Započeo F!N4LShare
•1. Jun 2019.Problem sa tdovima
609
pregleda
9
postova
Shot Caller
Balkan SA:MP
SA-MP Doprinos
Balkan SA:MP
SA-MP DoprinosNovi Član
90 / 100 XP
Početnik(0)
139
Postovi:
18
Teme:
Pridružio se:Apr. 2018
1. Jun 2019.
Problem(error/warning)😛a imam problem sa tdovima, uglavnom imam /bojatd i sada kada mjenjam u bilo koju boju dole u desnom donjem uglu se ne mjenja boja, tacnije ostane malo plavog a ovo ostalo se oboji
Deo skripte:
Debug iz server_log(ukoliko je u pitanju crashanje servera - crashdetect log): Nista
Slika/video ingame problema(obavezno ako je ingame problem): https://imgur.com/a/c7cQICr
Deo skripte:
CMD:bojatd( playerid, params[] ) {
new boja;
if( sscanf( params, "s", boja )) return KORISTI( playerid, "/bojatd [default/crvena/zuta/narandzasta/zelena/ljubicasta/roze/crna]" );
if( !strcmp( boja, "default", true )) {
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 0 ], 7393535); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 2 ], 7393535); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 3 ], 7393535); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 5 ], 7393535); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 7 ], 7393535); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 8 ], 7393535); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 9 ], 7393535); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 13 ], 7393535); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 14 ], 7393535); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 18 ], 7393535); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 17 ], 7393535); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 18 ], 7393535); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 19 ], 7393535); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 22 ], 7393535); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 27 ], 7393535); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 44 ], 7393535); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 30 ], 7393535); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 31 ], 7393535); //default
for( new i = 0; i < 45; i ++ ) PlayerTextDrawShow( playerid, InGameTD[ playerid ][ i ] );
}
else if( !strcmp( boja, "crvena", true )) {
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 0 ], -16776961); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 2 ], -16776961); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 3 ], -16776961); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 5 ], -16776961); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 7 ], -16776961); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 8 ], -16776961); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 9 ], -16776961); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 13 ], -16776961); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 14 ], -16776961); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 18 ], -16776961); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 17 ], -16776961); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 18 ], -16776961); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 19 ], -16776961); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 22 ], -16776961); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 27 ], -16776961); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 44 ], -16776961); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 30 ], -16776961); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 31 ], -16776961); //default
for( new i = 0; i < 45; i ++ ) PlayerTextDrawShow( playerid, InGameTD[ playerid ][ i ] );
}
else if( !strcmp( boja, "zuta", true )) {
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 0 ], -65281); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 2 ], -65281); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 3 ], -65281); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 5 ], -65281); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 7 ], -65281); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 8 ], -65281); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 9 ], -65281); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 13 ], -65281); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 14 ], -65281); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 18 ], -65281); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 17 ], -65281); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 18 ], -65281); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 19 ], -65281); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 22 ], -65281); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 27 ], -65281); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 44 ], -65281); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 30 ], -65281); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 31 ], -65281); //default
for( new i = 0; i < 45; i ++ ) PlayerTextDrawShow( playerid, InGameTD[ playerid ][ i ] );
}
else if( !strcmp( boja, "narandzasta", true )) {
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 0 ], -5963521); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 2 ], -5963521); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 3 ], -5963521); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 5 ], -5963521); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 7 ], -5963521); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 8 ], -5963521); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 9 ], -5963521); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 13 ], -5963521); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 14 ], -5963521); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 18 ], -5963521); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 17 ], -5963521); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 18 ], -5963521); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 19 ], -5963521); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 22 ], -5963521); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 27 ], -5963521); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 44 ], -5963521); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 30 ], -5963521); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 31 ], -5963521); //default
for( new i = 0; i < 45; i ++ ) PlayerTextDrawShow( playerid, InGameTD[ playerid ][ i ] );
}
else if( !strcmp( boja, "zelena", true )) {
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 0 ], 16711935); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 2 ], 16711935); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 3 ], 16711935); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 5 ], 16711935); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 7 ], 16711935); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 8 ], 16711935); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 9 ], 16711935); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 13 ], 16711935); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 14 ], 16711935); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 18 ], 16711935); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 17 ], 16711935); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 18 ], 16711935); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 19 ], 16711935); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 22 ], 16711935); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 27 ], 16711935); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 44 ], 16711935); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 30 ], 16711935); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 31 ], 16711935); //default
