Spawn dialog

Započeo Kain
3. Apr. 2018.
469
pregleda
6
postova
Stefan Hacker
4
Made Man
3. Apr. 2018.
Problem(error/warning): Nije error/warning vec kad vas neko ubije ili admin ide /kill pojavi se slicica kao spawn dole cu bolje objasniti
Dio skripte: [ pawn ]Koji treba poslacu[ /pawn ]
Debug iz server_log(ukoliko je u pitanju crashanje servera - crashdetect log): [ code ]//[ /code ]
Slika/video ingame problema(obavezno ako je ingame problem): https://imgur.com/a/9bQTk
Mislim da slika govori vise od reci,znaci kad odem /kill izbaci mi ovaj dialog za spawnovanje..Nastavi ostalo lepo se spavnuje kad stisnem "Spawn" ali mi je lepse ukloniti ovaj dialog 🙂
Nobody.aMxx
4
Shot Caller
3. Apr. 2018.
NISTA, ako os pomoc javi se pm teamviewer
Stefan Hacker
4
Made Man
3. Apr. 2018.
https://pastebin.com/rYPvi0TM
OnPlayerDeath
Stefan Hacker
4
Made Man
4. Apr. 2018.
Neko da pomogne?
Jovan_Vojka
4
Made Man
4. Apr. 2018.
Probaj ovako da stavis:
public OnPlayerDeath(playerid, killerid, reason)
{
    SetPlayerArmour(playerid, 0);
    DisablePlayerCheckpoint(playerid);
    KillTimer(VuciTimer);
PosaoGPS = 0;
if(!Policajac(playerid))
{
new Float:Xx,Float:Yy,Float:Zz;
GetPlayerPos(playerid, Xx, Yy, Zz);
DropGun(playerid, GetPlayerWeapon(playerid),GetPlayerAmmo(playerid),Xx,Yy,Zz,GetPlayerVirtualWorld(playerid), GetPlayerInterior(playerid));
    }
if(killerid != INVALID_PLAYER_ID) // Valid killer, give cash+score
    {
PlayerInfo++; PlayerInfo++;
RajsevaResetPlayerWeapons(playerid); ResetujVar(playerid);
    }
    ////////////////////////////////////////////////////////////
    if(killerid != INVALID_PLAYER_ID) // Valid killer, give cash+score
    {
if(IgracPolicajac(killerid))
{
PlayerInfo = 0;
SetPlayerColor(playerid, 0x2641FEAA);
}
    }
////////////////////////////////////////////////////////////
if(!IgracPolicajac(killerid) && IsPlayerConnected(playerid))
{
    if(PlayerInfo > 0) return 1;
    if(PlayerInfo > 2) return 1;
if(killerid != INVALID_PLAYER_ID) // Valid killer, give cash+score
{

