Problem oko SART

Započeo Jesteibice
15. Apr. 2020.
550
pregleda
3
postova
Jesteibice
3
Hustler
15. Apr. 2020.
Problem(error/warning): Obrne se slika ne znam kako da resim warning i ovo izbaci u log tj kresa srv nije mi se ranije desavalo ima li mozda neka druga verzija CA3.inc ?
Dio skripte:

//iz mape
CreateArt3( bfbaner, 5, 1497.9098, -2286.9331, 16.1553, 0.0000, 0.0000, 90.0000 );

Debug iz server_log(ukoliko je u pitanju crashanje servera - crashdetect log):


C:\Users\neman\Desktop\SAMP\BF MOD\aserver\pawno\include\CA3.inc(158) : warning 219: local variable "right" shadows a variable at a preceding level

//iz loga
Run time error 4: "Array index out of bounds"
  Attempted to read/write array element at index 2048 in array of size 2000
AMX backtrace:
#0 000423d0 in CreateArtInternal3 (ArtObject[][]=@018ec880, type=5, dynamic=0, Float:PosX=1497.90979, Float:PosY=-2286.93311, Float:PosZ=16.15530, Float:RotX=0.00000, Float:RotY=0.00000, Float:RotZ=90.00000, worldid=-1, ... <4 more arguments>) at C:\Users\neman\Desktop\SAMP\BF MOD\aserver\pawno\include\CA3.inc:213
#1 0003ff3c in CreateArt3 (ArtObject[][]=@018ec880, type=5, Float:PosX=1497.90979, Float:PosY=-2286.93311, Float:PosZ=16.15530, Float:RotX=0.00000, Float:RotY=0.00000, Float:RotZ=90.00000, Float:DrawDistance=300.00000) at C:\Users\neman\Desktop\SAMP\BF MOD\aserver\pawno\include\CA3.inc:29
#2 0004dba8 in KreirajObjekte () at BFRPGMAPE.pwn:567
#3 005b5bc4 in public CB_OnGameModeInit () at C:\Users\neman\Desktop\SAMP\BF MOD\aserver\gamemodes\BFRPG.pwn:28813
#4 0001f890 in public zcmd_OnGameModeInit () at C:\Users\neman\Desktop\SAMP\BF MOD\aserver\pawno\include\newsamp.inc:444
#5 native CallLocalFunction () in samp-server.exe
#6 0001d740 in ?? () at C:\Users\neman\Desktop\SAMP\BF MOD\aserver\pawno\include\zcmd.inc:68
#7 0000dabc in public ScriptInit_OnGameModeInit () at C:\Users\neman\Desktop\SAMP\BF MOD\aserver\pawno\include\YSI\y_hooks/impl.inc:498
#8 000073f0 in public SSCANF_OnGameModeInit () at C:\Users\neman\Desktop\SAMP\BF MOD\aserver\pawno\include\YSI\internal\..\y_scriptinit.inc:171
#9 native CallLocalFunction () in samp-server.exe
#10 000009f0 in public OnGameModeInit () at C:\Users\neman\Desktop\SAMP\BF MOD\aserver\pawno\include\sscanf2.inc:82


Slika/video ingame problema(obavezno ako je ingame problem):
Skrilew
6
Godfather
15. Apr. 2020.
Sve ti kaze, napravljen je array velicine 2000, a ti si pokusao da iskoristis vise od toga.

Otvori include i daj liniju 158

Takodje, vidi na koji nacin radi CA3, procitaj unutar include-a
Jesteibice
3
Hustler
15. Apr. 2020.
V01D wrote on April 15, 2020, 12:29 pm:
Sve ti kaze, napravljen je array velicine 2000, a ti si pokusao da iskoristis vise od toga.

Otvori include i daj liniju 158

Takodje, vidi na koji nacin radi CA3, procitaj unutar include-a

//my old magic with transformations
new Float:up;
up = floatsin(ang, degrees)*floatcos(ang, degrees) + floatsin(ang, degrees)*floatsin(ang, degrees)*floatcos(ang, degrees);
up = floatsin(ang, degrees)*floatsin(ang, degrees) - floatsin(ang, degrees)*floatcos(ang, degrees)*floatcos(ang, degrees);
up = -floatcos(ang, degrees)*floatcos(ang, degrees);
      //158-----------------
        new Float:right;
right = -floatsin(ang, degrees)*floatcos(ang, degrees);
right = floatcos(ang, degrees)*floatcos(ang, degrees);
right = -floatsin(ang, degrees);
new Float:frwd;
frwd = floatcos(ang, degrees)*floatcos(ang, degrees) - floatsin(ang, degrees)*floatsin(ang, degrees)*floatsin(ang, degrees);
frwd = floatsin(ang, degrees)*floatcos(ang, degrees) + floatsin(ang, degrees)*floatsin(ang, degrees)*floatcos(ang, degrees);
frwd = floatcos(ang, degrees)*floatsin(ang, degrees);
new Float:secnd;

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