[Savet] Skin u TD

Započeo VuKaN
10. Avg. 2016. Zaključano
1,299
pregleda
8
postova
Joksa99
5
Crime Lord
10. Avg. 2016.
O kakvom savetu se radi: Napravio sam TD i ubacio neki random skin, kako da stavim da taj skin bude ID skin igrača?
Detaljan opis saveta: Gore sam napisao.
Komentar: Ako može malo detaljnije, hvala.
Gagule
4
Made Man
10. Avg. 2016.
Evo ti ovo stavi tamo negde gde si pravio TD, znaci to ti prikazuje skin tog igraca npr. on ima 32 skin i on mu taj prikaze ili neki drugi ako ima. Uzivaj 🙂
TextDrawSetPreviewModel(textdraw, GetPlayerSkin(playerid));
TextDrawShowForPlayer(playerid, textdraw);
Majkl_Mapping
4
Enforcer
10. Avg. 2016.
Napravio je Muma tutorial za to, idi u tutorial za samp..
TheToretto
4
Made Man
10. Avg. 2016.
Griffin301 wrote on August 10, 2016, 9:15 am:
Napravio je Muma tutorial za to, idi u tutorial za samp..


Koliko znam tamo ima samo tutorial za pravljenje TDa u editoru sto je on vec uradio 😄

Ontopic gdje kod imas setplayer skin upadatas mu skin u previewu preko koda sto je Gagule stavio
Joksa99
5
Crime Lord
10. Avg. 2016.
		Textdraw1014 = CreatePlayerTextDraw(playerid, 494.500000, 114.625000, "New Textdraw");
PlayerTextDrawLetterSize(playerid, Textdraw1014, 0.324000, 1.884374);
PlayerTextDrawTextSize(playerid, Textdraw1014, 46.500000, 48.562500);
PlayerTextDrawAlignment(playerid, Textdraw1014, 1);
PlayerTextDrawColor(playerid, Textdraw1014, -1);
PlayerTextDrawUseBox(playerid, Textdraw1014, true);
PlayerTextDrawBoxColor(playerid, Textdraw1014, 0);
PlayerTextDrawSetShadow(playerid, Textdraw1014, 0);
PlayerTextDrawSetOutline(playerid, Textdraw1014, 1);
PlayerTextDrawFont(playerid, Textdraw1014, 5);
PlayerTextDrawSetProportional(playerid, Textdraw1014, 1);
TextDrawSetPreviewModel(Textdraw1014, GetPlayerSkin(playerid));  // Warning, tagg to mach, tako nesto
TextDrawShowForPlayer(playerid, Textdraw1014); // Warning, tagg to mach, tako nesto
TheToretto
4
Made Man
10. Avg. 2016.
VuKaN wrote on August 10, 2016, 9:35 am:
		Textdraw1014 = CreatePlayerTextDraw(playerid, 494.500000, 114.625000, "New Textdraw");
PlayerTextDrawLetterSize(playerid, Textdraw1014, 0.324000, 1.884374);
PlayerTextDrawTextSize(playerid, Textdraw1014, 46.500000, 48.562500);
PlayerTextDrawAlignment(playerid, Textdraw1014, 1);
PlayerTextDrawColor(playerid, Textdraw1014, -1);
PlayerTextDrawUseBox(playerid, Textdraw1014, true);
PlayerTextDrawBoxColor(playerid, Textdraw1014, 0);
PlayerTextDrawSetShadow(playerid, Textdraw1014, 0);
PlayerTextDrawSetOutline(playerid, Textdraw1014, 1);
PlayerTextDrawFont(playerid, Textdraw1014, 5);
PlayerTextDrawSetProportional(playerid, Textdraw1014, 1);
TextDrawSetPreviewModel(Textdraw1014, GetPlayerSkin(playerid));  // Warning, tagg to mach, tako nesto
TextDrawShowForPlayer(playerid, Textdraw1014); // Warning, tagg to mach, tako nesto


Gore si koristio PlayerTextDraw, a dolje samo TextDraw
Majkl_Mapping
4
Enforcer
10. Avg. 2016.
http://balkan-samp.com/forum/index.php?topic=104586.0 eto, vidis da ima TheToretto  :-*
TheToretto
4
Made Man
10. Avg. 2016.
Griffin301 wrote on August 10, 2016, 9:46 am:
http://balkan-samp.com/forum/index.php?topic=104586.0 eto, vidis da ima TheToretto  :-*


Nisam vidio to, hvala na isrpavci 🙂

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