PostaviWanted(killerid, "Ubistvo", "Nepoznat", 6);
}
    }
////////////////////////////////////////////////////////////
if(PlayerInfo > 1000)
{
PlayerInfo = 1000;
}
if((!Policajac(killerid) && PlayerInfo == 1) && Policajac(playerid))
    {
new rand = random(sizeof(RandomZatvor));
SetPlayerPos(killerid, RandomZatvor, RandomZatvor, RandomZatvor);
SetPlayerInterior(killerid, 0);
TogglePlayerControllable(killerid, 0);
freeze = SetTimerEx("Freeze",5000, false, "i", killerid);
PlayerInfo = 2;
PlayerInfo = 30*60;
new string;
format(string, sizeof(string), ""CRVENA"SPAWN-KILL: Zatvoreni ste u zatvor na 30 minuta zbog SK!.");
SCM(killerid, -1, string);
format(string,sizeof(string), ""CRVENA"SK: "SIVA"Igrac %s (ID:%d) je uradio SK nad igracem %s (ID:%d) i zatvoren je na 30 minuta!", GetName(killerid), killerid, GetName(playerid), playerid);
    AdminGameMaster(-1, string);
    }
////////////////////////////////////////////////////////////
if(PlayerInfo > 0)
{
    new string;
g_NovacMinus(playerid, PlayerInfo*3000);
SCMF(playerid, -1, "Ubijeni ste! Gubite %d$ zbog umiranja sa wanted level-om "CRVENA"%d!", PlayerInfo*1500, PlayerInfo);
    PlayerInfo = 0;
format(string,sizeof(string),""PLAVA"OBAVESTENJE:{FFFFFF}Svim jedniciama, gradjanin %s je ubijen/se ubio sa wanted level-om!",GetName(playerid));
CFBIPD(-1, string);
SetPlayerColor(playerid, BELA2);
    }
    ////////////////////////////////////////////////////////////
if(IsPlayerConnected(killerid) && GetPlayerState(killerid) == PLAYER_STATE_DRIVER)
{
    new string;
format(string,sizeof(string), ""CRVENA"DRIVE-BY: "SIVA"Igrac %s (ID:%d) je uradio Drive By nad igracem %s (ID:%d)!", GetName(killerid), killerid, GetName(playerid), playerid);
    AdminGameMaster(-1, string);
    SetPlayerColor(killerid, COLOR_RED);
}
////////////////////////////////////////////////////////////
if(IsPlayerConnected(killerid) && PlayerInfo >= 1)
{
    new string;
format(string,sizeof(string), ""CRVENA"A-KILL: "SIVA"Igrac %s (ID:%d) je ubio igraca %s (ID:%d)", GetName(killerid), killerid, GetName(playerid), playerid);
AdminGameMaster(-1, string);
if(!Policajac(killerid))
{
SetPlayerColor(killerid, COLOR_RED);
}
if(PlayerInfo == 1 && (PlayerInfo == 10 || PlayerInfo == 10))
{
g_NovacPlus(killerid, 17000);
SCM(killerid,-1,""SRWBOJA"SM: {FFFFFF}Ubili ste trazenog igraca i dobili 17 000 $!");
PlayerInfo = 0;
SetPlayerColor(killerid, BELA2);
PlayerInfo = 0;
format(string,sizeof(string),""SRWBOJA"UBISTVO: {FFFFFF}Placeni ubica je ubio %s i izvrsio svoj zadatak!", GetName(playerid));
SCMTA(-1,string);
}
}
////////////////////////////////////////////////////////////
if(gPlayerUsingLoopingAnim)
{
gPlayerUsingLoopingAnim = 0;
}

if(InCP == 1)
{
    KillTimer(g_timer);
KillTimer(CountTime);
UnderAttack = 0;
}
if(InCP == 1)
{
    KillTimer(g_timer);
KillTimer(CountTime);
UnderAttack = 0;
}
if(InCP == 1)
{
    KillTimer(g_timer);
KillTimer(CountTime);
UnderAttack = 0;
}
if(InCP == 1)
{
    KillTimer(g_timer);
KillTimer(CountTime);
UnderAttack = 0;
}
////////////////////////////////////////////////////////////
if(reason == 22)
{
if(PlayerInfo >= 0 && PlayerInfo <= 1000)
{
    PlayerInfo += 2;
    SetPlayerSkills(killerid);
}
}
if(reason == 23)
{
if(PlayerInfo >= 0 && PlayerInfo <= 1000)
{
    PlayerInfo += 2;
    SetPlayerSkills(killerid);
}
}
if(reason == 24)
{
if(PlayerInfo >= 0 && PlayerInfo <= 1000)
{
    PlayerInfo += 2;
    SetPlayerSkills(killerid);
}
}
if(reason == 25)
{
if(PlayerInfo >= 0 && PlayerInfo <= 1000)
{
    PlayerInfo += 2;
    SetPlayerSkills(killerid);
}
}
if(reason == 26)
{
if(PlayerInfo >= 0 && PlayerInfo <= 800)
{
    PlayerInfo += 2;
    SetPlayerSkills(killerid);
}
}
if(reason == 27)
{
if(PlayerInfo >= 0 && PlayerInfo <= 1000)
{
    PlayerInfo += 2;
    SetPlayerSkills(killerid);
}
}

if(reason == 28 || reason == 32)
{
if(PlayerInfo >= 0 && PlayerInfo <= 800)
{
    PlayerInfo += 2;
    SetPlayerSkills(killerid);
}
}

if(reason == 29)
{
if(PlayerInfo >= 0 && PlayerInfo <= 1000)
{
    PlayerInfo += 2;
    SetPlayerSkills(killerid);
}
}

