
}
else SetPlayerPos(playerid,plx,ply+2.0, plz);
SetPlayerInterior(playerid, GetPlayerInterior(targetid));
SetPlayerVirtualWorld(playerid, GetPlayerVirtualWorld(targetid));

format(buffer, sizeof (buffer),"{FFFFFF} {FFFFFF}Portao si se do igraca %s.", ImeIgraca( targetid ));
SCM(playerid, -1, buffer);

format(buffer, sizeof (buffer),"{FFFFFF} {FFFFFF}%s %s se portao do vas.", ImeIgraca( playerid ) );
SCM(targetid, -1, buffer);
return 1;
}
mus4
4
Made Man
1. Jan. 2019.
 // tako?

CMD:goto( playerid, params[ ], help ) { //de probaj ovako
                new Float:pozp[ 3 ], igrac;
                if( PlayerInfo[ playerid ][ xAdmin ] >= 1 || PlayerInfo[ playerid ][ xHelper ] >= 1 || PlayerInfo[ playerid ][ xVIPLevel ] >= 1 ) {
if( sscanf( params, "u", igrac ) ) return SendUsageMessage( playerid, "/goto [ ID/Deo imena ]." );
if( igrac == IPI ) return GRESKA( playerid, "Pogresan ID." );
if( PlayerInfo[ playerid ][ xAdmin ] >= 1 || PlayerInfo[ playerid ][ xHelper ] >= 1 ) { if( !AdminDuty[ playerid ] ) return GRESKA( playerid, "Da bi koristili ovu komandu morate biti Admin na duznosti" ); }

