Deo skripte:
//Debug iz server_log(ukoliko je u pitanju crashanje servera - crashdetect log):
//////
new bool:vehOccupied = {false,...};
new vehicleid=0;
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(!IsPlayerConnected(i)) continue;
vehicleid = GetPlayerVehicleID(playerid);
if(vehicleid == 0) continue;
vehOccupied=true;
}
for(new i = 0; i < MAX_VEHICLES; i++)
{
if(vehOccupied) continue;
SetVehicleToRespawn(i);
}
vehicleid = GetPlayerVehicleID(playerid); u vehicleid = GetPlayerVehicleID(i); vehicleid = GetPlayerVehicleID(playerid);forward RespawnVozila();
public RespawnVozila()
{
new bool:vehOccupied = {false,...};
new vehicleid=0;
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(!IsPlayerConnected(i)) continue;
vehicleid = GetPlayerVehicleID(i);
if(vehicleid == 0) continue;
vehOccupied=true;
}
for(new i = 0; i < MAX_VEHICLES; i++)
{
if(vehOccupied) continue;
SetVehicleToRespawn(i);
}
SCMA(-1,"{004AFF} {FFFFFF}Sva vozila su respawnovana! Naredni respawn je za 40 minuta!");
return 1;
}
forward RespawnMsg();
public RespawnMsg()
{
SCMA(-1,"{004AFF} {FFFFFF}Sva vozila ce biti respawnovana za 5 minuta!");
return 1;
} SetTimer("RespawnMsg", 15000, true);
SetTimer("RespawnVozila", 20000, true);
forward RespawnVozila();
public RespawnVozila()
{
new bool:vehOccupied = {false,...};
new vehicleid=0;
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(!IsPlayerConnected(i)) continue;
vehicleid = GetPlayerVehicleID(i);
if(vehicleid == 0) continue;
vehOccupied=true;
}
for(new i = 0; i < MAX_VEHICLES; i++)
{
if(vehOccupied) continue;
SetVehicleToRespawn(i);
}
SCMA(-1,"{004AFF} {FFFFFF}Sva vozila su respawnovana! Naredni respawn je za 40 minuta!");
return 1;
}
Morate biti prijavljeni da biste odgovorili na ovu temu.
Prijava