Dio skripte:
forward dongatet();
new dongate;
public dongatet()
{
MoveDynamicObject(dongate, 2267.808593, 652.397033, 4.150576, 3.5); dongate = 0;
return 1;
}
dongate = CreateDynamicObject(19899, 2267.808593, 652.397033, 4.150576, 0.000000, 0.000000, 270.000000);
if(IsPlayerInRangeOfPoint(playerid, 30, 2267.8679, 651.5547, 5.1506) && (PlayerInfo ==12 || PlayerInfo >= 5))
{
if(dongate == 1) return SCM(playerid, COLOR_GREY, "Prolaz je vec otvoren!");
MoveDynamicObject(dongate, 2265.837158, 652.397033, 4.150576, 3.0);
SetTimer("dongatet", 7000, false); // tu je tajmer
format(string, sizeof(string), "* %s je pronasao tajni prolaz", GetName(playerid));
ProxDetector(30.0, playerid, string, COLOR_CHAT1,COLOR_CHAT2,COLOR_CHAT3,COLOR_CHAT4,COLOR_CHAT5);
dongate = 1;
}Debug iz server_log(ukoliko je u pitanju crashanje servera - crashdetect log): [ code ]vaš odgovor[ /code ]
Slika/video ingame problema(obavezno ako je ingame problem): link slike