if( PlayerInfo[ playerid ][ xAdmin ] >= 1 ) { }
else if( PlayerInfo[ playerid ][ xHelper ] >= 1 ) {
        if( NaDmEventu[ playerid ] == true ) return GRESKA( playerid, "Ne mozes dok si u DM Zoni." );
        if( NaUtrci[ playerid ] ) return GRESKA( playerid, "Ne mozes dok si na trci." );
                if( PlayerInfo[ igrac ][ xAdmin ] >= 1 ) return GRESKA( playerid, "Ne mozes se portati kod Admina." );
                if( PoliceDuty[ playerid ] == true ) return GRESKA( playerid, "Ne mozes koristi ovu komandu dok si na duznosti." );
                if( UzeoOpremu[ playerid ] == true ) return GRESKA( playerid, "Ne mozes se portati dok radis posao ili imas uniformu posla." );
if( PlayerInfo[ playerid ][ xWanted ] != 0 ) return GRESKA( playerid, "Ne mozes se portati dok imas wanted level." );
if( PlayerInfo[ playerid ][ xZatvor ] != 0 ) return GRESKA( playerid, "Ne mozes se portati dok si u jailu." );
if( PljackaUToku || ZlataraUToku ) return GRESKA( playerid, "Ne mozes se portati dok je pljacka u toku." );
        }
        else if( PlayerInfo[ playerid ][ xVIPLevel ] >= 1 ) {
                        new giveplayerid;
                        SCM(playerid, -1 , "Poslali ste zahtev za teleport, pricekajte malo!");
new buffer;
new string;
format(buffer,sizeof(buffer), "{FFFFFF}Igrac{0B668A}%s{FFFFFF} vam je poslao zahtev za
                        goto",GetPlayerName(playerid)); //ova linija
SPD(giveplayerid, 5211, DSB, "Zahtev za Goto", string, "Prihvati", "Odbij");
SetTimerEx("gotoRequestExpire", 4200, false, "dd", playerid, giveplayerid);
gotoRequest = playerid;
        if( PlayerInfo[ igrac ][ xHelper ] >= 1 ) return GRESKA( playerid, "Ne mozes se portati do Helpera." );
        if( PlayerInfo[ igrac ][ xWanted ] > 0 ) return GRESKA( playerid, "Ne mozes se portati do igraca koj ima WL." );
        if( NaDmEventu[ playerid ] == true ) return GRESKA( playerid, "Ne mozes dok si u DM Zoni." );
        if( NaUtrci[ playerid ] ) return GRESKA( playerid, "Ne mozes dok si na trci." );
        if( PlayerInfo[ igrac ][ xAdmin ] >= 1 ) return GRESKA( playerid, "Ne mozes se portati do Admina." );
        if( PoliceDuty[ playerid ] == true ) return GRESKA( playerid, "Ne mozes koristi ovu komandu dok si na duznosti." );
        if( UzeoOpremu[ playerid ] == true ) return GRESKA( playerid, "Ne mozes se portati dok radis posao ili imas uniformu posla." );
if( PlayerInfo[ playerid ][ xWanted ] != 0 ) return GRESKA( playerid, "Ne mozes se portati dok imas wanted level." );
if( PlayerInfo[ playerid ][ xZatvor ] != 0 ) return GRESKA( playerid, "Ne mozes se portati dok si u jailu." );
                        if( PljackaUToku || ZlataraUToku ) return GRESKA( playerid, "Ne mozes se portati dok je pljacka u toku." );
                        if( NaDmEventu[ igrac ] == true ) return GRESKA( playerid, "Ne mozes dok je igrac na DM eventu." );
                        if( uInterijeru[ playerid ] != -1 ) return GRESKA( playerid, "Ne mozes da se portas dok si u interijeru.");
                        if( uInterijeru[ igrac ] != -1 ) return GRESKA( playerid, "Ne mozes da se portas do igraca koji je u interijeru.");
}
GetPlayerPos( igrac, pozp[ 0 ], pozp[ 1 ], pozp[ 2 ] );
if( PlayerInfo[ playerid ][ xAdmin ] < 6 && PlayerInfo[ igrac ][ xAdmin ] >= 6 ) return GRESKA( playerid, "Ne mozete se teleportovati do ownera i direktora!" );
if( GetPlayerState( playerid ) == 2 ) {
Dimi_SetVehiclePos( GetPlayerVehicleID( playerid ), pozp[ 0 ]+5, pozp[ 1 ]+5, pozp[ 2 ] );
SetPlayerInterior( playerid, GetPlayerInterior( igrac ) );
SetPlayerVirtualWorld( playerid, GetPlayerVirtualWorld( igrac ) );
}
else {
Dimi_SetPlayerPos( playerid, pozp[ 0 ]+5, pozp[ 1 ]+5, pozp[ 2 ] );
SetPlayerInterior( playerid, GetPlayerInterior( igrac ) );
SetPlayerVirtualWorld( playerid, GetPlayerVirtualWorld( igrac ) );
}
SendInfoMessage( playerid, "Teleportirani ste do igraca: %s", ImeIgraca( igrac ) );
SendInfoMessage( igrac, "%s se teleportovao do vas.", ImeIgraca( playerid ) );
if( inOrgInt[ igrac ] != -1 ) {
    inOrgInt[ playerid ] = inOrgInt[ igrac ];
}
if( uInterijeru[ igrac ] != -1 ) {
    uInterijeru[ playerid ] = uInterijeru[ igrac ];
}
if( PlayerInfo[ playerid ][ xAdmin ] < 6 ) {
format( globalstring, sizeof( globalstring ), "GOTO | %s se portao do igraca: %s", ImeIgraca( playerid ), ImeIgraca( igrac ) );
RPTChat( NARACRVENA, globalstring );
}
}
else return GRESKA( playerid, "Niste u mogucnosti koristiti ovu komandu." );
return true;
}

// Timer
forward gotoRequestExpire(playerid, targetid);
public gotoRequestExpire(playerid, targetid) {
gotoRequest = -1;
ShowPlayerDialog(targetid, -1, 0, " ", " ", " ", " "); //8285!
SCM(playerid, -1 , "Vas zahtev je istekao!");
return 1;
}

