Deo skripte:
CMD:bojatd( playerid, params[] ) {
new boja;
if( sscanf( params, "s", boja )) return KORISTI( playerid, "/bojatd [default/crvena/zuta/narandzasta/zelena/ljubicasta/roze/crna]" );
if( !strcmp( boja, "default", true )) {
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 0 ], 7393535); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 2 ], 7393535); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 3 ], 7393535); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 5 ], 7393535); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 7 ], 7393535); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 8 ], 7393535); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 9 ], 7393535); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 13 ], 7393535); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 14 ], 7393535); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 18 ], 7393535); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 17 ], 7393535); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 18 ], 7393535); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 19 ], 7393535); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 22 ], 7393535); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 27 ], 7393535); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 44 ], 7393535); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 30 ], 7393535); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 31 ], 7393535); //default
for( new i = 0; i < 45; i ++ ) PlayerTextDrawShow( playerid, InGameTD[ playerid ][ i ] );
}
else if( !strcmp( boja, "crvena", true )) {
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 0 ], -16776961); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 2 ], -16776961); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 3 ], -16776961); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 5 ], -16776961); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 7 ], -16776961); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 8 ], -16776961); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 9 ], -16776961); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 13 ], -16776961); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 14 ], -16776961); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 18 ], -16776961); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 17 ], -16776961); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 18 ], -16776961); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 19 ], -16776961); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 22 ], -16776961); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 27 ], -16776961); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 44 ], -16776961); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 30 ], -16776961); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 31 ], -16776961); //default
for( new i = 0; i < 45; i ++ ) PlayerTextDrawShow( playerid, InGameTD[ playerid ][ i ] );
}
else if( !strcmp( boja, "zuta", true )) {
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 0 ], -65281); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 2 ], -65281); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 3 ], -65281); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 5 ], -65281); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 7 ], -65281); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 8 ], -65281); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 9 ], -65281); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 13 ], -65281); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 14 ], -65281); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 18 ], -65281); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 17 ], -65281); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 18 ], -65281); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 19 ], -65281); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 22 ], -65281); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 27 ], -65281); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 44 ], -65281); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 30 ], -65281); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 31 ], -65281); //default
for( new i = 0; i < 45; i ++ ) PlayerTextDrawShow( playerid, InGameTD[ playerid ][ i ] );
}
else if( !strcmp( boja, "narandzasta", true )) {
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 0 ], -5963521); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 2 ], -5963521); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 3 ], -5963521); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 5 ], -5963521); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 7 ], -5963521); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 8 ], -5963521); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 9 ], -5963521); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 13 ], -5963521); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 14 ], -5963521); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 18 ], -5963521); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 17 ], -5963521); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 18 ], -5963521); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 19 ], -5963521); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 22 ], -5963521); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 27 ], -5963521); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 44 ], -5963521); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 30 ], -5963521); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 31 ], -5963521); //default
for( new i = 0; i < 45; i ++ ) PlayerTextDrawShow( playerid, InGameTD[ playerid ][ i ] );
}
else if( !strcmp( boja, "zelena", true )) {
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 0 ], 16711935); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 2 ], 16711935); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 3 ], 16711935); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 5 ], 16711935); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 7 ], 16711935); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 8 ], 16711935); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 9 ], 16711935); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 13 ], 16711935); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 14 ], 16711935); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 18 ], 16711935); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 17 ], 16711935); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 18 ], 16711935); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 19 ], 16711935); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 22 ], 16711935); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 27 ], 16711935); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 44 ], 16711935); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 30 ], 16711935); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 31 ], 16711935); //default
for( new i = 0; i < 45; i ++ ) PlayerTextDrawShow( playerid, InGameTD[ playerid ][ i ] );
}
else if( !strcmp( boja, "ljubicasta", true )) {
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 0 ], -2147450625); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 2 ], -2147450625); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 3 ], -2147450625); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 5 ], -2147450625); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 7 ], -2147450625); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 8 ], -2147450625); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 30 ], -2147450625); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 31 ], -2147450625); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 9 ], -2147450625); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 13 ], -2147450625); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 14 ], -2147450625); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 18 ], -2147450625); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 17 ], -2147450625); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 18 ], -2147450625); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 19 ], -2147450625); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 22 ], -2147450625); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 27 ], -2147450625); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 44 ], -2147450625); //default
for( new i = 0; i < 45; i ++ ) PlayerTextDrawShow( playerid, InGameTD[ playerid ][ i ] );
}
else if( !strcmp( boja, "roze", true )) {
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 0 ], -16711681); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 2 ], -16711681); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 3 ], -16711681); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 5 ], -16711681); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 7 ], -16711681); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 30 ], -16711681); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 31 ], -16711681); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 8 ], -16711681); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 9 ], -16711681); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 13 ], -16711681); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 14 ], -16711681); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 18 ], -16711681); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 17 ], -16711681); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 18 ], -16711681); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 19 ], -16711681); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 22 ], -16711681); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 27 ], -16711681); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 44 ], -16711681); //default
for( new i = 0; i < 45; i ++ ) PlayerTextDrawShow( playerid, InGameTD[ playerid ][ i ] );
}
else if( !strcmp( boja, "crna", true )) {
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 0 ], 255); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 2 ], 255); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 3 ], 255); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 5 ], 255); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 7 ], 255); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 8 ], 255); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 9 ], 255); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 13 ], 255); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 14 ], 255); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 18 ], 255); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 17 ], 255); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 18 ], 255); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 19 ], 255); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 22 ], 255); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 27 ], 255); //default
PlayerTextDrawColor( playerid, InGameTD[ playerid ][ 44 ], 255); //default
for( new i = 0; i < 45; i ++ ) PlayerTextDrawShow( playerid, InGameTD[ playerid ][ i ] );
}
return true;
}Debug iz server_log(ukoliko je u pitanju crashanje servera - crashdetect log): Nista
Slika/video ingame problema(obavezno ako je ingame problem): https://imgur.com/a/c7cQICr