for( new i = 0; i < 45; i ++ ) PlayerTextDrawShow( playerid, InGameTD[ playerid ][ i ] );
}
else if( !strcmp( boja, "ljubicasta", true )) {
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 0 ], -2147450625); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 2 ], -2147450625); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 3 ], -2147450625); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 5 ], -2147450625); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 7 ], -2147450625); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 8 ], -2147450625); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 30 ], -2147450625); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 31 ], -2147450625); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 9 ], -2147450625); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 13 ], -2147450625); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 14 ], -2147450625); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 18 ], -2147450625); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 17 ], -2147450625); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 18 ], -2147450625); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 19 ], -2147450625); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 22 ], -2147450625); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 27 ], -2147450625); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 44 ], -2147450625); //default
for( new i = 0; i < 45; i ++ ) PlayerTextDrawShow( playerid, InGameTD[ playerid ][ i ] );
}
else if( !strcmp( boja, "roze", true )) {
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 0 ], -16711681); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 2 ], -16711681); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 3 ], -16711681); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 5 ], -16711681); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 7 ], -16711681); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 30 ], -16711681); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 31 ], -16711681); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 8 ], -16711681); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 9 ], -16711681); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 13 ], -16711681); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 14 ], -16711681); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 18 ], -16711681); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 17 ], -16711681); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 18 ], -16711681); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 19 ], -16711681); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 22 ], -16711681); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 27 ], -16711681); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 44 ], -16711681); //default
for( new i = 0; i < 45; i ++ ) PlayerTextDrawShow( playerid, InGameTD[ playerid ][ i ] );
}
else if( !strcmp( boja, "crna", true )) {
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 0 ], 255); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 2 ], 255); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 3 ], 255); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 5 ], 255); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 7 ], 255); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 8 ], 255); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 9 ], 255); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 13 ], 255); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 14 ], 255); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 18 ], 255); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 17 ], 255); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 18 ], 255); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 19 ], 255); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 22 ], 255); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 27 ], 255); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 44 ], 255); //default
for( new i = 0; i < 45; i ++ ) PlayerTextDrawShow( playerid, InGameTD[ playerid ][ i ] );
}
return true;
}Debug iz server_log(ukoliko je u pitanju crashanje servera - crashdetect log): Nista
Slika/video ingame problema(obavezno ako je ingame problem): https://imgur.com/a/c7cQICr
Kingpin
Balkan SA:MP
SA-MP Doprinos
Balkan SA:MP
SA-MP DoprinosNovi Član
240 / 250 XP
Početnik(0)
1,118
Postovi:
39
Teme:
Pridružio se:Feb. 2019
Shot Caller
Balkan SA:MP
SA-MP Doprinos
Balkan SA:MP
SA-MP DoprinosNovi Član
90 / 100 XP
Početnik(0)
139
Postovi:
18
Teme:
Pridružio se:Apr. 2018
1. Jun 2019.
Ne znam jel dodato, jer nije moj mod nego Eltano Gaming, editujem ga pa sam naisao na ovo
Underboss
Balkan SA:MP
SA-MP Doprinos
Balkan SA:MP
SA-MP DoprinosNovi Član
240 / 250 XP
Početnik(0)
705
Postovi:
25
Teme:
Pridružio se:Jan. 2015
1. Jun 2019.
Ke$ha wrote on June 1, 2019, 6:41 pm:
Ne znam jel dodato, jer nije moj mod nego Eltano Gaming, editujem ga pa sam naisao na ovo
OG Legend
Balkan SA:MP
SA-MP Doprinos
Balkan SA:MP
SA-MP DoprinosAktivan Član
105 / 250 XP
Početnik(2)
3,781
Postovi:
192
Teme:
Pridružio se:Jan. 2017
1. Jun 2019.
Moras sam naci taj BOX i isto ga dodati u /bojatd. Pokusaj ga pronaci tako sto kucas u FIND "informacije" (mislim na td sto pise) i pogledaj ispod tog ili iznad tog textdrawa (kod u pawno) dal ima taj neki box koji nije dodat u /bojatd.
Former SA:MP server developer
Founder @ cyformat.rs
Shot Caller
Balkan SA:MP
SA-MP Doprinos
Balkan SA:MP
SA-MP DoprinosNovi Član
90 / 100 XP
Početnik(0)
139
Postovi:
18
Teme:
Pridružio se:Apr. 2018
1. Jun 2019.
Nasao sam, to je ovo predpostavljam
Ali kako sada mislite da ga dodam u bojatd?
InGameTD = CreatePlayerTextDraw(playerid, 538.750000, 373.750061, "informacije");
PlayerTextDrawLetterSize(playerid, InGameTD, 0.269374, 1.004999);
PlayerTextDrawAlignment(playerid, InGameTD, 2);
PlayerTextDrawColor(playerid, InGameTD, -1);
PlayerTextDrawSetShadow(playerid, InGameTD, 0);
PlayerTextDrawSetOutline(playerid, InGameTD, 0);
PlayerTextDrawBackgroundColor(playerid, InGameTD, 255);
PlayerTextDrawFont(playerid, InGameTD, 3);
PlayerTextDrawSetProportional(playerid, InGameTD, 1);
PlayerTextDrawSetShadow(playerid, InGameTD, 0);Ali kako sada mislite da ga dodam u bojatd?
Underboss
Balkan SA:MP
SA-MP Doprinos
Balkan SA:MP
SA-MP DoprinosNovi Član
240 / 250 XP
Početnik(0)
705
Postovi:
25
Teme:
Pridružio se:Jan. 2015
Shot Caller
Balkan SA:MP
SA-MP Doprinos
Balkan SA:MP
SA-MP DoprinosNovi Član
90 / 100 XP
Početnik(0)
139
Postovi:
18
Teme:
Pridružio se:Apr. 2018
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