// Dialog
fDialog(2115)
{
if(response)
{
SCM(playerid, -1, "{FFFFFF}[EC:RPG]{FFFFFF}Prihvatili ste zahtev za goto!");
goToPlayer(gotoRequest, playerid);
gotoRequest = -1;
}
else
{
new targetid = gotoRequest;
SCM(playerid, -1, "{FFFFFF}[EC:RPG]{FFFFFF}Odbili ste zahtev za goto!");
SCM(targetid, -1, "{FFFFFF}[EC:RPG]{FFFFFF}Vas zahtev za goto je odbijen!");
gotoRequest = -1;
}
return 1;
}
// Funkcija
goToPlayer(playerid, targetid) {
new Float:plx,
Float:ply,
Float:plz,
buffer;

GetPlayerPos(targetid, plx, ply, plz);

if (GetPlayerState(playerid) == PLAYER_STATE_DRIVER) {
SetVehiclePos(GetPlayerVehicleID(playerid), plx, ply+4.0, plz);
}
else SetPlayerPos(playerid,plx,ply+2.0, plz);
SetPlayerInterior(playerid, GetPlayerInterior(targetid));
SetPlayerVirtualWorld(playerid, GetPlayerVirtualWorld(targetid));
format(buffer, sizeof (buffer),"{FFFFFF} {FFFFFF}Portao si se do igraca %s.", GetPlayerName( targetid )); //ova linija
SCM(playerid, -1, buffer);
format(buffer, sizeof (buffer),"{FFFFFF} {FFFFFF}%s %s se portao do vas.", GetPlayerName( playerid ) ); //ova linija
SCM(targetid, -1, buffer);
return 1;
}

★★Corona★★
3
Hustler
1. Jan. 2019.
mus4. wrote on January 1, 2019, 9:46 pm:
 // tako?

CMD:goto( playerid, params[ ], help ) { //de probaj ovako
                new Float:pozp[ 3 ], igrac;
                if( PlayerInfo[ playerid ][ xAdmin ] >= 1 || PlayerInfo[ playerid ][ xHelper ] >= 1 || PlayerInfo[ playerid ][ xVIPLevel ] >= 1 ) {
if( sscanf( params, "u", igrac ) ) return SendUsageMessage( playerid, "/goto [ ID/Deo imena ]." );
if( igrac == IPI ) return GRESKA( playerid, "Pogresan ID." );
if( PlayerInfo[ playerid ][ xAdmin ] >= 1 || PlayerInfo[ playerid ][ xHelper ] >= 1 ) { if( !AdminDuty[ playerid ] ) return GRESKA( playerid, "Da bi koristili ovu komandu morate biti Admin na duznosti" ); }

