Dio skripte:
1.
YCMD:nchat(playerid, params[],help)
{
#pragma unused help
if(UlogovanProvera == 0) return SCM(playerid,-1,"MC:RP | "CRVENA"Moras se ulogovati da bi koristio ovu komandu!");
if (PlayerInfo <= 1 || PlayerInfo >= 3 || PlayerInfo >= 1 || PlayerInfo >= 1)
{
new text, string, sendername;
GetPlayerName(playerid, sendername, sizeof(sendername));
if(sscanf(params, "s", text)) return SCM(playerid, -1, ""CRVENA"MC:RP Pomoc | "BELA"/nchat ");
new lvl;
if(PlayerInfo == 1) { lvl = "Novajlija level 1"; }
else if(PlayerInfo == 2) { lvl = "Novjalija level 2"; }
else if(PlayerInfo == 3) { lvl = "Novajlija level 3"; }
else if(PlayerInfo == 1) { lvl = "Helper"; }
else if(PlayerInfo == 2) { lvl = "Zamjenik Vodje Helpera"; }
else if(PlayerInfo == 3) { lvl = "Vodja Helpera"; }
else if(PlayerInfo == 1) { lvl = "Admin Level 1"; }
else if(PlayerInfo == 2) { lvl = "Admin Level 2"; }
else if(PlayerInfo == 3) { lvl = "Admin Level 3"; }
else if(PlayerInfo == 4) { lvl = "Admin Level 4"; }
else if(PlayerInfo == 5) { lvl = "Head Admin"; }
else if(PlayerInfo == 6) { lvl = "Vlasnik"; }
else if(PlayerInfo == 7) { lvl = "Skripter"; }
format(string, sizeof(string), ""CRVENA"N | "BELA"%s "CRVENA"%s"BELA": %s",lvl,sendername,text);
NChat(-1,string);
}
else return SCM(playerid,-1,""CRVENA"[MC:RP] "BELA"Ovu komandu samo mozete koristi od levela 1 do levela 3!");
return 1;
}2.
YCMD:l(playerid, params[],help)
{
#pragma unused help
if(UlogovanProvera == 0) return SCM(playerid,-1,"MC:RP | "CRVENA"Moras se ulogovati da bi koristio ovu komandu!");
if (PlayerInfo >= 1 || PlayerInfo >= 1)
{
new text, string, sendername;
GetPlayerName(playerid, sendername, sizeof(sendername));
if(sscanf(params, "s", text)) return SCM(playerid, -1, ""CRVENA"MC:RP Pomoc | "BELA"/l ");
new lrank;
if(PlayerInfo == 1) { lrank = "Sef Policije"; }
else if(PlayerInfo == 2) { lrank = "Sef Ruske Mafije"; }
else if(PlayerInfo == 3) { lrank = "Sef LCN"; }
else if(PlayerInfo == 4) { lrank = "Sef CRIPS"; }
else if(PlayerInfo == 5) { lrank = "Sef BLOOD"; }
else if(PlayerInfo == 6) { lrank = "Sef CNN"; }
else if(PlayerInfo == 7) { lrank = "Sef Yakuza Family"; }
else if(PlayerInfo == 8) { lrank = "Sef Wa Ching Family"; }
else if(PlayerInfo == 1) { lrank = "Admin 1"; }
else if(PlayerInfo == 2) { lrank = "Admin 2"; }
else if(PlayerInfo == 3) { lrank = "Admin 3"; }
else if(PlayerInfo == 4) { lrank = "Admin 4"; }
else if(PlayerInfo == 5) { lrank = "Head Admin(Vodja Lidera)"; }
else if(PlayerInfo == 6) { lrank = "Vlasnik"; }
else if(PlayerInfo == 7) { lrank = "Skripter"; }
format(string, sizeof(string), ""ZZELENA"L | "BELA"%s "PLAVA"%s"ZZELENA": %s",lrank,sendername,text);
LeaderChat(-1,string);
}
else return SCM(playerid,-1,""CRVENA"[MC:RP] "BELA"Samo admini & Lideri!");
return 1;
}3.
YCMD:uzmipoklon(playerid, params[], help)
{
if(ukupnopaketica == 0) return SCM(playerid, -1, ""ZUTA"ERROR: "BELA"Nema ni jedog paketica da bi ste ga trazili!!");
{
for(new weed = 0; weed < sizeof(GiftInfo); weed++)
{
if(IsPlayerInRangeOfPoint(playerid,2.0,GiftInfo,GiftInfo,GiftInfo))
{
if(GiftInfo == 1 && GiftInfo != 0.0 && GiftInfo != 0.0 && GiftInfo != 0.0)
{
new rands = randomExx(1,8);
if(rands == 1)
{
PlayerInfo += 300;
SCM(playerid, GRAD2, "Dobili ste 300€ u ovom poklonu.");
}
if(rands == 2)
{
g_NovacPlus(playerid,5000);
SCM(playerid, GRAD2, "Dobili ste 5000$ u ovom poklonu.");
}
if(rands == 3)
{
PlayerInfo += 1000;
SCM(playerid, GRAD2, "Dobili ste 1KG matsa u ovom poklonu.");
}
if(rands == 4)
{
PlayerInfo += 250;
SCM(playerid, GRAD2, "Dobili ste 250g Droge u poklonu");
}
if(rands == 5)
{
g_GivePlayerWeapon(playerid, 24, 120);
SCM(playerid, GRAD2, "Dobili ste Deagle sa 120 metaka");
}
if(rands == 6)
{
g_NovacPlus(playerid,50000);
SCM(playerid, GRAD2, "Dobili ste 50000$ u ovom poklonu.");
}
if(rands == 7)
{
PlayerInfo += 500;
SCM(playerid, GRAD2, "Dobili ste 500€ u ovom poklonu.");
}
if(rands == 8)
{
g_GivePlayerWeapon(playerid, 31, 500);
SCM(playerid, GRAD2, "Dobili ste M4 sa 500 metaka");
}
new string;
ApplyAnimation(playerid, "BOMBER","BOM_Plant_In",4.0,0,0,0,0,0);
DestroyDynamicObject(GiftInfo);
GiftInfo = 0.0;
GiftInfo = 0.0;
GiftInfo = 0.0;
GiftInfo = 0;
format(string, sizeof(string), "%s je naso poklon na lokaci %s", GetName(playerid),GetPlayerLocation(playerid));
SCMTA(-1, string);
DestroyDynamic3DTextLabel(GiftText);
PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
ukupnopaketica--;
}
}
}
}
48239:return 1;
}WARING je kod /uzmipoklon return 1;
C:\Users\Sanel\Desktop\Monte Carlo RolePlay\gamemodes\MC-RP.pwn(48239) : warning 217: loose indentation
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
1 Warning.Debug iz server_log(ukoliko je u pitanju crashanje servera - crashdetect log): [ code ]vaš odgovor[ /code ]
Slika/video ingame problema(obavezno ako je ingame problem): link slike
