War sistem bug

Započeo SanelPandzic
24. Okt. 2018.
575
pregleda
2
postova
Sanel_Pandzic
5
Underboss
24. Okt. 2018.
Problem(error/warning): Ovako znaci sve je uredu kad ocu da startujem ono war posaljem lideru poziv i on prihvati to je uredu al ovo je bug nzm kako rijesit Sad cu vam najbolje objasnit sto mogu Znaci npr ja sam lcf a drugi lider je bcc kad pokrenemo war ima bug ja mogu njegove clanove ubacit i npr kad on mene ubije pise da je ubio saigraca a on je bcc a ja lcf.znaci ja mogu ubacit u war clanove  bcc a ja sam lcf evo dol skripta pa ako mozete popravite pls.Dol imate skriptu od ubacivanja u igraca u war ako trazite jos sta reci te.
Dio skripte:
fDialog(3010)
{
if( WARPInfo[ playerid ][ warID ] == -1 ) return SendErrorMessage( playerid, "Nisi u waru." );
        new player, w = WARPInfo[ playerid ][ warID ];
if( sscanf( inputtext, "u", player ) ) return SPD( playerid, 3010, DSI, "Ubacivanje igraca", "Inesi ID igraca iz tvoje organizacije", "Potvrdi", "Odustani" );
        if( WARInfo[ w ][ warActive ] == false ) return SendErrorMessage( playerid, "WAR jos nije startovan.");
if( player == playerid ) return SPD( playerid, 3010, DSI, "Ubacivanje igraca", "Inesi ID igraca iz tvoje organizacije", "Potvrdi", "Odustani" );
        if( player == IPI ) return SPD( playerid, 3010, DSI, "Ubacivanje igraca", "Inesi ID igraca iz tvoje organizacije", "Potvrdi", "Odustani" );
if( WARPInfo[ player ][ warID ] != -1 ) return SPD( playerid, 3010, DSI, "Ubacivanje igraca", "Inesi ID igraca iz tvoje organizacije", "Potvrdi", "Odustani" );
if( WARPInfo[ playerid ][ warTeam ][ 0 ] == true ) {
if( WARInfo[ w ][ warTeamMembers ][ 0 ] >= WARInfo[ w ][ warMapMembers ] ) return SendErrorMessage(playerid, "Vec imas maksimalni broj clanova u waru.");

GetPlayerPos( player, WARPInfo[ player ][ LastPosition ][ 0 ], WARPInfo[ player ][ LastPosition ][ 1 ],  WARPInfo[ player ][ LastPosition ][ 2 ] );
WARPInfo[ player ][ LastVirtualWorld ] = GetPlayerVirtualWorld( player );
WARPInfo[ player ][ LastInterior ] = GetPlayerInterior( player );

            new rand1 = random( sizeof( warMap1Team1 ) );
            new rand21 = random( sizeof( warMap2Team1 ) );
            new rand31 = random( sizeof( warMap3Team1 ) );
            new rand41 = random( sizeof( warMap4Team1 ) );
            new rand51 = random( sizeof( warMap5Team1 ) );
            if( WARInfo[ w ][ warMap ] == 1 ) {
SetPlayerPos( player, warMap1Team1[ rand1 ][ 0 ], warMap1Team1[ rand1 ][ 1 ],warMap1Team1[ rand1 ][ 2 ] );
                SetPlayerInterior( player, 0 );
}
            else if( WARInfo[ w ][ warMap ] == 2 ) {
SetPlayerPos( player, warMap2Team1[ rand21 ][ 0 ], warMap2Team1[ rand21 ][ 1 ],warMap2Team1[ rand21 ][ 2 ] );
SetPlayerInterior( player, 10 );
}
            else if( WARInfo[ w ][ warMap ] == 3 ) {
SetPlayerPos( player, warMap3Team1[ rand31 ][ 0 ], warMap3Team1[ rand31 ][ 1 ],warMap3Team1[ rand31 ][ 2 ] );
SetPlayerInterior( player, 0 );
}
            else if( WARInfo[ w ][ warMap ] == 4 ) {
SetPlayerPos( player, warMap4Team1[ rand41 ][ 0 ], warMap4Team1[ rand41 ][ 1 ],warMap4Team1[ rand41 ][ 2 ] );
SetPlayerInterior( player, 0 );
}
            else if( WARInfo[ w ][ warMap ] == 5 ) {
SetPlayerPos( player, warMap5Team1[ rand51 ][ 0 ], warMap5Team1[ rand51 ][ 1 ],warMap5Team1[ rand51 ][ 2 ] );
SetPlayerInterior( player, 0 );
}