if(reason == 30)
{
if(PlayerInfo >= 0 && PlayerInfo <= 1000)
{
    PlayerInfo += 2;
    SetPlayerSkills(killerid);
}
}

if(reason == 31)
{
if(PlayerInfo >= 0 && PlayerInfo <= 1000)
{
    PlayerInfo += 2;
    SetPlayerSkills(killerid);
}
//==========================================================================
if(PlayerInfo == 0 && PlayerInfo == 0)//DAKLE ZA BOLNICU I OVAJ CRNI TD DODAJ SAMO OVO LIJEVO I ZAGRADE,ISTO TO STAVI POD ONO DAVANJE WANTED LEVELA
    {
//UBolnicu = 1;
PlayerTextDrawShow(playerid,crniekran);
SetTimerEx("StaviProzirno", 10000,false,"i",playerid);
}

new str;
    if(PlayerInfo == 1)
    {
    if(PlayerInfo == 1)
    {
    tim2b += 1;
    format(str,sizeof(str),"{AF19B1}WAR | %s je ubio %s | BODOVA +1",GetName(killerid),GetName(playerid));
    }
}
if(PlayerInfo == 1)
{
    if(PlayerInfo == 1)
    {
    tim1b += 1;
    format(str,sizeof(str),"{AF19B1}WAR | %s je ubio %s | BODOVA +1",GetName(killerid),GetName(playerid));
    }
}
if(PlayerInfo == 1)
    {
    if(PlayerInfo == 1)
    {
        if(PlayerInfo >= 1)
        {
    tim2b -= 2;
    format(str,sizeof(str),"{AF19B1}WAR | Lider %s je ubio %s | BODOVA -2 | TEAM KILL",GetName(killerid),GetName(playerid));
    }
    else
    {
    tim2b -= 1;
    format(str,sizeof(str),"{AF19B1}WAR | %s je ubio %s | BODOVA -1 | TEAM KILL",GetName(killerid),GetName(playerid));
  }
    }
}
if(PlayerInfo == 1)
{
    if(PlayerInfo == 1)
    {
        if(PlayerInfo >= 1)
        {
    tim1b -= 2;
    format(str,sizeof(str),"{AF19B1}WAR | Lider %s je ubio %s | BODOVA -2 | TEAM KILL",GetName(killerid),GetName(playerid));
    }
    else
    {
    tim1b -= 1;
    format(str,sizeof(str),"{AF19B1}WAR | %s je ubio %s | BODOVA -1 | TEAM KILL",GetName(killerid),GetName(playerid));
  }
    }
}
    for(new i = 0; i < MAX_PLAYERS; i++)
    {
            new stringasa;
        if(PlayerInfo == 1)
    {
    SendClientMessage(i,GRAD2,str);
    format(stringasa, sizeof(stringasa), "TIM1 : %d", tim1b);
    TextDrawSetString(waric1, stringasa);
    format(stringasa, sizeof(stringasa), "TIM2 : %d", tim2b);
    TextDrawSetString(waric2, stringasa);
    TextDrawShowForPlayer(i,waric1);
    TextDrawShowForPlayer(i,waric2);
    }
        if(PlayerInfo == 1)
    {
    SendClientMessage(i,GRAD2,str);
    format(stringasa, sizeof(stringasa), "TIM1 : %d", tim2b);
    TextDrawSetString(waric1, stringasa);
    format(stringasa, sizeof(stringasa), "TIM2 : %d", tim1b);
    TextDrawSetString(waric2, stringasa);
    TextDrawShowForPlayer(i,waric1);
    TextDrawShowForPlayer(i,waric2);
    }
    }
  }
    return 1;
}

encode_tires(tire1, tire2, tire3, tire4) return tire1 | (tire2 << 1) | (tire3 << 2) | (tire4 << 3);


Ako nece onda izbaci JunkBuster
Stefan Hacker
4
Made Man
4. Apr. 2018.

public OnPlayerRequestClass(playerid, classid)
{
    SetSpawnInfo( playerid, 0, 0, 382.3819,-1861.6462,7.9424, 269.15, 26, 36, 28, 150, 0, 0 );
}

Fixed,krenuo sam da trazim po skripti u uocio ovo  i obrisao.. Fixed je 🙂

Morate biti prijavljeni da biste odgovorili na ovu temu.

Prijava

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