War Sys problem sa ubacivanje clanova

27. Mar. 2018. Zaključano
662
pregleda
4
postova
Ademii
4
Made Man
27. Mar. 2018.
Problem(error/warning): Pa ovako, ubacio sam War SYS od Dimija i kad ocu da ubacim u war nekoga bukvalno nece da ubaci clana stalno mi se pojavljuje isti dialog
Dio skripte:
Debug iz server_log(ukoliko je u pitanju crashanje servera - crashdetect log):
Slika/video ingame problema(obavezno ako je ingame problem): https://imgur.com/a/eEaFi
fDialog(3010)
{
if( WARPInfo[ playerid ][ warID ] == -1 ) return SendErrorMessage( playerid, "Nisi u waru." );
        new player, w = WARPInfo[ playerid ][ warID ];
if( sscanf( inputtext, "u", player ) ) return SPD( playerid, 3010, DSI, "Ubacivanje igraca", "Inesi ID igraca iz tvoje organizacije", "Potvrdi", "Odustani" );
        if( WARInfo[ w ][ warActive ] == false ) return SendErrorMessage( playerid, "WAR jos nije startovan.");
if( player == playerid ) return SPD( playerid, 3010, DSI, "Ubacivanje igraca", "Inesi ID igraca iz tvoje organizacije", "Potvrdi", "Odustani" );
        if( player == IPI ) return SPD( playerid, 3010, DSI, "Ubacivanje igraca", "Inesi ID igraca iz tvoje organizacije", "Potvrdi", "Odustani" );
if( WARPInfo[ player ][ warID ] != -1 ) return SPD( playerid, 3010, DSI, "Ubacivanje igraca", "Inesi ID igraca iz tvoje organizacije", "Potvrdi", "Odustani" );
if( WARPInfo[ playerid ][ warTeam ][ 0 ] == true ) {
if( WARInfo[ w ][ warTeamMembers ][ 0 ] >= WARInfo[ w ][ warMapMembers ] ) return SendErrorMessage(playerid, "Vec imas maksimalni broj clanova u waru.");

GetPlayerPos( player, WARPInfo[ player ][ LastPosition ][ 0 ], WARPInfo[ player ][ LastPosition ][ 1 ],  WARPInfo[ player ][ LastPosition ][ 2 ] );
WARPInfo[ player ][ LastVirtualWorld ] = GetPlayerVirtualWorld( player );
WARPInfo[ player ][ LastInterior ] = GetPlayerInterior( player );

            new rand1 = random( sizeof( warMap1Team1 ) );
            new rand21 = random( sizeof( warMap2Team1 ) );
            new rand31 = random( sizeof( warMap3Team1 ) );
            new rand41 = random( sizeof( warMap4Team1 ) );
            new rand51 = random( sizeof( warMap5Team1 ) );
            if( WARInfo[ w ][ warMap ] == 1 ) {
SetPlayerPos( player, warMap1Team1[ rand1 ][ 0 ], warMap1Team1[ rand1 ][ 1 ],warMap1Team1[ rand1 ][ 2 ] );
                SetPlayerInterior( player, 0 );
}
            else if( WARInfo[ w ][ warMap ] == 2 ) {
SetPlayerPos( player, warMap2Team1[ rand21 ][ 0 ], warMap2Team1[ rand21 ][ 1 ],warMap2Team1[ rand21 ][ 2 ] );
SetPlayerInterior( player, 10 );
}
            else if( WARInfo[ w ][ warMap ] == 3 ) {
SetPlayerPos( player, warMap3Team1[ rand31 ][ 0 ], warMap3Team1[ rand31 ][ 1 ],warMap3Team1[ rand31 ][ 2 ] );
SetPlayerInterior( player, 0 );
}
            else if( WARInfo[ w ][ warMap ] == 4 ) {
SetPlayerPos( player, warMap4Team1[ rand41 ][ 0 ], warMap4Team1[ rand41 ][ 1 ],warMap4Team1[ rand41 ][ 2 ] );
SetPlayerInterior( player, 0 );
}
            else if( WARInfo[ w ][ warMap ] == 5 ) {
SetPlayerPos( player, warMap5Team1[ rand51 ][ 0 ], warMap5Team1[ rand51 ][ 1 ],warMap5Team1[ rand51 ][ 2 ] );
SetPlayerInterior( player, 0 );
}

GivePlayerWeapon( player, WARInfo[ w ][ warGuns ][ 0 ], 300 );
GivePlayerWeapon( player, WARInfo[ w ][ warGuns ][ 1 ], 300 );
GivePlayerWeapon( player, WARInfo[ w ][ warGuns ][ 2 ], 300 );
GivePlayerWeapon( player, WARInfo[ w ][ warGuns ][ 3 ], 300 );
SetPlayerVirtualWorld( player, w );
SetPlayerHealth( player, 100 );
SetPlayerArmour( player, 100 );

WARInfo[ w ][ warTeamMembers ][ 0 ]++;

ResetWarStatistics( player );
    WARPInfo[ player ][ warTeam ][ 0 ] = true;
    WARPInfo[ player ][ warID ] = w;

