Skripta koju koristim:Nebitno
Detaljan opis problema:Ovako,spawnam se sve lepo ali kada se ubijem spawna me u selu,a u logovima mi izbacuje nesto za onplayerdeath,kako to da popravim?
Dio skripte://
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Luka ne zakljucavaj temu,ako ne mozes da pomognes ne odmazi mi...Ne znam na kakvu trazilicu mislis.
Spawn hitno
763
pregleda
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22. Sep. 2017.
Prije nego otvorite novu temu koristite nasu trazilicu i pogledajte da li je negdje vec to isto pitanje na forumu bilo, ukoliko ne nadjete nista pretrazite SA-MP Wikipediju
Citajte pravila.
@Nemanja23 > http://prntscr.com/goggsr
Citajte pravila.
@Nemanja23 > http://prntscr.com/goggsr
22. Sep. 2017.
http://balkan-samp.com/forum/index.php?topic=112141.msg737782#msg737782
'Nema', lako je to reci, danasnji mozgovi
'Nema', lako je to reci, danasnji mozgovi
22. Sep. 2017.
Nisam mogao da nadjem tamo da resim problem.Pa ako neko zna
Run time error 4: "Array index out of bounds"
[23:28:42] Accessing element at index 65535 past array upper bound 99
[23:28:42] AMX backtrace:
[23:28:42] #0 003d691c in ?? (0x0000ffff) from
[23:28:42] #1 00269110 in public OnPlayerDeath (0x00000000, 0x0000ffff, 0x000000ff) from
[23:28:42] Cone died 255
[23:28:49] Run time error 4: "Array index out of bounds"
[23:28:49] Accessing element at index 65535 past array upper bound 99
[23:28:49] AMX backtrace:
[23:28:49] #0 003d691c in ?? (0x0000ffff) from GL-RP.amx
[23:28:49] #1 00269110 in public OnPlayerDeath (0x00000000, 0x0000ffff, 0x000000ff) from
[23:28:49] Cone died 255
Run time error 4: "Array index out of bounds"
[23:28:42] Accessing element at index 65535 past array upper bound 99
[23:28:42] AMX backtrace:
[23:28:42] #0 003d691c in ?? (0x0000ffff) from
[23:28:42] #1 00269110 in public OnPlayerDeath (0x00000000, 0x0000ffff, 0x000000ff) from
[23:28:42] Cone died 255
[23:28:49] Run time error 4: "Array index out of bounds"
[23:28:49] Accessing element at index 65535 past array upper bound 99
[23:28:49] AMX backtrace:
[23:28:49] #0 003d691c in ?? (0x0000ffff) from GL-RP.amx
[23:28:49] #1 00269110 in public OnPlayerDeath (0x00000000, 0x0000ffff, 0x000000ff) from
[23:28:49] Cone died 255
23. Sep. 2017.
Quote from September 23, 2017, 11:36 am:
Debug za OnPlayerDeath ti baca jer skripta ne provjerava jel "id" validan igrac. To ima na dosta skripta, taj problem.
if(killerid != INVALID_PLAYER_ID)
{
bla bla
}edit: lock - razlog bumpanje
Morate biti prijavljeni da biste odgovorili na ovu temu.
Prijava