if( PlayerInfo[ playerid ][ xAdmin ] >= 1 ) { }
else if( PlayerInfo[ playerid ][ xHelper ] >= 1 ) {
        if( NaDmEventu[ playerid ] == true ) return GRESKA( playerid, "Ne mozes dok si u DM Zoni." );
        if( NaUtrci[ playerid ] ) return GRESKA( playerid, "Ne mozes dok si na trci." );
                if( PlayerInfo[ igrac ][ xAdmin ] >= 1 ) return GRESKA( playerid, "Ne mozes se portati kod Admina." );
                if( PoliceDuty[ playerid ] == true ) return GRESKA( playerid, "Ne mozes koristi ovu komandu dok si na duznosti." );
                if( UzeoOpremu[ playerid ] == true ) return GRESKA( playerid, "Ne mozes se portati dok radis posao ili imas uniformu posla." );
if( PlayerInfo[ playerid ][ xWanted ] != 0 ) return GRESKA( playerid, "Ne mozes se portati dok imas wanted level." );
if( PlayerInfo[ playerid ][ xZatvor ] != 0 ) return GRESKA( playerid, "Ne mozes se portati dok si u jailu." );
if( PljackaUToku || ZlataraUToku ) return GRESKA( playerid, "Ne mozes se portati dok je pljacka u toku." );
        }
        else if( PlayerInfo[ playerid ][ xVIPLevel ] >= 1 ) {
                        new giveplayerid;
                        SCM(playerid, -1 , "Poslali ste zahtev za teleport, pricekajte malo!");
new buffer;
new string;
format(buffer,sizeof(buffer), "{FFFFFF}Igrac{0B668A}%s{FFFFFF} vam je poslao zahtev za
                        goto",GetPlayerName(playerid)); //ova linija
SPD(giveplayerid, 5211, DSB, "Zahtev za Goto", string, "Prihvati", "Odbij");
SetTimerEx("gotoRequestExpire", 4200, false, "dd", playerid, giveplayerid);
gotoRequest = playerid;
        if( PlayerInfo[ igrac ][ xHelper ] >= 1 ) return GRESKA( playerid, "Ne mozes se portati do Helpera." );
        if( PlayerInfo[ igrac ][ xWanted ] > 0 ) return GRESKA( playerid, "Ne mozes se portati do igraca koj ima WL." );
        if( NaDmEventu[ playerid ] == true ) return GRESKA( playerid, "Ne mozes dok si u DM Zoni." );
        if( NaUtrci[ playerid ] ) return GRESKA( playerid, "Ne mozes dok si na trci." );
        if( PlayerInfo[ igrac ][ xAdmin ] >= 1 ) return GRESKA( playerid, "Ne mozes se portati do Admina." );
        if( PoliceDuty[ playerid ] == true ) return GRESKA( playerid, "Ne mozes koristi ovu komandu dok si na duznosti." );
        if( UzeoOpremu[ playerid ] == true ) return GRESKA( playerid, "Ne mozes se portati dok radis posao ili imas uniformu posla." );
if( PlayerInfo[ playerid ][ xWanted ] != 0 ) return GRESKA( playerid, "Ne mozes se portati dok imas wanted level." );
if( PlayerInfo[ playerid ][ xZatvor ] != 0 ) return GRESKA( playerid, "Ne mozes se portati dok si u jailu." );
                        if( PljackaUToku || ZlataraUToku ) return GRESKA( playerid, "Ne mozes se portati dok je pljacka u toku." );
                        if( NaDmEventu[ igrac ] == true ) return GRESKA( playerid, "Ne mozes dok je igrac na DM eventu." );
                        if( uInterijeru[ playerid ] != -1 ) return GRESKA( playerid, "Ne mozes da se portas dok si u interijeru.");
                        if( uInterijeru[ igrac ] != -1 ) return GRESKA( playerid, "Ne mozes da se portas do igraca koji je u interijeru.");
}
GetPlayerPos( igrac, pozp[ 0 ], pozp[ 1 ], pozp[ 2 ] );
if( PlayerInfo[ playerid ][ xAdmin ] < 6 && PlayerInfo[ igrac ][ xAdmin ] >= 6 ) return GRESKA( playerid, "Ne mozete se teleportovati do ownera i direktora!" );
if( GetPlayerState( playerid ) == 2 ) {
Dimi_SetVehiclePos( GetPlayerVehicleID( playerid ), pozp[ 0 ]+5, pozp[ 1 ]+5, pozp[ 2 ] );
SetPlayerInterior( playerid, GetPlayerInterior( igrac ) );
SetPlayerVirtualWorld( playerid, GetPlayerVirtualWorld( igrac ) );
}
else {
Dimi_SetPlayerPos( playerid, pozp[ 0 ]+5, pozp[ 1 ]+5, pozp[ 2 ] );
SetPlayerInterior( playerid, GetPlayerInterior( igrac ) );
SetPlayerVirtualWorld( playerid, GetPlayerVirtualWorld( igrac ) );
}
SendInfoMessage( playerid, "Teleportirani ste do igraca: %s", ImeIgraca( igrac ) );
SendInfoMessage( igrac, "%s se teleportovao do vas.", ImeIgraca( playerid ) );
if( inOrgInt[ igrac ] != -1 ) {
    inOrgInt[ playerid ] = inOrgInt[ igrac ];
}
if( uInterijeru[ igrac ] != -1 ) {
    uInterijeru[ playerid ] = uInterijeru[ igrac ];
}
if( PlayerInfo[ playerid ][ xAdmin ] < 6 ) {
format( globalstring, sizeof( globalstring ), "GOTO | %s se portao do igraca: %s", ImeIgraca( playerid ), ImeIgraca( igrac ) );
RPTChat( NARACRVENA, globalstring );
}
}
else return GRESKA( playerid, "Niste u mogucnosti koristiti ovu komandu." );
return true;
}

