Deo skripte:
setPlayerSkullHead(playerid)
{
static Float: x, Float: y, Float: z;
GetPlayerPos(playerid, x, y, z);
playerIcon = SetPlayerMapIcon(playerid,23, x,y,z,23, 0, MAPICON_GLOBAL);
playerIconTimer = SetTimerEx("updatePlayerSkullHead", 4000, true, "d", playerid);
return 1;
}
forward updatePlayerSkullHead(playerid);
public updatePlayerSkullHead(playerid)
{
DestroyDynamicMapIcon(playerIcon);
static Float: x, Float: y, Float: z;
GetPlayerPos(playerid, x, y, z);
playerIcon = SetPlayerMapIcon(playerid,23, x,y,z,23, 0, MAPICON_GLOBAL);
return 1;
}Nece uvek znaci ako je 300 metara udaljen nece ako je 50 metara udaljen hoce da se pojavi na mapi
Debug iz server_log(ukoliko je u pitanju crashanje servera - crashdetect log):
Slika/video ingame problema(obavezno ako je ingame problem):