Deo skripte:
if(!IsPlayerInAnyVehicle(playerid))
{
for(new i; i < MAX_GARAZE; i++)
{
if(IsPlayerInRangeOfPoint(playerid, 1.0, GarazaInfo, GarazaInfo, GarazaInfo))
{
if(PlayerInfo == i || GarazaInfo == 0)
{
new idgaraze,fgaraze;
SetPlayerPos(playerid, GarazaInfo, GarazaInfo, GarazaInfo);
SetPlayerVirtualWorld(playerid, GarazaInfo);
TogglePlayerControllable(playerid, 0);
freeze = SetTimerEx("Freeze",3000, false, "i", playerid);
format(fgaraze, sizeof(fgaraze), GARAZA_FILE, idgaraze);
}
else
{
GameTextForPlayer(playerid,"~w~Garaza ~r~zakljucana",5000,3);
return 1;
}
}
if(IsPlayerInRangeOfPoint(playerid, 2.0, GarazaInfo, GarazaInfo, GarazaInfo) &&
GetPlayerVirtualWorld(playerid) == GarazaInfo)
{
SetPlayerPos(playerid, GarazaInfo, GarazaInfo, GarazaInfo);
SetPlayerVirtualWorld(playerid, 0);
TogglePlayerControllable(playerid, 0);
freeze = SetTimerEx("Freeze",3000, false, "i", playerid);
return 1;
}
}
}
if(IsPlayerInAnyVehicle(playerid))
{
for(new i; i < MAX_GARAZE; i++)
{
if(IsPlayerInRangeOfPoint(playerid, 1.0, GarazaInfo, GarazaInfo, GarazaInfo))
{
if(PlayerInfo == i || GarazaInfo == 0)
{
new idgaraze,fgaraze;
SetVehiclePos(GetPlayerVehicleID(playerid), GarazaInfo, GarazaInfo, GarazaInfo);
SetPlayerVirtualWorld(playerid, GarazaInfo);
SetVehicleVirtualWorld(GetPlayerVehicleID(playerid), GarazaInfo);
freeze = SetTimerEx("Freeze",3000, false, "i", playerid);
format(fgaraze, sizeof(fgaraze), GARAZA_FILE, idgaraze);
}
else
{
GameTextForPlayer(playerid,"~w~Garaza ~r~zakljucana",5000,3);
return 1;
}
}
if(IsPlayerInRangeOfPoint(playerid, 2.0, GarazaInfo, GarazaInfo, GarazaInfo) && GetPlayerVirtualWorld(playerid) == GarazaInfo)
{
SetVehiclePos(GetPlayerVehicleID(playerid), GarazaInfo, GarazaInfo, GarazaInfo);
SetPlayerVirtualWorld(playerid, 0);
SetVehicleVirtualWorld(GetPlayerVehicleID(playerid), 0);
TogglePlayerControllable(playerid, 0);
freeze = SetTimerEx("Freeze",3000, false, "i", playerid);
return 1;
}
}
}Debug iz server_log(ukoliko je u pitanju crashanje servera - crashdetect log): NEMA
Slika/video ingame problema(obavezno ako je ingame problem): NEMA
