Dio skripte:
forward UpdateTD(killerid,playerid);
public UpdateTD(killerid,playerid)
{
new str,str2;
format(str,sizeof(str), "Kills : %d", trenutnokills);
PlayerTextDrawSetString(killerid,Kills4,str);
format(str2,sizeof(str2), "Deaths : %d", trenutnodeaths);
PlayerTextDrawSetString(playerid,Kills3,str2);
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
if(killerid != INVALID_PLAYER_ID)
{
new level;
SendDeathMessage(killerid, playerid, reason);
PlayerInfo ++;
PlayerInfo ++;
trenutnokills ++;
trenutnodeaths ++; ...
public OnGamemodeInit()
{
SetTimer("updateTD",1000,true);Debug iz server_log(ukoliko je u pitanju crashanje servera - crashdetect log): [ code ]/[ /code ]
Slika/video ingame problema(obavezno ako je ingame problem): /
