public OnPlayerDeath(playerid, killerid, reason)
{
if(GetPlayerWantedLevel(playerid)== 0)
{
SendClientMessage(playerid,COLOR_WHITE,"{AA3333}Platio si 500$ bolnici!");
GivePlayerMoney(playerid,-500);
if(GetPlayerWantedLevel(playerid)== 3)
{
GivePlayerMoney(playerid,-1500);
SetPlayerWantedLevel(playerid,0);
SendClientMessage(playerid,COLOR_WHITE,"{AA3333}Umro si sa 3 WL, platio si 1000$");
SendClientMessage(playerid,COLOR_WHITE,"{AA3333}Platio si 500$ bolnici!");
}
else return
GivePlayerMoney(playerid,-3000);
SetPlayerWantedLevel(playerid,0);
SendClientMessage(playerid,COLOR_WHITE,"{AA3333}Umro si sa 6 WL, platio si 2500$");
SendClientMessage(playerid,COLOR_WHITE,"{AA3333}Platio si 500$ bolnici!");Ne oduzima liku pare kad crkne .. a ne izbacuje errore? fix?