    SCM( player, -1, "War chat /wp." );
    SCM( playerid, -1, "Ubacio si svog clana." );

    WarTDControl( player, true );
    SetWarStatsTD( w );
}
else if( WARPInfo[ playerid ][ warTeam ][ 1 ] == true ) {
if( WARInfo[ w ][ warTeamMembers ][ 1 ] >= WARInfo[ w ][ warMapMembers ] ) return SendErrorMessage(playerid, "Imate maksimalan broj clanova u waru!");

GetPlayerPos( player, WARPInfo[ player ][ LastPosition ][ 0 ], WARPInfo[ player ][ LastPosition ][ 1 ],  WARPInfo[ player ][ LastPosition ][ 2 ] );
WARPInfo[ player ][ LastVirtualWorld ] = GetPlayerVirtualWorld( player );
WARPInfo[ player ][ LastInterior ] = GetPlayerInterior( player );

    new rand2 = random( sizeof( warMap1Team2 ) );
    new rand22 = random( sizeof( warMap2Team2 ) );
    new rand32 = random( sizeof( warMap3Team2 ) );
    new rand42 = random( sizeof( warMap4Team2 ) );
    new rand52 = random( sizeof( warMap5Team2 ) );
            if( WARInfo[ w ][ warMap ] == 1 ) {
SetPlayerPos( player, warMap1Team2[ rand2 ][ 0 ], warMap1Team2[ rand2 ][ 1 ],warMap1Team2[ rand2 ][ 2 ] );
SetPlayerInterior( player, 0 );
}
            else if( WARInfo[ w ][ warMap ] == 2 ) {
SetPlayerPos( player, warMap2Team2[ rand22 ][ 0 ], warMap2Team2[ rand22 ][ 1 ],warMap2Team2[ rand22 ][ 2 ] );
SetPlayerInterior( player, 10 );
}
            else if( WARInfo[ w ][ warMap ] == 3 ) {
SetPlayerPos( player, warMap3Team2[ rand32 ][ 0 ], warMap3Team2[ rand32 ][ 1 ],warMap3Team2[ rand32 ][ 2 ] );
                SetPlayerInterior( player, 0 );
}
            else if( WARInfo[ w ][ warMap ] == 4 ) {
SetPlayerPos( player, warMap4Team2[ rand42 ][ 0 ], warMap4Team2[ rand42 ][ 1 ],warMap4Team2[ rand42 ][ 2 ] );
SetPlayerInterior( player, 0 );
}
            else if( WARInfo[ w ][ warMap ] == 5 ) {
SetPlayerPos( player, warMap5Team2[ rand52 ][ 0 ], warMap5Team2[ rand52 ][ 1 ],warMap5Team2[ rand52 ][ 2 ] );
SetPlayerInterior( player, 0 );
}

GivePlayerWeapon( player, WARInfo[ w ][ warGuns ][ 0 ], 300 );
GivePlayerWeapon( player, WARInfo[ w ][ warGuns ][ 1 ], 300 );
GivePlayerWeapon( player, WARInfo[ w ][ warGuns ][ 2 ], 300 );
GivePlayerWeapon( player, WARInfo[ w ][ warGuns ][ 3 ], 300 );
SetPlayerVirtualWorld( player, w );
SetPlayerHealth( player, 100 );
SetPlayerArmour( player, 100 );

WARInfo[ w ][ warTeamMembers ][ 1 ]++;

ResetWarStatistics( player );
    WARPInfo[ player ][ warTeam ][ 1 ] = true;
    WARPInfo[ player ][ warID ] = w;

    SCM( player, -1, "War chat /wp." );
    SCM( playerid, -1, "Ubacio si svog clana." );

    WarTDControl( player, true );
    SetWarStatsTD( w );
}
    return 1;
}
// cmd //
YCMD:warstart( playerid, params[], help ) {
    if(PlayerInfo == 0) return SendErrorMessage( playerid, "Samo lideri mogu koristiti ovu komandu." );
    if(PlayerInfo == 1 || PlayerInfo == 1 || PlayerInfo == 6 || PlayerInfo == 6
|| PlayerInfo == 7 || PlayerInfo == 7 || PlayerInfo == 8 || PlayerInfo == 8
|| PlayerInfo == 14 || PlayerInfo == 14 || PlayerInfo == 16 || PlayerInfo == 16
|| PlayerInfo == 18 || PlayerInfo == 18) return SendErrorMessage(playerid, "Drzavne organizacije ne mogu pokretati war medjusobno");
SPD( playerid, 3000, DSL, "War System", "Kreiraj WAR\nUbaci igraca\nIzbaci igraca", "Ok", "Odustani" );
return true;
}
Belegija
4
Enforcer
30. Mar. 2018.
Nesto si zaje*o jer sam i ja ubacao i sve radi
Bajricc
4
Made Man
30. Mar. 2018.
Posalji taj dialog i komandu
Ademii
4
Made Man
31. Mar. 2018.
Vidis kodove gore..

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