Problem(error/warning): Kad neko puca u auto ili previse ako puca server padne updateovao sam CrashDetect plugin i dodao sam SKY plugin ali ponovo pada
Deo skripte: NEMA
Debug iz server_log(ukoliko je u pitanju crashanje servera - crashdetect log): NEMA
Slika/video ingame problema(obavezno ako je ingame problem): NEMA
Server pada kad neko previse puca
470
pregleda
4
postova
26. Maj 2019.
(ã£â—”â—¡â—”)㣠♥ bunta ♥ wrote on May 26, 2019, 8:40 am:
Posto imas SKY plugin. jel imas include weapon-config?
Evo WAR TIMER:
forward WarTimeR();
public WarTimeR()
{
foreach(Player, i)
{
if(PlayerInfo > 0)
{
new Float: oldpos, oldint;
oldpos = GetPVarFloat(i, PVAR_TAG"oldX");
oldpos = GetPVarFloat(i, PVAR_TAG"oldY");
oldpos = GetPVarFloat(i, PVAR_TAG"oldZ");
oldpos = GetPVarFloat(i, PVAR_TAG"oldR");
oldint = GetPVarInt(i, PVAR_TAG"oldInt");
SetPlayerPos(i, oldpos, oldpos, oldpos);
SetPlayerFacingAngle(i, oldpos);
SetPlayerInterior(i, oldint);
DeletePVar(i, PVAR_TAG"oldX");
DeletePVar(i, PVAR_TAG"oldY");
DeletePVar(i, PVAR_TAG"oldZ");
DeletePVar(i, PVAR_TAG"oldR");
DeletePVar(i, PVAR_TAG"oldInt");
ResetPlayerWeapons(i);
SetPlayerVirtualWorld(i, 0);
SetPlayerSkin(i, PlayerInfo);
PlayerInfo = 0;
WarZapocet = 0;
KillTimer(wartd);
TextDrawHideForPlayer(i, TDwar0);
TextDrawHideForPlayer(i, TDwar1);
TextDrawHideForPlayer(i, TDwar2);
TextDrawHideForPlayer(i, TDwar3);
TextDrawHideForPlayer(i, TDwar4);
TextDrawHideForPlayer(i, TDwar5);
TextDrawHideForPlayer(i, TDwar6);
}
}
new string;
format(string,sizeof(string),""BELA"[BC:WAR] "SPLAVA"War je zavrsen rezultatom "BELA"| Tim 1 : "SPLAVA"%d "BELA"|| Tim 2 : "SPLAVA"%d "BELA"|",WarBrojanje1,WarBrojanje2);
SCMTA(-1,string);
WarBrojanje1 = 0;
WarBrojanje2 = 0;
return 1;
}
Morate biti prijavljeni da biste odgovorili na ovu temu.
Prijava