// Timer
forward gotoRequestExpire(playerid, targetid);
public gotoRequestExpire(playerid, targetid) {
gotoRequest = -1;
ShowPlayerDialog(targetid, -1, 0, " ", " ", " ", " "); //8285!
SCM(playerid, -1 , "Vas zahtev je istekao!");
return 1;
}

// Dialog
fDialog(2115)
{
if(response)
{
SCM(playerid, -1, "{FFFFFF}[EC:RPG]{FFFFFF}Prihvatili ste zahtev za goto!");
goToPlayer(gotoRequest, playerid);
gotoRequest = -1;
}
else
{
new targetid = gotoRequest;
SCM(playerid, -1, "{FFFFFF}[EC:RPG]{FFFFFF}Odbili ste zahtev za goto!");
SCM(targetid, -1, "{FFFFFF}[EC:RPG]{FFFFFF}Vas zahtev za goto je odbijen!");
gotoRequest = -1;
}
return 1;
}
// Funkcija
goToPlayer(playerid, targetid) {
new Float:plx,
Float:ply,
Float:plz,
buffer;

GetPlayerPos(targetid, plx, ply, plz);

if (GetPlayerState(playerid) == PLAYER_STATE_DRIVER) {
SetVehiclePos(GetPlayerVehicleID(playerid), plx, ply+4.0, plz);
}
else SetPlayerPos(playerid,plx,ply+2.0, plz);
SetPlayerInterior(playerid, GetPlayerInterior(targetid));
SetPlayerVirtualWorld(playerid, GetPlayerVirtualWorld(targetid));
format(buffer, sizeof (buffer),"{FFFFFF} {FFFFFF}Portao si se do igraca %s.", GetPlayerName( targetid )); //ova linija
SCM(playerid, -1, buffer);
format(buffer, sizeof (buffer),"{FFFFFF} {FFFFFF}%s %s se portao do vas.", GetPlayerName( playerid ) ); //ova linija
SCM(targetid, -1, buffer);
return 1;
}



Meni ovako radi : samo gde da stavim ovo u skripti ovaj dialog i ovu funkciju?
mus4
4
Made Man
1. Jan. 2019.
★★Corona★★ wrote on January 1, 2019, 9:53 pm:
Meni ovako radi : samo gde da stavim ovo u skripti ovaj dialog i ovu funkciju?
bilo gde ja mislim jer je to fdialog ne treba da ide pod ondialogresposne( valjda ) probaj stavit kod ostalih funkcija. Ako ne bude radilo uzmi taj dialog stavi pod ondialogresponse a tu funkciju ostavi gdje jest
★★Corona★★
3
Hustler
1. Jan. 2019.
mus4. wrote on January 1, 2019, 10:07 pm:
bilo gde ja mislim jer je to fdialog ne treba da ide pod ondialogresposne( valjda ) probaj stavit kod ostalih funkcija. Ako ne bude radilo uzmi taj dialog stavi pod ondialogresponse a tu funkciju ostavi gdje jest


Hvala ti sto si hteo da mi pomognes al ne vredi.. opet nece ne znam kakve veze ima ovo sto sam ubacio sa loginom.. mislim odjedom ne radi ne mogu se ulogujem.. pawno sve compiluje bez greske..
mus4
4
Made Man
1. Jan. 2019.
de posalji dialog od login-a

Morate biti prijavljeni da biste odgovorili na ovu temu.

Prijava

© 2026 SmartShark. All rights reserved.

Powered by Momentum|v2026.3.001 Alpha