Problem(error/warning): Kada compile izadju mi errori "local variable "X" shadows a variable at a preceding level"
Dio skripte: [ pawn YCMD:kreirajjelku(playerid, params[], help)
{
#pragma unused help
if(UlogovanProvera == 0) return SCM(playerid,-1,"UP:RP | "CRVENA"Moras se ulogovati da bi koristio ovu komandu!");
if(PlayerInfo < 5) return SCM(playerid,-1,""SPLAVA"[UP:RP] "SIVA"Samo VLasnik!");
new idJelka,Float:X,Float:Y,Float:Z,Float:Angle,afajl;
GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid, Angle);
if(sscanf(params, "i",idJelka)) return SCM( playerid, -1,""BELA"KORISTI: "BELA"/kreirajjelku " );
if(idJelka >= MAX_JELKA) return SCM( playerid, -1, ""CRVENA"GRESKA: "BELA"Imate ogranicen broj jelki!" );
format(afajl, sizeof(afajl), JELKA_FILE, idJelka);
if(fexist(afajl)) return SCM( playerid, -1, ""CRVENA"GRESKA: "BELA"Taj ID Jelke je vec kreiran!" );
JI = 1; JI = Angle;
JI = X; JI = Y; JI = Z;
JI = GetPlayerInterior(playerid); JI = GetPlayerVirtualWorld(playerid);
KreirajJelku(idJelka); SacuvajJelku(idJelka); SCM( playerid, -1,""PLAVA"INFO: "BELA"Uspesno ste napravili jelku.Da editujete jelku koristite /ejelku" );
return 1;
}[ /pawn ]
Slika/video ingame problema(obavezno ako je ingame problem): link slike
