Respekte

Započeo Ryan Firenzo
5. Feb. 2024. Zaključano
577
pregleda
8
postova
Ryan Billen
3
Hustler
5. Feb. 2024.
Pitanje/savjet: Respekte
Opširnije:  Kako da uradim exp na sat vremena, da ide na minut? ( https://imgur.com/a/iWX8Uj0 )
Dodatno: /
toncikica
4
Enforcer
5. Feb. 2024.
Ryan Firenzo wrote on February 5, 2024, 9:23 pm:
Pitanje/savjet: Respekte
Opširnije:  Kako da uradim exp na sat vremena, da ide na minut? ( https://imgur.com/a/iWX8Uj0 )
Dodatno: /
public OnPlayerConect( playerid )
{
SetTimerEx( "RespektTimer", 60000, true, "i", playerid );
return 1;
}

forward RespektTimer( id );
public RespektTimer( id )
{
//Ne znam kako si definiso respekte u playerinfo...
//xRespekti = normalni respekti, xPRespekti su potrebni respekti, npr. 0/8
//ovo nula ti je xrespekti, a 8 xPRespekti

PlayerInfo[ id ][ xRespekti ] ++; SavePlayer( id );
if( PlayerInfo[ id ][ xRespekti ] >= PlayerInfo[ id ][ xPRespekti ])
{
PlayerInfo[ id ][ xLevel ] ++; PlayerInfo[ id ][ xRespekti ] = 0;
PlayerInfo[ id ][ xPRespekti ] = PlayerInfo[ id ][ xLevel ] * 2 + 4;
SavePlayer( id );
SetPlayerScore( id, PlayerInfo[ id ][ xLevel ]);
}
return 1;
}
ivanboskic1
9
Underboss
🔥63
6. Feb. 2024.
toncikica wrote on February 5, 2024, 11:05 pm:
public OnPlayerConect( playerid )
{
SetTimerEx( "RespektTimer", 60000, true, "i", playerid );
return 1;
}

forward RespektTimer( id );
public RespektTimer( id )
{
//Ne znam kako si definiso respekte u playerinfo...
//xRespekti = normalni respekti, xPRespekti su potrebni respekti, npr. 0/8
//ovo nula ti je xrespekti, a 8 xPRespekti

PlayerInfo[ id ][ xRespekti ] ++; SavePlayer( id );
if( PlayerInfo[ id ][ xRespekti ] >= PlayerInfo[ id ][ xPRespekti ])
{
PlayerInfo[ id ][ xLevel ] ++; PlayerInfo[ id ][ xRespekti ] = 0;
PlayerInfo[ id ][ xPRespekti ] = PlayerInfo[ id ][ xLevel ] * 2 + 4;
SavePlayer( id );
SetPlayerScore( id, PlayerInfo[ id ][ xLevel ]);
}
return 1;
}

Može se i preko y_timers uraditi

Ja sam Ivo Dev, bager koji razgrće sve oko skripti – poznat i kao Zbager

toncikica
4
Enforcer
6. Feb. 2024.
ivandestigo wrote on February 6, 2024, 11:28 am:
Može se i preko y_timers uraditi

Ma brt ima dosta nacina, evo mu jedan pa nek uci...
Ryan Billen
3
Hustler
7. Feb. 2024.
Ovako je

new string, dostigoga, level = PI, dostigunuti_Level = PI+1;
PI ++;
if(HappyHours == 1) { PI += 2; }
else if(HappyHours == 0) { PI ++; }
    if(PI == 4) { PI ++; }
    new expkolicina = level * LEVEL_EX;
if(PI >= expkolicina)
{
PI ++;
SetPlayerScore(playerid, PI);
PI = 0;
new bonuscic = PI * 500;
F_NP(playerid, bonuscic);
Wizzard1
4
Shot Caller
7. Feb. 2024.
toncikica wrote on February 5, 2024, 11:05 pm:
public OnPlayerConect( playerid )
{
SetTimerEx( "RespektTimer", 60000, true, "i", playerid );
return 1;
}

forward RespektTimer( id );
public RespektTimer( id )
{
//Ne znam kako si definiso respekte u playerinfo...
//xRespekti = normalni respekti, xPRespekti su potrebni respekti, npr. 0/8
//ovo nula ti je xrespekti, a 8 xPRespekti

PlayerInfo[ id ][ xRespekti ] ++; SavePlayer( id );
if( PlayerInfo[ id ][ xRespekti ] >= PlayerInfo[ id ][ xPRespekti ])
{
PlayerInfo[ id ][ xLevel ] ++; PlayerInfo[ id ][ xRespekti ] = 0;
PlayerInfo[ id ][ xPRespekti ] = PlayerInfo[ id ][ xLevel ] * 2 + 4;
SavePlayer( id );
SetPlayerScore( id, PlayerInfo[ id ][ xLevel ]);
}
return 1;
}
koj ce ti kurac xPRespecti samo stavis if(PlayerInfo >= PlayerInfo[ id ][ xLevel ] * 2 + 4)
Ryan Billen
3
Hustler
8. Feb. 2024.
Ryan Firenzo wrote on February 7, 2024, 7:50 pm:
Ovako je

new string, dostigoga, level = PI, dostigunuti_Level = PI+1;
PI ++;
if(HappyHours == 1) { PI += 2; }
else if(HappyHours == 0) { PI ++; }
    if(PI == 4) { PI ++; }
    new expkolicina = level * LEVEL_EX;
if(PI >= expkolicina)
{
PI ++;
SetPlayerScore(playerid, PI);
PI = 0;
new bonuscic = PI * 500;
F_NP(playerid, bonuscic);


kako da to popravim sada ?
Frozen_Capone
5
Crime Lord
14. Feb. 2024.
Neaktivno, Lock!

Morate biti prijavljeni da biste odgovorili na ovu temu.

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