Dio skripte:
if(Tazer == 1)
{
if(!IgracPolicajac(playerid)) return Error(playerid, "Samo clanovi drzavne bezbednosti!");
if(PI <= 0) return Error(playerid,"Igrac nema wanted level!");
if(GetPlayerWeapon(playerid) != 0) return Error(playerid, "Trenutno su ti ruke zauzete nekom vrstom oruzja,odlozi ga i potom koristi tazer!");
ApplyAnimation(playerid,"KNIFE","knife_3",4.1,0,1,1,0,0,1);
new suspect = GetClosestPlayer(playerid);
if(gSpectateID != -1) Error(playerid, "Nitko nije blizu vas pa nemozete nikoga sokirati.");
new victimid = GetClosestPlayer(playerid);
if(IgracPolicajac(suspect)) return Error(playerid, "Ne mozete sokirati kolege.");
if(IsPlayerInAnyVehicle(suspect)) return Error(playerid, "Osumnjiceni je u autu, izvuci ga van prvo!");
if(IsPlayerInAnyVehicle(playerid)) Error(playerid, "Morate izaci iz vozila da bi ste sokirali nekoga!");
if(IsPlayerConnected(victimid))
{
if(GetDistanceBetweenPlayers(playerid,victimid) < 2)
{
if(IgracTazovan == 0)
{
new Float:health;
GetPlayerHealth(victimid, health);
SetPlayerHealth_H(victimid, health - 5.0);
TogglePlayerControllable(suspect, 0);
format(conelys, sizeof(conelys), "* Sokirao vas je %s na 20 sekundi.", ImeIgraca(playerid));
SendClientMessage(suspect, ZUTA, conelys);
format(conelys, sizeof(conelys), "* Sokirali ste %s na 20 sekundi.", ImeIgraca(suspect));
SendClientMessage(playerid, ZUTA, conelys);
format(conelys, sizeof(conelys), "* %s pogadja %s sa elektro sokerom, i sokira ga.", ImeIgraca(playerid) ,ImeIgraca(suspect));
ProxDetector(30.0, playerid, conelys, PROX,PROX,PROX,PROX,PROX);
ApplyAnimation(playerid,"CRACK","crckdeth4",0,0,1,1,1,1, 1);
IgracTazovan = 1;
SetTimerEx("TazovanTajmer",15000, false, "i", suspect);
}
else
{
Error(playerid, "Osoba je vec sokirana, pricekajte malo!");
}
}
}
}Debug iz server_log(ukoliko je u pitanju crashanje servera - crashdetect log): //
Slika/video ingame problema(obavezno ako je ingame problem)://