GivePlayerWeapon( player, WARInfo[ w ][ warGuns ][ 0 ], 300 );
GivePlayerWeapon( player, WARInfo[ w ][ warGuns ][ 1 ], 300 );
GivePlayerWeapon( player, WARInfo[ w ][ warGuns ][ 2 ], 300 );
GivePlayerWeapon( player, WARInfo[ w ][ warGuns ][ 3 ], 300 );
SetPlayerVirtualWorld( player, w );
SetPlayerHealth( player, 100 );
SetPlayerArmour( player, 100 );

WARInfo[ w ][ warTeamMembers ][ 0 ]++;

ResetWarStatistics( player );
    WARPInfo[ player ][ warTeam ][ 0 ] = true;
    WARPInfo[ player ][ warID ] = w;

    SCM( player, -1, "War chat /wp." );
    SCM( playerid, -1, "Ubacio si svog clana." );

    WarTDControl( player, true );
    SetWarStatsTD( w );
}
else if( WARPInfo[ playerid ][ warTeam ][ 1 ] == true ) {
if( WARInfo[ w ][ warTeamMembers ][ 1 ] >= WARInfo[ w ][ warMapMembers ] ) return SendErrorMessage(playerid, "Imate maksimalan broj clanova u waru!");

GetPlayerPos( player, WARPInfo[ player ][ LastPosition ][ 0 ], WARPInfo[ player ][ LastPosition ][ 1 ],  WARPInfo[ player ][ LastPosition ][ 2 ] );
WARPInfo[ player ][ LastVirtualWorld ] = GetPlayerVirtualWorld( player );
WARPInfo[ player ][ LastInterior ] = GetPlayerInterior( player );

    new rand2 = random( sizeof( warMap1Team2 ) );
    new rand22 = random( sizeof( warMap2Team2 ) );
    new rand32 = random( sizeof( warMap3Team2 ) );
    new rand42 = random( sizeof( warMap4Team2 ) );
    new rand52 = random( sizeof( warMap5Team2 ) );
            if( WARInfo[ w ][ warMap ] == 1 ) {
SetPlayerPos( player, warMap1Team2[ rand2 ][ 0 ], warMap1Team2[ rand2 ][ 1 ],warMap1Team2[ rand2 ][ 2 ] );
SetPlayerInterior( player, 0 );
}
            else if( WARInfo[ w ][ warMap ] == 2 ) {
SetPlayerPos( player, warMap2Team2[ rand22 ][ 0 ], warMap2Team2[ rand22 ][ 1 ],warMap2Team2[ rand22 ][ 2 ] );
SetPlayerInterior( player, 10 );
}
            else if( WARInfo[ w ][ warMap ] == 3 ) {
SetPlayerPos( player, warMap3Team2[ rand32 ][ 0 ], warMap3Team2[ rand32 ][ 1 ],warMap3Team2[ rand32 ][ 2 ] );
                SetPlayerInterior( player, 0 );
}
            else if( WARInfo[ w ][ warMap ] == 4 ) {
SetPlayerPos( player, warMap4Team2[ rand42 ][ 0 ], warMap4Team2[ rand42 ][ 1 ],warMap4Team2[ rand42 ][ 2 ] );
SetPlayerInterior( player, 0 );
}
            else if( WARInfo[ w ][ warMap ] == 5 ) {
SetPlayerPos( player, warMap5Team2[ rand52 ][ 0 ], warMap5Team2[ rand52 ][ 1 ],warMap5Team2[ rand52 ][ 2 ] );
SetPlayerInterior( player, 0 );
}

GivePlayerWeapon( player, WARInfo[ w ][ warGuns ][ 0 ], 300 );
GivePlayerWeapon( player, WARInfo[ w ][ warGuns ][ 1 ], 300 );
GivePlayerWeapon( player, WARInfo[ w ][ warGuns ][ 2 ], 300 );
GivePlayerWeapon( player, WARInfo[ w ][ warGuns ][ 3 ], 300 );
SetPlayerVirtualWorld( player, w );
SetPlayerHealth( player, 100 );
SetPlayerArmour( player, 100 );

WARInfo[ w ][ warTeamMembers ][ 1 ]++;

ResetWarStatistics( player );
    WARPInfo[ player ][ warTeam ][ 1 ] = true;
    WARPInfo[ player ][ warID ] = w;

    SCM( player, -1, "War chat /wp." );
    SCM( playerid, -1, "Ubacio si svog clana." );

    WarTDControl( player, true );
    SetWarStatsTD( w );
}
return 1;
}

Debug iz server_log(ukoliko je u pitanju crashanje servera - crashdetect log): [ code ]vaš odgovor[ /code ]
Slika/video ingame problema(obavezno ako je ingame problem): link slike
Sanel_Pandzic
5
Underboss
25. Okt. 2018.
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