U OnGameModeInit pozivam LoadFactions();
Dio skripte:
forward LoadFactions();
public LoadFactions() {
new query, rows;
mysql_format(Database, query, sizeof(query), "SELECT * FROM `FACTIONS`");
mysql_tquery(Database, query);
if(cache_get_row_count(rows) > 0)
for(new id = 0; id < rows; id++) {
cache_get_value_int(id, "ID", fInfo);
cache_get_value_name(id, "Name", fInfo, 32);
cache_get_value_name(id, "Rank1", fInfo, 32);
cache_get_value_name(id, "Rank2", fInfo, 32);
cache_get_value_name(id, "Rank3", fInfo, 32);
cache_get_value_name(id, "Rank4", fInfo, 32);
cache_get_value_name(id, "Rank5", fInfo, 32);
Total_Factions_Created++;
}
printf("%d factions have been loaded from the database.", Total_Factions_Created);
return 1;
}
Debug iz server_log(ukoliko je u pitanju crashanje servera - crashdetect log):
mysql_close: invalid connection handle '0'Slika/video ingame problema(obavezno ako je ingame problem): N/A